Lone Messenger
You can only have one Herald
50% more Effect of Herald Buffs on you
100% more Damage with Hits from Herald Skills
50% more Damage Over Time with Herald Skills
Minions from Herald Skills deal 25% more Damage
Your Aura Skills are Disabled
Some tasks are too important to entrust to others.
Lone Messenger Attr /16 ⍟
NameShow Full Descriptions
IDaffliction_keystone_lone_messenger
SourceCluster Jewel
IconArt/2DArt/SkillIcons/passives/LoneMessenger.png
isKeystonetrue
isNotablefalse
isAscendancyStartfalse
isMultipleChoicefalse
isMultipleChoiceOptionfalse
isBlightedfalse
isJewelSocketfalse
isMasteryfalse
isProxyfalse
isUsedfalse
isRoyalefalse
PassiveSkillsHash3354
ReferenceCommunity Wiki
Lone Messenger Unique /1 ⍟
Lone Messenger Unique /1 ⍟

Community Wiki

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Lone Messenger

Lone Messenger is a Keystone passive skill that significantly improves herald at the cost of disabling the character's auras and have a maximum of one herald. It increase the damage from the minions from Herald of Agony and Herald of Purity, or the explosion hit from Herald of Ice and lightning bolts from Herald of Thunder, or the damage over time from Herald of Ash and the ailment damage over time from hits of Herald. Note that Herald of Thunder's hit cannot inflict shock, while shock, freeze and chill (as well as the alternative ailments: scorch, brittle, and sap) are non-damage ailments. Only bleed, poison, and ignite are damaging ailments, which Lone Messenger only scale their damage if it is inflicted by the Herald.

It can only appear when placing cluster jewels into the player character's skill tree.


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