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Viper Strike
Level: (1—20)
Cost: (6—10) Mana
Attack Damage: (155—442)% of base
Effectiveness of Added Damage: (155—442)%
Requires Level (1—70), (0—155) Dex
Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.
30% less Attack Speed if Dual Wielding
20% less Hit Damage while Dual Wielding
Base duration is 4 seconds
60% of Physical Damage Converted to Chaos Damage
60% chance to Poison on Hit
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)

Additional Effects From Quality:
Base duration is (0—1) second
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Skills Tutorial /6
A melee single target attack skill that converts 25% of physical damage to chaos damage and has a high chance to poison the targeted enemy.
Splash
Melee Splash Support
Allows your Viper Strike hits to deal splash damage to nearby targets. Pairing this support with the Ancestral Call support will result in large areas of overlapping damage.
MirageStrike
Ancestral Call Support
Allows Viper Strike to target two additional nearby enemies. Pairing this support with the Melee Splash support will result in large areas of overlapping damage.
DeadlyAilments
Deadly Ailments Support
Reduces hit damage in exchange for more ailment damage. This allows the poison inflicted by Viper Strike to deal far more damage over time.
IncreasedPhysicalDamage
Melee Physical Damage Support
Grants more melee physical damage for Viper Strike. This support also increases the amount of damage inflicted bleeds and poisons do.
multipleattacks
Multistrike Support
Causes Viper Strike to repeat an additional two times, as well as providing a large bonus to attack speed.
VileToxins
Vile Toxins Support
Increases the damage of poisons applied from Viper Strike. In addition your Viper Strikes hits gain 5% more damage per poison on the enemy.
Level Effect /40
Implicit
60% of Physical Damage Converted to Chaos Damage
60% chance to Poison on Hit
Base duration is 4 seconds
20% less Hit Damage while Dual Wielding
30% less Attack Speed if Dual Wielding
LevelRequires LevelDexManaBase DamageExperience
1106155.3%, 155.3%, 155.3%70
2206163.3%, 163.3%, 163.3%308
34166172.2%, 172.2%, 172.2%1,554
47226181.7%, 181.7%, 181.7%6,667
511316192.2%, 192.2%, 192.2%26,047
616417203.6%, 203.6%, 203.6%49,725
720507215.3%, 215.3%, 215.3%95,714
824587227.8%, 227.8%, 227.8%169,595
928677240.9%, 240.9%, 240.9%283,759
1032758254.6%, 254.6%, 254.6%453,996
1136838269.3%, 269.3%, 269.3%703,128
1240928284.7%, 284.7%, 284.7%1,061,223
13441008301%, 301%, 301%2,065,870
14481099318.2%, 318.2%, 318.2%2,507,110
15521179336.4%, 336.4%, 336.4%5,798,936
16561259355.6%, 355.6%, 355.6%15,083,919
17601349375.9%, 375.9%, 375.9%27,792,735
186414210397.3%, 397.3%, 397.3%43,869,739
196714810419.2%, 419.2%, 419.2%242,081,556
207015510442.4%, 442.4%, 442.4%
217210466%, 466%, 466%
227410490.9%, 490.9%, 490.9%
237610517.1%, 517.1%, 517.1%
247811544.8%, 544.8%, 544.8%
258011573.9%, 573.9%, 573.9%
268211604.5%, 604.5%, 604.5%
278411636.8%, 636.8%, 636.8%
288611670.7%, 670.7%, 670.7%
298811706.6%, 706.6%, 706.6%
309011744.2%, 744.2%, 744.2%
319111802.3%, 802.3%, 802.3%
329211823.6%, 823.6%, 823.6%
339312845.6%, 845.6%, 845.6%
349412868%, 868%, 868%
359512891.2%, 891.2%, 891.2%
369612914.9%, 914.9%, 914.9%
379712939.3%, 939.3%, 939.3%
389812964.2%, 964.2%, 964.2%
399912989.9%, 989.9%, 989.9%
40100121016.2%, 1016.2%, 1016.2%
Attribute /11

