퀄리티로 인한 추가 효과:


Level Effect /40
Implicit |
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점유: 25% |
레벨 | 요구 사항 레벨 | 민첩 | Base Damage | 플레이어의 병독성 하나당 고통의 벌레가 물리 피해 1~3 추가 | 플레이어의 병독성 하나당 고통의 벌레가 주는 물리 피해 5% 증가 | 플레이어의 병독성 하나당 고통의 벌레 공격 속도 2% 증가 | Minion Level | 경험치 |
---|---|---|---|---|---|---|---|---|
1 | 16 | 41 | 100%, 100% | 1, 3 | 5 | 2 | 2 | 49,725 |
2 | 20 | 50 | 100%, 100% | 2, 4 | 5 | 2 | 4 | 95,714 |
3 | 24 | 58 | 100%, 100% | 3, 5 | 5 | 2 | 6 | 169,595 |
4 | 28 | 67 | 100%, 100% | 3, 6 | 6 | 2 | 8 | 199,345 |
5 | 31 | 73 | 100%, 100% | 4, 8 | 6 | 3 | 10 | 285,815 |
6 | 34 | 79 | 100%, 100% | 5, 10 | 6 | 3 | 12 | 401,344 |
7 | 37 | 85 | 100%, 100% | 6, 12 | 6 | 3 | 14 | 554,379 |
8 | 40 | 92 | 100%, 100% | 8, 14 | 6 | 3 | 16 | 755,049 |
9 | 43 | 98 | 100%, 100% | 9, 17 | 7 | 3 | 18 | 1,016,533 |
10 | 46 | 104 | 100%, 100% | 11, 21 | 7 | 3 | 20 | 1,898,602 |
11 | 49 | 111 | 100%, 100% | 13, 25 | 7 | 3 | 22 | 1,964,019 |
12 | 52 | 117 | 100%, 100% | 16, 30 | 7 | 3 | 24 | 2,573,731 |
13 | 55 | 123 | 100%, 100% | 19, 35 | 8 | 4 | 26 | 4,676,439 |
14 | 58 | 130 | 100%, 100% | 23, 42 | 8 | 4 | 28 | 3,017,327 |
15 | 60 | 134 | 100%, 100% | 26, 47 | 8 | 4 | 30 | 7,823,001 |
16 | 62 | 138 | 100%, 100% | 29, 53 | 8 | 4 | 32 | 15,264,208 |
17 | 64 | 142 | 100%, 100% | 32, 60 | 8 | 4 | 34 | 26,272,845 |
18 | 66 | 146 | 100%, 100% | 36, 67 | 9 | 4 | 36 | 62,872,274 |
19 | 68 | 151 | 100%, 100% | 40, 75 | 9 | 4 | 38 | 212,023,122 |
20 | 70 | 155 | 100%, 100% | 45, 84 | 9 | 4 | 40 | |
21 | 72 | 100%, 100% | 51, 94 | 9 | 5 | 42 | ||
22 | 74 | 100%, 100% | 57, 105 | 9 | 5 | 44 | ||
23 | 76 | 100%, 100% | 63, 117 | 10 | 5 | 46 | ||
24 | 78 | 100%, 100% | 71, 131 | 10 | 5 | 48 | ||
25 | 80 | 100%, 100% | 79, 146 | 10 | 5 | 50 | ||
26 | 82 | 100%, 100% | 88, 163 | 10 | 5 | 52 | ||
27 | 84 | 100%, 100% | 98, 182 | 10 | 5 | 54 | ||
28 | 86 | 100%, 100% | 109, 203 | 11 | 5 | 56 | ||
29 | 88 | 100%, 100% | 122, 226 | 11 | 6 | 58 | ||
30 | 90 | 100%, 100% | 136, 252 | 11 | 6 | 60 | ||
31 | 91 | 100%, 100% | 143, 266 | 11 | 6 | 62 | ||
32 | 92 | 100%, 100% | 151, 280 | 11 | 6 | 64 | ||
33 | 93 | 100%, 100% | 159, 296 | 11 | 6 | 66 | ||
34 | 94 | 100%, 100% | 168, 312 | 12 | 6 | 68 | ||
35 | 95 | 100%, 100% | 177, 329 | 12 | 6 | 70 | ||
36 | 96 | 100%, 100% | 187, 347 | 12 | 6 | 72 | ||
37 | 97 | 100%, 100% | 197, 366 | 12 | 6 | 74 | ||
38 | 98 | 100%, 100% | 208, 386 | 12 | 6 | 76 | ||
39 | 99 | 100%, 100% | 219, 407 | 12 | 6 | 78 | ||
40 | 100 | 100%, 100% | 231, 429 | 12 | 6 | 80 |
Attribute /11
고통의 전령
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1x![]() |
Acronym | Hit, 소환수, Buff, Taunt, Poison |
DropLevel | 16 |
BaseType | 고통의 전령 |
Class | 스킬 젬 |
TargetTypes | Any |
Type | Spell, Buff, HasReservation, Herald, Minion, Instant, Chaos, Physical, CreatesMinion, MinionsAreUndamagable, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown |
BuffIcon | ![]() |
ItemType | Metadata/Items/Gems/SkillGemHeraldOfAgony |
ActiveSkillsCode | herald_of_agony |
Reference | ![]() |
시련 무기 /6
Weight | Desc |
---|---|
150 (T3, T4) | 고통의 전령 버프 효과 25% 증가 고통의 전령의 점유 25% 증가 |
150 (T3, T4) | 고통의 전령 버프 효과 35% 증가 고통의 전령의 점유 25% 증가 |
150 (T3, T4) | 고통의 전령 버프 효과 45% 증가 고통의 전령의 점유 25% 증가 |
150 (T3, T4) | 고통의 전령 버프 효과 50% 증가 고통의 전령의 점유 50% 증가 |
150 (T3, T4) | 고통의 전령 버프 효과 70% 증가 고통의 전령의 점유 50% 증가 |
150 (T3, T4) | 고통의 전령 버프 효과 90% 증가 고통의 전령의 점유 50% 증가 |
퀄리티로 인한 추가 효과:


포인트 아이템 /12
Supported By /13
고통의 전령 고유 /1

피해를 받을 수 없음
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, medium_height, melee, physical_affinity, very_fast_movement |






Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Stats { set_item_drop_slots = 0 set_cannot_die = 1 set_maximum_life_is_one = 1 untargetable_by_monster_ai = 1 cannot_taunt_enemies = 1 minion_aggro_range_scaled_by_distance_to_parent_target = 1 } Life { corpse_usable = false } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_epk = "Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk" } Render { //turn_duration = 0.35 } Monster { } Targetable { no_highlight = true targetable = false } Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" on_untransition = "RemoveEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SpiderPlated/HeraldOfAgonySpiderPlated"] = { name = "Agony Crawler", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.3, attackRange = 12, accuracy = 3.4, weaponType1 = "One Hand Sword", skillList = { "HeraldOfAgonyMinionCleave", "Melee", "HeraldOfAgonyMinionMortar", "HeraldOfAgonyMinionTailSpike", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionCleave"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionMortar"] = { name = "HeraldOfAgonyMinionMortar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_spread_radius", "projectile_minimum_range", "base_number_of_projectiles", "active_skill_attack_speed_+%_final", "main_hand_base_maximum_attack_distance", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "distribute_projectiles_over_contact_points", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {20, 10, 6, -35, 50, 20, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionTailSpike"] = { name = "HeraldOfAgonyMinionTailSpike", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {39, 4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
물리 피해의 40%를 카오스 피해로 전환
Id | MonsterConvertToChaosHeraldOfAgony1 |
---|---|
Family | ChaosDamageAsPortionOfDamage |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage chaos_damage damage physical chaos |
피해를 받을 수 없음
Id | MonsterCannotBeDamaged |
---|---|
Family | CannotBeDamaged |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
Community Wiki
Herald of Agony
Herald of Agony is a herald skill gem. When activated it reserves mana and grants a buff that gives a chance to inflict poison on enemies. Whenever the user poisons an enemy, it grants Virulence and summons an Agony Crawler minion, which becomes stronger with more stacks of Virulence.
Skill functions and interactions
Virulence buff cannot go above 40 stacks.
Agony Crawler Minion has an implicit 40% Physical to Chaos damage conversion.
Minion damage can be increased through many methods, such as:
- Gem level boosts, such as The Coming Calamity, Cold Iron Point, and Empower Support.
- The Ring Circle of Nostalgia has modifiers that directly buff the skill
- Auras like Hatred supported by Generosity.
- Frenzy Charges also apply to minions at a significant bonus. These can be granted to minions through the Victario's Charity shield, Poacher's Mark, or an item providing it Gluttony.
- Support gems such as: Minion Damage, Point Blank, and Vile Toxins also offer a considerable boost to minion damage. The Crawler is also immune to any form of damage and cannot die, making Damage on Full Life a great option.
- Temporary effects such as Flesh Offering, Spirit Offering, Vaal Haste, and Vaal Lightning Trap can also be taken advantage of.
- Debuffs such as Intimidate from Belt of the Deceiver also increase minion damage.
- Curses like Sniper's Mark also work.
For faster clear speed consider supports such as Pierce, Greater Multiple Projectiles, Faster Attacks, and Minion Speed. There is also an Uber Labyrinth enchantment that grants 2 additional projectiles to your Minion Crawler: Summoned Agony Crawler fires 2 additional Projectiles
Consider using Convocation to quickly teleport the Crawler to your location. This is useful when dealing with Proximity Shield mobs.
Version history
Version | Changes |
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3.19.0 |
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3.10.0 |
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3.7.0 |
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3.5.0 |
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3.4.2 |
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3.4.1 |
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3.4.0 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.