Prophecy Perandus Rampage
Anoint Cluster Jewel The Pantheon Item Passive Skill Tree Fossil Catalysts Delirium Orb Scarab Breachstone Emblem Timeless Jewel Divination Card Shop
Blighted Virulent Spider

Blighted Virulent Spider

SpectreN
Area
ModIgnores Summoning Towers
monster slain experience +% [0]
monster dropped item quantity +% [0]
monster dropped item rarity +% [0]
monster no map drops [1]
Tagsinsect_blood, beast, spider
Damage150%
Life600%
Ailment Threshold600%
Critical Strike Chance5%
TypeBlightSpider
Attack Distance6 ~ 10
Attack Time0.96 Second
Damage Spread20%
Accuracy+100%

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterViperStrike
ViperStrike
Viper Strike
Hits enemies, adding some of your physical damage as chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.
Gain 10% of your Physical Damage as Extra Chaos Damage
Always Poison on Hit
Base duration is 4 seconds

poison_duration_is_skill_duration visual_hit_effect_chaos_is_green Attack Duration AttackCanRepeat Melee MeleeSingleTarget DamageOverTime ChaosSkill
Cast Time: 1 Second

SpiderPoisonProjectileChampionBlight
Deals 979.1 to 1469 Chaos Damage
monster projectile variation []
20% reduced Projectile Speed

global_poison_on_hit Spell Projectile SkillCanVolley Triggerable
Cast Time: 1 Second
Cooldown Time: 2 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Blighted Virulent Spider287531373.10.9645713161618548000400

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterViperStrike
ViperStrike
Viper Strike
Hits enemies, adding some of your physical damage as chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.
Gain 10% of your Physical Damage as Extra Chaos Damage
Always Poison on Hit
Base duration is 4 seconds

poison_duration_is_skill_duration visual_hit_effect_chaos_is_green Attack Duration AttackCanRepeat Melee MeleeSingleTarget DamageOverTime ChaosSkill
Cast Time: 1 Second

SpiderPoisonProjectileChampionBlight
Deals 880.8 to 1321 Chaos Damage
monster projectile variation []
20% reduced Projectile Speed

global_poison_on_hit Spell Projectile SkillCanVolley Triggerable
Cast Time: 1 Second
Cooldown Time: 2 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Blighted Virulent Spider257521224.60.9638004141987945000400

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterViperStrike
ViperStrike
Viper Strike
Hits enemies, adding some of your physical damage as chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.
Gain 10% of your Physical Damage as Extra Chaos Damage
Always Poison on Hit
Base duration is 4 seconds

poison_duration_is_skill_duration visual_hit_effect_chaos_is_green Attack Duration AttackCanRepeat Melee MeleeSingleTarget DamageOverTime ChaosSkill
Cast Time: 1 Second

SpiderPoisonProjectileChampionBlight
Deals 711.9 to 1068 Chaos Damage
monster projectile variation []
20% reduced Projectile Speed

global_poison_on_hit Spell Projectile SkillCanVolley Triggerable
Cast Time: 1 Second
Cooldown Time: 2 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Blighted Virulent Spider19927972.60.9625609109406852000400

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterViperStrike
ViperStrike
Viper Strike
Hits enemies, adding some of your physical damage as chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.
Gain 10% of your Physical Damage as Extra Chaos Damage
Always Poison on Hit
Base duration is 4 seconds

poison_duration_is_skill_duration visual_hit_effect_chaos_is_green Attack Duration AttackCanRepeat Melee MeleeSingleTarget DamageOverTime ChaosSkill
Cast Time: 1 Second

SpiderPoisonProjectileChampionBlight
Deals 543.9 to 815.8 Chaos Damage
monster projectile variation []
20% reduced Projectile Speed

global_poison_on_hit Spell Projectile SkillCanVolley Triggerable
Cast Time: 1 Second
Cooldown Time: 2 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Blighted Virulent Spider14804725.80.961629478725676000400

