Der Drehpunkt
Der Drehpunkt
Ezomytenstab
Stab
Qualität: +20%
Physischer Schaden: (138-159) to (416-480)
Kritische Trefferchance: 8.5%
Angriffe pro Sekunde: 1.25
Waffenreichweite: 1.3 Meter
Erfordert Stufe 60, 113 Str, 113 Int
+25% Chance, Angriffsschaden zu blocken beim Tragen eines Stabs
(140–180)% erhöhter physischer Schaden
(0–50)% des physischen Schadens werden in Feuerschaden umgewandelt
(0–50)% des physischen Schadens werden in Kälteschaden umgewandelt
(0–50)% des physischen Schadens werden in Blitzschaden umgewandelt
Von Euch angewendete elementare Beeinträchtigungen werden auf Euch reflektiert
Schaden durchdringt (8–10)% Elementarwiderstände, während Ihr unterkühlt seid
Elementarschaden mit Treffern ist 'Günstig', während Ihr geschockt seid
Verursacht (30–40)% des physischen Schadens als extra Schaden eines zufälligen Elements, während Ihr entzündet seid
Erst wenn der Meister das perfekte Gleichgewicht halten kann,
kann er am Zusammenfluss der Elemente stehen.
kann er am Zusammenfluss der Elemente stehen.
The Fulcrum
Der Drehpunkt Attr /8
Name | Vollständige Beschreibung zeigen |
---|---|
Limit | 「Heist」League Specific |
Der Markt | Der Markt |
Acronym | Hit, Widerstand, Beeinträchtigung, Ignite, Chill, Shock, Luck |
Icon | Art/2DItems/Weapons/TwoHandWeapons/Staves/ElementalHarmony |
Icon | |
Release Version | Heist |
BaseType | Ezomytenstab |
Reference | poe.ninja, Community Wiki |
+25% Chance, Angriffsschaden zu blocken beim Tragen eines Stabs
Family | StaffBlockPercent |
---|---|
Domains | Gegenstand (1) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
(140–180)% erhöhter physischer Schaden
Family | LocalPhysicalDamagePercent |
---|---|
Domains | Gegenstand (1) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Adds Tags | has_attack_mod |
Craft Tags | physical_damage damage physical attack |
(0–50)% des physischen Schadens werden in Feuerschaden umgewandelt
Family | ConvertPhysicalToFire |
---|---|
Domains | Gegenstand (1) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
(0–50)% des physischen Schadens werden in Kälteschaden umgewandelt
Family | ConvertPhysicalToCold |
---|---|
Domains | Gegenstand (1) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
(0–50)% des physischen Schadens werden in Blitzschaden umgewandelt
Family | ConvertPhysicalToLightning |
---|---|
Domains | Gegenstand (1) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental lightning |
Von Euch angewendete elementare Beeinträchtigungen werden auf Euch reflektiert
Family | ReflectElementalAilmentsToSelf |
---|---|
Domains | Gegenstand (1) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Elementarschaden mit Treffern ist 'Günstig', während Ihr geschockt seid
Family | ElementalDamageLuckyWhileShocked |
---|---|
Domains | Gegenstand (1) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Schaden durchdringt (8–10)% Elementarwiderstände, während Ihr unterkühlt seid
Family | ElementalPenetrationWhileChilled |
---|---|
Domains | Gegenstand (1) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Verursacht (30–40)% des physischen Schadens als extra Schaden eines zufälligen Elements, während Ihr entzündet seid
Family | PhysicalDamageAddedAsRandomWhileIgnited |
---|---|
Domains | Gegenstand (1) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
{
"w": 2,
"h": 4,
"icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9Ud29IYW5kV2VhcG9ucy9TdGF2ZXMvRWxlbWVudGFsSGFybW9ueSIsInciOjIsImgiOjQsInNjYWxlIjoxfV0/912f60acd7/ElementalHarmony.png",
"league": "Affliction",
"name": "The Fulcrum",
"typeLine": "Ezomyte Staff",
"baseType": "Ezomyte Staff",
"rarity": "Unique",
"ilvl": 81,
"properties": [
{
"name": "Warstaff",
"values": [],
"displayMode": 0
},
{
"name": "Physical Damage",
"values": [
[
"147-445",
1
]
],
"displayMode": 0,
"type": 9
},
{
"name": "Critical Strike Chance",
"values": [
[
"7.30%",
0
]
],
"displayMode": 0,
"type": 12
},
{
"name": "Attacks per Second",
"values": [
[
"1.25",
0
]
],
"displayMode": 0,
"type": 13
},
{
"name": "Weapon Range: {0} metres",
"values": [
[
"1.3",
0
]
],
"displayMode": 3,
"type": 14
}
],
"requirements": [
{
"name": "Level",
"values": [
[
"60",
0
]
],
"displayMode": 0,
"type": 62
},
{
"name": "Str",
"values": [
[
"113",
0
]
],
"displayMode": 1,
"type": 63
},
{
"name": "Int",
"values": [
[
"113",
0
]
],
"displayMode": 1,
"type": 65
}
],
"implicitMods": [
"+20% Chance to Block Attack Damage while wielding a Staff"
],
"explicitMods": [
"178% increased Physical Damage",
"8% of Physical Damage Converted to Fire Damage",
"32% of Physical Damage Converted to Cold Damage",
"15% of Physical Damage Converted to Lightning Damage",
"Elemental Ailments you inflict are Reflected to you",
"Elemental Damage with Hits is Lucky while you are Shocked",
"Damage Penetrates 9% Elemental Resistances while you are Chilled",
"Gain 32% of Physical Damage as Extra Damage of a random Element while you are Ignited"
],
"flavourText": [
"To stand at the confluence of the elements,\r",
"the master must achieve perfect balance."
],
"frameType": 3,
"extended": {
"dps": 396.88,
"pdps": 396.88,
"edps": 0,
"dps_aug": true,
"pdps_aug": true,
"mods": {
"explicit": [
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"tier": "",
"level": 1,
"magnitudes": [
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"min": 1,
"max": 1
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]
},
{
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"tier": "",
"level": 1,
"magnitudes": [
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"min": 0,
"max": 50
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]
},
{
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"level": 1,
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{
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"level": 1,
"magnitudes": [
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"min": 140,
"max": 180
}
]
},
{
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"level": 1,
"magnitudes": [
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"min": 30,
"max": 40
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]
},
{
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"level": 1,
"magnitudes": [
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"min": 8,
"max": 10
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]
},
{
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"level": 1,
"magnitudes": [
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"min": 1,
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]
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],
"implicit": [
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
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"min": 20,
"max": 20
}
]
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]
},
"hashes": {
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"text": "Item Class: Warstaves
Rarity: Unique
The Fulcrum
Ezomyte Staff
--------
Warstaff
Physical Damage: 147-445 (augmented)
Critical Strike Chance: 7.30%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
--------
Requirements:
Level: 60
Str: 113
Int: 113
--------
Sockets: R B-R
--------
Item Level: 81
--------
+20% Chance to Block Attack Damage while wielding a Staff (implicit)
--------
178% increased Physical Damage
8% of Physical Damage Converted to Fire Damage
32% of Physical Damage Converted to Cold Damage
15% of Physical Damage Converted to Lightning Damage
Elemental Ailments you inflict are Reflected to you
Elemental Damage with Hits is Lucky while you are Shocked
Damage Penetrates 9% Elemental Resistances while you are Chilled
Gain 32% of Physical Damage as Extra Damage of a random Element while you are Ignited
--------
To stand at the confluence of the elements,
the master must achieve perfect balance.
--------
Note: ~b/o 70 chaos
" } }
Rarity: Unique
The Fulcrum
Ezomyte Staff
--------
Warstaff
Physical Damage: 147-445 (augmented)
Critical Strike Chance: 7.30%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
--------
Requirements:
Level: 60
Str: 113
Int: 113
--------
Sockets: R B-R
--------
Item Level: 81
--------
+20% Chance to Block Attack Damage while wielding a Staff (implicit)
--------
178% increased Physical Damage
8% of Physical Damage Converted to Fire Damage
32% of Physical Damage Converted to Cold Damage
15% of Physical Damage Converted to Lightning Damage
Elemental Ailments you inflict are Reflected to you
Elemental Damage with Hits is Lucky while you are Shocked
Damage Penetrates 9% Elemental Resistances while you are Chilled
Gain 32% of Physical Damage as Extra Damage of a random Element while you are Ignited
--------
To stand at the confluence of the elements,
the master must achieve perfect balance.
--------
Note: ~b/o 70 chaos
" } }
Gegenstand
Einhandwaffen · Klauen · Dolche · Zauberstäbe · Einhandschwerter · Einhandstichschwerter · Einhandäxte · Einhandstreitkolben · Zepter · Runendolche
Zweihandwaffen · Bögen · Stäbe · Zweihandschwerter · Zweihandäxte · Zweihandstreitkolben · Kriegsstäbe · Angelruten
Fläschchen · Fläschchen · Lebensfläschchen · Manafläschchen · Hybridfläschchen · Hilfsfläschchen · Tinkturen
Sonstige · Tresor · League Specific · Replica · Verstecke · Resonator · Expeditions-Logbuch · Dinge fürs Versteck · Bruchstücke · Inkubatoren · Leichen · Anhänger · Gluten der Allflamme · Weissagungskarten
Karten · Karten · Kartenfragmente · Sonstige Kartengegenstände · Erinnerungen · Skarabäus · Riss-Stein · Emblem · Lure · Sphäre des Deliriums
Währung · Stapelbare Währung · Öl · Fossil · Katalysatoren · Essence · Vial · Splinter · Segnung · Tattoo · Rune
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Item acquisition
The Fulcrum can rarely replace a Curio Display in the final reward room of Thief's Trinkets Blueprints e.g. Blueprint: Smuggler's Den and Blueprint: Underbelly and cannot be chanced.
Version history
Version | Changes |
---|---|
3.12.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.