Item mods /2
NameLevelPre/SufDescriptionWeight
1WeaponTree50% chance to gain Soul Eater for 20 seconds on Killing Blow against Rare and Unique Enemies with Double Strike or Dual Strikeranged 0
shield 500
one_hand_weapon 1000
default 0
1WeaponTreeGain Soul Eater for 20 seconds on Killing Blow against Rare and Unique Enemies with Double Strike or Dual Strikeranged 0
two_hand_weapon 1000
default 0
Misc mods /2
NameLevelDomainPre/SufDescriptionWeight
1JewelUniqueWith 5 Corrupted Items Equipped: Gain Soul Eater for 10 seconds on Vaal Skill use
1JewelUniqueWith at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 20 seconds on Kill
local jewel effect base radius [1200]
minion
Unique /4
IconName
SoulthirstSoulthirst Cloth Belt
(15–25)% increased Stun and Block Recovery
+(60–80) to maximum Life
+15% to all Elemental Resistances
(20–30)% increased Mana Recovery from Flasks
(20–30)% reduced Flask Effect Duration
Lose all Eaten Souls when you use a Flask
Gain Soul Eater during any Flask Effect
(While you have Soul Eater, you consume the souls of anything killed nearby, gaining bonuses for each)
SpectreJewelUnending Hunger Cobalt Jewel
Minions have (6–8)% increased Area of Effect
With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 20 seconds on Kill
(While you have Soul Eater, you consume the souls of anything killed nearby, gaining bonuses for each)
ZerphisHeartZerphi's Heart Paua Amulet
(20–30)% increased Mana Regeneration Rate
Adds (48–53) to (58–60) Chaos Damage
Items and Gems have 50% increased Attribute Requirements
Chaos Damage can Ignite, Chill and Shock
Gain Soul Eater for 20 seconds when you use a Vaal Skill
(Attributes are Strength, Dexterity, and Intelligence)
SoulAscensionSoul Ascension Carnal Mitts
(120–150)% increased Evasion and Energy Shield
+(17–29)% to Chaos Resistance
Eat a Soul when you Hit a Unique Enemy, no more than once every second
Lose an Eaten Soul every 3 seconds while no Unique Enemy is in your Presence
Maximum 50 Eaten Souls
lose soul eater stack every x seconds while no unique in your presence [3]
Soul Eater
Soul Eater
grant_actor_scale_+%_to_aura_owner_on_death
grant_attack_speed_+%_to_aura_owner_on_death
grant_cast_speed_+%_to_aura_owner_on_death
grant_damage_reduction_%_to_aura_owner_on_death
soul_is_consumed_on_death

soul_eater_aura

IsBuffDefinition1
BuffMergeModesID3
IsCharged0
IsInvisible1
IsRemovable0
IsSkillBuff0
BuffGroupsID-1
Buff Related /10
datcodemod
BuffTemplatesMonsterNemesisSoulEatergrant actor scale +% to aura owner on death [0]
grant attack speed +% to aura owner on death [0]
grant cast speed +% to aura owner on death [0]
grant damage reduction % to aura owner on death [0]
soul is consumed on death [0]
BuffTemplatesMonsterStrIntRelicSoulEatergrant actor scale +% to aura owner on death [0]
grant attack speed +% to aura owner on death [0]
grant cast speed +% to aura owner on death [0]
grant damage reduction % to aura owner on death [0]
soul is consumed on death [0]
BuffTemplatesMonsterIntMinionSoulEatergrant actor scale +% to aura owner on death [0]
grant attack speed +% to aura owner on death [0]
grant cast speed +% to aura owner on death [0]
grant damage reduction % to aura owner on death [0]
soul is consumed on death [0]
BuffTemplatesMonsterDexMissionSoulEatergrant actor scale +% to aura owner on death [0]
grant attack speed +% to aura owner on death [0]
grant cast speed +% to aura owner on death [0]
grant damage reduction % to aura owner on death [0]
soul is consumed on death [0]
BuffTemplatesMonsterImplicitNemesisSoulEaterDescent2grant actor scale +% to aura owner on death [0]
grant attack speed +% to aura owner on death [0]
grant cast speed +% to aura owner on death [0]
grant damage reduction % to aura owner on death [0]
soul is consumed on death [0]
BuffTemplatesMonsterImplicitNemesisSoulEaterInvasiongrant actor scale +% to aura owner on death [0]
grant attack speed +% to aura owner on death [0]
grant cast speed +% to aura owner on death [0]
grant damage reduction % to aura owner on death [0]
soul is consumed on death [0]
BuffTemplatesMonsterNemesisSoulEaterSideAreaBossgrant actor scale +% to aura owner on death [0]
grant attack speed +% to aura owner on death [0]
grant cast speed +% to aura owner on death [0]
grant damage reduction % to aura owner on death [0]
soul is consumed on death [0]
BuffTemplatesMonsterNemesisSoulEaterMapAlira_grant actor scale +% to aura owner on death [0]
grant attack speed +% to aura owner on death [0]
grant cast speed +% to aura owner on death [0]
grant damage reduction % to aura owner on death [0]
soul is consumed on death [0]
BuffTemplatesMonsterArchnemesisSoulEatergrant actor scale +% to aura owner on death [0]
grant attack speed +% to aura owner on death [0]
grant cast speed +% to aura owner on death [0]
grant damage reduction % to aura owner on death [0]
soul is consumed on death [0]
ExplodingStormBuffssoul_eater_stormgrant actor scale +% to aura owner on death [1]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [5]
soul is consumed on death [1]
Codegrant actor scale +% to aura owner on death
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codegrant attack speed +% to aura owner on death
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codegrant cast speed +% to aura owner on death
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codegrant damage reduction % to aura owner on death
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codesoul is consumed on death
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable0
StatSemanticsBoolean
Soul Eater
You have increased Attack speed, Cast speed and Character Size
attack_speed_+%
base_cast_speed_+%
capped_actor_scale_+%
additional_physical_damage_reduction_%_if_not_player
resist_all_elements_%_if_not_player
Weapon /2
WeightDesc
500 (T5)50% chance to gain Soul Eater for 20 seconds on Killing Blow against Rare and Unique Enemies with Double Strike or Dual Strike
1000 (T5)Gain Soul Eater for 20 seconds on Killing Blow against Rare and Unique Enemies with Double Strike or Dual Strike

