Herald of Ice
Level: 1–20
Reservation: 25% Mana
Cooldown Time: 1.00 sec
Cast Time: Instant
Effectiveness of Added Damage: 80%
Requires Level 16
Grants a buff adding cold damage to spells and attacks. If you shatter an enemy, this skill will cause them to explode and deal AoE cold damage to enemies near them. This damage is not affected by modifiers to spell damage.
Deals (18–308) to (26–462) Cold Damage
Damage cannot be Reflected
Buff grants (4–38) to (5–56) Added Attack Cold Damage
Buff grants (4–38) to (5–56) Added Spell Cold Damage

Additional Effects From Quality:
Buff grants (0–15)% increased Cold Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Unusual Gems /3
TypeStatsWeight
Superior Buff grants (0–15)% increased Cold Damage50
Anomalous (0–10)% increased Area of Effect100
Divergent Buff grants (0–10)% chance to Freeze100
Quest /2
ActQuestNPCCharacter
2Intruders in BlackQuest RewardAll Classes
2The Root of the ProblemYeenaAll Classes
Weapon /6
WeightDesc
150 (T3, T4)Herald of Ice has 25% increased Reservation
Herald of Ice has 25% increased Buff Effect
150 (T3, T4)Herald of Ice has 25% increased Reservation
Herald of Ice has 35% increased Buff Effect
150 (T3, T4)Herald of Ice has 25% increased Reservation
Herald of Ice has 45% increased Buff Effect
150 (T3, T4)Herald of Ice has 50% increased Reservation
Herald of Ice has 50% increased Buff Effect
150 (T3, T4)Herald of Ice has 50% increased Reservation
Herald of Ice has 70% increased Buff Effect
150 (T3, T4)Herald of Ice has 50% increased Reservation
Herald of Ice has 90% increased Buff Effect
Level Effect /40
Implicit
Reservation: 25%
Damage cannot be Reflected
LevelRequires LevelDexterityIntelligenceBuff grants 4 to 5 Added Spell Cold DamageBuff grants 4 to 5 Added Attack Cold DamageDeals 18 to 26 Cold DamageExperience
11626184, 54, 518, 2649,725
22031225, 75, 723, 3595,714
32437256, 86, 830, 45169,595
42842297, 107, 1038, 57199,345
53146328, 128, 1245, 67285,815
63450359, 149, 1453, 80401,344
737543710, 1610, 1662, 94554,379
840584012, 1812, 1873, 110755,049
943624313, 2013, 2085, 1281,016,533
1046664615, 2315, 2399, 1491,898,602
1149704817, 2617, 26115, 1731,964,019
1252745119, 2919, 29134, 2002,573,731
1355785422, 3322, 33154, 2324,676,439
1458825724, 3724, 37178, 2673,017,327
1560845926, 3926, 39195, 2937,823,001
1662876028, 4228, 42214, 32115,264,208
1764906230, 4630, 46235, 35226,272,845
1866926433, 4933, 49257, 38662,872,274
1968956635, 5335, 53282, 422212,023,122
2070986838, 5638, 56308, 462
217240, 6140, 61337, 505
227443, 6543, 65368, 552
237646, 7046, 70402, 603
247850, 7550, 75438, 658
258053, 8053, 80478, 717
268257, 8557, 85521, 782
278461, 9161, 91568, 852
288665, 9865, 98619, 928
298869, 10469, 104674, 1010
309074, 11174, 111733, 1100
319177, 11577, 115765, 1149
329279, 11979, 119796, 1198
339382, 12382, 123830, 1251
349485, 12785, 127863, 1304
359587, 13187, 131899, 1361
369690, 13590, 135934, 1418
379793, 14093, 140971, 1479
389896, 14496, 1441008, 1540
399999, 14999, 1491047, 1605
40100102, 154102, 1541085, 1670

