Eber, las Fauces de Plaga
Humanoide
drop additional rare items [3]
Los ataques aplican sangrado
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Los ataques aplican sangrado
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Eber, the Plaguemaw
Spectre | N |
---|---|
Tags | Lanzador de hechizos, chaos_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Vida
500%
Energy Shield From Life
100%
Ailment Threshold
500%
Resistencia
40 40 40 25
Damage
160%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
110%
Type
ProphecyWickedKing
Metadata
PaleKingChaos
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
696,732
Armadura
28,790
Evasión
4,739
Escudo de energía
6,127
Damage
681
Daño de hechizos
1,016
Precisión
290
Attack Time
1.005
Experiencia
112,805
Ailment Threshold
438,941
Chill
1,388
Shock
1,388
Brittle
7,852
Scorch
1,388
Sap
3,835
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ProphecyBossEssenceDrain
Spell, Projectile, ProjectilesFromUser, Duration, Totemable, Multicastable, DamageOverTime, Chaos, Damage, Triggerable, CanRapidFire, Area, AreaSpell, Trappable, Mineable
Drenar esencia
Tiempo de lanzamiento: 0.75 seg
Dispara un proyectil que aplica una penalidad de daño degenerativo cuando alcanza un objetivo. Ganas vida equivalente a una parte del daño que inflige la penalidad. Esta penalidad se propaga por Contagio.
Inflige de 238.7 a 375.1 de daño de caos
Inflige 227.3 de daño de caos base por segundo
La duración base es de 4 segundos
Velocidad de lanzamiento de hechizos aumentada un 10%
Velocidad de proyectiles aumentada un 15%
animation effect variation [1]
base is projectile [1]
Inflige 227.3 de daño de caos base por segundo
La duración base es de 4 segundos
Velocidad de lanzamiento de hechizos aumentada un 10%
Velocidad de proyectiles aumentada un 15%
animation effect variation [1]
base is projectile [1]
ProphecyBossBlight
Spell, Damage, Chaos, Area, Totemable, Channel, Duration, DamageOverTime, AreaSpell
Tiempo de lanzamiento: 0.21 seg
Inflige 68.5 de daño de caos base por segundo
La duración base es de 2.5 segundos
Los modificadores de daño de hechizos se aplican al efecto de daño degenerativo de esta habilidad
active skill area of effect radius +% final [20]
La duración base es de 2.5 segundos
Los modificadores de daño de hechizos se aplican al efecto de daño degenerativo de esta habilidad
active skill area of effect radius +% final [20]
ProphecyBossSummonPoisonCloud
Spell, Multicastable, Triggerable
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 8 seg
alternate minion [124]
minion dies when parent dies [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1081–1622
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Prophecy/ProphecyKing" Stats { } MinimapIcon { icon = "MissionTarget" }
Object Type Codes
version 2 extends "Metadata/Monsters/Prophecy/ProphecyKing" Life { on_death = "HideMinimapIcon();" on_spawned_dead = "HideMinimapIcon();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ProphecyBoss/PaleKingChaos"] = { name = "Eber, the Plaguemaw", life = 5, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.6, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "Melee", "ProphecyBossSummonPoisonCloud", "ProphecyBossEssenceDrain", "ProphecyBossBlight", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyBossSummonPoisonCloud"] = { name = "ProphecyBossSummonPoisonCloud", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summoned_monsters_no_drops_or_experience", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", }, levels = { [1] = {124, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyBossEssenceDrain"] = { name = "Essence Drain", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Duration] = true, [SkillType.Totemable] = true, [SkillType.Multicastable] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "debuff_skill_stat_descriptions", castTime = 0.75, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "base_skill_effect_duration", "base_cast_speed_+%", "base_projectile_speed_+%", "animation_effect_variation", "base_is_projectile", }, levels = { [1] = {2.4000000953674, 0.69999998807907, 1.1000000238419, 4000, 10, 15, 1, levelRequirement = 3, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyBossBlight"] = { name = "ProphecyBossBlight", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Chaos] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Channel] = true, [SkillType.Duration] = true, [SkillType.DamageOverTime] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.21, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "spell_damage_modifiers_apply_to_skill_dot", }, levels = { [1] = {1, 2500, 20, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
drop additional rare items [3]
Id | ProphecyAdditionalRareItemsBoss |
---|---|
Family | MonsterDropAdditionalRareItems |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Los ataques aplican sangrado