Viper Strike

NameShow Full Descriptions
CostiLvl 1: Normal: 1xCurrencyIdentificationScroll of Wisdom
AcronymHit, Poison
IdViperStrike
BaseType Viper Strike
Class Skill Gems
WeaponClaws, Daggers, One Hand Swords, Thrusting One Hand Swords, Two Hand Swords, Rune Daggers
TargetTypesGround, Enemy
TypeAttack, Duration, Multistrikeable, Melee, MeleeSingleTarget, DamageOverTime, Chaos
ItemTypeMetadata/Items/Gems/SkillGemViperStrike
ActiveSkillsCodeviper_strike
Referencepoe.ninja, Community Wiki
Crucible Weapon /2
WeightDesc
1000 (T5)Viper Strike and Pestilent Strike deal 25% increased Attack Damage per Frenzy Charge
1000 (T5)Viper Strike and Pestilent Strike deal 40% increased Attack Damage per Frenzy Charge
Version history /17
VersionChanges
3.28.0
  • Viper Strike of the Mamba: now has 30% less Attack Speed while Dual Wielding and 20% less Damage with Hits while Dual Wielding (matching regular Viper Strike). This modifier now explicitly states that it only applies to Damage with Hits rather than being ambiguous.
  • Viper Strike of the Mamba now also has Cannot inflict multiple Poisons in the same Hit, as additional ways to apply multiple Poisons in a single Hit would otherwise have to be significantly weakened for the sake of this Skill. This does not affect the Skill's normal Dual Wielding behaviour, as it causes a single Hit (and therefore applies a single Poison) based on the combined Damage of both weapons.
  • Viper Strike of the Mamba now has 30% less Attack Speed while Dual Wielding and 20% less Damage with Hits while Dual Wielding (matching regular Viper Strike). This modifier now explicitly states that it only applies to Damage with Hits rather than being ambiguous.
  • Viper Strike of the Mamba now also has Cannot inflict multiple Poisons in the same Hit, as additional ways to apply multiple Poisons in a single Hit would otherwise have to be significantly weakened for the sake of this Skill. This does not affect the Skill's normal Dual Wielding behaviour, as it causes a single Hit (and therefore applies a single Poison) based on the combined Damage of both weapons.
  • 3.25.0
  • Viper Strike: No longer has Added Chaos Damage at all gem levels. It now has 155% Effectiveness of Base and Added Damage at gem level 1 (previously 90%), scaling up to 392% at gem level 20 (previously 154%). Now has a Mana cost of 6 at gem level 1, scaling up to 10 at gem level 20 (previously 5 at all gem levels).
  • Viper Strike of the Mamba: No longer has Added Chaos Damage at all gem levels. It now has 155% Effectiveness of Base and Added Damage at gem level 1 (previously 90%), scaling up to 392% at gem level 20 (previously 154%). Now has a Mana cost of 6 at gem level 1, scaling up to 10 at gem level 20 (previously 5 at all gem levels).
  • 3.23.0
    Viper Strike:
    3.20.0
  • Fixed a bug where modifiers to the duration of bleeding or poison on you could not apply to bleeding or poison which was a skill duration (from enemy Puncture or Viper Strike skills).
  • 3.19.0
  • Arakaali's Fang: The Viper Strike skill used by Raised Spiders now has a base Poison duration of 4 seconds (previously 8 seconds) and no longer has 25% of Physical Damage as Extra Chaos Damage. Player now gains 15% increased Poison Damage per Spider (previously 12%).
  • 3.17.0
  • Viper Strike: Now deals 90% of base Attack Damage at gem level 1 (unchanged), up to 154% at gem level 20 (previously 135%). Now has 90% Effectiveness of Added Damage at gem level 1 (unchanged), up to 154% at gem level 20 (previously 135%).
  • 3.16.0
    • The following Skills no longer have “+0-2 to Melee Strike Range”: Dominating Blow, Double Strike, Vaal Double Strike, Dual Strike, Elemental Hit, Frenzy, Infernal Blow, Pestilent Strike, Puncture, Riposte, Static Strike, Smite, Viper Strike, and Wild Strike.
    3.13.0

    Viper Strike
    3.8.0
    Viper Strike
    3.7.0
    Viper Strike
    3.4.0
  • The following melee skills now gain additional melee weapon range every 7 levels, up to +2 at level 20 (and +3 at level 21): Dual Strike, Elemental Hit, Frenzy, Glacial Hammer, Heavy Strike, Molten Strike, Puncture, Riposte, Static Strike, Viper Strike, Wild Strike, Vigilant Strike, Ancestral Protector, Dominating Blow.
  • 3.2.0
  • Rooster Demons that can Viper Strike are now called Rooster Fiends.
  • 3.0.0
  • Puncture and Viper Strike now have a special property of treating Bleeding and Poison respectively as Skill Effects, allowing more bonuses to their duration on top of modifiers to Ailment Duration.
  • Viper Strike's base damage has been reduced to 115% at gem level 1, from 130%, up to 141.6% at gem level 20 (down from 179.4% at level 20). Viper Strike has a 60% chance to poison on hit (down from 100%) and Viper Strike's poison now has a base duration of 4 seconds (from 8).
  • Growing Agony: Now grants 2% increased damage with Viper Strike hits and Poison per Poison on the enemy while the threshold is met (as opposed to just increasing the attack damage).
  • 2.6.0
  • The Growing Agony unique threshold jewel now also has a 10% chance to grant Unholy Might when for each poison stack on an enemy you hit with Viper Strike. It is now limited to 1.
  • 2.5.0
  • Poison from non-Viper Strike sources is now affected by multiplicative skill effect duration modifiers. Additive skill effect duration modifiers were already being applied.
  • 2.4.0
  • Viper Strike: 11% more damage.
  • 2.1.0
  • Viper strike now applies poison on hit and has a 100% chance to do so. Viper Strike now has 25% of its physical damage converted to chaos (instead of 10% physical added as chaos). Poisons applied by Viper Strike have a base duration of 8 seconds (up from 7 seconds). The Base Damage of Viper Strike has been increased from 100% to 130% at level 1, and from 122.8% to 160.4% at level 20.
  • Viper Strike
    Level: (1—20)
    Cost: (6—10) Mana
    Attack Damage: (155—442)% of base
    Effectiveness of Added Damage: (155—442)%
    Requires Level (1—70), (0—155) Dex
    Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.
    30% less Attack Speed if Dual Wielding
    20% less Hit Damage while Dual Wielding
    Base duration is 4 seconds
    60% of Physical Damage Converted to Chaos Damage
    60% chance to Poison on Hit
    poison duration is skill duration [1]
    skill double hits when dual wielding [1]
    visual hit effect chaos is green [1]
    (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)

