The Duchess
Demon
Area: InvasionBoss
Genus: Shield Crabs
Group: Cephalopods
Family: The Deep
300% increased Quantity of Items Dropped
800% increased Rarity of Items Dropped
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
50% increased Movement Speed
monster no map drops [1]
monster is invasion boss [1]
800% increased Rarity of Items Dropped
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
50% increased Movement Speed
monster no map drops [1]
monster is invasion boss [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
level 33 or lower life +% final [-20]
Spectre | N |
---|---|
Area | InvasionBoss |
End Game | 50% increased maximum Life |
Tags | caster, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, invasion_boss, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, summoner |
Packs |
Life
260%
Energy Shield From Life
100%
Ailment Threshold
260%
Resistance
30
30
30
20
Damage
270%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
4 ~ 10
Attack Time
1.005 Second
Damage Spread
±20%
Experience
200%
Model Size
130%
Type
SeaWitchBossInvasion
Metadata
SeaWitchBossInvasion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
16,727
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
1,009
Spell Damage
1,009
Accuracy
0
Attack Time
1.005
Experience
20,510
Ailment Threshold
16,727
Chill
53
Shock
53
Brittle
299
Scorch
53
Sap
146
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 807–1210
Critical Strike Chance: 5%
Attack Time: 1.005 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SeaWitchSummonSeaWitchInvasion
Spell, Multicastable, Triggerable
Cast Time: 1 sec
alternate minion [2]
ExperimenterBossRaiseZombieInvasion
Spell, Minion, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion
Raise Zombie
Cast Time: 0.85 sec
Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee strike.
25% increased Character Size
+6 to Maximum Raised Zombies
Minions have 90% more Maximum Life
Minions deal 30% more Damage
alternate minion [1]
+6 to Maximum Raised Zombies
Minions have 90% more Maximum Life
Minions deal 30% more Damage
alternate minion [1]
SeawitchWaveGeometrySpellInvasion
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.9 sec
Deals 312.3 to 468.4 Cold Damage
is area damage [1]
spell maximum action distance +% [-60]
is area damage [1]
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/Seawitch/SeaWitch"
Object Type Codes
version 2 extends "Metadata/Monsters/Seawitch/SeaWitch"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Seawitch/SeaWitchBossInvasion"] = { name = "The Duchess", life = 2.6, energyShield = 1, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 2.7, damageSpread = 0.2, attackTime = 1.005, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "ExperimenterBossRaiseZombieInvasion", "SeaWitchSummonSeaWitchInvasion", "SeawitchWaveGeometrySpellInvasion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExperimenterBossRaiseZombieInvasion"] = { name = "Raise Zombie", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee strike.", skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "minion_spell_skill_stat_descriptions", castTime = 0.85, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_number_of_zombies_allowed", "active_skill_minion_damage_+%_final", "active_skill_minion_life_+%_final", "base_actor_scale_+%", "alternate_minion", }, levels = { [1] = {3, 30, 90, 25, 1, levelRequirement = 3, statInterpolation = {1}, cost = { }, }, [2] = {4, 30, 90, 25, 1, levelRequirement = 24, statInterpolation = {1}, cost = { }, }, [3] = {5, 30, 90, 25, 1, levelRequirement = 44, statInterpolation = {1}, cost = { }, }, [4] = {6, 30, 90, 25, 1, levelRequirement = 65, statInterpolation = {1}, cost = { }, }, [5] = {7, 30, 90, 25, 1, levelRequirement = 69, statInterpolation = {1}, cost = { }, }, [6] = {8, 30, 90, 25, 1, levelRequirement = 73, statInterpolation = {1}, cost = { }, }, [7] = {9, 30, 90, 25, 1, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, [8] = {10, 30, 90, 25, 1, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SeaWitchSummonSeaWitchInvasion"] = { name = "SeaWitchSummonSeaWitchInvasion", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", }, levels = { [1] = {2, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SeawitchWaveGeometrySpellInvasion"] = { name = "SeawitchWaveGeometrySpellInvasion", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.9, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, }, }
300% increased Quantity of Items Dropped
800% increased Rarity of Items Dropped
Id | MonsterInvasionBoss |
---|---|
Family | MonsterInvasionBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
Id | MonsterImplicitNemesisSoulEaterInvasion |
---|---|
Name | Soul Eater |
Family | MonsterNemesis |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack caster speed aura |
Soul Eater
Radius: 30
Soul Eater
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
50% increased Movement Speed
Id | MonsterImplicitFastRun1 |
---|---|
Family | MovementVelocity |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster is invasion boss [1]
Id | IsInvasionBoss |
---|---|
Family | MonsterIsInvasionBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Id | MonsterLifeAndDamageLessBelowLevel33 |
---|---|
Family | MoreLifeBelowLevelThreshold |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life damage |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.