Herald of Ice

CostiLvl 1: Normal: 1xOrb of Alteration
AcronymBuff
DropLevel 16
BaseType Herald of Ice
Class Skill Gems
TargetTypesAny
TypeSpell, Buff, HasReservation, Damage, Area, Cold, TotemCastsAlone, Herald, Instant, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
BuffIcon
MetadataMetadata/Items/Gems/SkillGemHeraldOfIce
Referencepoe.ninja, Community Wiki
Microtransactions /20 ⍟
IconName
Invisible Buff Effect
Removes the visual effects on the player from arctic armour, tempest shield, blood rage, molten shell, plague bearer, phase run, petrified blood, withering step, any aura, any blasphemied curse, or any herald gem.
Gloom Herald Effect
Your Herald of Ash, Thunder or Ice becomes a dark effect.
Divine Herald Effect
Your Herald of Ash, Thunder or Ice becomes a divine effect.
Purple Herald Effect
Your Herald of Ash, Thunder or Ice becomes a purple effect.
Gore Herald Effect
Your Herald of Ash, Thunder or Ice becomes a gory effect.
Innocence Herald Effect
Your Herald of Ash, Thunder or Ice becomes an innocence effect.
Sin Herald Effect
Your Herald of Ash, Thunder or Ice becomes a sin effect.
Wasteland Herald Effect
Your Herald of Ash, Thunder or Ice becomes a Wasteland Effect.
Automaton Herald Effect
Your Herald of Ash, Thunder or Ice becomes an Automaton Effect.
Celestial Herald Effect
Your Herald becomes a Celestial Effect.
Blood Guard Herald Effect
Your Herald becomes a Blood Guard Effect.
Faith Guard Herald Effect
Your Herald becomes a Faith Guard Effect.
Demonic Herald Effect
Your Herald becomes a Demonic Effect.
Sunprism Herald Effect
Your Herald becomes a Sunprism Effect.
White Herald Effect
Your Herald becomes a White Effect.
Stygian Herald Effect
Your Herald becomes a Stygian Effect.
Dragon Hunter Herald Effect
Your Herald becomes a Dragon Hunter Effect.
Transcendence Herald Effect
Your Herald becomes a Transcendence Effect.
Darkwood Herald Effect
Your Herald becomes a Darkwood Effect.
Despair Herald Effect
Your Herald becomes a Despair Effect.
Labyrinth Enchantment helmet /6 ⍟
LevelNameModWeight
The Merciless LabyrinthEnchantment Herald Of Ice Damage 125% increased Herald of Ice Damage100
The Eternal LabyrinthEnchantment Herald Of Ice Damage 240% increased Herald of Ice Damage100
The Merciless LabyrinthEnchantment Herald Of Ice Mana Reservation 1Herald of Ice has 40% increased Mana Reservation Efficiency
The Eternal LabyrinthEnchantment Herald Of Ice Mana Reservation 2Herald of Ice has 60% increased Mana Reservation Efficiency
The Merciless LabyrinthEnchantment Herald Of Ice Mana Reservation 1Herald of Ice has 50% increased Mana Reservation Efficiency100
The Eternal LabyrinthEnchantment Herald Of Ice Mana Reservation 2Herald of Ice has 75% increased Mana Reservation Efficiency100
Supported By /72 ⍟
IconName
Added Fire Damage Support
Supports any skill that hits enemies.
Added Cold Damage Support
Supports any skill that hits enemies.
Increased Area of Effect Support
Supports any skill with an area of effect.
Added Lightning Damage Support
Supports any skill that hits enemies.
Increased Critical Strikes Support
Supports any skill that hits enemies.
Increased Critical Damage Support
Supports any skill that hits enemies.
Knockback Support
Supports any skill that hits enemies.
Life Leech Support
Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Added Chaos Damage Support
Supports any skill that hits enemies.
Stun Support
Supports any skill that hits enemies, making it easier to stun enemies with those skills.
Item Rarity Support
Supports any skill that can kill enemies.
Concentrated Effect Support
Supports any skill with an area of effect, regardless of whether that skill deals damage.
Cold to Fire Support
Supports any skill that hits enemies.
Combustion Support
Supports any skill that hits enemies.
Elemental Proliferation Support
Supports any skill that hits enemies, or could otherwise apply elemental ailments.
Arrogance Support
Supports any non-blessing skill with a reservation.
Culling Strike Support
Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Iron Will Support
Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
Chance to Flee Support
Supports any skill that hits enemies.
Blind Support
Supports any skill that hits enemies.
Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Elemental Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Power Charge On Critical Support
Supports any skill that hits enemies.
Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Hextouch Support
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Block Chance Reduction Support
Supports any skill that hits enemies.
Physical to Lightning Support
Supports any skill that hits enemies.
Ice Bite Support
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Hypothermia Support
Supports any skill that deals damage.
Innervate Support
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Critical Strike Affliction Support
Supports any skill that hits enemies.
Void Manipulation Support
Supports any skill that deals damage.
Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Ignite Proliferation Support
Supports any skill that hits enemies.
Chance to Poison Support
Supports any skill that hits enemies.
Deadly Ailments Support
Supports any skill that hits enemies.
Decay Support
Supports any skill that hits enemies.
Efficacy Support
Supports any skill that deals damage or has a duration.
Vile Toxins Support
Supports any skill that hits enemies.
Immolate Support
Supports any skill that hits enemies.
Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
Brutality Support
Supports any skill that deals damage.
Summon Phantasm Support
Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Bonechill Support
Supports any skill that can chill enemies or create chilling areas.
Energy Leech Support
Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
Awakened Added Fire Damage Support
Supports any skill that hits enemies.
Awakened Brutality Support
Supports any skill that deals damage.
Awakened Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Awakened Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Awakened Added Cold Damage Support
Supports any skill that hits enemies.
Awakened Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Awakened Deadly Ailments Support
Supports any skill that hits enemies.
Awakened Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation Support
Supports any skill that deals damage.
Awakened Added Chaos Damage Support
Supports any skill that hits enemies.
Awakened Added Lightning Damage Support
Supports any skill that hits enemies.
Awakened Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
Awakened Hextouch Support
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Awakened Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Increased Area of Effect Support
Supports any skill with an area of effect.
Awakened Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Awakened Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
Second Wind Support
Supports skills with cooldowns. Cannot support triggered skills.
Cruelty Support
Supports any skill that hits enemies. Minions cannot gain Cruelty.
Overcharge Support
Supports any skill that hits enemies.
Spellblade Support
Supports spells that hit enemies. Cannot modify the skills of minions.
Devour Support
Supports any skill that hits enemies.
Sadism Support
Supports any skill that hits enemies.

