Herald of Agony
Level: (1–20)
Reservation: 25% Mana
Cooldown Time: 1.00 sec
Cast Time: Instant
Requires Level (16–70), (41–155) Dex
Grants a buff giving more poison damage and a chance to inflict poison. When you poison an enemy while you have this buff, you gain Virulence, and summon an Agony Crawler minion that uses projectile and area attacks. You will lose Virulence over time, at a rate which increases the more Virulence you have. The minion will die when you have no Virulence.
Maximum 1 Summoned Agony Crawler
Buff grants 20% chance to Poison on Hit
Grants Virulence when you Poison an Enemy
Buff grants 10% more Damage with Poison
40 Maximum Virulence
Agony Crawler has (2–4)% increased Attack Speed per Virulence you have
Agony Crawler deals (5–9)% increased Physical Damage per Virulence you have
Agony Crawler has (1–45) to (3–84) Added Physical Damage per Virulence you have
Minions cannot Taunt Enemies
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)

Additional Effects From Quality:
+(0–5) to Maximum Virulence
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /2
Level Effect /40
Implicit
Reservation: 25%
LevelRequires LevelDexAgony Crawler has 1 to 3 Added Physical Damage per Virulence you haveAgony Crawler deals 5% increased Physical Damage per Virulence you haveAgony Crawler has 2% increased Attack Speed per Virulence you haveExperience
116411, 35249,725
220502, 45295,714
324583, 552169,595
428673, 662199,345
531734, 863285,815
634795, 1063401,344
737856, 1263554,379
840928, 1463755,049
943989, 17731,016,533
104610411, 21731,898,602
114911113, 25731,964,019
125211716, 30732,573,731
135512319, 35844,676,439
145813023, 42843,017,327
156013426, 47847,823,001
166213829, 538415,264,208
176414232, 608426,272,845
186614636, 679462,872,274
196815140, 7594212,023,122
207015545, 8494
217251, 9495
227457, 10595
237663, 117105
247871, 131105
258079, 146105
268288, 163105
278498, 182105
2886109, 203115
2988122, 226116
3090136, 252116
3191143, 266116
3292151, 280116
3393159, 296116
3494168, 312126
3595177, 329126
3696187, 347126
3797197, 366126
3898208, 386126
3999219, 407126
40100231, 429126
Attribute /11

Herald of Agony

KeyValue
CostiLvl 1: Normal: 1xOrb of Alteration
AcronymHit, Minion, Buff, Taunt, Poison
DropLevel 16
BaseType Herald of Agony
Class Skill Gems
TargetTypesAny
TypeSpell, Buff, HasReservation, Herald, Minion, Instant, Chaos, Physical, CreatesMinion, MinionsAreUndamagable, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
BuffIcon
ItemTypeMetadata/Items/Gems/SkillGemHeraldOfAgony
ActiveSkillsCodeherald_of_agony
Referencepoe.ninja, Community Wiki
Crucible Weapon /6
WeightDesc
150 (T3, T4)Herald of Agony has 25% increased Buff Effect
Herald of Agony has 25% increased Reservation
150 (T3, T4)Herald of Agony has 35% increased Buff Effect
Herald of Agony has 25% increased Reservation
150 (T3, T4)Herald of Agony has 45% increased Buff Effect
Herald of Agony has 25% increased Reservation
150 (T3, T4)Herald of Agony has 50% increased Buff Effect
Herald of Agony has 50% increased Reservation
150 (T3, T4)Herald of Agony has 70% increased Buff Effect
Herald of Agony has 50% increased Reservation
150 (T3, T4)Herald of Agony has 90% increased Buff Effect
Herald of Agony has 50% increased Reservation
Herald of Agony
Level: (1–20)
Reservation: 25% Mana
Cooldown Time: 1.00 sec
Cast Time: Instant
Requires Level (16–70), (41–155) Dex
Grants a buff giving more poison damage and a chance to inflict poison. When you poison an enemy while you have this buff, you gain Virulence, and summon an Agony Crawler minion that uses projectile and area attacks. You will lose Virulence over time, at a rate which increases the more Virulence you have. The minion will die when you have no Virulence.
Maximum 1 Summoned Agony Crawler
Buff grants 20% chance to Poison on Hit
Grants Virulence when you Poison an Enemy
Buff grants 10% more Damage with Poison
40 Maximum Virulence
Agony Crawler has (2–4)% increased Attack Speed per Virulence you have
Agony Crawler deals (5–9)% increased Physical Damage per Virulence you have
Agony Crawler has (1–45) to (3–84) Added Physical Damage per Virulence you have
Minions cannot Taunt Enemies
infinite minion duration [1]
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)

