Adolescent Arachnid
Beast
monster no map drops [1]
Spectre | Y |
---|---|
Tags | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Life
88%
Ailment Threshold
88%
Resistance
0 0 40 0
Damage
115%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
5 ~ 5
Attack Time
0.945 Second
Damage Spread
±20%
Experience
80%
Model Size
70%
Type
BarrelOfSpidersMedium
Metadata
SpiderBarrelOfSpidersMedium
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
5,661
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
430
Spell Damage
430
Accuracy
290
Attack Time
0.945
Experience
8,204
Ailment Threshold
5,661
Chill
18
Shock
18
Brittle
101
Scorch
18
Sap
49
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 344–515
Critical Strike Chance: 5%
Attack Time: 0.945 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Spiders/Spider"
Object Type Codes
version 2 extends "Metadata/Monsters/Spiders/Spider"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Spiders/SpiderBarrelOfSpidersMedium"] = { name = "Adolescent Arachnid", life = 0.88, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.15, damageSpread = 0.2, attackTime = 0.945, attackRange = 5, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Adolescent Arachnid
Beast
monster no map drops [1]
Spectre | Y |
---|---|
Tags | animal_claw_weapon, beast, chaos_affinity, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Life
88%
Ailment Threshold
88%
Resistance
0 0 40 0
Damage
115%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
3 ~ 9
Attack Time
0.945 Second
Damage Spread
±20%
Experience
80%
Model Size
70%
Type
BarrelOfSpidersMedium
Metadata
SpiderBarrelOfSpidersMediumViperStrike
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
5,661
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
430
Spell Damage
430
Accuracy
290
Attack Time
0.945
Experience
8,204
Ailment Threshold
5,661
Chill
18
Shock
18
Brittle
101
Scorch
18
Sap
49
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 344–515
Critical Strike Chance: 5%
Attack Time: 0.945 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MonsterViperStrike
Attack, Duration, Multistrikeable, Melee, MeleeSingleTarget, DamageOverTime, Chaos
Viper Strike
Base Damage: 344–515
Critical Strike Chance: 5%
Attack Time: 0.945 sec
Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.
Base duration is 4 seconds
Gain 10% of your Physical Damage as Extra Chaos Damage
Always Poison on Hit
poison duration is skill duration [1]
visual hit effect chaos is green [1]
Gain 10% of your Physical Damage as Extra Chaos Damage
Always Poison on Hit
poison duration is skill duration [1]
visual hit effect chaos is green [1]
Object Type
version 2 extends "Metadata/Monsters/Spiders/Spider"
Object Type Codes
version 2 extends "Metadata/Monsters/Spiders/Spider"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Spiders/SpiderBarrelOfSpidersMediumViperStrike"] = { name = "Adolescent Arachnid", life = 0.88, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.15, damageSpread = 0.2, attackTime = 0.945, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MonsterViperStrike", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterViperStrike"] = { name = "Viper Strike", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.", skillTypes = { [SkillType.Attack] = true, [SkillType.Duration] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, }, statDescriptionScope = "debuff_skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "physical_damage_%_to_add_as_chaos", "base_chance_to_poison_on_hit_%", "base_skill_effect_duration", "poison_duration_is_skill_duration", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {10, 100, 4000, levelRequirement = 4, statInterpolation = {}, cost = { }, }, }, }
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Adolescent Arachnid
Beast
monster no map drops [1]
Spectre | Y |
---|---|
Tags | animal_claw_weapon, beast, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider |
Life
88%
Ailment Threshold
88%
Resistance
0 0 40 0
Damage
115%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
3 ~ 9
Attack Time
0.945 Second
Damage Spread
±20%
Experience
80%
Model Size
70%
Type
BarrelOfSpidersMedium
Metadata
SpiderBarrelOfSpidersMediumFlickerStrike
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
5,661
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
430
Spell Damage
430
Accuracy
290
Attack Time
0.945
Experience
8,204
Ailment Threshold
5,661
Chill
18
Shock
18
Brittle
101
Scorch
18
Sap
49
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 344–515
Critical Strike Chance: 5%
Attack Time: 0.945 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MonsterFlickerStrike
Attack, Melee, MeleeSingleTarget, Multistrikeable, Movement, Duration, Cooldown
Flicker Strike
Base Damage: 344–515
Critical Strike Chance: 5%
Attack Time: 0.945 sec
Cooldown Time: 2 sec
Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.
Deals 10% more Damage
30% increased Attack Speed
10% increased Attack Speed per Frenzy Charge
ignores proximity shield [1]
melee defer damage prediction [1]
30% increased Attack Speed
10% increased Attack Speed per Frenzy Charge
ignores proximity shield [1]
melee defer damage prediction [1]
Object Type
version 2 extends "Metadata/Monsters/Spiders/Spider"
Object Type Codes
version 2 extends "Metadata/Monsters/Spiders/Spider"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Spiders/SpiderBarrelOfSpidersMediumFlickerStrike"] = { name = "Adolescent Arachnid", life = 0.88, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.15, damageSpread = 0.2, attackTime = 0.945, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MonsterFlickerStrike", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterFlickerStrike"] = { name = "Flicker Strike", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Movement] = true, [SkillType.Duration] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_speed_+%", "base_attack_speed_+%_per_frenzy_charge", "active_skill_damage_+%_final", "ignores_proximity_shield", "melee_defer_damage_prediction", }, levels = { [1] = {30, 10, 10, levelRequirement = 13, statInterpolation = {}, cost = { }, }, }, }
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |