The Fulcrum
The Fulcrum
Ezomyte Staff
Warstaves
Quality: +20%
Physical Damage: (138-159) to (416-480)
Critical Strike Chance: 8.5%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 60, 113 Str, 113 Int
+25% Chance to Block Attack Damage while wielding a Staff
(140–180)% increased Physical Damage
(0–50)% of Physical Damage Converted to Fire Damage
(0–50)% of Physical Damage Converted to Cold Damage
(0–50)% of Physical Damage Converted to Lightning Damage
Elemental Ailments you inflict are Reflected to you
Damage Penetrates (8–10)% Elemental Resistances while you are Chilled
Elemental Damage with Hits is Lucky while you are Shocked
Gain (30–40)% of Physical Damage as Extra Damage of a random Element while you are Ignited
To stand at the confluence of the elements,
the master must achieve perfect balance.
the master must achieve perfect balance.
The Fulcrum Attr /8
Name | Show Full Descriptions |
---|---|
Limit | 「Heist」League Specific |
The Market | The Market |
Acronym | Hit, Resistance, Ailment, Ignite, Chill, Shock, Luck |
Icon | Art/2DItems/Weapons/TwoHandWeapons/Staves/ElementalHarmony |
Icon | |
Release Version | Heist |
BaseType | Ezomyte Staff |
Reference | poe.ninja, Community Wiki |
+25% Chance to Block Attack Damage while wielding a Staff
Family | StaffBlockPercent |
---|---|
Domains | Item (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
(140–180)% increased Physical Damage
Family | LocalPhysicalDamagePercent |
---|---|
Domains | Item (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Adds Tags | has_attack_mod |
Craft Tags | physical_damage damage physical attack |
(0–50)% of Physical Damage Converted to Fire Damage
Family | ConvertPhysicalToFire |
---|---|
Domains | Item (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
(0–50)% of Physical Damage Converted to Cold Damage
Family | ConvertPhysicalToCold |
---|---|
Domains | Item (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
(0–50)% of Physical Damage Converted to Lightning Damage
Family | ConvertPhysicalToLightning |
---|---|
Domains | Item (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental lightning |
Elemental Ailments you inflict are Reflected to you
Family | ReflectElementalAilmentsToSelf |
---|---|
Domains | Item (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Elemental Damage with Hits is Lucky while you are Shocked
Family | ElementalDamageLuckyWhileShocked |
---|---|
Domains | Item (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Damage Penetrates (8–10)% Elemental Resistances while you are Chilled
Family | ElementalPenetrationWhileChilled |
---|---|
Domains | Item (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Gain (30–40)% of Physical Damage as Extra Damage of a random Element while you are Ignited
Family | PhysicalDamageAddedAsRandomWhileIgnited |
---|---|
Domains | Item (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
{
"w": 2,
"h": 4,
"icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9Ud29IYW5kV2VhcG9ucy9TdGF2ZXMvRWxlbWVudGFsSGFybW9ueSIsInciOjIsImgiOjQsInNjYWxlIjoxfV0/912f60acd7/ElementalHarmony.png",
"league": "Affliction",
"name": "The Fulcrum",
"typeLine": "Ezomyte Staff",
"baseType": "Ezomyte Staff",
"rarity": "Unique",
"ilvl": 81,
"properties": [
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"values": [],
"displayMode": 0
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{
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"type": 9
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{
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"displayMode": 0,
"type": 12
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{
"name": "Attacks per Second",
"values": [
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"displayMode": 0,
"type": 13
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{
"name": "Weapon Range: {0} metres",
"values": [
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"displayMode": 3,
"type": 14
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"requirements": [
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"displayMode": 0,
"type": 62
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{
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"displayMode": 1,
"type": 63
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"Elemental Damage with Hits is Lucky while you are Shocked",
"Damage Penetrates 9% Elemental Resistances while you are Chilled",
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"flavourText": [
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"the master must achieve perfect balance."
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"frameType": 3,
"extended": {
"dps": 396.88,
"pdps": 396.88,
"edps": 0,
"dps_aug": true,
"pdps_aug": true,
"mods": {
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"text": "Item Class: Warstaves
Rarity: Unique
The Fulcrum
Ezomyte Staff
--------
Warstaff
Physical Damage: 147-445 (augmented)
Critical Strike Chance: 7.30%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
--------
Requirements:
Level: 60
Str: 113
Int: 113
--------
Sockets: R B-R
--------
Item Level: 81
--------
+20% Chance to Block Attack Damage while wielding a Staff (implicit)
--------
178% increased Physical Damage
8% of Physical Damage Converted to Fire Damage
32% of Physical Damage Converted to Cold Damage
15% of Physical Damage Converted to Lightning Damage
Elemental Ailments you inflict are Reflected to you
Elemental Damage with Hits is Lucky while you are Shocked
Damage Penetrates 9% Elemental Resistances while you are Chilled
Gain 32% of Physical Damage as Extra Damage of a random Element while you are Ignited
--------
To stand at the confluence of the elements,
the master must achieve perfect balance.
--------
Note: ~b/o 70 chaos
" } }
Rarity: Unique
The Fulcrum
Ezomyte Staff
--------
Warstaff
Physical Damage: 147-445 (augmented)
Critical Strike Chance: 7.30%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
--------
Requirements:
Level: 60
Str: 113
Int: 113
--------
Sockets: R B-R
--------
Item Level: 81
--------
+20% Chance to Block Attack Damage while wielding a Staff (implicit)
--------
178% increased Physical Damage
8% of Physical Damage Converted to Fire Damage
32% of Physical Damage Converted to Cold Damage
15% of Physical Damage Converted to Lightning Damage
Elemental Ailments you inflict are Reflected to you
Elemental Damage with Hits is Lucky while you are Shocked
Damage Penetrates 9% Elemental Resistances while you are Chilled
Gain 32% of Physical Damage as Extra Damage of a random Element while you are Ignited
--------
To stand at the confluence of the elements,
the master must achieve perfect balance.
--------
Note: ~b/o 70 chaos
" } }
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Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Item acquisition
The Fulcrum can rarely replace a Curio Display in the final reward room of Thief's Trinkets Blueprints e.g. Blueprint: Smuggler's Den and Blueprint: Underbelly and cannot be chanced.
Version history
Version | Changes |
---|---|
3.12.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.