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterViperStrike
ViperStrike
Viper Strike
Hits enemies, adding some of your physical damage as chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.
Gain 10% of your Physical Damage as Extra Chaos Damage
Always Poison on Hit
Base duration is 4 seconds

poison_duration_is_skill_duration visual_hit_effect_chaos_is_green Attack Duration AttackCanRepeat Melee MeleeSingleTarget DamageOverTime ChaosSkill
Cast Time: 1 Second

SpiderPoisonProjectileChampionBlight
Deals 414 to 621 Chaos Damage
monster projectile variation []
20% reduced Projectile Speed

global_poison_on_hit Spell Projectile SkillCanVolley Triggerable
Cast Time: 1 Second
Cooldown Time: 2 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Blighted Virulent Spider10768538.60.961033256424681000400
Melee150OnlyLastTarget TargetNear TargetIsPlayer
Melee30TargetNear TargetIsPlayer
Melee20OnlyLastTarget TargetNear TargetBlightTowerMinionIsInState=0
Melee3TargetNear TargetBlightTowerMinionIsInState=0
ViperStrike100OnlyLastTarget TargetNear TargetIsPlayer
ViperStrike10TargetNear TargetIsPlayer
ViperStrike7OnlyLastTarget TargetNear TargetBlightTowerMinionIsInState=0
ViperStrike3TargetNear TargetBlightTowerMinionIsInState=0
FlickerStrike20ForceTargetEnemy TargetMediumNear TargetInRangeOfActiveBlightPathObject=6 TargetBlightTowerMinionIsInState=0
MonsterProjectileSpell20ForceTargetEnemy TargetNotFar TargetIsPlayer
MonsterProjectileSpell20ForceTargetEnemy TargetNotFar TargetBlightTowerMinionIsInState=0
AtlasSpiderWeb100ForceTargetSelf NotOnFullLife AllyNearMe
SummonSpecificMonstersFromMortars100ForceTargetEnemy TargetIsPlayer TargetNotFar
SummonSpecificMonstersFromMortars100ForceTargetEnemy TargetBlightTowerMinionIsInState=0 TargetNotFar
BlightPath100ForceTargetSelf IgnoresTaunt
BlightPath-1ForceTargetSelf IgnoresTaunt CheckInRangeOfActiveBlightPumpObject=20

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Stats
{
	set_is_spider = 1
}

Actor
{
	basic_action = "Emerge"
	main_hand_unarmed_type = "Dagger"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Render
{
     //turn_duration = 0.4
}
Resists FireResists ColdResists LightningResists Chaos
0000
00200
00400
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Minion/BlightMinionSpiderMixed3"] = {
    name = "Blighted Virulent Spider",
    life = 6,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 0.96,
    attackRange = 10,
    accuracy = 1,
    skillList = {
        "Melee",
        "MonsterViperStrike",
        "SpiderPoisonProjectileChampionBlight",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterViperStrike"] = {
    name = "Viper Strike",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.65,
    incrementalEffectiveness = 0.0255,
    description = "Hits enemies, adding some of your physical damage as chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Duration] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.ChaosSkill] = true,
    },
    statDescriptionScope = "debuff_skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "physical_damage_%_to_add_as_chaos",
        "base_chance_to_poison_on_hit_%",
        "base_skill_effect_duration",
        "poison_duration_is_skill_duration",
        "visual_hit_effect_chaos_is_green",
    },
    levels = {
        [1] = {10, 100, 4000, levelRequirement = 4, statInterpolation = {1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiderPoisonProjectileChampionBlight"] = {
    name = "SpiderPoisonProjectileChampionBlight",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.1,
    incrementalEffectiveness = 0.043,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "monster_projectile_variation",
        "base_projectile_speed_+%",
        "global_poison_on_hit",
    },
    levels = {
        [1] = {0.8, 1.2, 5, -20, levelRequirement = 1, statInterpolation = {3, 3, 1, 1},  },
    },
}