Summon Carrion Golem
Level: (1–20)
Cost: (30–54) Mana
Cooldown Time: 6.00 sec
Cast Time: 1.00 sec
Requires Level (34–70), (79–155) Int
Summons a Carrion Golem that grants added physical damage for your non-golem minions. The Carrion Golem attacks with a series of slashes that increase in speed and damage, as well as a cascade of bone spikes, and deals more damage for each of your non-golem minions near it.
(0–10)% increased Character Size
Maximum 1 Summoned Golem
Golems deal 5% more Damage per Non-Golem Minion near them, up to 50%
Golems grant (7–27) to (11–41) additional Physical Damage for Non-Golem Minions
Additional Effects From Quality:
(0–20)% increased Buff Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /2
Act | Quest | NPC | Character |
---|---|---|---|
4 | Breaking the Seal | Quest Reward | Witch · Templar |
4 | Breaking the Seal | Petarus and Vanja | Ranger · Scion · Shadow · Templar · Witch |
Level Effect /40
Level | Requires Level | Int | Cost | Golems grant 7 to 11 additional Physical Damage for Non-Golem Minions | #% increased Character Size | Experience |
---|---|---|---|---|---|---|
1 | 34 | 79 | 30 | 7, 11 | 252,595 | |
2 | 36 | 83 | 32 | 8, 11 | 1 | 314,394 |
3 | 38 | 88 | 34 | 8, 12 | 1 | 388,734 |
4 | 40 | 92 | 36 | 9, 14 | 2 | 477,437 |
5 | 42 | 96 | 38 | 10, 15 | 2 | 583,786 |
6 | 44 | 100 | 40 | 11, 16 | 3 | 710,359 |
7 | 46 | 104 | 42 | 11, 17 | 3 | 1,355,511 |
8 | 48 | 109 | 44 | 12, 19 | 4 | 1,138,877 |
9 | 50 | 113 | 44 | 13, 20 | 4 | 1,368,233 |
10 | 52 | 117 | 46 | 14, 22 | 5 | 1,638,338 |
11 | 54 | 121 | 48 | 15, 23 | 5 | 1,956,648 |
12 | 56 | 125 | 48 | 17, 25 | 6 | 3,655,184 |
13 | 58 | 130 | 50 | 18, 27 | 6 | 3,017,327 |
14 | 60 | 134 | 50 | 19, 29 | 7 | 3,576,232 |
15 | 62 | 138 | 52 | 21, 31 | 7 | 9,164,731 |
16 | 64 | 142 | 52 | 22, 33 | 8 | 17,861,428 |
17 | 66 | 146 | 52 | 24, 35 | 8 | 46,032,386 |
18 | 68 | 151 | 52 | 25, 38 | 9 | 87,248,039 |
19 | 69 | 153 | 54 | 26, 39 | 9 | 157,972,052 |
20 | 70 | 155 | 54 | 27, 41 | 10 | |
21 | 72 | 56 | 29, 43 | 10 | ||
22 | 74 | 56 | 31, 46 | 11 | ||
23 | 76 | 58 | 33, 49 | 11 | ||
24 | 78 | 58 | 35, 53 | 12 | ||
25 | 80 | 60 | 37, 56 | 12 | ||
26 | 82 | 60 | 40, 60 | 13 | ||
27 | 84 | 60 | 42, 64 | 13 | ||
28 | 86 | 60 | 45, 68 | 14 | ||
29 | 88 | 62 | 48, 72 | 14 | ||
30 | 90 | 62 | 51, 77 | 15 | ||
31 | 91 | 62 | 53, 79 | 15 | ||
32 | 92 | 63 | 54, 82 | 15 | ||
33 | 93 | 63 | 56, 84 | 15 | ||
34 | 94 | 63 | 58, 87 | 16 | ||
35 | 95 | 63 | 60, 89 | 16 | ||
36 | 96 | 64 | 61, 92 | 16 | ||
37 | 97 | 64 | 63, 95 | 16 | ||
38 | 98 | 64 | 65, 98 | 17 | ||
39 | 99 | 64 | 67, 101 | 17 | ||
40 | 100 | 64 | 69, 104 | 17 |
Attribute /10
Summon Carrion Golem
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1xOrb of Chance |
Acronym | Minion, Golem |
DropLevel | 34 |
BaseType | Summon Carrion Golem |
Class | Skill Gems |
TargetTypes | Ground |
Type | Triggerable, Physical, Mineable, Minion, MinionsCanExplode, Multicastable, Spell, Totemable, Trappable, Golem, CreatesMinion, Cooldown |
ItemType | Metadata/Items/Gems/SkillGemSummonCarrionGolem |
ActiveSkillsCode | summon_carrion_golem |
Reference | poe.ninja, Community Wiki |
Summon Carrion Golem
Level: (1–20)
Cost: (30–54) Mana
Cooldown Time: 6.00 sec
Cast Time: 1.00 sec
Requires Level (34–70), (79–155) Int
Summons a Carrion Golem that grants added physical damage for your non-golem minions. The Carrion Golem attacks with a series of slashes that increase in speed and damage, as well as a cascade of bone spikes, and deals more damage for each of your non-golem minions near it.
