Herald of Agony
Spell, Herald, Minion, Chaos, Physical
Level: 1–20
Reservation: 25% Mana
Cooldown Time: 1.00 sec
Cast Time: Instant
Requires Level 16
Grants a buff giving more poison damage and a chance to inflict poison. When you poison an enemy while you have this buff, you gain Virulence, and summon an Agony Crawler minion that uses projectile and area attacks. You will lose Virulence over time, at a rate which increases the more Virulence you have. The minion will die when you have no Virulence.
Maximum 1 Summoned Agony Crawler
Buff grants 20% chance to Poison on Hit
Grants Virulence when you Poison an Enemy
Buff grants 10% more Damage with Poison
Maximum 40 Virulence
Agony Crawler has (2–4)% increased Attack Speed per Virulence you have
Agony Crawler deals (5–9)% increased Physical Damage per Virulence you have
Agony Crawler has (1–45) to (3–84) Added Physical Damage per Virulence you have
Minions cannot Taunt Enemies


Additional Effects From Quality:
(0–20)% increased Minion Movement Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Unusual Gems /3

Unusual Gems /3

TypeStatsWeight
Superior (0–20)% increased Minion Movement Speed50
Anomalous Minions deal (0–40)% less Damage
Agony Crawler has (0–20)% chance to inflict Withered for 2 seconds on Hit
50
Divergent Buff grants (0–20)% chance to Poison on Hit100
Quest /2

Quest /2

Level Effect /40

Level Effect /40

Implicit
Reservation: 25%
Buff grants 20% chance to Poison on Hit
Buff grants 10% more Damage with Poison
Maximum 1 Summoned Agony Crawler
Maximum 40 Virulence
Grants Virulence when you Poison an Enemy
Minions cannot Taunt Enemies
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
LevelRequires LevelDexterityAgony Crawler has 1 to 3 Added Physical Damage per Virulence you haveAgony Crawler deals 5% increased Physical Damage per Virulence you haveAgony Crawler has 2% increased Attack Speed per Virulence you haveExperience
116411, 35249,725
220502, 45295,714
324583, 552169,595
428673, 662199,345
531734, 863285,815
634795, 1063401,344
737856, 1263554,379
840928, 1463755,049
943989, 17731,016,533
104610411, 21731,898,602
114911113, 25731,964,019
125211716, 30732,573,731
135512319, 35844,676,439
145813023, 42843,017,327
156013426, 47847,823,001
166213829, 538415,264,208
176414232, 608426,272,845
186614636, 679462,872,274
196815140, 7594212,023,122
207015545, 8494
217251, 9495
227457, 10595
237663, 117105
247871, 131105
258079, 146105
268288, 163105
278498, 182105
2886109, 203115
2988122, 226116
3090136, 252116
3191143, 266116
3292151, 280116
3393159, 296116
3494168, 312126
3595177, 329126
3696187, 347126
3797197, 366126
3898208, 386126
3999219, 407126
40100231, 429126

Herald of Agony

Referencepoe.ninja, Community Wiki
AcronymHit, Minion, Buff, Taunt, Poison
DropLevel 16
BaseType Herald of Agony
Class Active Skill Gems
TargetTypesAny
TypeSpell, Buff, HasReservation, Herald, Minion, Instant, Chaos, Physical, CreatesMinion, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
BuffIconHeraldOfAgony
MetadataMetadata/Items/Gems/SkillGemHeraldOfAgony
Agony Crawler
SpectreN
Mod40% of Physical Damage Converted to Chaos Damage
Cannot be Damaged
Tagsanimal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, medium_height, melee, physical_affinity, very_fast_movement
150%Life
150%Ailment Threshold
0 0 0 0Resistance
150%Damage
340%Accuracy
+5%Critical Strike Chance
+130%Critical Strike Multiplier
6 ~ 12Attack Distance
1.3 SecondAttack Time
±20%Damage Spread
150%Experience
62%Model Size
HeraldOfAgonyMinionType
YIsSummoned
52,943Life
16,265Armour
8,120Evasion
0Energy Shield
1,430Damage
1,829Accuracy
1.3Attack Time
19,875Experience
52,943Ailment Threshold
167Chill
167Shock
947Brittle
167Scorch
463Sap
HeraldOfAgonyMinionMortar
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 1144–1716
Critical Strike Chance: 5%
Attack Damage: 40%
Attack Damage: 40%
Attack Time: 1.3 Second
Cooldown Time: 7.5 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 60% less Attack Damage
Fires 5 additional Projectiles
35% less Attack Speed
active skill area of effect radius +% final [20]
base is projectile [1]
distribute additional projectiles over contact points [1]
is area damage [1]
main hand base maximum attack distance [50]
projectile minimum range [10]
projectile spread radius [20]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionTailSpike
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1144–1716
Critical Strike Chance: 5%
Attack Time: 1.3 Second
Fires 4 additional Projectiles
base is projectile [1]
monster projectile variation [39]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea, Physical
Cleave
Base Damage: 1144–1716
Critical Strike Chance: 5%
Attack Time: 1.3 Second
The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.
active skill area of effect radius +% final [30]
is area damage [1]
visual hit effect chaos is green [1]