Id | MonsterBleedImplicit |
---|---|
Family | MonsterDamage |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage bleed damage physical attack ailment |
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Eber, las Fauces de Plaga
Humanoide
Los ataques aplican sangrado
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Eber, the Plaguemaw
Spectre | N |
---|---|
Tags | Lanzador de hechizos, chaos_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, light_armour, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Vida
500%
Energy Shield From Life
100%
Ailment Threshold
500%
Resistencia
40 40 40 25
Damage
160%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
110%
Type
ProphecyWickedKing
Metadata
PaleKingChaosStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
696,732
Armadura
28,790
Evasión
4,739
Escudo de energía
6,127
Damage
681
Daño de hechizos
1,016
Precisión
290
Attack Time
1.005
Experiencia
112,805
Ailment Threshold
438,941
Chill
1,388
Shock
1,388
Brittle
7,852
Scorch
1,388
Sap
3,835
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ProphecyBossEssenceDrain
Spell, Projectile, ProjectilesFromUser, Duration, Totemable, Multicastable, DamageOverTime, Chaos, Damage, Triggerable, CanRapidFire, Area, AreaSpell, Trappable, Mineable
Drenar esencia
Tiempo de lanzamiento: 0.75 seg
Dispara un proyectil que aplica una penalidad de daño degenerativo cuando alcanza un objetivo. Ganas vida equivalente a una parte del daño que inflige la penalidad. Esta penalidad se propaga por Contagio.
Inflige de 238.7 a 375.1 de daño de caos
Inflige 227.3 de daño de caos base por segundo
La duración base es de 4 segundos
Velocidad de lanzamiento de hechizos aumentada un 10%
Velocidad de proyectiles aumentada un 15%
animation effect variation [1]
base is projectile [1]
Inflige 227.3 de daño de caos base por segundo
La duración base es de 4 segundos
Velocidad de lanzamiento de hechizos aumentada un 10%
Velocidad de proyectiles aumentada un 15%
animation effect variation [1]
base is projectile [1]
ProphecyBossBlight
Spell, Damage, Chaos, Area, Totemable, Channel, Duration, DamageOverTime, AreaSpell
Tiempo de lanzamiento: 0.21 seg
Inflige 68.5 de daño de caos base por segundo
La duración base es de 2.5 segundos
Los modificadores de daño de hechizos se aplican al efecto de daño degenerativo de esta habilidad
active skill area of effect radius +% final [20]
La duración base es de 2.5 segundos
Los modificadores de daño de hechizos se aplican al efecto de daño degenerativo de esta habilidad
active skill area of effect radius +% final [20]
ProphecyBossSummonPoisonCloud
Spell, Multicastable, Triggerable
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 8 seg
alternate minion [124]
minion dies when parent dies [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1081–1622
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Prophecy/ProphecyKing"
Object Type Codes
version 2 extends "Metadata/Monsters/Prophecy/ProphecyKing"
-- src\Data\Spectres.lua minions["Metadata/Monsters/ProphecyBoss/PaleKingChaosStandalone"] = { name = "Eber, the Plaguemaw", life = 5, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.6, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "Melee", "ProphecyBossSummonPoisonCloud", "ProphecyBossEssenceDrain", "ProphecyBossBlight", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyBossSummonPoisonCloud"] = { name = "ProphecyBossSummonPoisonCloud", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summoned_monsters_no_drops_or_experience", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", }, levels = { [1] = {124, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyBossEssenceDrain"] = { name = "Essence Drain", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Duration] = true, [SkillType.Totemable] = true, [SkillType.Multicastable] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "debuff_skill_stat_descriptions", castTime = 0.75, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "base_skill_effect_duration", "base_cast_speed_+%", "base_projectile_speed_+%", "animation_effect_variation", "base_is_projectile", }, levels = { [1] = {2.4000000953674, 0.69999998807907, 1.1000000238419, 4000, 10, 15, 1, levelRequirement = 3, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyBossBlight"] = { name = "ProphecyBossBlight", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Chaos] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Channel] = true, [SkillType.Duration] = true, [SkillType.DamageOverTime] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.21, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "spell_damage_modifiers_apply_to_skill_dot", }, levels = { [1] = {1, 2500, 20, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
Los ataques aplican sangrado
Id | MonsterBleedImplicit |
