ดัชเชส
ปีศาจ
ด่าน: InvasionBoss
สกุล: Shield Crab
กลุ่ม: Cephalopod
วงศ์: สัตว์ทะเลลึก
เพิ่มจำนวนของ ไอเทม ที่ดรอป 300%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 800%
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
เพิ่มความเร็วในการเคลื่อนที่ 50%
monster no map drops [1]
monster is invasion boss [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 800%
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
เพิ่มความเร็วในการเคลื่อนที่ 50%
monster no map drops [1]
monster is invasion boss [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
The Duchess
Spectre | N |
---|---|
Area | InvasionBoss |
End Game | เพิ่มพลังชีวิตสูงสุด 50% |
Tags | นักเวท, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, invasion_boss, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, summoner |
Packs |
พลังชีวิต
260%
Energy Shield From Life
100%
Ailment Threshold
260%
ค่าต้านทาน
30 30 30 20
Damage
270%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 10
Attack Time
1.005 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
130%
Type
SeaWitchBossInvasion
Metadata
SeaWitchBossInvasion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
16,727
ค่าเกราะ
28,790
การหลบหลีก
4,739
โล่พลังงาน
6,127
Damage
1,009
ความเสียหายเวท
1,009
ความแม่นยำ
290
Attack Time
1.005
ค่าประสบการณ์
20,510
Ailment Threshold
16,727
Chill
53
Shock
53
Brittle
299
Scorch
53
Sap
146
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 807–1210
โอกาสคริติคอล: 5%
Attack Time: 1.005 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SeaWitchSummonSeaWitchInvasion
Spell, Multicastable, Triggerable
เวลาร่าย: 1 วินาที
alternate minion [2]
ExperimenterBossRaiseZombieInvasion
Spell, Minion, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion
ปลุกซอมบี้ (Raise Zombie)
เวลาร่าย: 0.85 วินาที
ปลุกมิเนียน ซอมบี้ จากศพหนึ่ง ซึ่งจะติดตามคุณและโจมตีศัตรูด้วย การฟาดประชิด
เพิ่มขนาดของตัวละคร 25%
จำนวน ซอมบี้ที่ปลุก สูงสุด +6 ชิ้น
มิเนียน มีพลังชีวิตสูงสุด เพิ่มขึ้น อีก 90%
มิเนียน สร้างความเสียหาย เพิ่มขึ้น อีก 30%
alternate minion [1]
จำนวน ซอมบี้ที่ปลุก สูงสุด +6 ชิ้น
มิเนียน มีพลังชีวิตสูงสุด เพิ่มขึ้น อีก 90%
มิเนียน สร้างความเสียหาย เพิ่มขึ้น อีก 30%
alternate minion [1]
SeawitchWaveGeometrySpellInvasion
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.9 วินาที
สร้างความเสียหาย น้ำแข็ง 312.3 ถึง 468.4
is area damage [1]
spell maximum action distance +% [-60]
is area damage [1]
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/Seawitch/SeaWitch"
Object Type Codes
version 2 extends "Metadata/Monsters/Seawitch/SeaWitch"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Seawitch/SeaWitchBossInvasion"] = { name = "The Duchess", life = 2.6, energyShield = 1, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 2.7, damageSpread = 0.2, attackTime = 1.005, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "ExperimenterBossRaiseZombieInvasion", "SeaWitchSummonSeaWitchInvasion", "SeawitchWaveGeometrySpellInvasion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExperimenterBossRaiseZombieInvasion"] = { name = "Raise Zombie", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee strike.", skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "minion_spell_skill_stat_descriptions", castTime = 0.85, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_number_of_zombies_allowed", "active_skill_minion_damage_+%_final", "active_skill_minion_life_+%_final", "base_actor_scale_+%", "alternate_minion", }, levels = { [1] = {3, 30, 90, 25, 1, levelRequirement = 3, statInterpolation = {1}, cost = { }, }, [2] = {4, 30, 90, 25, 1, levelRequirement = 24, statInterpolation = {1}, cost = { }, }, [3] = {5, 30, 90, 25, 1, levelRequirement = 44, statInterpolation = {1}, cost = { }, }, [4] = {6, 30, 90, 25, 1, levelRequirement = 65, statInterpolation = {1}, cost = { }, }, [5] = {7, 30, 90, 25, 1, levelRequirement = 69, statInterpolation = {1}, cost = { }, }, [6] = {8, 30, 90, 25, 1, levelRequirement = 73, statInterpolation = {1}, cost = { }, }, [7] = {9, 30, 90, 25, 1, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, [8] = {10, 30, 90, 25, 1, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SeaWitchSummonSeaWitchInvasion"] = { name = "SeaWitchSummonSeaWitchInvasion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", }, levels = { [1] = {2, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SeawitchWaveGeometrySpellInvasion"] = { name = "SeawitchWaveGeometrySpellInvasion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.9, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, }, }
เพิ่มจำนวนของ ไอเทม ที่ดรอป 300%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 800%
Id | MonsterInvasionBoss |
---|---|
Family | MonsterInvasionBoss |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
Id | MonsterImplicitNemesisSoulEaterInvasion |
---|---|
Name | ผู้กลืนกินวิญญาณ |
Family | MonsterNemesis |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack caster speed aura |
ผู้กลืนกินวิญญาณ
รัศมี: 30
ผู้กลืนกินวิญญาณ
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
Soul Eater
เพิ่มความเร็วในการเคลื่อนที่ 50%
Id | MonsterImplicitFastRun1 |
---|---|
Family | MovementVelocity |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
monster is invasion boss [1]
Id | IsInvasionBoss |
---|---|
Family | MonsterIsInvasionBoss |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Id | MonsterLifeAndDamageLessBelowLevel33 |
---|---|
Family | MoreLifeBelowLevelThreshold |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life damage |