Additional Effects From Quality:
+(0–5) to Maximum Virulence
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Microtransactions /12
Invisible Buff Effect
Removes the visual effects on the player from arctic armour, tempest shield, blood rage, molten shell, plague bearer, phase run, petrified blood, withering step, any aura, any blasphemied curse, or any herald gem.
Celestial Herald Effect
Your Herald becomes a Celestial Effect.
Blood Guard Herald Effect
Your Herald becomes a Blood Guard Effect.
Faith Guard Herald Effect
Your Herald becomes a Faith Guard Effect.
Demonic Herald Effect
Your Herald becomes a Demonic Effect.
Sunprism Herald Effect
Your Herald becomes a Sunprism Effect.
White Herald Effect
Your Herald becomes a White Effect.
Stygian Herald Effect
Your Herald becomes a Stygian Effect.
Dragon Hunter Herald Effect
Your Herald becomes a Dragon Hunter Effect.
Transcendence Herald Effect
Your Herald becomes a Transcendence Effect.
Darkwood Herald Effect
Your Herald becomes a Darkwood Effect.
Despair Herald Effect
Your Herald becomes a Despair Effect.
Supported By /13
  • Active Type: Spell, Buff, HasReservation, Herald, Minion, Instant, Chaos, Physical, CreatesMinion, MinionsAreUndamagable, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
  • Minion Damage Support
    Supports skills which create Minions.
    Minion Speed Support
    Supports skills which create Minions.
    Minion Life Support
    Supports skills which create Minions.
    Arrogance Support
    Supports any non-blessing skill with a reservation.
    Elemental Army Support
    Supports skills which create Minions.
    Summon Phantasm Support
    Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
    Feeding Frenzy Support
    Supports skills which create Minions.
    Predator Support
    Supports skills which create Minions.
    Meat Shield Support
    Supports skills which create Minions.
    Infernal Legion Support
    Supports skills which create Minions.
    Awakened Minion Damage Support
    Supports skills which create Minions.
    Second Wind Support
    Supports skills with cooldowns. Cannot support triggered skills.
    Fresh Meat Support
    Supports skills that create minions.
    Herald of Agony Unique /1
    [One to three random synthesis implicit modifiers]
    +(10–20) to all Attributes
    Adds (15–20) to (21–30) Chaos Damage
    +(17–23)% to Chaos Resistance
    When used in the Synthesiser, the new item will have an additional Herald Modifier
    [Random Herald of Agony modifier]
    (Attributes are Strength, Dexterity, and Intelligence)
    Agony Crawler
    Beast
    40% of Physical Damage Converted to Chaos Damage
    Cannot be Damaged
    SpectreN
    Tagsanimal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, medium_height, melee, physical_affinity, very_fast_movement
    Life
    150%
    Ailment Threshold
    150%
    Resistance
    0 0 0 0
    Damage
    150%
    Accuracy
    340%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 12
    Attack Time
    1.3 Second
    Damage Spread
    ±20%
    Experience
    150%
    Model Size
    62%
    Type
    HeraldOfAgonyMinion
    Metadata
    HeraldOfAgonySpiderPlated
    IsSummoned
    Y
    Level
    68
    Life
    9,650
    Armour
    28,790
    Evasion
    4,739
    Energy Shield
    0
    Damage
    560
    Spell Damage
    560
    Accuracy
    0
    Attack Time
    1.3
    Experience
    15,383
    Ailment Threshold
    9,650
    Chill
    31
    Shock
    31
    Brittle
    173
    Scorch
    31
    Sap
    84
    HeraldOfAgonyMinionMortar
    Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
    Base Damage: 448–672
    Critical Strike Chance: 5%
    Attack Damage: 40%
    Attack Damage: 40%
    Attack Time: 1.3 sec
    Cooldown Time: 7.5 sec
    Generic monster mortar skill. Like Monster Projectile but has an impact effect.
    Deals 60% less Attack Damage
    Fires +6 Projectiles
    35% less Attack Speed
    active skill area of effect radius +% final [20]
    base is projectile [1]
    distribute projectiles over contact points [1]
    is area damage [1]
    main hand base maximum attack distance [50]
    projectile minimum range [10]
    projectile spread radius [20]
    visual hit effect chaos is green [1]
    HeraldOfAgonyMinionTailSpike
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 448–672
    Critical Strike Chance: 5%
    Attack Time: 1.3 sec
    Fires 4 additional Projectiles
    base is projectile [1]
    monster projectile variation [39]
    visual hit effect chaos is green [1]
    HeraldOfAgonyMinionCleave
    Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
    Cleave
    Base Damage: 448–672
    Critical Strike Chance: 5%
    Attack Time: 1.3 sec
    The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.
    active skill area of effect radius +% final [30]
    is area damage [1]
    visual hit effect chaos is green [1]
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 448–672
    Critical Strike Chance: 5%
    Attack Time: 1.3 sec
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Stats
    {
    	set_item_drop_slots = 0
    	set_cannot_die = 1
    	set_maximum_life_is_one = 1
    	untargetable_by_monster_ai = 1
    	cannot_taunt_enemies = 1
    	minion_aggro_range_scaled_by_distance_to_parent_target = 1
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Transitionable
    {
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk"
    }
    