---|---|
Family | MonsterDamage |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage bleed damage physical attack ailment |
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Eber, las Fauces de Plaga
Humanoide
Área: La corte pálida
Los ataques aplican sangrado
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Eber, the Plaguemaw
Spectre | N |
---|---|
Area | La corte pálida |
Tags | Lanzador de hechizos, chaos_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Vida
300%
Energy Shield From Life
100%
Ailment Threshold
300%
Resistencia
40 40 40 25
Damage
160%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
110%
Type
ProphecyWickedKingMap
Metadata
PaleKingChaosMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
75
Vida
1,524,810
Armadura
49,865
Evasión
6,029
Escudo de energía
9,436
Damage
1,033
Daño de hechizos
1,541
Precisión
381
Attack Time
1.005
Experiencia
129,844
Ailment Threshold
792,901
Chill
2,507
Shock
2,507
Brittle
14,184
Scorch
2,507
Sap
6,927
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ProphecyBossEssenceDrain
Spell, Projectile, ProjectilesFromUser, Duration, Totemable, Multicastable, DamageOverTime, Chaos, Damage, Triggerable, CanRapidFire, Area, AreaSpell, Trappable, Mineable
Drenar esencia
Tiempo de lanzamiento: 0.75 seg
Dispara un proyectil que aplica una penalidad de daño degenerativo cuando alcanza un objetivo. Ganas vida equivalente a una parte del daño que inflige la penalidad. Esta penalidad se propaga por Contagio.
Inflige de 309.9 a 487 de daño de caos
Inflige 295.1 de daño de caos base por segundo
La duración base es de 4 segundos
Velocidad de lanzamiento de hechizos aumentada un 10%
Velocidad de proyectiles aumentada un 15%
animation effect variation [1]
base is projectile [1]
Inflige 295.1 de daño de caos base por segundo
La duración base es de 4 segundos
Velocidad de lanzamiento de hechizos aumentada un 10%
Velocidad de proyectiles aumentada un 15%
animation effect variation [1]
base is projectile [1]
ProphecyBossBlight
Spell, Damage, Chaos, Area, Totemable, Channel, Duration, DamageOverTime, AreaSpell
Tiempo de lanzamiento: 0.21 seg
Inflige 85.4 de daño de caos base por segundo
La duración base es de 2.5 segundos
Los modificadores de daño de hechizos se aplican al efecto de daño degenerativo de esta habilidad
active skill area of effect radius +% final [20]
La duración base es de 2.5 segundos
Los modificadores de daño de hechizos se aplican al efecto de daño degenerativo de esta habilidad
active skill area of effect radius +% final [20]
ProphecyBossSummonPoisonCloud
Spell, Multicastable, Triggerable
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 8 seg
alternate minion [124]
minion dies when parent dies [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1640–2460
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Prophecy/ProphecyKingMap" Stats { }
Object Type Codes
version 2 extends "Metadata/Monsters/Prophecy/ProphecyKingMap"
-- src\Data\Spectres.lua minions["Metadata/Monsters/ProphecyBoss/PaleKingChaosMap"] = { name = "Eber, the Plaguemaw", life = 3, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.6, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "Melee", "ProphecyBossSummonPoisonCloud", "ProphecyBossEssenceDrain", "ProphecyBossBlight", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyBossSummonPoisonCloud"] = { name = "ProphecyBossSummonPoisonCloud", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summoned_monsters_no_drops_or_experience", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", }, levels = { [1] = {124, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyBossEssenceDrain"] = { name = "Essence Drain", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Duration] = true, [SkillType.Totemable] = true, [SkillType.Multicastable] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "debuff_skill_stat_descriptions", castTime = 0.75, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "base_skill_effect_duration", "base_cast_speed_+%", "base_projectile_speed_+%", "animation_effect_variation", "base_is_projectile", }, levels = { [1] = {2.4000000953674, 0.69999998807907, 1.1000000238419, 4000, 10, 15, 1, levelRequirement = 3, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyBossBlight"] = { name = "ProphecyBossBlight", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Chaos] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Channel] = true, [SkillType.Duration] = true, [SkillType.DamageOverTime] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.21, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "spell_damage_modifiers_apply_to_skill_dot", }, levels = { [1] = {1, 2500, 20, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
Los ataques aplican sangrado
Id | MonsterBleedImplicit |
---|---|