(0–10)% increased Character Size
Maximum 1 Summoned Golem
Golems deal 5% more Damage per Non-Golem Minion near them, up to 50%
Golems grant (7–27) to (11–41) additional Physical Damage for Non-Golem Minions
base display minion actor level [34,70]
display minion monster type [7]
infinite minion duration [1]
Additional Effects From Quality:
(0–20)% increased Buff Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Microtransactions /3
Stygian Carrion Golem Skin
Your Carrion Golems become Stygian.
Darkwood Carrion Golem Skin
Your Carrion Golems become Darkwood Carrion Golems.
Celestial Carrion Golem Skin
Your Carrion Golems become Celestial Carrion Golems.
Supported By /25
Increased Area of Effect Support
Supports any skill with an area of effect.
Trap Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
Faster Casting Support
Supports non-instant spell skills.
Concentrated Effect Support
Supports any skill with an area of effect, regardless of whether that skill deals damage.
Minion Damage Support
Supports skills which create Minions.
Minion Speed Support
Supports skills which create Minions.
Minion Life Support
Supports skills which create Minions.
Spell Totem Support
Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
Blastchain Mine Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Spell Echo Support
Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
Elemental Army Support
Supports skills which create Minions.
Cast when Damage Taken Support
Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Cast when Stunned Support
Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Arcane Surge Support
Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
Summon Phantasm Support
Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Feeding Frenzy Support
Supports skills which create Minions.
Predator Support
Supports skills which create Minions.
Meat Shield Support
Supports skills which create Minions.
High-Impact Mine Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Infernal Legion Support
Supports skills which create Minions.
Awakened Increased Area of Effect Support
Supports any skill with an area of effect.
Awakened Minion Damage Support
Supports skills which create Minions.
Awakened Spell Echo Support
Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
Second Wind Support
Supports skills with cooldowns.
Cannot support triggered skills.
Fresh Meat Support
Supports skills that create minions.
Carrion Golem
Construct
monster no drops or experience [1]
Regenerate 1% of Life per second
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Spectre | N |
---|---|
Tags | bludgeoning_weapon, construct, fast_movement, golem, is_unarmed, large_height, mud_blood, not_dex, not_str, physical_affinity, stone_armour |
Life
582%
Energy Shield From Life
100%
Ailment Threshold
582%
Resistance
40
40
40
20
Damage
60%
Accuracy
340%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 13
Attack Time
0.9 Second
Damage Spread
±20%
Experience
150%
Model Size
100%
Type
BoneGolem
Metadata
BoneGolem
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
37,442
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
224
Spell Damage
224
Accuracy
0
Attack Time
0.9
Experience
15,383
Ailment Threshold
37,442
Chill
118
Shock
118
Brittle
670
Scorch
118
Sap
327
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BoneGolemMultiAttack
Attack, Multistrikeable, Melee, MeleeSingleTarget
Base Damage: 179–269
Critical Strike Chance: 5%
Attack Damage: 135%
Attack Damage: 135%
Attack Time: 0.9 sec
Deals 35% more Attack Damage
bone golem attack speed +% final after third combo index [200]
bone golem damage +% final after third combo index [20]
bone golem attack speed +% final after third combo index [200]
bone golem damage +% final after third combo index [20]
BoneGolemCascade
Attack, Area, Multistrikeable, Melee
Base Damage: 179–269
Critical Strike Chance: 5%
Attack Damage: 65%
Attack Damage: 65%
Attack Time: 0.9 sec
Cooldown Time: 6 sec
Deals 35% less Attack Damage
+0.1 metres to radius
Causes +4 Bursts
is area damage [1]
+0.1 metres to radius
Causes +4 Bursts
is area damage [1]
BoneGolemLeapSlam
Attack, Area, Melee, Movement, Travel, Slam, Totemable
Leap Slam
Base Damage: 179–269
Critical Strike Chance: 5%
Attack Damage: 180%
Attack Damage: 180%
Attack Time: 0.9 sec
Cooldown Time: 4 sec
Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.
