Eber, the Plaguemaw
Humanoid
drop additional rare items [3]
Attacks cause Bleeding
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Attacks cause Bleeding
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Spectre | N |
---|---|
Tags | caster, chaos_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Life
500%
Energy Shield From Life
100%
Ailment Threshold
500%
Resistance
40
40
40
25
Damage
160%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Experience
200%
Model Size
110%
Type
ProphecyWickedKing
Metadata
PaleKingChaos
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
696,732
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
681
Spell Damage
1,016
Accuracy
0
Attack Time
1.005
Experience
112,805
Ailment Threshold
438,941
Chill
1,388
Shock
1,388
Brittle
7,852
Scorch
1,388
Sap
3,835
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ProphecyBossEssenceDrain
Spell, Projectile, ProjectilesFromUser, Duration, Totemable, Multicastable, DamageOverTime, Chaos, Damage, Triggerable, CanRapidFire, Area, AreaSpell, Trappable, Mineable
Essence Drain
Cast Time: 0.75 sec
Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.
Deals 238.7 to 375.1 Chaos Damage
Deals 227.3 Base Chaos Damage per second
Base duration is 4 seconds
10% increased Cast Speed
15% increased Projectile Speed
animation effect variation [1]
base is projectile [1]
Deals 227.3 Base Chaos Damage per second
Base duration is 4 seconds
10% increased Cast Speed
15% increased Projectile Speed
animation effect variation [1]
base is projectile [1]
ProphecyBossBlight
Spell, Damage, Chaos, Area, Totemable, Channel, Duration, DamageOverTime, AreaSpell
Cast Time: 0.21 sec
Deals 68.5 Base Chaos Damage per second
Base duration is 2.5 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
active skill area of effect radius +% final [20]
Base duration is 2.5 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
active skill area of effect radius +% final [20]
ProphecyBossSummonPoisonCloud
Spell, Multicastable, Triggerable
Cast Time: 1 sec
Cooldown Time: 8 sec
alternate minion [124]
minion dies when parent dies [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1081–1622
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Prophecy/ProphecyKing" Stats { } MinimapIcon { icon = "MissionTarget" }
Object Type Codes
version 2 extends "Metadata/Monsters/Prophecy/ProphecyKing" Life { on_death = "HideMinimapIcon();" on_spawned_dead = "HideMinimapIcon();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ProphecyBoss/PaleKingChaos"] = { name = "Eber, the Plaguemaw", life = 5, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.6, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "Melee", "ProphecyBossSummonPoisonCloud", "ProphecyBossEssenceDrain", "ProphecyBossBlight", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyBossSummonPoisonCloud"] = { name = "ProphecyBossSummonPoisonCloud", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summoned_monsters_no_drops_or_experience", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", }, levels = { [1] = {124, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyBossEssenceDrain"] = { name = "Essence Drain", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Duration] = true, [SkillType.Totemable] = true, [SkillType.Multicastable] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "debuff_skill_stat_descriptions", castTime = 0.75, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "base_skill_effect_duration", "base_cast_speed_+%", "base_projectile_speed_+%", "animation_effect_variation", "base_is_projectile", }, levels = { [1] = {2.4000000953674, 0.69999998807907, 1.1000000238419, 4000, 10, 15, 1, levelRequirement = 3, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyBossBlight"] = { name = "ProphecyBossBlight", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Chaos] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Channel] = true, [SkillType.Duration] = true, [SkillType.DamageOverTime] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.21, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "spell_damage_modifiers_apply_to_skill_dot", }, levels = { [1] = {1, 2500, 20, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
drop additional rare items [3]
Id | ProphecyAdditionalRareItemsBoss |
---|---|
Family | MonsterDropAdditionalRareItems |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Attacks cause Bleeding
Id | MonsterBleedImplicit |
---|---|
Family | MonsterDamage |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage bleed damage physical attack ailment |
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Eber, the Plaguemaw
Humanoid
Attacks cause Bleeding
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Spectre | N |
---|---|
Tags | caster, chaos_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, light_armour, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Life
500%
Energy Shield From Life
100%
Ailment Threshold
500%
Resistance
40
40
40
25
Damage
160%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Experience
200%
Model Size
110%
Type
ProphecyWickedKing
Metadata
PaleKingChaosStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
696,732
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
681
Spell Damage
1,016
Accuracy
0
Attack Time
1.005
Experience
112,805
Ailment Threshold
438,941
Chill
1,388
Shock
1,388
Brittle
7,852
Scorch
1,388
Sap
3,835
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ProphecyBossEssenceDrain
Spell, Projectile, ProjectilesFromUser, Duration, Totemable, Multicastable, DamageOverTime, Chaos, Damage, Triggerable, CanRapidFire, Area, AreaSpell, Trappable, Mineable
Essence Drain
Cast Time: 0.75 sec
Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.