iconcleave
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1144–1716
Critical Strike Chance: 5%
Attack Time: 1.3 Second
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
42,842Life
14,425Armour
7,608Evasion
0Energy Shield
1,275Damage
1,697Accuracy
1.3Attack Time
19,509Experience
42,842Ailment Threshold
135Chill
135Shock
766Brittle
135Scorch
374Sap
HeraldOfAgonyMinionMortar
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 1020–1531
Critical Strike Chance: 5%
Attack Damage: 40%
Attack Damage: 40%
Attack Time: 1.3 Second
Cooldown Time: 7.5 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 60% less Attack Damage
Fires 5 additional Projectiles
35% less Attack Speed
active skill area of effect radius +% final [20]
base is projectile [1]
distribute additional projectiles over contact points [1]
is area damage [1]
main hand base maximum attack distance [50]
projectile minimum range [10]
projectile spread radius [20]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionTailSpike
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1020–1531
Critical Strike Chance: 5%
Attack Time: 1.3 Second
Fires 4 additional Projectiles
base is projectile [1]
monster projectile variation [39]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea, Physical
Cleave
Base Damage: 1020–1531
Critical Strike Chance: 5%
Attack Time: 1.3 Second
The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.
active skill area of effect radius +% final [30]
is area damage [1]
visual hit effect chaos is green [1]

iconcleave
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1020–1531
Critical Strike Chance: 5%
Attack Time: 1.3 Second
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
27,357Life
11,328Armour
6,667Evasion
0Energy Shield
1,013Damage
1,455Accuracy
1.3Attack Time
18,566Experience
27,357Ailment Threshold
87Chill
87Shock
489Brittle
87Scorch
239Sap
HeraldOfAgonyMinionMortar
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 810–1215
Critical Strike Chance: 5%
Attack Damage: 40%
Attack Damage: 40%
Attack Time: 1.3 Second
Cooldown Time: 7.5 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 60% less Attack Damage
Fires 5 additional Projectiles
35% less Attack Speed
active skill area of effect radius +% final [20]
base is projectile [1]
distribute additional projectiles over contact points [1]
is area damage [1]
main hand base maximum attack distance [50]
projectile minimum range [10]
projectile spread radius [20]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionTailSpike
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 810–1215
Critical Strike Chance: 5%
Attack Time: 1.3 Second
Fires 4 additional Projectiles
base is projectile [1]
monster projectile variation [39]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea, Physical
Cleave
Base Damage: 810–1215
Critical Strike Chance: 5%
Attack Time: 1.3 Second
The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.
active skill area of effect radius +% final [30]
is area damage [1]
visual hit effect chaos is green [1]

iconcleave
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 810–1215
Critical Strike Chance: 5%
Attack Time: 1.3 Second
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
16,279Life
8,348Armour
5,633Evasion
0Energy Shield
755Damage
1,197Accuracy
1.3Attack Time
17,082Experience
16,279Ailment Threshold
51Chill
51Shock
291Brittle
51Scorch
142Sap
HeraldOfAgonyMinionMortar
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 604–906
Critical Strike Chance: 5%
Attack Damage: 40%
Attack Damage: 40%
Attack Time: 1.3 Second
Cooldown Time: 7.5 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 60% less Attack Damage
Fires 5 additional Projectiles
35% less Attack Speed
active skill area of effect radius +% final [20]
base is projectile [1]
distribute additional projectiles over contact points [1]
is area damage [1]
main hand base maximum attack distance [50]
projectile minimum range [10]
projectile spread radius [20]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionTailSpike
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 604–906
Critical Strike Chance: 5%
Attack Time: 1.3 Second
Fires 4 additional Projectiles
base is projectile [1]
monster projectile variation [39]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea, Physical
Cleave
Base Damage: 604–906
Critical Strike Chance: 5%
Attack Time: 1.3 Second
The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.
active skill area of effect radius +% final [30]
is area damage [1]
visual hit effect chaos is green [1]