    Additional Effects From Quality:
    Base duration is (0—1) second
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Supported By /132
  • Active Type: Attack, Duration, Multistrikeable, Melee, MeleeSingleTarget, DamageOverTime, Chaos
  • AddedFireDamage
    Added Fire Damage Support
    Supports any skill that hits enemies.
    Knockback
    Knockback Support
    Supports any skill that hits enemies.
    LifeLeech
    Life Leech Support
    Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
    Stun
    Stun Support
    Supports any skill that hits enemies, making it easier to stun enemies with those skills.
    IncreasedPhysicalDamage
    Melee Physical Damage Support
    Supports melee attack skills.
    IncreasedDuration
    More Duration Support
    Supports any skill with a duration.
    ColdtoFire
    Cold to Fire Support
    Supports any skill that hits enemies.
    Bloodlust
    Bloodlust Support
    Supports melee attack skills, causing them to deal more damage against bleeding enemies, but preventing those skills from inflicting bleeding on enemies in any way.
    LifeonHit
    Life Gain on Hit Support
    Supports attack skills.
    MeleeDamageonFullLife
    Damage on Full Life Support
    Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
    FirePenetration
    Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    multipleattacks
    Multistrike Support
    Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.
    Splash
    Melee Splash Support
    Supports melee strike skills, causing their melee strike to deal splash damage around each target hit.
    IncreasedBurnDuration
    Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    CastOnMeleeKill
    Cast on Melee Kill Support
    Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Empower
    Empower Support
    Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
    EnduranceChargeStun
    Endurance Charge on Melee Stun Support
    Supports melee attack skills.
    ReduceDuration
    Less Duration Support
    Supports any skill that has a duration.
    FortifyGem
    Fortify Support
    Supports melee attack skills that are not triggered.
    ChanceToBleed
    Chance to Bleed Support
    Supports attack skills.
    Maim
    Maim Support
    Supports attack skills, or other skills that can maim enemies.
    Brutality
    Brutality Support
    Supports any skill that deals damage.
    Ruthless
    Ruthless Support
    Supports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more powerful.
    MirageStrike
    Ancestral Call Support
    Supports melee strike skills, causing them to also strike at extra targets simultaneously. The extra targets must be a minimum distance from the user. If supporting a minion attack skill, the minion's skills will not also strike extra targets. Cannot support Vaal skills or triggered skills.
    Shockwave
    Shockwave Support
    Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.
    Pulverize
    Pulverise Support
    Supports melee attack skills.
    RageSupport
    Rage Support
    Supports melee attack skills. Minions cannot gain rage.
    AddedFireDamagePlus
    Awakened Added Fire Damage Support
    Supports any skill that hits enemies.
    MirageStrikePlus
    Awakened Ancestral Call Support
    Supports melee strike skills, causing them to also strike at extra targets simultaneously. The extra targets must be a minimum distance from the user. If supporting a minion attack skill, the minion's skills will not also strike extra targets. Cannot support Vaal skills or triggered skills.
    BrutalityPlus
    Awakened Brutality Support
    Supports any skill that deals damage.
    IncreasedBurnDurationPlus
    Awakened Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    FirePenetrationPlus
    Awakened Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    IncreasedPhyscialDamagePlus
    Awakened Melee Physical Damage Support
    Supports melee attack skills.
    SplashPlus
    Awakened Melee Splash Support
    Supports melee strike skills, causing their melee strike to deal splash damage around each target hit.
    MultipleAttacksPlus
    Awakened Multistrike Support
    Supports melee attack skills, making them repeat three times when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.
    EmpowerPlus
    Awakened Empower Support
    Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
    BloodPriceSupportGem
    Bloodthirst Support
    Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
    Fragility
    Cruelty Support
    Supports any skill that hits enemies. Minions cannot gain Cruelty.
    LifeTap
    Lifetap Support
    Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
    ExecutionerSupportGem
    Behead Support
    Supports strike skills.
    Trauma
    Trauma Support
    Supports melee strike skills that do not inherently apply Trauma. Cannot support triggered skills, Vaal skills, or skills used by things other than you. Cannot modify the skills of minions.
    ControlledBlaze
    Controlled Blaze Support
    Supports melee attack skills.
    Volatility
    Volatility Support
    Supports attack skills.
    OverexertionWarcrySupport
    Overexertion Support
    Supports melee attack skills which can be exerted. Cannot modify the skills of minions. Vaal skills and channelling skills cannot be exerted.
    PyreSupport
    Pyre Support
    Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.
    MirageStrike
    Greater Ancestral Call Support
    Supports melee strike skills, causing them to also strike at extra targets simultaneously. The extra targets must be a minimum distance from the user. If supporting a minion attack skill, the minion's skills will not also strike extra targets. Cannot support Vaal skills or triggered skills.
    ObliterationSupport
    Annihilation Support
    Supports any skill that hits enemies.
    Shockwave
    Void Shockwave Support
    Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.
    OverheatSupport
    Overheat Support
    Supports melee attack skills you use yourself. Cannot modify the skills of minions.
    multipleattacks
    Greater Multistrike Support
    Supports melee attack skills, making them repeat three times when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.
    Excommunicate
    Excommunicate Support
    Supports melee attacks. Does not modify skills used by minions.
    HallowingFlame
    Hallow Support
    Supports melee attacks you use yourself. Does not modify skills used by minions.
    FasterAttacks
    Faster Attacks Support
    Supports attack skills.
    AddedColdDamage
    Added Cold Damage Support
    Supports any skill that hits enemies.
    IncreasedAccuracy
    Additional Accuracy Support
    Supports attack skills.
    ManaLeech
    Mana Leech Support
    Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
    CullingStrike
    Culling Strike Support
    Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
    ChancetoFlee
    Chance to Flee Support
    Supports any skill that hits enemies.
    Blind
    Blind Support
    Supports any skill that hits enemies.
    ColdPenetration
    Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    CastOnCrit
    Cast On Critical Strike Support
    Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    enhance
    Enhance Support
    Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
    BreakBlock
    Block Chance Reduction Support
    Supports any skill that hits enemies.
    FrenzyChargeOnShatter
    Ice Bite Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    DamageAgainstChilled
    Hypothermia Support
    Supports any skill that deals damage.
    Poison
    Critical Strike Affliction Support
    Supports any skill that hits enemies.
    VoidManipulation
    Void Manipulation Support
    Supports any skill that deals damage.
    SupportRapidDecayGem
    Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    LesserPoison
    Chance to Poison Support
    Supports any skill that hits enemies.
    DeadlyAilments
    Deadly Ailments Support
    Supports any skill that hits enemies.
    VileToxins
    Vile Toxins Support
    Supports any skill that hits enemies.
    MomentumSupportGem
    Momentum Support
    Supports attack skills that aren't triggered.
    WitherGemSupport
    Withering Touch Support
    Supports attack skills.
    CloseCombat
    Close Combat Support
    Supports melee attack skills. Cannot support skills which create minions.
    impale
    Impale Support
    Supports attack skills.
    Nightblade
    Nightblade Support
    Supports attack skills. Cannot support skills which create minions.
    AddedColdDamagePlus
    Awakened Added Cold Damage Support
    Supports any skill that hits enemies.
    CastOnCritPlus
    Awakened Cast On Critical Strike Support
    Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    ColdPenetrationPlus
    Awakened Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    DeadlyAilmentsPlus
    Awakened Deadly Ailments Support
    Supports any skill that hits enemies.
    SupportRapidDecayPlus
    Awakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    VoidManipulationPlus
    Awakened Void Manipulation Support
    Supports any skill that deals damage.
    enhanceplus
    Awakened Enhance Support
    Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
    Sadism
    Sadism Support
    Supports any skill that hits enemies.
    RuptureSupport
    Rupture Support
    Supports attack skills.
    Machinations
    Machinations Support
    Supports skills that hit enemies. Cannot modify the skills of minions.
    CullingStrike
    Cull the Weak Support
    Supports any skill that hits enemies. If normal or magic enemies are left below a percentage of maximum life after being hit by these skills, they will be killed.
    LethalDoseSupport
    Lethal Dose Support
    Supports any skill that hits enemies.
    UnholyTrinitySupport
    Unholy Trinity Support