Community Wiki

Edit

Herald of Ice


Herald of Ice is a Herald skill. It reserves mana to grant added cold damage to attacks and spells and causes frozen enemies you shatter to explode, dealing cold damage in an area.


Skill functions and interactions

Explode on Shatter: While Herald of Ice is active, if you kill a frozen enemy (thereby shattering it), an explosion will be created that deals cold secondary damage to other enemies in an area. This explosion can be modified by support gems linked to Herald of Ice, such as Hextouch Support or Increased Area of Effect Support.

Spell Damage: Because of the line Damage is not affected by modifiers to spell damage, support gems which grant more spell damage, increases and reductions to spell damage on the passive tree, or even critical modifiers such as increased critical strike chance for spells will not apply.

Increased Cold Damage: The Buff grants 0.75% increased Cold Damage from quality applies globally to all cold damage.

Area of Effect: Area of Effect modifiers from passives, items, and gems affect the radius of the on-kill explosion.

Version history

VersionChanges
3.4.0
  • Now instant by default and can therefore be used while moving.
  • All instant skills now have cooldown 1 second or less.
  • Instant skills cannot be supported by Spell Echo and will not be cast a second time by similar effects (such as from the Echoing Shrine).
  • 3.0.0
  • Added Herald gem tag.
  • 2.0.0
  • Shattering effect no longer reflects damage to the player. Reduced added damage at all levels.
  • 1.3.0
  • Herald of Ice and Herald of Thunder have been changed from Spell to Cast active skill types to indicate that they deal secondary damage and not spell damage.
  • 1.2.4
  • Herald of Ice no longer has the Spell tag, and instead has the Cast tag (to make it more clear that it does not deal spell damage).
  • 1.2.3
  • The shattering damage area of effect radius has been increased by 20%. The damage on shatter has been increased by 100%.
  • 1.2.0
  • Herald of Ice has been added to the game.

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