iconcleave
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 604–906
Critical Strike Chance: 5%
Attack Time: 1.3 Second
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
9,650Life
6,127Armour
4,739Evasion
0Energy Shield
560Damage
986Accuracy
1.3Attack Time
15,383Experience
9,650Ailment Threshold
31Chill
31Shock
173Brittle
31Scorch
84Sap
HeraldOfAgonyMinionMortar
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Damage: 40%
Attack Damage: 40%
Attack Time: 1.3 Second
Cooldown Time: 7.5 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 60% less Attack Damage
Fires 5 additional Projectiles
35% less Attack Speed
active skill area of effect radius +% final [20]
base is projectile [1]
distribute additional projectiles over contact points [1]
is area damage [1]
main hand base maximum attack distance [50]
projectile minimum range [10]
projectile spread radius [20]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionTailSpike
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Time: 1.3 Second
Fires 4 additional Projectiles
base is projectile [1]
monster projectile variation [39]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea, Physical
Cleave
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Time: 1.3 Second
The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.
active skill area of effect radius +% final [30]
is area damage [1]
visual hit effect chaos is green [1]

iconcleave
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Time: 1.3 Second
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
Cleave20OnlyLastTarget TargetMediumNear
Cleave3TargetNear
#Cleave3TargetMediumNear
#Melee33OnlyLastTarget TargetNear
#Melee12OnlyLastTarget TargetMediumNear
#Melee3TargetMediumNear
MonsterMortarAttack 50 OnlyLastTarget IsNotOnCooldown
MonsterMortarAttack 6 IsNotOnCooldown
MonsterMortarAttack 600 OnlyLastTarget IsNotOnCooldown TargetIsUnique
MonsterMortarAttack 300 OnlyLastTarget IsNotOnCooldown TargetIsRare
MonsterMortarAttack 150 IsNotOnCooldown TargetIsUnique
MonsterMortarAttack 75 IsNotOnCooldown TargetIsRare
MonsterProjectileWeapon 50OnlyLastTarget
MonsterProjectileWeapon 3TargetNotNear

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Stats
{
	set_item_drop_slots = 0
	set_cannot_die = 1
	set_maximum_life_is_one = 1
	untargetable_by_monster_ai = 1
	cannot_taunt_enemies = 1
	minion_aggro_range_scaled_by_distance_to_parent_target = 1
}

Life
{
	corpse_usable = false
}

Transitionable
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Preload
{
	preload_epk = "Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk"
}

Render
{
     //turn_duration = 0.35
}

Monster
{
}

Targetable
{
	no_highlight = true
	targetable = false
}

Transitionable
{
	on_transition = "AddEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );"
	on_untransition = "RemoveEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );"
	create_transitioned = "AddEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SpiderPlated/HeraldOfAgonySpiderPlated"] = {
    name = "Agony Crawler",
    life = 1.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.3,
    attackRange = 12,
    accuracy = 3.4,
    weaponType1 = "One Hand Sword",
    skillList = {
        "HeraldOfAgonyMinionCleave",
        "Melee",
        "HeraldOfAgonyMinionMortar",
        "HeraldOfAgonyMinionTailSpike",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["HeraldOfAgonyMinionCleave"] = {
    name = "Cleave",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ThresholdJewelArea] = true,
        [SkillType.Physical] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HeraldOfAgonyMinionMortar"] = {
    name = "HeraldOfAgonyMinionMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HeraldOfAgonyMinionTailSpike"] = {
    name = "HeraldOfAgonyMinionTailSpike",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.3,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
40% of Physical Damage Converted to Chaos Damage

40% of Physical Damage Converted to Chaos Damage

Mod IdMonsterConvertToChaosHeraldOfAgony1
FamilyChaosDamageAsPortionOfDamage
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • base physical damage % to convert to chaos Min: 40 Max: 40 Global
  • Craft Tagsphysical_damage chaos_damage damage physical chaos
    Cannot be Damaged