Family | MonsterDamage |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage bleed damage physical attack ailment |
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Eber, las Fauces de Plaga
Humanoide
Los ataques aplican sangrado
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Eber, the Plaguemaw
Spectre | N |
---|---|
Tags | Lanzador de hechizos, chaos_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Vida
300%
Energy Shield From Life
100%
Ailment Threshold
300%
Resistencia
40 40 40 25
Damage
160%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
110%
Type
ProphecyWickedKingMap
Metadata
PaleKingChaosGhost
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
418,039
Armadura
28,790
Evasión
4,739
Escudo de energía
6,127
Damage
681
Daño de hechizos
1,016
Precisión
290
Attack Time
1.005
Experiencia
112,805
Ailment Threshold
263,365
Chill
833
Shock
833
Brittle
4,711
Scorch
833
Sap
2,301
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ProphecyBossEssenceDrain
Spell, Projectile, ProjectilesFromUser, Duration, Totemable, Multicastable, DamageOverTime, Chaos, Damage, Triggerable, CanRapidFire, Area, AreaSpell, Trappable, Mineable
Drenar esencia
Tiempo de lanzamiento: 0.75 seg
Dispara un proyectil que aplica una penalidad de daño degenerativo cuando alcanza un objetivo. Ganas vida equivalente a una parte del daño que inflige la penalidad. Esta penalidad se propaga por Contagio.
Inflige de 238.7 a 375.1 de daño de caos
Inflige 227.3 de daño de caos base por segundo
La duración base es de 4 segundos
Velocidad de lanzamiento de hechizos aumentada un 10%
Velocidad de proyectiles aumentada un 15%
animation effect variation [1]
base is projectile [1]
Inflige 227.3 de daño de caos base por segundo
La duración base es de 4 segundos
Velocidad de lanzamiento de hechizos aumentada un 10%
Velocidad de proyectiles aumentada un 15%
animation effect variation [1]
base is projectile [1]
ProphecyBossBlight
Spell, Damage, Chaos, Area, Totemable, Channel, Duration, DamageOverTime, AreaSpell
Tiempo de lanzamiento: 0.21 seg
Inflige 68.5 de daño de caos base por segundo
La duración base es de 2.5 segundos
Los modificadores de daño de hechizos se aplican al efecto de daño degenerativo de esta habilidad
active skill area of effect radius +% final [20]
La duración base es de 2.5 segundos
Los modificadores de daño de hechizos se aplican al efecto de daño degenerativo de esta habilidad
active skill area of effect radius +% final [20]
ProphecyBossSummonPoisonCloud
Spell, Multicastable, Triggerable
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 8 seg
alternate minion [124]
minion dies when parent dies [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1081–1622
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Prophecy/ProphecyKingGhost" Stats { }
Object Type Codes
version 2 extends "Metadata/Monsters/Prophecy/ProphecyKingGhost"
-- src\Data\Spectres.lua minions["Metadata/Monsters/ProphecyBoss/PaleKingChaosGhost"] = { name = "Eber, the Plaguemaw", life = 3, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.6, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "Melee", "ProphecyBossSummonPoisonCloud", "ProphecyBossEssenceDrain", "ProphecyBossBlight", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyBossSummonPoisonCloud"] = { name = "ProphecyBossSummonPoisonCloud", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summoned_monsters_no_drops_or_experience", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", }, levels = { [1] = {124, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyBossEssenceDrain"] = { name = "Essence Drain", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Duration] = true, [SkillType.Totemable] = true, [SkillType.Multicastable] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "debuff_skill_stat_descriptions", castTime = 0.75, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "base_skill_effect_duration", "base_cast_speed_+%", "base_projectile_speed_+%", "animation_effect_variation", "base_is_projectile", }, levels = { [1] = {2.4000000953674, 0.69999998807907, 1.1000000238419, 4000, 10, 15, 1, levelRequirement = 3, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyBossBlight"] = { name = "ProphecyBossBlight", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Chaos] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Channel] = true, [SkillType.Duration] = true, [SkillType.DamageOverTime] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.21, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "spell_damage_modifiers_apply_to_skill_dot", }, levels = { [1] = {1, 2500, 20, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
Los ataques aplican sangrado
Id | MonsterBleedImplicit |
---|---|
Family | MonsterDamage |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage bleed damage physical attack ailment |
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |