Deals (31.2–1509.4) Base Chaos Damage per second
Base duration is 3.8 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Regenerate 0.5% of Debuff Damage as Life
Additional Effects From Quality:


Unusual Gems /3 ⍟
Type | Stats | Weight |
---|---|---|
Superior | (0–20)% increased Chaos Damage | 50 |
Anomalous | Regenerate (0–0.1)% of Debuff Damage as Life | 100 |
Divergent | (0–100)% increased Damage with Hits | 20 |
Quest /2 ⍟
Act | Quest | NPC | Character |
---|---|---|---|
1 | The Siren's Cadence | Quest Reward | Shadow · Witch |
1 | The Siren's Cadence | Nessa | Scion · Shadow · Templar · Witch |
Weapon /2
Weight | Desc |
---|---|
1000 (T5) | Essence Drain and Soulrend fire 2 additional Projectiles 25% reduced Essence Drain and Soulrend Projectile Speed |
1000 (T5) | Essence Drain and Soulrend fire 4 additional Projectiles 50% reduced Essence Drain and Soulrend Projectile Speed |
Level Effect /40
Implicit |
---|
Regenerate 0.5% of Debuff Damage as Life Base duration is 3.8 seconds Modifiers to Spell Damage apply to this Skill's Damage Over Time effect |
Level | Requires Level | Dexterity | Intelligence | Cost | Deals 31.2 Base Chaos Damage per second | Deals 9 to 13 Chaos Damage | Experience |
---|---|---|---|---|---|---|---|
1 | 12 | 14 | 21 | 8 | 31.2 | 9, 13 | 15,249 |
2 | 15 | 17 | 25 | 9 | 40.6 | 12, 18 | 41,517 |
3 | 19 | 21 | 30 | 10 | 56.4 | 17, 25 | 81,983 |
4 | 23 | 24 | 35 | 11 | 76.5 | 24, 36 | 147,968 |
5 | 27 | 28 | 41 | 12 | 102.5 | 33, 49 | 250,557 |
6 | 31 | 32 | 46 | 13 | 135.7 | 44, 67 | 405,086 |
7 | 35 | 36 | 51 | 14 | 178.9 | 60, 90 | 447,718 |
8 | 38 | 38 | 55 | 15 | 217.5 | 75, 112 | 615,318 |
9 | 41 | 41 | 59 | 16 | 264.8 | 92, 139 | 834,639 |
10 | 44 | 44 | 63 | 16 | 319.3 | 114, 171 | 1,570,760 |
11 | 47 | 47 | 67 | 17 | 385.9 | 141, 211 | 1,633,987 |
12 | 50 | 49 | 71 | 18 | 464.9 | 173, 259 | 2,151,030 |
13 | 53 | 52 | 75 | 19 | 554.9 | 212, 318 | 2,812,189 |
14 | 56 | 55 | 79 | 19 | 664.8 | 259, 388 | 5,099,360 |
15 | 59 | 58 | 83 | 20 | 794.5 | 316, 473 | 9,400,731 |
16 | 62 | 60 | 87 | 21 | 947.2 | 384, 576 | 15,273,366 |
17 | 64 | 62 | 90 | 21 | 1063.7 | 438, 656 | 26,286,582 |
18 | 66 | 64 | 92 | 22 | 1193.4 | 498, 747 | 62,890,590 |
19 | 68 | 66 | 95 | 22 | 1337.8 | 567, 850 | 212,046,017 |
20 | 70 | 68 | 98 | 23 | 1509.4 | 644, 966 | |
21 | 72 | 24 | 1689.2 | 732, 1097 | |||
22 | 74 | 24 | 1888.9 | 831, 1246 | |||
23 | 76 | 25 | 2110.5 | 942, 1414 | |||
24 | 78 | 25 | 2356.2 | 1069, 1603 | |||
25 | 80 | 26 | 2649.6 | 1211, 1817 | |||
26 | 82 | 26 | 2954 | 1372, 2058 | |||
27 | 84 | 27 | 3290.9 | 1554, 2331 | |||
28 | 86 | 27 | 3663.6 | 1759, 2638 | |||
29 | 88 | 28 | 4110.2 | 1989, 2984 | |||
30 | 90 | 28 | 4569.8 | 2250, 3375 | |||
31 | 91 | 28 | 4817.3 | 2392, 3588 | |||
32 | 92 | 29 | 5077.4 | 2543, 3815 | |||
33 | 93 | 29 | 5397.5 | 2703, 4055 | |||
34 | 94 | 29 | 5687.3 | 2874, 4310 | |||
35 | 95 | 29 | 5991.7 | 3054, 4581 | |||
36 | 96 | 30 | 6311.3 | 3246, 4869 | |||
37 | 97 | 30 | 6646.8 | 3449, 5174 | |||
38 | 98 | 30 | 7062.6 | 3665, 5497 | |||
39 | 99 | 30 | 7436.2 | 3894, 5841 | |||
40 | 100 | 31 | 7828.2 | 4137, 6205 |
Essence Drain
Cost | iLvl 1: Normal: 1x![]() |
---|---|
Acronym | Modifiers |
DropLevel | 12 |
BaseType | Essence Drain |
Class | Skill Gems |
TargetTypes | Ground, Enemy |
Type | Spell, Projectile, ProjectilesFromUser, Duration, Totemable, Multicastable, DamageOverTime, Chaos, Damage, Triggerable, CanRapidFire, Area, AreaSpell, Trappable, Mineable |
BuffIcon | ![]() |
Metadata | Metadata/Items/Gems/SkillGemEssenceDrain |
Reference | ![]() |

siphon_damage
IsBuffDefinition | 1 |
---|---|
BuffMergeModesID | 8 |
IsCharged | 0 |
IsInvisible | 0 |
IsRemovable | 0 |
IsSkillBuff | 0 |
BuffGroupsID | 28 |
Code | base chaos damage taken per minute |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Discrete |
Essence Drain Monster /9 ⍟
Name | Modifiers | Spectre |
---|---|---|
Fated Necromancer | monster raises undead text [1] Can raise Magic monsters monster no map drops [1] | Y |
Carnage Pillar | Y | |
Ulysses Morvant | +3 to maximum number of Summoned Totems kill traps mines and totems on death [1] 30% Chance to Block Attack Damage You take 15% of Damage from Blocked Hits | Y |
