Mirror Arrow
Attack, Minion, Duration, Movement, Travel, Bow
Level: 1–20
Cost: 14–20 Mana
Cooldown Time: 3.00 secRequires Level 10Fires an arrow at the target destination. When the arrow lands, a clone is summoned. The clone is a minion that uses your bow and quiver.Base duration is 3 seconds
Minions deal (0–114)% increased Damage
(0–57)% increased Minion Maximum Life
(0–47)% increased Cooldown Recovery Rate
Minions deal 75% more Damage
Additional Effects From Quality:
This Attack and Minions have (0–30)% increased Projectile SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level: 1–20
Cost: 14–20 Mana
Cooldown Time: 3.00 secRequires Level 10Fires an arrow at the target destination. When the arrow lands, a clone is summoned. The clone is a minion that uses your bow and quiver.Base duration is 3 seconds
Minions deal (0–114)% increased Damage
(0–57)% increased Minion Maximum Life
(0–47)% increased Cooldown Recovery Rate
Minions deal 75% more Damage
This Attack and Minions have (0–30)% increased Projectile SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.


Unusual Gems /4
Unusual Gems /4
Type | Stats | Weight |
---|---|---|
Superior | This Attack and Minions have (0–30)% increased Projectile Speed | 50 |
Anomalous | Minions have (0–20)% increased Duration | 100 |
Divergent | (0–60)% increased Minion Maximum Life | 100 |
Phantasmal | +(0–2) Cooldown Uses | 20 |
Level Effect /40
Level Effect /40
Implicit |
---|
base is projectile [1] Base duration is 3 seconds Minions deal 75% more Damage |
Level | Requires Level | Dexterity | Cost | Minions deal #% increased Damage | #% increased Minion Maximum Life | #% increased Cooldown Recovery Rate | Experience |
---|---|---|---|---|---|---|---|
1 | 10 | 29 | 14 | 9,569 | |||
2 | 13 | 35 | 14 | 6 | 3 | 2 | 28,189 |
3 | 17 | 43 | 15 | 12 | 6 | 5 | 59,146 |
4 | 21 | 52 | 15 | 18 | 9 | 7 | 111,192 |
5 | 25 | 60 | 15 | 24 | 12 | 10 | 193,800 |
6 | 29 | 69 | 16 | 30 | 15 | 12 | 320,280 |
7 | 33 | 77 | 16 | 36 | 18 | 15 | 359,090 |
8 | 36 | 83 | 16 | 42 | 21 | 17 | 498,508 |
9 | 39 | 90 | 16 | 48 | 24 | 20 | 682,057 |
10 | 42 | 96 | 17 | 54 | 27 | 22 | 921,777 |
11 | 45 | 102 | 17 | 60 | 30 | 25 | 1,727,879 |
12 | 48 | 109 | 17 | 66 | 33 | 27 | 1,791,769 |
13 | 51 | 115 | 17 | 72 | 36 | 30 | 2,353,679 |
14 | 54 | 121 | 18 | 78 | 39 | 32 | 3,070,912 |
15 | 57 | 127 | 18 | 84 | 42 | 35 | 9,095,466 |
16 | 60 | 134 | 18 | 90 | 45 | 37 | 16,039,890 |
17 | 63 | 140 | 19 | 96 | 48 | 40 | 29,817,117 |
18 | 66 | 146 | 19 | 102 | 51 | 42 | 62,895,056 |
19 | 68 | 151 | 20 | 108 | 54 | 45 | 212,051,599 |
20 | 70 | 155 | 20 | 114 | 57 | 47 | |
21 | 72 | 21 | 120 | 60 | 50 | ||
22 | 74 | 21 | 126 | 63 | 52 | ||
23 | 76 | 22 | 132 | 66 | 55 | ||
24 | 78 | 22 | 138 | 69 | 57 | ||
25 | 80 | 22 | 144 | 72 | 60 | ||
26 | 82 | 23 | 150 | 75 | 62 | ||
27 | 84 | 23 | 156 | 78 | 65 | ||
28 | 86 | 23 | 162 | 81 | 67 | ||
29 | 88 | 23 | 168 | 84 | 70 | ||
30 | 90 | 24 | 174 | 87 | 72 | ||
31 | 91 | 24 | 177 | 89 | 73 | ||
32 | 92 | 24 | 180 | 90 | 75 | ||
33 | 93 | 25 | 183 | 92 | 76 | ||
34 | 94 | 25 | 186 | 93 | 77 | ||
35 | 95 | 25 | 189 | 95 | 78 | ||
36 | 96 | 26 | 192 | 96 | 80 | ||
37 | 97 | 26 | 195 | 98 | 81 | ||
38 | 98 | 27 | 198 | 99 | 82 | ||
39 | 99 | 27 | 201 | 101 | 83 | ||
40 | 100 | 27 | 204 | 102 | 85 |
Mirror Arrow
Reference | ![]() |
---|---|
Acronym | Cooldown, Minion, Recovery |
DropLevel | 10 |
BaseType | Mirror Arrow |
Class | Active Skill Gems |
Weapon | Bows |
TargetTypes | Ground, Enemy, |
Type | ProjectileSpeed, Attack, Minion, RangedAttack, MinionsCanExplode, Duration, Totemable, Trappable, Mineable, Movement, Triggerable, CreatesMinion, Travel, Cooldown, Rain |
Metadata | Metadata/Items/Gems/SkillGemMirrorArrow |
Microtransactions /5 ⍟
Microtransactions /5 ⍟
Icon | Name |
---|---|
![]() | Verdant Blink and Mirror Arrow Effect Your Blink or Mirror Arrow becomes infused with rich grass and vegetation. |
![]() | Divine Blink and Mirror Arrow Effect Your Blink or Mirror Arrow becomes infused with a divine glow. |
![]() | Spirit Blink and Mirror Arrow Effect Your Blink or Mirror Arrow becomes infused with a spiritual glow. |
![]() | Mystic Blink and Mirror Arrow Effect Your Blink or Mirror Arrow becomes infused with a mystical glow. |
![]() | Merchant Blink and Mirror Arrow Effect Your Blink or Mirror Arrow becomes a Merchant Effect. |
Labyrinth Enchantment helmet /6 ⍟
Labyrinth Enchantment helmet /6 ⍟
Level | Name | Mod | Weight |
---|---|---|---|
The Merciless Labyrinth | Enchantment Mirror Arrow Damage 1 | Mirror Arrow and Mirror Arrow Clones deal 25% increased Damage | 100 |
The Eternal Labyrinth | Enchantment Mirror Arrow Damage 2 | Mirror Arrow and Mirror Arrow Clones deal 40% increased Damage | 100 |
The Merciless Labyrinth | Enchantment Mirror Arrow Attack Speed 1 | Mirror Arrow and Mirror Arrow Clones have 10% increased Attack Speed | 100 |
The Eternal Labyrinth | Enchantment Mirror Arrow Attack Speed 2 | Mirror Arrow and Mirror Arrow Clones have 15% increased Attack Speed | 100 |
The Merciless Labyrinth | Enchantment Mirror Arrow Cooldown Speed 1 | Mirror Arrow has 20% increased Cooldown Recovery Rate | 100 |
The Eternal Labyrinth | Enchantment Mirror Arrow Cooldown Speed 2 | Mirror Arrow has 30% increased Cooldown Recovery Rate | 100 |
Supported By /101 ⍟
Supported By /101 ⍟
Support Gem | Description |
---|---|
Added Fire Damage Support | Supports any skill that hits enemies. |
Faster Attacks Support | Supports attack skills. |
Faster Projectiles Support | Supports projectile skills. |
Added Cold Damage Support | Supports any skill that hits enemies. |
Additional Accuracy Support | Supports attack skills. |
Increased Area of Effect Support | Supports any skill with an area of effect. |
Added Lightning Damage Support | Supports any skill that hits enemies. |
Increased Critical Strikes Support | Supports any skill that hits enemies. |
Increased Critical Damage Support | Supports any skill that hits enemies. |
Knockback Support | Supports any skill that hits enemies. |
Life Leech Support | Supports any skill that hits enemies, causing those hits to leech life based on damage dealt. |
Mana Leech Support | Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt. |
Added Chaos Damage Support | Supports any skill that hits enemies. |
Stun Support | Supports any skill that hits enemies, making it easier to stun enemies with those skills. |
Trap Support | Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills. |
Item Rarity Support | Supports any skill that can kill enemies. |
Concentrated Effect Support | Supports any skill with an area of effect, regardless of whether that skill deals damage. |
Minion Damage Support | Supports skills which create Minions. |
Increased Duration Support | Supports any skill with a duration. |
Cold to Fire Support | Supports any skill that hits enemies. |
Combustion Support | Supports any skill that hits enemies. |
Minion Speed Support | Supports skills which create Minions. |
Minion Life Support | Supports skills which create Minions. |
Elemental Damage with Attacks Support | Supports attack skills. |
Life Gain on Hit Support | Supports attack skills. |
Elemental Proliferation Support | Supports any skill that hits enemies, or could otherwise apply elemental ailments. |
Culling Strike Support | Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed. |
Point Blank Support | Supports projectile skills. |
Iron Grip Support | Supports attack skills that fire projectiles, making the increase to physical melee damage from strength also increase their physical projectile damage. |
Damage on Full Life Support | Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full. |
Blastchain Mine Support | Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills. |
Chance to Flee Support | Supports any skill that hits enemies. |
Blind Support | Supports any skill that hits enemies. |
Ballista Totem Support | Supports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you. |
Fire Penetration Support | Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. |
Cold Penetration Support | Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. |
Lightning Penetration Support | Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. |
Elemental Penetration Support | Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances. |
Power Charge On Critical Support | Supports any skill that hits enemies. |
Burning Damage Support | Supports any skill that hits enemies, or can deal burning damage directly. |
Elemental Army Support | Supports skills which create Minions. |
Hextouch Support | Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way. |
Cast On Critical Strike Support | Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. |
Slower Projectiles Support | Supports projectile skills. |
Less Duration Support | Supports any skill that has a duration. |
Vicious Projectiles Support | Supports projectile attack skills. |
Block Chance Reduction Support | Supports any skill that hits enemies. |
Physical to Lightning Support | Supports any skill that hits enemies. |
Ice Bite Support | Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines. |
Hypothermia Support | Supports any skill that deals damage. |
Innervate Support | Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines. |
Critical Strike Affliction Support | Supports any skill that hits enemies. |
Void Manipulation Support | Supports any skill that deals damage. |
Controlled Destruction Support | Supports attack skills, or spell skills that deal damage. |
Swift Affliction Support | Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
Elemental Focus Support | Supports any skill that hits or burns enemies, or inflicts elemental ailments. |
Ignite Proliferation Support | Supports any skill that hits enemies. |
Chance to Poison Support | Supports any skill that hits enemies. |
Deadly Ailments Support | Supports any skill that hits enemies. |
Decay Support | Supports any skill that hits enemies. |
Efficacy Support | Supports any skill that deals damage or has a duration. |
Vile Toxins Support | Supports any skill that hits enemies. |
Maim Support | Supports attack skills, or other skills that can maim enemies. |
Immolate Support | Supports any skill that hits enemies. |
Unbound Ailments Support | Supports any skill that hits enemies or inflicts ailments |
Brutality Support | Supports any skill that deals damage. |
Onslaught Support | Supports any skill that hits enemies. |
Summon Phantasm Support | Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage. |
Withering Touch Support | Supports attack skills. |
Bonechill Support | Supports any skill that can chill enemies or create chilling areas. |
Energy Leech Support | Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt. |
Impale Support | Supports attack skills. |
Feeding Frenzy Support | Supports skills which create Minions. |
Predator Support | Supports skills which create Minions. |
Meat Shield Support | Supports skills which create Minions. |
High-Impact Mine Support | Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills. |
Awakened Added Fire Damage Support | Supports any skill that hits enemies. |
Awakened Brutality Support | Supports any skill that deals damage. |
Awakened Burning Damage Support | Supports any skill that hits enemies, or can deal burning damage directly. |
Awakened Elemental Damage with Attacks Support | Supports attack skills. |
Awakened Fire Penetration Support | Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. |
Awakened Added Cold Damage Support | Supports any skill that hits enemies. |
Awakened Cast On Critical Strike Support | Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. |
Awakened Cold Penetration Support | Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. |
Awakened Deadly Ailments Support | Supports any skill that hits enemies. |
Awakened Swift Affliction Support | Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
Awakened Void Manipulation Support | Supports any skill that deals damage. |
Awakened Vicious Projectiles Support | Supports projectile attack skills. |
Awakened Added Chaos Damage Support | Supports any skill that hits enemies. |
Awakened Added Lightning Damage Support | Supports any skill that hits enemies. |
Awakened Controlled Destruction Support | Supports attack skills, or spell skills that deal damage. |
Awakened Hextouch Support | Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way. |
Awakened Elemental Focus Support | Supports any skill that hits or burns enemies, or inflicts elemental ailments. |
Awakened Increased Area of Effect Support | Supports any skill with an area of effect. |
Awakened Lightning Penetration Support | Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. |
Awakened Minion Damage Support | Supports skills which create Minions. |
Awakened Unbound Ailments Support | Supports any skill that hits enemies or inflicts ailments |
Infernal Legion Support | Supports skills which create Minions. |
Second Wind Support | Supports skills with cooldowns. Cannot support triggered skills. |
Trinity Support | Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions. |
Cruelty Support | Supports any skill that hits enemies. |
Vendor recipe
Vendor recipe
Gem Recipe /2
Gem Recipe /2
Offer | Your Offer | Note |
---|---|---|
Blink Arrow | 1x Mirror Arrow 1x ![]() | |
Mirror Arrow | 1x Blink Arrow 1x ![]() |
Community Wiki
Wiki Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Mirror Arrow
Mirror Arrow is a bow attack skill that fires an arrow, dealing damage and summoning a clone when it reaches its destination. The clone is a minion that uses the player's bow and quiver.
Likes the sister skill Blink Arrow, Mirror Arrow has minion, movement and travel gem tags.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.