Chains +1 Times
Buff grants +(18–25)% Chance to Block Spell Damage while holding a Shield
Buff grants Immunity to Shock
Additional Effects From Quality:
Genus
Level Effect /40
Implicit |
---|
Reservation: 25% Chains +1 Times |
Level | Requires Level | Str | Int | Deals 38 to 115 Lightning Damage | +18% Chance to Block Spell Damage while holding a Shield | Experience |
---|---|---|---|---|---|---|
1 | 16 | 18 | 26 | 38, 115 | 18 | 49,725 |
2 | 20 | 22 | 31 | 51, 154 | 18 | 95,714 |
3 | 24 | 25 | 37 | 68, 203 | 19 | 169,595 |
4 | 28 | 29 | 42 | 88, 264 | 19 | 199,345 |
5 | 31 | 32 | 46 | 106, 318 | 19 | 285,815 |
6 | 34 | 35 | 50 | 128, 383 | 20 | 401,344 |
7 | 37 | 37 | 54 | 153, 458 | 20 | 554,379 |
8 | 40 | 40 | 58 | 182, 545 | 21 | 755,049 |
9 | 43 | 43 | 62 | 215, 646 | 21 | 1,016,533 |
10 | 46 | 46 | 66 | 255, 764 | 21 | 1,898,602 |
11 | 49 | 48 | 70 | 300, 901 | 22 | 1,964,019 |
12 | 52 | 51 | 74 | 353, 1060 | 22 | 2,573,731 |
13 | 55 | 54 | 78 | 415, 1244 | 23 | 4,676,439 |
14 | 58 | 57 | 82 | 486, 1457 | 23 | 3,017,327 |
15 | 60 | 59 | 84 | 539, 1616 | 23 | 7,823,001 |
16 | 62 | 60 | 87 | 597, 1792 | 24 | 15,264,208 |
17 | 64 | 62 | 90 | 662, 1985 | 24 | 26,272,845 |
18 | 66 | 64 | 92 | 733, 2198 | 25 | 62,872,274 |
19 | 68 | 66 | 95 | 811, 2432 | 25 | 212,023,122 |
20 | 70 | 68 | 98 | 896, 2688 | 25 | |
21 | 72 | 990, 2970 | 26 | |||
22 | 74 | 1093, 3280 | 26 | |||
23 | 76 | 1207, 3620 | 27 | |||
24 | 78 | 1331, 3992 | 27 | |||
25 | 80 | 1467, 4401 | 27 | |||
26 | 82 | 1617, 4850 | 28 | |||
27 | 84 | 1780, 5341 | 28 | |||
28 | 86 | 1960, 5880 | 29 | |||
29 | 88 | 2157, 6470 | 29 | |||
30 | 90 | 2372, 7116 | 29 | |||
31 | 91 | 2487, 7462 | 30 | |||
32 | 92 | 2608, 7824 | 30 | |||
33 | 93 | 2734, 8203 | 30 | |||
34 | 94 | 2866, 8599 | 30 | |||
35 | 95 | 3004, 9013 | 31 | |||
36 | 96 | 3149, 9447 | 31 | |||
37 | 97 | 3300, 9900 | 31 | |||
38 | 98 | 3458, 10375 | 31 | |||
39 | 99 | 3624, 10871 | 31 | |||
40 | 100 | 3797, 11390 | 31 |
Attribute /10
Tempest Shield
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1xOrb of Alteration |
Acronym | Chain, Block, Buff, Shock |
DropLevel | 16 |
BaseType | Tempest Shield |
Class | Skill Gems |
TargetTypes | Any |
Type | Spell, Damage, RequiresShield, TotemCastsAlone, Lightning, Chains, Buff, HasReservation, Cooldown, Totemable, Instant, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse |
BuffIcon | |
ItemType | Metadata/Items/Gems/SkillGemTempestShield |
Reference | poe.ninja, Community Wiki |
Attribute /6
lightning_shield
Key | Value |
---|---|
Acronym | Ignite |
IsRemovable | 1 |
IsSkillBuff | 1 |
BuffGroupsID | -1 |
IsBuffDefinition | 1 |
BuffMergeModesID | 2 |
Code | shield spell block % |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Tempest Shield Monster /6 ⍟
Name | Modifiers | Spectre |
---|---|---|
Marceus the Defaced | monster base type attack cast speed +% and damage -% final [33] 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | Y |
Marceus the Hidden | monster base type attack cast speed +% and damage -% final [33] 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | Y |
Emperor Radiant | monster base type attack cast speed +% and damage -% final [33] Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Brinerot Raider | 50% of Physical Damage Converted to Lightning Damage monster no map drops [1] 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits cannot have affliction mods [1] | Y |
Musky "Two-Eyes" Grenn | 30% Chance to Block Attack Damage You take 15% of Damage from Blocked Hits Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Platinia | Gain 25% of Maximum Life as Extra Maximum Energy Shield Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped 20% Chance to Block Attack Damage 20% Chance to Block Spell Damage You take 40% of Damage from Blocked Hits cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Microtransactions /3 ⍟
Supported By /74 ⍟
Icon | Name |
---|---|
Added Fire Damage Support | Added Fire Damage Support Supports any skill that hits enemies. |
Added Cold Damage Support | Added Cold Damage Support Supports any skill that hits enemies. |
Added Lightning Damage Support | Added Lightning Damage Support Supports any skill that hits enemies. |
Increased Critical Strikes Support | Increased Critical Strikes Support Supports any skill that hits enemies. |