    Supports skills that hit enemies, causing them to gain bonuses while you have unholy resonance of lightning, physical and chaos, and to grant unholy resonance of damage types other than the highest one in a hit. There is a maximum of 50 unholy resonance for each damage type. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
    TornadosSupportGem
    Windburst Support
    Supports Attack Skills, causing them to trigger Windburst on hit after you've travelled a certain distance. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
    AddedLightningDamage
    Added Lightning Damage Support
    Supports any skill that hits enemies.
    IncreasedCriticalStrikes
    Increased Critical Strikes Support
    Supports any skill that hits enemies.
    IncreasedCriticalDamage
    Increased Critical Damage Support
    Supports any skill that hits enemies.
    AddedChaosDamage
    Added Chaos Damage Support
    Supports any skill that hits enemies.
    IncreasedQuality
    Item Rarity Support
    Supports any skill that can kill enemies.
    ChancetoIgnite
    Combustion Support
    Supports any skill that hits enemies.
    ElementalProliferation
    Elemental Proliferation Support
    Supports any skill that hits enemies, or could otherwise apply elemental ailments.
    LightningPenetration
    Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    ElementalPenetration
    Elemental Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
    PowerCharges
    Power Charge On Critical Support
    Supports any skill that hits enemies.
    CurseOnHit
    Hextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    Enlighten
    Enlighten Support
    Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
    PhysicalToLightning
    Physical to Lightning Support
    Supports any skill that hits enemies.
    OnslaughtOnSlayingShocked
    Innervate Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    ControlledDestructionGem
    Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    ElementalFocus
    Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    IgniteProliferation
    Ignite Proliferation Support
    Supports any skill that hits enemies.
    Decay
    Decay Support
    Supports any skill that hits enemies.
    Efficacy
    Efficacy Support
    Supports any skill that deals damage or has a duration.
    Immolate
    Immolate Support
    Supports any skill that hits enemies.
    UnboundAilments
    Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    SummonPhantasm
    Summon Phantasm Support
    Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
    BoneChillSupport
    Bonechill Support
    Supports any skill that can chill enemies or create chilling areas.
    EnergyShieldLeechsupport
    Energy Leech Support
    Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
    AddedChaosDamagePlus
    Awakened Added Chaos Damage Support
    Supports any skill that hits enemies.
    AddedLightningDamagePlus
    Awakened Added Lightning Damage Support
    Supports any skill that hits enemies.
    ControlledDestructionPlus
    Awakened Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    CurseOnHitPlus
    Awakened Hextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    ElementalFocusPlus
    Awakened Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    LightningPenetrationPlus
    Awakened Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    UnboundAilmentPlus
    Awakened Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Enlightenplus
    Awakened Enlighten Support
    Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
    TrinitySupportGem
    Trinity Support
    Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
    PureShockSupportGem
    Overcharge Support
    Supports any skill that hits enemies.
    ElementalBurstSupportGem
    Prismatic Burst Support
    Supports attacks, causing them to trigger the Prismatic Burst spell. Cannot support triggered attacks or attacks used by things other than you. Cannot modify the skills of minions.
    Devour
    Devour Support
    Supports any skill that hits enemies.
    InverttheRules
    Invert the Rules Support
    Supports any skill that hits enemies.
    Devour
    Greater Devour Support
    Supports any skill that hits enemies.
    LivingLightningSupportGem
    Living Lightning Support
    Supports Skills which cause Damaging Hits, causing them to trigger Summon Living Lightning when dealing lightning damage. Cannot support skills used by totems, traps, or mines. Cannot modify the skills of Minions.
    Eclipse
    Eclipse Support
    Supports any skill gem. Cannot support skills that don't come from gems.
    Viper Strike Unique /1
    PoisonDamageModifier
    (8—12)% increased Damage over Time
    With at least 40 Dexterity in Radius, Viper Strike deals 2% increased Damage with Hits and Poison for each Poison on the Enemy
    With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit
    Viper Strike Monster /56
    NameModifiersSpectre
    Wolfpack Guard20% Chance to Block Attack Damage
    You take 10% of Damage from Blocked Hits
    Y
    Venomous SpawnY
    Black DeathY
    Deathly VisionY
    Lurking VenomY
    Nesting VenomY
    Noxious TarantulaY
    Deadly TarantulaY
    Virulent SpiderY
    Corrupted ArachY
    Crypt SpinnerY
    Crypt WeaverY
    Mutant ArachY
    Crypt AmbusherY
    Adolescent Arachnidmonster no map drops [1]Y
    Mature Arachnidmonster no map drops [1]Y
    Essence TarantulaY
    Widow's Hatchlingmonster no drops or experience [1]Y
    Plague Retchmonster casts viper strike text [1]Y
    Alal the Terrifying50% of Physical Damage Converted to Chaos DamageY
    The Fallen Queen15000% increased Rarity of Items Dropped
    Monsters grant 100% increased Experience
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Crypt ArachnidY
    Plaguebringermonster casts viper strike text [1]
    15000% increased Rarity of Items Dropped
    Monsters grant 100% increased Experience
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Thena Mogamonster base type attack cast speed +% and damage -% final [33]
    40% Chance to Block Attack Damage
    You take 20% of Damage from Blocked Hits
    Y
    Thena Mogamonster base type attack cast speed +% and damage -% final [33]
    40% Chance to Block Attack Damage
    You take 20% of Damage from Blocked Hits
    100% increased maximum Life
    100% increased Area of Effect
    80% increased Character Size
    Y
    Ion Darkshroudmonster base type attack cast speed +% and damage -% final [33]Y
    Ion Darkshroudmonster base type attack cast speed +% and damage -% final [33]
    100% increased maximum Life
    100% increased Area of Effect
    80% increased Character Size
    Y
    Scourge of the Wildsmonster base type attack cast speed +% and damage -% final [33]
    monster casts viper strike text [1]
    display monster causes ground desecration [1]
    display monster casts wither [1]
    monster no map drops [1]
    Y
    Cintiq, the Inescapable% increased Rarity of Items Dropped
    monster additional quantity of dropped items in cruel +% [500]
    monster additional quantity of dropped items in merciless +% [1000]
    monster additional rarity of dropped items in cruel +% [750]
    monster additional rarity of dropped items in merciless +% [1500]
    display monster uses far shot text [0]
    monster reverse point blank damage -% at minimum range [30]
    monster penalty against minions damage +% final vs player minions [-30]
    monster no map drops [1]
    Y
    Cintiq, the Inescapable% increased Rarity of Items Dropped
    monster additional quantity of dropped items in cruel +% [500]
    monster additional quantity of dropped items in merciless +% [1000]
    monster additional rarity of dropped items in cruel +% [750]
    monster additional rarity of dropped items in merciless +% [1500]
    display monster uses far shot text [0]
    monster reverse point blank damage -% at minimum range [30]
    monster penalty against minions damage +% final vs player minions [-30]
    monster no map drops [1]
    monster is invasion boss [1]
    Y
    Pewterfang300% increased Quantity of Items Dropped
    800% increased Rarity of Items Dropped
    monster no map drops [1]
    monster is invasion boss [1]
    Y
    The Walking Wastemonster casts viper strike text [1]
    300% increased Quantity of Items Dropped
    800% increased Rarity of Items Dropped
    monster no map drops [1]
    monster is invasion boss [1]
    Y
    Corrupted Tarantulamonster no map drops [1]Y
    Sickly Spinnermonster no map drops [1]Y
    Crawling Infestationmonster no drops or experience [1]
    monster no map drops [1]
    Y
    Putrid Weavermonster no map drops [1]Y
    Mutated Arachnidmonster no map drops [1]Y
    Rotting WeaverMelee Strike Skills deal Splash Damage to surrounding targets
    monster no map drops [1]
    Y
    Rooster Fiendmonster casts viper strike text [1]Y
    Talon Demonmonster do not fracture [1]Y
    Unbound Arachnidmonster casts viper strike text [1]
    monster no map drops [1]
    Y
    Unbound Arachnidmonster casts viper strike text [1]
    emerge speed +% [-30,30]
    monster no map drops [1]
    Y
    Echo of the VerdantGain 25% of Physical Damage as Extra Lightning DamageY
    Poisonous ParasiteY
    Shaped Rooster Demonmonster casts viper strike text [1]
    monster no drops or experience [1]
    Y
    Shaped Noxious Tarantulamonster no drops or experience [1]Y
    Spider MinionPhasing
    suppress phasing visual [1]
    Y
    Arakaali's HorrorY
    Rooster FiendY
    Blighted TarantulaIgnores Summoning Towers
    monster casts viper strike text [1]
    Y
    Blighted Virulent SpiderIgnores Summoning TowersY
    Blighted Fowlmonster casts viper strike text [1]Y
    Effigy of Venomdisplay monster uses far shot text [0]
    monster reverse point blank damage -% at minimum range [30]
    monster penalty against minions damage +% final vs player minions [-30]
    Y
    Imperfect Spider MatriarchY
    Spider MatriarchY
    Perfect Spider MatriarchY