Eye of Bameth | monster no beyond portal [1] monster no map drops [1] | Y |
Totem | Cannot be Damaged Cannot be Knocked Back monster penalty against minions damage +% final vs player minions [-30] monster no drops or experience [1] | Y |
Rhodion | monster dropped item rarity +% [15000] monster slain experience +% [100] kill traps mines and totems on death [1] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Eber, the Plaguemaw | drop additional rare items [3] Attacks cause Bleeding monster dropped item rarity +% [15000] monster slain experience +% [100] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Eber, the Plaguemaw | Attacks cause Bleeding monster dropped item rarity +% [15000] monster slain experience +% [100] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Iorphia, Dream Eater | monster dropped item rarity +% [0] monster no map drops [1] monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] Curse Enemies with Vulnerability on Hit | Y |
Microtransactions /5 ⍟
Icon | Name |
---|---|
![]() | Arcane Essence Drain Effect Your Essence Drain becomes a blue arcane effect. |
![]() | Celestial Essence Drain Effect Your Essence Drain becomes a Celestial Effect. |
![]() | Project Essence Drain Effect Your Essence Drain becomes a Project Effect. |
![]() | Scientist Essence Drain Effect Your Essence Drain becomes a Scientist Effect. |
![]() | Sunprism Essence Drain Effect Your Essence Drain becomes a Sunprism Effect. |
Labyrinth Enchantment helmet /4 ⍟
Level | Name | Mod | Weight |
---|---|---|---|
The Merciless Labyrinth | Enchantment Essence Drain Damage 1 | 25% increased Essence Drain Damage | 100 |
The Eternal Labyrinth | Enchantment Essence Drain Damage 2 | 40% increased Essence Drain Damage | 100 |
The Merciless Labyrinth | Enchantment Essence Drain Duration 1 | 20% increased Essence Drain Duration | 100 |
The Eternal Labyrinth | Enchantment Essence Drain Duration 2 | 30% increased Essence Drain Duration | 100 |
Supported By /103 ⍟
Icon | Name |
---|---|
![]() | Added Fire Damage Support Supports any skill that hits enemies. |
![]() | Greater Multiple Projectiles Support Supports projectile skills. |
![]() | Lesser Multiple Projectiles Support Supports projectile skills. |
![]() | Greater Volley Support Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. |
![]() | Faster Projectiles Support Supports projectile skills. |
![]() | Added Cold Damage Support Supports any skill that hits enemies. |
![]() | Increased Area of Effect Support Supports any skill with an area of effect. |
![]() | Added Lightning Damage Support Supports any skill that hits enemies. |
![]() | Increased Critical Strikes Support Supports any skill that hits enemies. |
![]() | Increased Critical Damage Support Supports any skill that hits enemies. |
![]() | Knockback Support Supports any skill that hits enemies. |
![]() | Life Leech Support Supports any skill that hits enemies, causing those hits to leech life based on damage dealt. |
![]() | Added Chaos Damage Support Supports any skill that hits enemies. |
![]() | Stun Support Supports any skill that hits enemies, making it easier to stun enemies with those skills. |
![]() | Pierce Support Supports projectile skills. |
![]() | Trap Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills. |
![]() | Item Rarity Support Supports any skill that can kill enemies. |
![]() | Faster Casting Support Supports non-instant spell skills. |
![]() | Concentrated Effect Support Supports any skill with an area of effect, regardless of whether that skill deals damage. |
![]() | Increased Duration Support Supports any skill with a duration. |
![]() | Cold to Fire Support Supports any skill that hits enemies. |
![]() | Combustion Support Supports any skill that hits enemies. |
![]() | Elemental Proliferation Support Supports any skill that hits enemies, or could otherwise apply elemental ailments. |
![]() | Culling Strike Support Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed. |
![]() | Iron Will Support Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage. |
![]() | Spell Totem Support Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you. |