Increased Critical Damage Support | Increased Critical Damage Support Supports any skill that hits enemies. |
Knockback Support | Knockback Support Supports any skill that hits enemies. |
Life Leech Support | Life Leech Support Supports any skill that hits enemies, causing those hits to leech life based on damage dealt. |
Added Chaos Damage Support | Added Chaos Damage Support Supports any skill that hits enemies. |
Stun Support | Stun Support Supports any skill that hits enemies, making it easier to stun enemies with those skills. |
Item Rarity Support | Item Rarity Support Supports any skill that can kill enemies. |
Cold to Fire Support | Cold to Fire Support Supports any skill that hits enemies. |
Combustion Support | Combustion Support Supports any skill that hits enemies. |
Elemental Proliferation Support | Elemental Proliferation Support Supports any skill that hits enemies, or could otherwise apply elemental ailments. |
Arrogance Support | Arrogance Support Supports any non-blessing skill with a reservation. |
Culling Strike Support | Culling Strike Support Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed. |
Iron Will Support | Iron Will Support Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage. |
Spell Totem Support | Spell Totem Support Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you. |
Chance to Flee Support | Chance to Flee Support Supports any skill that hits enemies. |
Blind Support | Blind Support Supports any skill that hits enemies. |
Fire Penetration Support | Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. |
Cold Penetration Support | Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. |
Lightning Penetration Support | Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. |
Elemental Penetration Support | Elemental Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances. |
Chain Support | Chain Support Supports projectile skills, and any other skills that chain. |
Power Charge On Critical Support | Power Charge On Critical Support Supports any skill that hits enemies. |
Burning Damage Support | Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. |
Hextouch Support | Hextouch Support Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way. |
Block Chance Reduction Support | Block Chance Reduction Support Supports any skill that hits enemies. |
Physical to Lightning Support | Physical to Lightning Support Supports any skill that hits enemies. |
Ice Bite Support | Ice Bite Support Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines. |
Hypothermia Support | Hypothermia Support Supports any skill that deals damage. |
Innervate Support | Innervate Support Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines. |
Critical Strike Affliction Support | Critical Strike Affliction Support Supports any skill that hits enemies. |
Void Manipulation Support | Void Manipulation Support Supports any skill that deals damage. |
Controlled Destruction Support | Controlled Destruction Support Supports attack skills, or spell skills that deal damage. |
Swift Affliction Support | Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
Elemental Focus Support | Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. |
Ignite Proliferation Support | Ignite Proliferation Support Supports any skill that hits enemies. |
Chance to Bleed Support | Chance to Bleed Support Supports attack skills. |
Chance to Poison Support | Chance to Poison Support Supports any skill that hits enemies. |
Deadly Ailments Support | Deadly Ailments Support Supports any skill that hits enemies. |
Decay Support | Decay Support Supports any skill that hits enemies. |
Efficacy Support | Efficacy Support Supports any skill that deals damage or has a duration. |
Vile Toxins Support | Vile Toxins Support Supports any skill that hits enemies. |
Immolate Support | Immolate Support Supports any skill that hits enemies. |
Unbound Ailments Support | Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments |
Brutality Support | Brutality Support Supports any skill that deals damage. |
Summon Phantasm Support | Summon Phantasm Support Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage. |
Bonechill Support | Bonechill Support Supports any skill that can chill enemies or create chilling areas. |
Energy Leech Support | Energy Leech Support Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt. |
Awakened Added Fire Damage Support | Awakened Added Fire Damage Support Supports any skill that hits enemies. |
Awakened Brutality Support | Awakened Brutality Support Supports any skill that deals damage. |
Awakened Burning Damage Support | Awakened Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. |
Awakened Fire Penetration Support | Awakened Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. |
Awakened Added Cold Damage Support | Awakened Added Cold Damage Support Supports any skill that hits enemies. |
Awakened Chain Support | Awakened Chain Support Supports projectile skills, and any other skills that chain. |
Awakened Cold Penetration Support | Awakened Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. |
Awakened Deadly Ailments Support | Awakened Deadly Ailments Support Supports any skill that hits enemies. |
Awakened Swift Affliction Support | Awakened Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
Awakened Void Manipulation Support | Awakened Void Manipulation Support Supports any skill that deals damage. |
Awakened Added Chaos Damage Support | Awakened Added Chaos Damage Support Supports any skill that hits enemies. |
Awakened Added Lightning Damage Support | Awakened Added Lightning Damage Support Supports any skill that hits enemies. |
Awakened Controlled Destruction Support | Awakened Controlled Destruction Support Supports attack skills, or spell skills that deal damage. |
Awakened Hextouch Support | Awakened Hextouch Support Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way. |
Awakened Elemental Focus Support | Awakened Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. |
Awakened Lightning Penetration Support | Awakened Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. |
Awakened Unbound Ailments Support | Awakened Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments |
Second Wind Support | Second Wind Support Supports skills with cooldowns.
Cannot support triggered skills. |
Cruelty Support | Cruelty Support Supports any skill that hits enemies. Minions cannot gain Cruelty. |
Overcharge Support | Overcharge Support Supports any skill that hits enemies. |
Spellblade Support | Spellblade Support Supports spells that hit enemies. Cannot modify the skills of minions. |
Devour Support | Devour Support Supports any skill that hits enemies. |
Sadism Support | Sadism Support Supports any skill that hits enemies. |
Rupture Support | Rupture Support Supports attack skills. |
Community Wiki
Tempest Shield
Tempest Shield is a spell that applies a buff that empowers your shield, granting increased block chance and dealing lightning damage to the attacker, chaining to nearby enemies, whenever you block. The skill expires after a duration but is refreshed after a successful block.
Skill Functions and Interactions
Damage on Blocking: This spell will damage the attacker whenever you successfully block any direct attack or spell (assuming you have passives or an item with x% of Block Chance applied to Spells to allow blocking of spells).
Chaining: The damage on block chains from the attacker to the nearest enemy in a range. The number of times the lightning damage chains can be increased by supporting Tempest Shield with Chain Support, by equipping Mjölner or equipping a helmet with an Tempest Shield chains an additional x times enchantment.
Necromantic Aegis does not cause Tempest Shield to be applied to Minions. The block chance will be lost and Tempest Shield can no longer deal damage because you are not using a shield.
On hit effects: Tempest Shield can be supported with skills that provide bonuses on hit, such as Hextouch Support, Power Charge On Critical Support, Blind Support and leech. These bonuses will be given whenever the player successfully blocks.
Weapon swapping: Switching weapon sets will not deactivate Tempest Shield, if that weapon set includes a shield.
Version history
Version | Changes |
---|---|
3.16.0 |
|
3.6.0 |
|
3.5.0 |
|
3.3.0 |
|
2.0.0 |
|
1.0.3 |
|
0.11.6b |
|
0.11.6 |
|
0.11.4 |
|
0.10.4 |
to prevent it being turned off by rapidly recasting it. |
0.9.12k |
|
0.9.7b |
|
0.9.6c |
|
0.9.6b |
|
0.9.6 |
|
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