Blood Offering
Level: 1
Cast Time: 1.00 sec
Requires Level 12, (33–8) Int
Consumes a corpse, and sacrifices a portion of your life, granting your minions life regeneration based on the life sacrificed, and a bonus to damage. The skill consumes other nearby corpses, increasing the duration and life regeneration for each corpse consumed.
Base duration is 5 seconds
Additional 1 seconds Base Duration per extra corpse Consumed
Sacrifices 20% of your Life
Minions Regenerate 35% of Sacrificed Life per second
10% more Life Regeneration granted to Minions per corpse Consumed
Grants Minions 50% increased Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level Effect /2
LevelRequires LevelIntExperience
11233
151233
Attribute /9

Blood Offering

KeyValue
AcronymDuration, Minion, Regeneration
DropLevel 12
BaseType Blood Offering
Class Skill Gems
TargetTypesCorpse,
TypeSpell, Buff, Duration, Triggerable, Minion, Trappable, Mineable, Totemable
BuffIcon
ItemTypeMetadata/Items/Gems/SkillGemBloodOffering
Referencepoe.ninja, Community Wiki
Blood Offering
Level: 1
Cast Time: 1.00 sec
Requires Level 12, (33–8) Int
Consumes a corpse, and sacrifices a portion of your life, granting your minions life regeneration based on the life sacrificed, and a bonus to damage. The skill consumes other nearby corpses, increasing the duration and life regeneration for each corpse consumed.
Base duration is 5 seconds
Additional 1 seconds Base Duration per extra corpse Consumed
Sacrifices 20% of your Life
Minions Regenerate 35% of Sacrificed Life per second
10% more Life Regeneration granted to Minions per corpse Consumed
Grants Minions 50% increased Damage
base deal no damage [1]
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Microtransactions /1
Celestial Offering Effect
Your Offering becomes a Celestial Effect.
Supported By /13
  • Active Type: Spell, Buff, Duration, Triggerable, Minion, Trappable, Mineable, Totemable
  • Trap Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
    Faster Casting Support
    Supports non-instant spell skills.
    More Duration Support
    Supports any skill with a duration.
    Spell Totem Support
    Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
    Blastchain Mine Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
    Less Duration Support
    Supports any skill that has a duration.
    Cast when Damage Taken Support
    Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Cast when Stunned Support
    Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Efficacy Support
    Supports any skill that deals damage or has a duration.
    Arcane Surge Support
    Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
    High-Impact Mine Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
    Awakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Blood Offering Unique /1
    Grants Level 15 Blood Offering Skill
    (100–120)% increased Evasion and Energy Shield
    (15–25)% increased maximum Life
    Minions have (20–30)% increased maximum Life
    Regenerate 1% of Life per second
    Minions have +(12–15)% chance to Suppress Spell Damage
    (50% of Damage from Suppressed Hits and Ailments they inflict is prevented)
    Blood Offering
    You have increased Damage, and are Regenerating Life
    damage_+%
    base_life_regeneration_rate_per_minute
    Attribute /4

    offering_blood

    KeyValue
    AcronymIgnite
    BuffGroupsID30
    IsBuffDefinition1
    BuffMergeModesID3
    Life Regeneration Rate per Minute
    Codebase life regeneration rate per minute
    IsPublic1
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemanticsDiscrete
    All Damage
    Codedamage +%
    IsPublic1
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemanticsPercentage