Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Doubles have (0–57)% increased Movement Speed
Can't be Evaded
25% chance to cause Bleeding
Adds (3–113) to (5–169) Physical Damage against Bleeding Enemies
Maximum 8 Summoned Doubles
Additional Effects From Quality:


Level Effect /40
Implicit |
---|
Base duration is 6 seconds 25% chance to cause Bleeding Maximum 8 Summoned Doubles Can't be Evaded Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) |
Level | Requires Level | Dexterity | Base Damage | Adds 3 to 5 Physical Damage against Bleeding Enemies | Doubles have #% increased Movement Speed | Experience | |
---|---|---|---|---|---|---|---|
1 | 1 | 10 | 28% | 3, 5 | 70 | ||
2 | 2 | 12 | 28.7% | 3, 5 | 3 | 308 | |
3 | 4 | 16 | 29.4% | 4, 6 | 6 | 1,554 | |
4 | 7 | 22 | 30.1% | 6, 8 | 9 | 6,667 | |
5 | 11 | 31 | 30.7% | 8, 11 | 12 | 26,047 | |
6 | 16 | 41 | 31.4% | 10, 16 | 15 | 49,725 | |
7 | 20 | 50 | 32.1% | 13, 20 | 18 | 95,714 | |
8 | 24 | 58 | 32.8% | 17, 25 | 21 | 169,595 | |
9 | 28 | 67 | 33.5% | 20, 30 | 24 | 283,759 | |
10 | 32 | 75 | 34.2% | 25, 37 | 27 | 453,996 | |
11 | 36 | 83 | 34.8% | 30, 44 | 30 | 703,128 | |
12 | 40 | 92 | 35.5% | 35, 53 | 33 | 1,061,223 | |
13 | 44 | 100 | 36.2% | 42, 63 | 36 | 2,065,870 | |
14 | 48 | 109 | 36.9% | 49, 74 | 39 | 2,507,110 | |
15 | 52 | 117 | 37.6% | 58, 86 | 42 | 5,798,936 | |
16 | 56 | 125 | 38.3% | 67, 101 | 45 | 15,083,919 | |
17 | 60 | 134 | 38.9% | 78, 117 | 48 | 27,792,735 | |
18 | 64 | 142 | 39.6% | 91, 136 | 51 | 43,869,739 | |
19 | 67 | 148 | 40.3% | 101, 152 | 54 | 242,081,556 | |
20 | 70 | 155 | 41% | 113, 169 | 57 | ||
21 | 72 | 41.7% | 121, 181 | 60 | |||
22 | 74 | 42.4% | 130, 195 | 63 | |||
23 | 76 | 43.1% | 139, 209 | 66 | |||
24 | 78 | 43.7% | 149, 224 | 69 | |||
25 | 80 | 44.4% | 160, 239 | 72 | |||
26 | 82 | 45.1% | 171, 256 | 75 | |||
27 | 84 | 45.8% | 183, 274 | 78 | |||
28 | 86 | 46.5% | 196, 293 | 81 | |||
29 | 88 | 47.2% | 209, 314 | 84 | |||
30 | 90 | 47.8% | 223, 335 | 87 | |||
31 | 91 | 48.2% | 231, 346 | 89 | |||
32 | 92 | 48.5% | 239, 358 | 90 | |||
33 | 93 | 48.9% | 247, 370 | 92 | |||
34 | 94 | 49.2% | 255, 382 | 93 | |||
35 | 95 | 49.6% | 263, 395 | 95 | |||
36 | 96 | 49.9% | 272, 408 | 96 | |||
37 | 97 | 50.2% | 281, 421 | 98 | |||
38 | 98 | 50.6% | 290, 435 | 99 | |||
39 | 99 | 50.9% | 300, 449 | 101 | |||
40 | 100 | 51.3% | 309, 464 | 102 |
Vaal Double Strike
Acronym | Duration, Bleeding, Modifiers |
---|---|
BaseType | Vaal Double Strike |
Class | Skill Gems |
Weapon | Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Sceptres, Rune Daggers, Warstaves |
TargetTypes | Ground, Enemy |
Type | Attack, MeleeSingleTarget, Melee, Duration, Vaal, Physical |
Metadata | Metadata/Items/Gems/SkillGemVaalDoubleStrike |
Reference | ![]() |
Vaal Double Strike Monster /2 ⍟
Name | Modifiers | Spectre |
---|---|---|
Jaesyn | Monsters grant 13100% increased Experience monster dropped item rarity +% [0] | Y |
Maker of Mires | Monsters grant 13100% increased Experience monster dropped item rarity +% [0] Monsters grant 100% increased Experience monster dropped item rarity +% [15000] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Microtransactions /1 ⍟
Icon | Name |
---|---|
![]() | Prismatic Double Strike Effect Your Double Strike becomes a Prismatic Effect. |
Supported By /101 ⍟
Adds (3–309) to (5–464) Physical Damage against Bleeding Enemies
base skill number of additional hits [1]
Additional Effects From Quality:

Weapon /2
Weight | Desc |
---|---|
500 (T5) | 50% chance to gain Soul Eater for 20 seconds on Killing Blow against Rare and Unique Enemies with Double Strike or Dual Strike |
1000 (T5) | Gain Soul Eater for 20 seconds on Killing Blow against Rare and Unique Enemies with Double Strike or Dual Strike |
Double Strike /6 ⍟
A simple single target melee attack that hits a targeted enemy twice in rapid succession. It deals extra physical damage against bleeding enemies.Name | Show Full Descriptions |
---|---|
Ancestral Call Support | Allows Double Strike to target two additional nearby enemies. Pairing this support with the Melee Splash support will result in large areas of overlapping damage. |
Chance to Bleed Support | Increases the chance of inflicting the bleed ailment on enemies with Double Strike. Bleeding deals physical damage over time, with more damage dealt to moving targets. This support also adds a small amount of flat physical damage to Double Strike. |
Melee Physical Damage Support | Grants more melee physical damage for Double Strike. This support also increases the amount of damage inflicted bleeds and poisons do. |
Fortify Support | Applies a buff that reduces incoming damage from all hits, whilst also providing an increase to melee physical damage with Double Strike. |
Melee Splash Support | Allows your Double Strike hits to deal splash damage to nearby targets. Pairing this support with the Ancestral Call support will result in large areas of overlapping damage. |
Multistrike Support | Causes Double Strike to repeat an additional two times, as well as providing a large bonus to attack speed. |
Level Effect /40
Implicit |
---|
Cost: 5 25% chance to cause Bleeding (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) |
Level | Requires Level | Base Damage | Adds 3 to 5 Physical Damage against Bleeding Enemies | Experience |
---|---|---|---|---|
1 | 1 | 91% | 3, 5 | |
2 | 2 | 93.6% | 3, 5 | |
3 | 4 | 96.2% | 4, 6 | |
4 | 7 | 98.7% | 6, 8 | |
5 | 11 | 101.3% | 8, 11 | |
6 | 16 | 103.9% | 10, 16 | |
7 | 20 | 106.5% | 13, 20 | |
8 | 24 | 109.1% | 17, 25 | |
9 | 28 | 111.6% | 20, 30 | |
10 | 32 | 114.2% | 25, 37 | |
11 | 36 | 116.8% | 30, 44 | |
12 | 40 | 119.4% | 35, 53 | |
13 | 44 | 121.9% | 42, 63 | |
14 | 48 | 124.5% | 49, 74 | |
15 | 52 | 127.1% | 58, 86 | |
16 | 56 | 129.7% | 67, 101 | |
17 | 60 | 132.3% | 78, 117 | |
18 | 64 | 134.8% | 91, 136 | |
19 | 67 | 137.4% | 101, 152 | |
20 | 70 | 140% | 113, 169 | |
21 | 72 | 142.6% | 121, 181 | |
22 | 74 | 145.2% | 130, 195 | |
23 | 76 | 147.7% | 139, 209 | |
24 | 78 | 150.3% | 149, 224 | |
25 | 80 | 152.9% | 160, 239 | |
26 | 82 | 155.5% | 171, 256 | |
27 | 84 | 158.1% | 183, 274 | |
28 | 86 | 160.6% | 196, 293 | |
29 | 88 | 163.2% | 209, 314 | |
30 | 90 | 165.8% | 223, 335 | |
31 | 91 | 167.1% | 231, 346 | |
32 | 92 | 168.4% | 239, 358 | |
33 | 93 | 169.7% | 247, 370 | |
34 | 94 | 170.9% | 255, 382 | |
35 | 95 | 172.2% | 263, 395 | |
36 | 96 | 173.5% | 272, 408 | |
37 | 97 | 174.8% | 281, 421 | |
38 | 98 | 176.1% | 290, 435 | |
39 | 99 | 177.4% | 300, 449 | |
40 | 100 | 178.7% | 309, 464 |
Double Strike
Cost | iLvl 1: Normal: 3x![]() ![]() |
---|---|
Acronym | Ignite |
BaseType | Double Strike |
Weapon | Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Sceptres, Rune Daggers, Warstaves |
TargetTypes | Ground, Enemy |
Type | Attack, MeleeSingleTarget, Multistrikeable, Melee, Physical |
BuffIcon | ![]() |
ActiveSkillsCode | double_strike |
Community Wiki
Vaal Double Strike
For the non-Vaal counterpart, see Double Strike.
Vaal Double Strike is a Vaal melee skill that performs two fast attacks and summons two doubles of the character to attack monsters for a duration.
Skill function and interactions
Using this skill spawns two clones of your character that use Double Strike to attack. The clones gain all the effects on the character, such as auras and flasks, and are immune to all forms of damage.
Unlike similar skills that creates clones of your character, like Mirror Arrow, the clones are not classified as minions, so they will not benefit from any effects regarding minions.
The clones create a visual snapshot of the character upon usage of the skill, which includes visual effects like the charges or monster auras stolen by Headhunter or Inspired Learning. These effects will not have any effect on the clones however.
The clones will teleport to your location if you move too far away from them.
Version history
Version | Changes |
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3.16.0 |
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3.15.0 |
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3.14.0 |
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3.7.0 |
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3.3.0 |
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1.1.0d |
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1.1.0 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.