![]() | Blastchain Mine Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills. |
![]() | Chance to Flee Support Supports any skill that hits enemies. |
![]() | Blind Support Supports any skill that hits enemies. |
![]() | Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. |
![]() | Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. |
![]() | Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. |
![]() | Elemental Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances. |
![]() | Chain Support Supports projectile skills, and any other skills that chain. |
![]() | Fork Support Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it. |
![]() | Returning Projectiles Support Supports projectile skills. |
![]() | Spell Echo Support Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills with a reservation. |
![]() | Power Charge On Critical Support Supports any skill that hits enemies. |
![]() | Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. |
![]() | Hextouch Support Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way. |
![]() | Slower Projectiles Support Supports projectile skills. |
![]() | Less Duration Support Supports any skill that has a duration. |
![]() | Cast on Death Support Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. |
![]() | Cast when Damage Taken Support Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. |
![]() | Cast when Stunned Support Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. |
![]() | Block Chance Reduction Support Supports any skill that hits enemies. |
![]() | Physical to Lightning Support Supports any skill that hits enemies. |
![]() | Ice Bite Support Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines. |
![]() | Hypothermia Support Supports any skill that deals damage. |
![]() | Innervate Support Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines. |
![]() | Critical Strike Affliction Support Supports any skill that hits enemies. |
![]() | Void Manipulation Support Supports any skill that deals damage. |
![]() | Controlled Destruction Support Supports attack skills, or spell skills that deal damage. |
![]() | Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
![]() | Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. |
![]() | Ignite Proliferation Support Supports any skill that hits enemies. |
![]() | Chance to Poison Support Supports any skill that hits enemies. |
![]() | Deadly Ailments Support Supports any skill that hits enemies. |
![]() | Decay Support Supports any skill that hits enemies. |
![]() | Efficacy Support Supports any skill that deals damage or has a duration. |
![]() | Vile Toxins Support Supports any skill that hits enemies. |
![]() | Immolate Support Supports any skill that hits enemies. |
![]() | Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments |
![]() | Brutality Support Supports any skill that deals damage. |
![]() | Arcane Surge Support Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation. |
![]() | Volley Support Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. |
![]() | Summon Phantasm Support Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage. |
![]() | Bonechill Support Supports any skill that can chill enemies or create chilling areas. |
![]() | Energy Leech Support Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt. |
![]() | Intensify Support Supports spell skills that you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines. |
![]() | Unleash Support Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions. |
![]() | High-Impact Mine Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills. |
![]() | Awakened Added Fire Damage Support Supports any skill that hits enemies. |
![]() | Awakened Brutality Support Supports any skill that deals damage. |
![]() | Awakened Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. |
![]() | Awakened Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. |
![]() | Awakened Added Cold Damage Support Supports any skill that hits enemies. |
![]() | Awakened Chain Support Supports projectile skills, and any other skills that chain. |
![]() | Awakened Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. |
![]() | Awakened Deadly Ailments Support Supports any skill that hits enemies. |
