War Bringer
Ascendancy: Berserker
Character: Marauder
Warcries grant 10 Rage per 5 Power if you have less than 25 Rage
Warcries Sacrifice 10 Rage if you have at least 25 Rage
Exerted Attacks deal 50% more Attack Damage if a Warcry Sacrificed Rage Recently
(Inherent effects from having Rage are:
1% increased Attack Damage per 1 Rage
1% increased Attack Speed per 2 Rage
1% increased Movement Speed per 5 Rage)

(Recently refers to the past 4 seconds)
War Bringer Attr /17 ⍟
NameShow Full Descriptions
IDAscendancyBerserker7
IconArt/2DArt/SkillIcons/passives/Berserker/WarBringer.png
isKeystonefalse
isNotabletrue
isAscendancyStartfalse
isMultipleChoicefalse
isMultipleChoiceOptionfalse
isBlightedfalse
isJewelSocketfalse
isMasteryfalse
isProxyfalse
isUsedtrue
isRoyalefalse
AscendancyIDBerserker
PassiveSkillsHash32251
Ruthless mode
Nearby corpses Explode when you Warcry, dealing 10% of their Life as Physical Damage
Warcries Exert 1 additional Attack
ReferenceCommunity Wiki
War Bringer
Your Exerted Attacks deal more Attack Damage.
empowered_attack_damage_+%_final
Attribute /4

berserker_more_empowered_attack_damage

KeyValue
AcronymIgnite
BuffGroupsID-1
IsBuffDefinition1
BuffMergeModesID2
Codeempowered attack damage +% final
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage

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War Bringer

War Bringer is a notable Ascendancy passive skill for the Berserker. It grants Rage based on the amount of power of a warcry. If you have at least 25 Rage, it sacrifices that much Rage to make your exerted attacks deal more damage for 4 seconds.

Warcries are enhanced proportionate to the power of nearby enemies, calculated at the time they are cast. Normal monsters are counted as 1, magic monsters as 2, rare as 10, unique as 20, and players as 5.


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