    Community Wiki

    Edit

    Viper Strike


    Viper Strike is a claw / dagger / sword melee strike attack skill. It hits the enemy, converting physical damage to chaos damage, and applies poison, dealing chaos damage over time based on the combined physical and chaos damage dealt. It uses both weapons to deal damage if you are dual wielding.

    Skill functions and interactions

    Viper Strike applies poison with a 4-second duration on hit. Viper Strike specifically overrides the base poison duration with its own base skill duration. Increased Duration Support, Less Duration Support, Unbound Ailments Support and Swift Affliction Support all affect the duration of that poison.

    Some beneficial curses and auras for Viper Strike include Despair, Temporal Chains and Malevolence.

    Viper Strike is a Strike attack, thus:

    • Multistrike Support allows to automatically target nearby enemies for two additional strikes. Note that even though this support gem lessens attack damage, poison does not scale from attack damage modifiers.

    • Melee Splash Supportcauses Viper Strike to hit enemies around the initial target, poisoning each.

    • Ancestral Call Support , Strike Skills target an additional nearby Enemy prefix modifier on hunter-influenced gloves, and annointable passive Tribal Fury all work with Viper Strike.

    Version history

    VersionChanges
    3.17.0
  • Viper Strike now deals 90% of base Attack Damage at gem level 1 (unchanged), up to 154% at gem level 20 (previously 135%).
  • Now has 90% Effectiveness of Added Damage at gem level 1 (unchanged), up to 154% at gem level 20 (previously 135%).
  • 3.16.0
  • The following Strike|Skills no longer have “+0-2 to Melee Strike Range”: Dominating Blow, Double Strike, Vaal Double Strike, Dual Strike, Elemental Hit, Frenzy, Infernal Blow, Pestilent Strike, Puncture, Riposte, Static Strike, Smite, Viper Strike, and Wild Strike.
  • 3.13.0
  • Now converts 60% of physical damage to chaos damage (from 50%).
  • 3.12.0
  • Now has alternative gem quality.
  • 3.8.0
  • Now deals 90% of base damage at gem level 1 (from 80%), up to 135% at gem level 20 (from 130%).
  • Now uses both weapons if you attack while Dual Wielding, but has 30% less Attack Speed if Dual Wielding.
  • Each weapon now hits separately if Dual Wielding, dealing 20% less Damage.
  • 3.7.0
  • Now deals base damage equal to, and has an added damage effectiveness of, 80% at gem level 1 (from 115%), up to 130% at gem level 20 (from 142%).
  • Now converts 50% of physical damage to chaos (from 25%).
  • Now adds 5 to 7 chaos damage to attacks at gem level 1, up to 169 to 254 at gem level 20.
  • Now gains 0.5% increased attack speed and 0.5% increased poison duration per 1% gem quality (previously just 0.5% increased attack speed per 1% gem quality).
  • 3.4.0
  • Now gain additional melee weapon range every 7 levels, up to +2 at level 20 (and +3 at level 21)
  • 2.4.0
  • 11% more damage at gem level 20.
  • 2.1.0
  • Attack skills that have their damage based on the wielded weapon have their mana costs fixed in place from level 1 onwards.
  • Viper Strike now applies poison on hit and has a 100% chance to do so. Viper Strike now has 25% of its physical damage converted to chaos (instead of 10% physical added as chaos). Poisons applied by Viper Strike have a base duration of 8 seconds (up from 7 seconds). The Base Damage of Viper Strike has been increased from 100% to 130% at level 1, and from 122.8% to 160.4% at level 20.
  • 1.2.0
  • This skill now adds 10% of physical damage as Chaos Damage and has a 50% chance to deal 175% of the attack's damage as chaos damage over seven seconds. The effect duration won't be refreshed by new attacks, but there is no limit to how many Viper Strike debuffs an enemy can have.
  • 1.0.3
  • Damage progression has been increased. It is now around 15% better at level 15 than it was in 1.0.2.
  • 1.0.2b
  • Fixed a bug where area damage bonuses would not benefit Viper Strike when supported by Melee Splash.
  • 1.0.2
  • Generic modifiers to damage dealt will now apply to damage over time that your character causes. Damage over time is not spell damage, nor attack damage, so modifiers specific to those types will not apply. Non-specific "increased damage" modifiers will apply to damage over time. Type-specific modifiers will apply as well. For example, "increased fire damage" modifiers will apply to fire damage over time.
  • Viper Strike can be supported by Melee Splash, now that the damage penalty also applies.
  • 0.9.13
  • Viper Strike is now 38% better at level 1 and 3% better at level 15.
  • 0.9.12qq
  • From 0.35% attack speed per quality point to 0.5%.
  • 0.9.12d
  • Fixed a server crash that could occur with Viper Strike.
  • 0.9.5
  • Fixed Viper Strike so that damage from the degeneration is scaled properly for PvP.
  • 0.9.4
  • Increased the damage.
  • 0.9.2
  • Viper Strike does more damage at higher levels than before.
  • Reduced maximum number of charges to 4.
  • 0.9.1
  • Reduced Viper Strike duration at lower levels.
  • 0.8.7
  • Viper Strike added to the game.

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