Rite of Ruin
Ascendancy: Berserker
Character: Marauder
Lose 0.1% of Life per second per Rage while you are not losing Rage
50% increased Rage Effect
(Every Rage has an inherent effect of 1% more Attack Damage, and modifiers can add extra effects to Rage)
Rite of Ruin Attr /16
NameShow Full Descriptions
IDAscendancyBerserker8
IconArt/2DArt/SkillIcons/passives/Berserker/RiteOfRuin.png
isKeystonefalse
isNotabletrue
isAscendancyStartfalse
isMultipleChoicefalse
isMultipleChoiceOptionfalse
isBlightedfalse
isJewelSocketfalse
isMasteryfalse
isProxyfalse
isUsedtrue
isRoyalefalse
AscendancyIDBerserker
PassiveSkillsHash57560
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Rite of Ruin

Rite of Ruin is a notable Ascendancy passive skill for the Berserker. It triples the effects granted from Rage and grants stun immunity while having at least 25 Rage, but causes Rage to degen Life per second while not losing Rage.

Rage will now grant the following effects:

  • 3% Increased Attack Damage per 1 Rage
  • 3% Increased Attack Speed per 2 Rage
  • 3% Increased Movement Speed per 5 Rage

Rite of Ruin only enhances the Rage effect and doesn't affect any other effect that scales based off Rage, such as the life degen from this skill and the extra fire damage from Kaom's Primacy.

The loss of life over time from having rage is not considered damage and it cannot be mitigated.


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