    Cannot be Damaged

    Mod IdMonsterCannotBeDamaged
    FamilyCannotBeDamaged
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    BuffCannot Be Damaged
    Immune to Damage
    Cannot be Damaged
    Stats
  • cannot be damaged Min: 1 Max: 1 Global
  • Microtransactions /12 ⍟

    Microtransactions /12 ⍟

    IconName
    Invisible Buff Effect
    Removes the visual effects on the player from arctic armour, tempest shield, blood rage, molten shell, plague bearer, phase run, petrified blood, withering step, any aura, any blasphemied curse, or any herald gem.
    Celestial Herald Effect
    Your Herald becomes a Celestial Effect.
    Blood Guard Herald Effect
    Your Herald becomes a Blood Guard Effect.
    Faith Guard Herald Effect
    Your Herald becomes a Faith Guard Effect.
    Demonic Herald Effect
    Your Herald becomes a Demonic Effect.
    Sunprism Herald Effect
    Your Herald becomes a Sunprism Effect.
    White Herald Effect
    Your Herald becomes a White Effect.
    Stygian Herald Effect
    Your Herald becomes a Stygian Effect.
    Dragon Hunter Herald Effect
    Your Herald becomes a Dragon Hunter Effect.
    Transcendence Herald Effect
    Your Herald becomes a Transcendence Effect.
    Darkwood Herald Effect
    Your Herald becomes a Darkwood Effect.
    Despair Herald Effect
    Your Herald becomes a Despair Effect.
    Labyrinth Enchantment helmet /5 ⍟

    Labyrinth Enchantment helmet /5 ⍟

    LevelNameModWeight
    The Merciless LabyrinthEnchantment Herald Of Agony Mana Reservation 1Herald of Agony has 40% increased Mana Reservation Efficiency
    The Eternal LabyrinthEnchantment Herald Of Agony Mana Reservation 2Herald of Agony has 60% increased Mana Reservation Efficiency
    The Merciless LabyrinthEnchantment Herald Of Agony Mana Reservation 1Herald of Agony has 50% increased Mana Reservation Efficiency100
    The Eternal LabyrinthEnchantment Herald Of Agony Mana Reservation 2Herald of Agony has 75% increased Mana Reservation Efficiency100
    The Eternal LabyrinthEnchantment Herald Of Agony Num Of Secondary Projectiles 1Summoned Agony Crawler fires 2 additional Projectiles100
    Supported By /12 ⍟

    Supported By /12 ⍟

    Support GemDescription
    Minion Damage SupportSupports skills which create Minions.
    Minion Speed SupportSupports skills which create Minions.
    Minion Life SupportSupports skills which create Minions.
    Arrogance SupportSupports any non-blessing skill with a reservation.
    Elemental Army SupportSupports skills which create Minions.
    Summon Phantasm SupportSupports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
    Feeding Frenzy SupportSupports skills which create Minions.
    Predator SupportSupports skills which create Minions.
    Meat Shield SupportSupports skills which create Minions.
    Awakened Minion Damage SupportSupports skills which create Minions.
    Infernal Legion SupportSupports skills which create Minions.
    Second Wind SupportSupports skills with cooldowns. Cannot support triggered skills.
    Herald of Agony Unique /1 ⍟

    Herald of Agony Unique /1 ⍟

    Community Wiki

    Wiki Edit

    Herald of Agony


    Herald of Agony is a herald skill gem. When activated it reserves mana and grants a buff that gives a chance to inflict poison on enemies. Whenever the user poisons an enemy, it grants Virulence and summons an Agony Crawler minion, which becomes stronger with more stacks of Virulence.



    Skill functions and interactions

    Virulence buff cannot go above 40 stacks.

    Agony Crawler Minion has an implicit 40% Physical to Chaos damage conversion.

    Minion damage can be increased through many methods, such as:

    For faster clear speed consider supports such as PiercePierce, [[Greater Multiple Projectiles]], [[Faster Attacks]], and [[Minion Speed]]. There is also an Uber Labyrinth enchantment that grants 2 additional projectiles to your Minion Crawler: Summoned Agony Crawler fires 2 additional Projectiles

    Consider using ConvocationConvocation to quickly teleport the Crawler to your location. This is useful when dealing with Proximity Shield mobs.


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