![]() | Awakened Fork Support Supports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it. |
![]() | Awakened Greater Multiple Projectiles Support Supports projectile skills. |
![]() | Awakened Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
![]() | Awakened Void Manipulation Support Supports any skill that deals damage. |
![]() | Awakened Added Chaos Damage Support Supports any skill that hits enemies. |
![]() | Awakened Added Lightning Damage Support Supports any skill that hits enemies. |
![]() | Awakened Controlled Destruction Support Supports attack skills, or spell skills that deal damage. |
![]() | Awakened Hextouch Support Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way. |
![]() | Awakened Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. |
![]() | Awakened Increased Area of Effect Support Supports any skill with an area of effect. |
![]() | Awakened Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. |
![]() | Awakened Spell Echo Support Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills with a reservation. |
![]() | Awakened Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments |
![]() | Awakened Unleash Support Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions. |
![]() | Archmage Support Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions. |
![]() | Pinpoint Support Supports projectile spells you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines. |
![]() | Trinity Support Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions. |
![]() | Cruelty Support Supports any skill that hits enemies. Minions cannot gain Cruelty. |
![]() | Overcharge Support Supports any skill that hits enemies. |
![]() | Spellblade Support Supports spells that hit enemies. Cannot modify the skills of minions. |
![]() | Devour Support Supports any skill that hits enemies. |
![]() | Sacrifice Support Supports spell skills that hit enemies and have no reservation. Cannot support brand skills, orb skills, channelling skills, Vaal skills or skills used by traps or mines. Cannot modify the skills of minions. |
![]() | Sadism Support Supports any skill that hits enemies. |
Community Wiki
Essence Drain
Essence Drain is a chaos spell that fires a projectile that hits for a small amount of chaos damage and applies a heavy chaos damage over time effect. The spell also causes the player to regenerate a portion of the damage over time as life. Essence Drain interacts favourably with Contagion, a skill that can spread the damage over time component of Essence Drain to nearby enemies.
Skill functions and interactions
Modifiers to Spell Damage apply to this skill's Damage Over Time Effect: Modifiers to spell damage only affect the damage over time effect of Essence Drain granted by the gem and do not affect other sources of damage over time which may be applied by the skill, such as poison or Decay Support.
Contagion: When an enemy affected by both Contagion and Essence Drain dies, Contagion will proc and spread the remaining duration of both effects to nearby enemies.
Regeneration: The amount of life regenerated from the damage over time caused by Essence Drain is dependent solely on the tooltip damage over time, and not on the actual damage dealt to the enemy. Essence drain will increase the players life regeneration by 0.005 * tooltip DoT per enemy affected. This means that increasing the damage an enemy receives through effects such as Despair, Wither, or the Occultist Void Beacon notable will not change the amount of regeneration provided by Essence Drain.
Traps and Mines: Essence Drain can not be supported by Trap Support and Blastchain Mine Support.
Explosion: The explosion added to Essence Drain in 3.6 only occurs on projectile destruction, similar to Fireball's explosion mechanic. Since the Essence Drain damage over time debuff is applied through this explosion any sort of subprojectile effect will cause the debuff to not affect a given target unless it is in range of the projectile itself being destroyed.
Version history
Version | Changes |
---|---|
3.17.0 |
|
3.6.0 |
|
3.3.0 |
|
2.1.1c |
|
2.1.1b |
|
2.1.1 |
|
2.1.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.