Deals 80% more Attack Damage
Base radius is 1.5 metres
active skill area of effect radius +% final [30]
disable attack repeats [1]
is area damage [1]
Base radius is 1.5 metres
active skill area of effect radius +% final [30]
disable attack repeats [1]
is area damage [1]
EGBoneGolemConsumeCorpse
Triggerable, Spell
Cooldown Time: 5 sec
spell maximum action distance +% [-90]
BoneGolemCascadeEmpowered
Attack, Area, Multistrikeable, Melee
Base Damage: 179–269
Critical Strike Chance: 5%
Attack Damage: 185%
Attack Damage: 185%
Attack Time: 0.9 sec
Deals 85% more Attack Damage
100% more Area of Effect
Causes +4 Bursts
is area damage [1]
100% more Area of Effect
Causes +4 Bursts
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" slow_animations_go_to_idle = false } Life { corpse_usable = false } Animated { on_end_golem_death_submerge_01 = "Delete();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.5 fade_arrows = true } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Breach/Bone/Bonewall_explode/bonewallexplode.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BoneGolem/BoneGolem"] = { name = "Carrion Golem", life = 5.82, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 0.6, damageSpread = 0.2, attackTime = 0.9, attackRange = 13, accuracy = 3.4, skillList = { "BoneGolemLeapSlam", "BoneGolemCascade", "BoneGolemCascadeEmpowered", "EGBoneGolemConsumeCorpse", "BoneGolemMultiAttack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BoneGolemLeapSlam"] = { name = "Leap Slam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "is_area_damage", "disable_attack_repeats", }, levels = { [1] = {30, 15, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BoneGolemCascade"] = { name = "BoneGolemCascade", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "upheaval_number_of_spikes", "active_skill_base_radius_+", "is_area_damage", }, levels = { [1] = {4, 1, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BoneGolemCascadeEmpowered"] = { name = "BoneGolemCascadeEmpowered", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "upheaval_number_of_spikes", "active_skill_area_of_effect_+%_final", "is_area_damage", }, levels = { [1] = {4, 100, baseMultiplier = 1.85, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGBoneGolemConsumeCorpse"] = { name = "EGBoneGolemConsumeCorpse", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-90, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BoneGolemMultiAttack"] = { name = "BoneGolemMultiAttack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "bone_golem_attack_speed_+%_final_after_third_combo_index", "bone_golem_damage_+%_final_after_third_combo_index", }, levels = { [1] = {200, 20, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Regenerate 1% of Life per second
Id | SummonedGolemLifeRegeneration |
---|---|
Family | LifeRegenerationRatePercentage |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Summon Carrion Golem
Summon Carrion Golem is a minion spell skill. It summons a Golem that grants added physical damage to your non-Golem minions. The Carrion Golem attacks with melee attacks: a leaping slam, a series of slashes, and a ground slam that sends a cascade of bones spikes. The Carrion Golem gains more damage for each allied non-Golem minion around it, up to a cap of 50% more with 10 nearby non-Golem minions.
Version history
Version | Changes |
---|---|
3.19.0 |
|
3.16.0 |
|
3.14.0 |
|
3.13.0 |
|
3.12.0 |
|
3.10.0 |
|
3.8.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.