Deals 238.7 to 375.1 Chaos Damage
Deals 227.3 Base Chaos Damage per second
Base duration is 4 seconds
10% increased Cast Speed
15% increased Projectile Speed
animation effect variation [1]
base is projectile [1]
Deals 227.3 Base Chaos Damage per second
Base duration is 4 seconds
10% increased Cast Speed
15% increased Projectile Speed
animation effect variation [1]
base is projectile [1]
ProphecyBossBlight
Spell, Damage, Chaos, Area, Totemable, Channel, Duration, DamageOverTime, AreaSpell
Cast Time: 0.21 sec
Deals 68.5 Base Chaos Damage per second
Base duration is 2.5 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
active skill area of effect radius +% final [20]
Base duration is 2.5 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
active skill area of effect radius +% final [20]
ProphecyBossSummonPoisonCloud
Spell, Multicastable, Triggerable
Cast Time: 1 sec
Cooldown Time: 8 sec
alternate minion [124]
minion dies when parent dies [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1081–1622
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Prophecy/ProphecyKing"
Object Type Codes
version 2 extends "Metadata/Monsters/Prophecy/ProphecyKing"
-- src\Data\Spectres.lua minions["Metadata/Monsters/ProphecyBoss/PaleKingChaosStandalone"] = { name = "Eber, the Plaguemaw", life = 5, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.6, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "Melee", "ProphecyBossSummonPoisonCloud", "ProphecyBossEssenceDrain", "ProphecyBossBlight", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyBossSummonPoisonCloud"] = { name = "ProphecyBossSummonPoisonCloud", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summoned_monsters_no_drops_or_experience", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", }, levels = { [1] = {124, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyBossEssenceDrain"] = { name = "Essence Drain", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Duration] = true, [SkillType.Totemable] = true, [SkillType.Multicastable] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "debuff_skill_stat_descriptions", castTime = 0.75, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "base_skill_effect_duration", "base_cast_speed_+%", "base_projectile_speed_+%", "animation_effect_variation", "base_is_projectile", }, levels = { [1] = {2.4000000953674, 0.69999998807907, 1.1000000238419, 4000, 10, 15, 1, levelRequirement = 3, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyBossBlight"] = { name = "ProphecyBossBlight", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Chaos] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Channel] = true, [SkillType.Duration] = true, [SkillType.DamageOverTime] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.21, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "spell_damage_modifiers_apply_to_skill_dot", }, levels = { [1] = {1, 2500, 20, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
Attacks cause Bleeding
Id | MonsterBleedImplicit |
---|---|
Family | MonsterDamage |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage bleed damage physical attack ailment |
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Eber, the Plaguemaw
Humanoid
Area: The Pale Court
Attacks cause Bleeding
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Spectre | N |
---|---|
Area | The Pale Court |
Tags | caster, chaos_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Life
300%
Energy Shield From Life
100%
Ailment Threshold
300%
Resistance
40
40
40
25
Damage
160%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Experience
200%
Model Size
110%
Type
ProphecyWickedKingMap
Metadata
PaleKingChaosMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
75
Life
1,524,810
Armour
49,865
Evasion
6,029
Energy Shield
0
Damage
1,033
Spell Damage
1,541
Accuracy
0
Attack Time
1.005
Experience
129,844
Ailment Threshold
792,901
Chill
2,507
Shock
2,507
Brittle
14,184
Scorch
2,507
Sap
6,927
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ProphecyBossEssenceDrain
Spell, Projectile, ProjectilesFromUser, Duration, Totemable, Multicastable, DamageOverTime, Chaos, Damage, Triggerable, CanRapidFire, Area, AreaSpell, Trappable, Mineable
Essence Drain
Cast Time: 0.75 sec
Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.
Deals 309.9 to 487 Chaos Damage
Deals 295.1 Base Chaos Damage per second
Base duration is 4 seconds
10% increased Cast Speed
15% increased Projectile Speed
animation effect variation [1]
base is projectile [1]
Deals 295.1 Base Chaos Damage per second
Base duration is 4 seconds
10% increased Cast Speed
15% increased Projectile Speed
animation effect variation [1]
base is projectile [1]
ProphecyBossBlight
Spell, Damage, Chaos, Area, Totemable, Channel, Duration, DamageOverTime, AreaSpell
Cast Time: 0.21 sec
Deals 85.4 Base Chaos Damage per second
Base duration is 2.5 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
active skill area of effect radius +% final [20]
Base duration is 2.5 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
active skill area of effect radius +% final [20]
ProphecyBossSummonPoisonCloud
Spell, Multicastable, Triggerable
Cast Time: 1 sec
Cooldown Time: 8 sec
alternate minion [124]
minion dies when parent dies [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1640–2460
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Prophecy/ProphecyKingMap" Stats { }
Object Type Codes
version 2 extends "Metadata/Monsters/Prophecy/ProphecyKingMap"
-- src\Data\Spectres.lua minions["Metadata/Monsters/ProphecyBoss/PaleKingChaosMap"] = { name = "Eber, the Plaguemaw", life = 3, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.6, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "Melee", "ProphecyBossSummonPoisonCloud", "ProphecyBossEssenceDrain", "ProphecyBossBlight", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyBossSummonPoisonCloud"] = { name = "ProphecyBossSummonPoisonCloud", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summoned_monsters_no_drops_or_experience", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", }, levels = { [1] = {124, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyBossEssenceDrain"] = { name = "Essence Drain", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Duration] = true, [SkillType.Totemable] = true, [SkillType.Multicastable] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "debuff_skill_stat_descriptions", castTime = 0.75, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "base_skill_effect_duration", "base_cast_speed_+%", "base_projectile_speed_+%", "animation_effect_variation", "base_is_projectile", }, levels = { [1] = {2.4000000953674, 0.69999998807907, 1.1000000238419, 4000, 10, 15, 1, levelRequirement = 3, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyBossBlight"] = { name = "ProphecyBossBlight", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Chaos] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Channel] = true, [SkillType.Duration] = true, [SkillType.DamageOverTime] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.21, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "spell_damage_modifiers_apply_to_skill_dot", }, levels = { [1] = {1, 2500, 20, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
Attacks cause Bleeding
Id | MonsterBleedImplicit |
---|---|
Family | MonsterDamage |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage bleed damage physical attack ailment |
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Eber, the Plaguemaw
Humanoid
Attacks cause Bleeding
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Spectre | N |
---|---|
Tags | caster, chaos_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Life
300%
Energy Shield From Life
100%
Ailment Threshold
300%
Resistance
40
40
40
25
Damage
160%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Experience
200%
Model Size
110%
Type
ProphecyWickedKingMap
Metadata
PaleKingChaosGhost
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
418,039
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
681
Spell Damage
1,016
Accuracy
0
Attack Time
1.005
Experience
112,805
Ailment Threshold
263,365
Chill
833
Shock
833
Brittle
4,711
Scorch
833
Sap
2,301
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ProphecyBossEssenceDrain
Spell, Projectile, ProjectilesFromUser, Duration, Totemable, Multicastable, DamageOverTime, Chaos, Damage, Triggerable, CanRapidFire, Area, AreaSpell, Trappable, Mineable
Essence Drain
Cast Time: 0.75 sec
Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.
Deals 238.7 to 375.1 Chaos Damage
Deals 227.3 Base Chaos Damage per second
Base duration is 4 seconds
10% increased Cast Speed
15% increased Projectile Speed
animation effect variation [1]
base is projectile [1]
Deals 227.3 Base Chaos Damage per second
Base duration is 4 seconds
10% increased Cast Speed
15% increased Projectile Speed
animation effect variation [1]
base is projectile [1]
ProphecyBossBlight
Spell, Damage, Chaos, Area, Totemable, Channel, Duration, DamageOverTime, AreaSpell
Cast Time: 0.21 sec
Deals 68.5 Base Chaos Damage per second
Base duration is 2.5 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
active skill area of effect radius +% final [20]
Base duration is 2.5 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
active skill area of effect radius +% final [20]
ProphecyBossSummonPoisonCloud
Spell, Multicastable, Triggerable
Cast Time: 1 sec
Cooldown Time: 8 sec
alternate minion [124]
minion dies when parent dies [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1081–1622
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Prophecy/ProphecyKingGhost" Stats { }
Object Type Codes
version 2 extends "Metadata/Monsters/Prophecy/ProphecyKingGhost"
-- src\Data\Spectres.lua minions["Metadata/Monsters/ProphecyBoss/PaleKingChaosGhost"] = { name = "Eber, the Plaguemaw", life = 3, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.6, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "Melee", "ProphecyBossSummonPoisonCloud", "ProphecyBossEssenceDrain", "ProphecyBossBlight", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyBossSummonPoisonCloud"] = { name = "ProphecyBossSummonPoisonCloud", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summoned_monsters_no_drops_or_experience", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", }, levels = { [1] = {124, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyBossEssenceDrain"] = { name = "Essence Drain", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Duration] = true, [SkillType.Totemable] = true, [SkillType.Multicastable] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "debuff_skill_stat_descriptions", castTime = 0.75, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "base_skill_effect_duration", "base_cast_speed_+%", "base_projectile_speed_+%", "animation_effect_variation", "base_is_projectile", }, levels = { [1] = {2.4000000953674, 0.69999998807907, 1.1000000238419, 4000, 10, 15, 1, levelRequirement = 3, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyBossBlight"] = { name = "ProphecyBossBlight", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Chaos] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Channel] = true, [SkillType.Duration] = true, [SkillType.DamageOverTime] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.21, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "spell_damage_modifiers_apply_to_skill_dot", }, levels = { [1] = {1, 2500, 20, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
Attacks cause Bleeding
Id | MonsterBleedImplicit |
---|---|
Family | MonsterDamage |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage bleed damage physical attack ailment |
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.