soul_eater

IsBuffDefinition1
BuffMergeModesID1
IsCharged1
IsInvisible0
IsRemovable0
IsSkillBuff0
BuffGroupsID-1
Codecapped actor scale +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Attack Speed +%
Codeattack speed +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Cast Speed +%
Codebase cast speed +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codeadditional physical damage reduction % if not player
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Coderesist all elements % if not player
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Soul Eater Unique /2 ⍟
IconName
SpectreJewelUnending Hunger Cobalt Jewel
Minions have (6–8)% increased Area of Effect
With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 20 seconds on Kill
(While you have Soul Eater, you consume the souls of anything killed nearby, gaining bonuses for each)
ZerphisHeartZerphi's Heart Paua Amulet
(20–30)% increased Mana Regeneration Rate
Adds (48–53) to (58–60) Chaos Damage
Items and Gems have 50% increased Attribute Requirements
Chaos Damage can Ignite, Chill and Shock
Gain Soul Eater for 20 seconds when you use a Vaal Skill
(Attributes are Strength, Dexterity, and Intelligence)

Community Wiki

Edit

Soul Eater

Soul Eater is a stackable buff that grants 5% increased attack speed, 5% increased cast speed and 1% increased character size per stack. Every enemy killed grants 1 stack.

Mechanics

Soul eater buff will persist until the original source creating it expires. Therefore the player character can't gain soul eater buff while they already have soul eater buff and can't refresh buff duration until its expires and loses all stacks. When having this buff, there is no cap on how many soul stacked.

Soul eater has a limited radius of 60 units. Killing enemies farther away than this will not give stacks.

Stacks - Soul eater has no cap for the buff stacks. Killing a large amount of enemies with a long soul eater duration can give a character large amounts of cast and attack speed. For Example:

  • With a 20 second buff, killing 50 enemies in 10 seconds will give 250% attack and cast speed for the last 10 seconds of the buff. (This is not counting all kills made the last 10 seconds of the buff)

Buff Interactions

Vaal skills will not gain souls during the Soul Eater buff effect.

A soul can either be consumed by a Soul Eater or a Vaal skill, not both.

Monsters

In addition to attack speed, cast speed and increased character size , nemesis version of Soul Eater buff on monster, gain Grants 5% increased Damage Reduction to aura owner on death (Hidden). This means killing a pack of monsters around the pack leader that has Soul Eater nemesis mod/aura/buff, will make the monster with Soul Eater to have damage reduction. Due to game balancing, this damage reduction buff, however, did not apply to the player character who has Soul Eater.

Witch of the Cauldron, map version Alira, uses its unique version of Soul Eater. The damage reduction is 2% per stack for this version.

Simi, the Nature Touched also uses its own version of Soul Eater. The damage reduction is 2% per stack for this version.


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