    Render
    {
         //turn_duration = 0.35
    }
    
    Monster
    {
    }
    
    Targetable
    {
    	no_highlight = true
    	targetable = false
    }
    
    Transitionable
    {
    	on_transition = "AddEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );"
    	on_untransition = "RemoveEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );"
    	create_transitioned = "AddEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/SpiderPlated/HeraldOfAgonySpiderPlated"] = {
        name = "Agony Crawler",
        life = 1.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.3,
        attackRange = 12,
        accuracy = 3.4,
        weaponType1 = "One Hand Sword",
        skillList = {
            "HeraldOfAgonyMinionCleave",
            "Melee",
            "HeraldOfAgonyMinionMortar",
            "HeraldOfAgonyMinionTailSpike",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HeraldOfAgonyMinionCleave"] = {
        name = "Cleave",
        hidden = true,
        color = "1",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ThresholdJewelArea] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "visual_hit_effect_chaos_is_green",
        },
        levels = {
            [1] = {30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HeraldOfAgonyMinionMortar"] = {
        name = "HeraldOfAgonyMinionMortar",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "projectile_spread_radius",
            "projectile_minimum_range",
            "base_number_of_projectiles",
            "active_skill_attack_speed_+%_final",
            "main_hand_base_maximum_attack_distance",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_is_projectile",
            "distribute_projectiles_over_contact_points",
            "visual_hit_effect_chaos_is_green",
        },
        levels = {
            [1] = {20, 10, 6, -35, 50, 20, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HeraldOfAgonyMinionTailSpike"] = {
        name = "HeraldOfAgonyMinionTailSpike",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.3,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "number_of_additional_projectiles",
            "base_is_projectile",
            "visual_hit_effect_chaos_is_green",
        },
        levels = {
            [1] = {39, 4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    40% of Physical Damage Converted to Chaos Damage
    IdMonsterConvertToChaosHeraldOfAgony1
    FamilyChaosDamageAsPortionOfDamage
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base physical damage % to convert to chaos Min: 40 Max: 40 Global
  • Craft Tagsphysical_damage chaos_damage damage physical chaos
    Cannot be Damaged
    IdMonsterCannotBeDamaged
    FamilyCannotBeDamaged
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base cannot be damaged Min: 1 Max: 1 Global
  • Cannot Be Damaged
    Immune to Damage
    Cannot be Damaged

    Community Wiki

    Edit

    Herald of Agony


    Herald of Agony is a herald skill gem. When activated it reserves mana and grants a buff that gives a chance to inflict poison on enemies. Whenever the user poisons an enemy, it grants Virulence and summons an Agony Crawler minion, which becomes stronger with more stacks of Virulence.



    Skill functions and interactions

    Virulence buff cannot go above 40 stacks.

    Agony Crawler Minion has an implicit 40% Physical to Chaos damage conversion.

    Minion damage can be increased through many methods, such as:

    For faster clear speed consider supports such as Pierce, Greater Multiple Projectiles, Faster Attacks, and Minion Speed. There is also an Uber Labyrinth enchantment that grants 2 additional projectiles to your Minion Crawler: Summoned Agony Crawler fires 2 additional Projectiles

    Consider using Convocation to quickly teleport the Crawler to your location. This is useful when dealing with Proximity Shield mobs.

    Version history

    VersionChanges
    3.19.0
  • The damage and life scaling values for minions have been adjusted. Generally speaking, minion life and damage is unchanged in the very early game, roughly 30% lower in mid acts, roughly 20% lower at level 20 of the minion skill, and roughly 10% lower at level 30 of the minion skill.
  • Agony Crawler now gains 2% increased Attack Speed per Virulence you have at gem level 1 (unchanged), up to 4% at gem level 20 (previously 3%).
  • 3.10.0
  • Agony Crawler now deals 5% increased physical damage per Virulence you have at gem level 1 (from 6%), up to 9% at gem level 20 (from 12%).
  • 3.7.0
  • Now causes Agony Crawler to deal 6% increased physical damage per virulence you have at gem level 1 (from 10%), up to 12% at gem level 20 (from 19%).
  • 3.5.0
  • The Agony Crawler summoned by this skill now deals increased Physical Damage per Virulence you have, rather than increased Damage.
  • 3.4.2
  • The Herald of Agony skill gem now has a Chaos tag.
  • 3.4.1
  • Fixed a bug where Blood Guard Herald and Faith Guard Herald effects were reversed when applied to Herald of Agony.
  • 3.4.0
  • Herald of Agony has been added to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.