Whirling Blades
Attack, Movement, Travel, Melee
Level: 1–20
Cost: 10 Mana
Effectiveness of Added Damage: 100–150%
Requires Level 10
Dive through enemies, dealing weapon damage. Only works with daggers, claws and one handed swords. Cannot be supported by Multistrike.
+0.6 seconds to Attack Time

Additional Effects From Quality:
(0–10)% increased Attack Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Unusual Gems /3

Unusual Gems /3

TypeStatsWeight
Superior (0–10)% increased Attack Speed50
Anomalous (0–60)% increased Damage100
Divergent (0–200)% increased Evasion Rating while Moving20
Quest /2

Quest /2

ActQuest CompleteNPCCharacter
1The Caged BruteQuest RewardDuelist Ranger Shadow
1The Caged BruteNessaDuelist Ranger Shadow
Level Effect /40

Level Effect /40

Implicit
Cost: 10
+0.6 seconds to Attack Time
LevelRequires LevelDexterityIntelligenceBase DamageExperience
1101812100%9,569
2132215102.6%28,189
3172719105.3%59,146
4213323107.9%111,192
5253826110.5%193,800
6294330113.2%320,280
7334934115.8%359,090
8365336118.4%498,508
9395639121.1%682,057
10426042123.7%921,777
11456445126.3%1,727,879
12486848128.9%1,791,769
13517250131.6%2,353,679
14547653134.2%3,070,912
15578056136.8%9,095,466
16608459139.5%16,039,890
17638861142.1%29,817,117
18669264144.7%62,895,056
19689566147.4%212,051,599
20709868150%
2172152.6%
2274155.3%
2376157.9%
2478160.5%
2580163.2%
2682165.8%
2784168.4%
2886171.1%
2988173.7%
3090176.3%
3191177.6%
3292178.9%
3393180.3%
3494181.6%
3595182.9%
3696184.2%
3797185.5%
3898186.8%
3999188.2%
40100189.5%

Whirling Blades

Referencepoe.ninja, Community Wiki
DropLevel 10
BaseType Whirling Blades
Class Active Skill Gems
WeaponClaws, Daggers, One Hand Swords, Thrusting One Hand Swords, Rune Daggers
TargetTypesGround, Enemy, Behind,
TypeAttack, Melee, Movement, Travel
MetadataMetadata/Items/Gems/SkillGemWhirlingBlades
Whirling Blades Monster /64 ⍟

Whirling Blades Monster /64 ⍟

NameModifiersSpectre
Rumbling MassY
Hulking TitanY
GneissY
Fiery Rollemunique boss curse effect on self +% final [-33]

cannot be taunted when taunted ms [0]
Y
Icey RollemAction Speed cannot be modified to below 70% base value
unique boss curse effect on self +% final [-33]

cannot be taunted when taunted ms [0]
Y
Chaotic RollemHexproof

cannot be taunted when taunted ms [0]
Y
Erosive Rubblemonster no drops or experience [1]Y
Rubble GolemY
Cinder Elementalimmune to lava damage [1]Y
Living FuryY
HatebeatY
Hatestorm
monster dropped item quantity +% [4000]
monster dropped item rarity +% [1000]
Y
Perpetusmonster casts ethereal knives text [1]
monster throws beartraps text [1]
Traps cannot be Damaged for +4 seconds after being Thrown
Mines cannot be Damaged for +4 seconds after being thrown
kill traps mines and totems on death [1]
Y
Undying OutcastY
Titan of the Grove25% increased maximum Life
20% increased Character Size
monster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot die [1]
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]

cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Titan of the Grove25% increased maximum Life
20% increased Character Size
monster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]

cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Volcanusmonster casts firestorm text [1]
monster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
The Reavermonster casts ethereal knives text [1]
monster throws beartraps text [1]
monster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
Traps cannot be Damaged for +4 seconds after being Thrown
Mines cannot be Damaged for +4 seconds after being thrown
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Ion Darkshroudmonster base type attack cast speed +% and damage -% final [33]Y
Ion Darkshroudmonster base type attack cast speed +% and damage -% final [33]
monster no map drops [1]
Y
Shade of a Duelist60% increased Attack SpeedY
Bluntslagmonster casts firestorm text [1]
display monster uses whirling blades text [1]
monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
monster no map drops [1]
monster is invasion boss [1]
Y
Granitecrush25% increased maximum Life
20% increased Character Size
display monster uses whirling blades text [1]
monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
100% increased Movement Speed
50% chance to gain a Power Charge on Hit
50% chance to gain a Frenzy Charge on Hit
50% chance to gain an Endurance Charge on Hit
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
monster is invasion boss [1]
Y
Stranglecrawlmonster casts ethereal knives text [1]
monster throws beartraps text [1]
monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
monster no map drops [1]
Traps cannot be Damaged for +4 seconds after being Thrown
Mines cannot be Damaged for +4 seconds after being thrown
monster is invasion boss [1]
kill traps mines and totems on death [1]
Y
Rotting Outcast40% increased Evasion Rating
monster no map drops [1]
Y
Perpetusmonster casts ethereal knives text [1]
monster throws beartraps text [1]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [1000]
Traps cannot be Damaged for +4 seconds after being Thrown
Mines cannot be Damaged for +4 seconds after being thrown
kill traps mines and totems on death [1]
Y
Brinerot Raider50% of Physical Damage Converted to Lightning Damage
monster no map drops [1]
cannot have affliction mods [1]
Y
Mutewind Wildrunner50% of Physical Damage Converted to Cold Damage
monster no map drops [1]
cannot have affliction mods [1]
Y
Mutewind Wildrunner50% of Physical Damage Converted to Cold Damage
monster no map drops [1]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
cannot have affliction mods [1]
Y
Mutewind Snow-singerY
Otesha, the Giantslayer50% of Physical Damage Converted to Cold Damage
monster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
Y
Invari, The BloodshaperExtra gore
kill traps mines and totems on death [1]
monster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
Y
Stone GolemY
Animated Stone15% reduced Attack SpeedY
The Eroding Onecannot be taunted when taunted ms [0]
unique boss curse effect on self +% final [-33]
monster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Pirate Treasurecannot be taunted when taunted ms [0]
unique boss curse effect on self +% final [-33]
monster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Molten Shakerimmune to lava damage [1]
damage taken +% from spike traps final [-80]
damage taken +% from arrow traps final [-80]
labyrinth trap degen effect on self +% [-80]
Y
Skulking DwellerY
Crushing Massdamage taken +% from spike traps final [-80]
damage taken +% from arrow traps final [-80]
labyrinth trap degen effect on self +% [-80]
Y
Rheniotmonster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
unique boss curse effect on self +% final [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Kitava's Heralddisplay monster may inflict bleeding [1]
monster base type attack cast speed +% and damage -% final [33]
Y
Kitava's Heralddisplay monster may inflict bleeding [1]
monster base type attack cast speed +% and damage -% final [33]
visual attached elder tentacles [1]
Y
Kitava's Heralddisplay monster may inflict bleeding [1]
monster base type attack cast speed +% and damage -% final [33]
cannot be used as minion [1]
N
Plaguewingmonster base type attack cast speed +% and damage -% final [33]
100% increased Poison Duration
Poison on Hit
Skills fire 2 additional Projectiles
Y
The Grey Plaguemonster base type attack cast speed +% and damage -% final [33]
100% increased Poison Duration
Poison on Hit
Skills fire 2 additional Projectiles
monster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Kitava's Heralddisplay monster may inflict bleeding [1]
monster base type attack cast speed +% and damage -% final [33]
monster no drops or experience [1]
Y
BrinecrackY
Wellwing MatriarchRecover 4% of Life when you lose a Spirit Charge
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
emerge speed +% [0,20]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Wellwing MatriarchY
The Constrictormonster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-66]
Action Speed cannot be modified to below 70% base value
200% increased Poison Duration
Poison on Hit
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Y
Vilentamonster dropped item quantity +% [0]
monster dropped item rarity +% [6000]
monster slain experience +% [250]
unique boss curse effect on self +% final [-33]
65% reduced Energy Shield Recharge Rate
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Renkarr, The Kiln Keepermonster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
65% reduced Energy Shield Recharge Rate
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cannot be taunted when taunted ms [0]
Y
Aul, the Crystal Kingmonster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
Action Speed cannot be modified to below 70% base value
unique boss curse effect on self +% final [-66]
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Y
Slumbering Titandisplay monster uses whirling blades text [1]Y
Deepcrush Ancient25% increased maximum Life
20% increased Character Size
display monster uses whirling blades text [1]
Y
Blighted OutcastY
Blight Heralddisplay monster may inflict bleeding [1]
monster base type attack cast speed +% and damage -% final [33]
Y
Captain Clayborne, The Accursedmonster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Gain 50% of Physical Damage as Extra Fire Damage
ignite art variation [2]
cannot be taunted when taunted ms [0]
Y
Violatormonster no map drops [1]Y
ViolatorY
Ember Auto-Scoutmonster no map drops [1]Y
Ember Auto-ScoutY
Quetzlingmonster no map drops [1]Y
Unearthed UrchinUndead
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Y
Microtransactions /7 ⍟

Microtransactions /7 ⍟

IconName
Purple Whirling Blades Effect
Your Whirling Blades become a purple effect.
Ice Whirling Blades Effect
Your Whirling Blades become an Icy effect.
Phantasmal Whirling Blades Effect
Your Whirling Blades become a Phantasmal Effect.
Faith Guard Whirling Blades Effect
Your Whirling Blades become a Faith Guard Effect.
Ringmaster Whirling Blades Effect
Your Whirling Blades become a Ringmaster Effect.
Hasina Whirling Blades Effect
Your Whirling Blades become a Hasina Effect.
Illusionist Whirling Blades Effect
Your Whirling Blades becomes an Illusionist Effect.
Labyrinth Enchantment helmet /6 ⍟

Labyrinth Enchantment helmet /6 ⍟

LevelNameModWeight
The Merciless LabyrinthEnchantment Whirling Blades Damage 125% increased Whirling Blades Damage100
The Eternal LabyrinthEnchantment Whirling Blades Damage 240% increased Whirling Blades Damage100
The Merciless LabyrinthEnchantment Whirling Blades Attack Speed 110% increased Whirling Blades Attack Speed100
The Eternal LabyrinthEnchantment Whirling Blades Attack Speed 215% increased Whirling Blades Attack Speed100
The Merciless LabyrinthEnchantment Venom Gyre Chance To Retain Projectile On Release 1Venom Gyre has a 15% chance to keep caught Projectiles fired by using Whirling Blades
The Eternal LabyrinthEnchantment Venom Gyre Chance To Retain Projectile On Release 2Venom Gyre has a 25% chance to keep caught Projectiles fired by using Whirling Blades100
Supported By /90 ⍟

Supported By /90 ⍟

Support GemDescription
Added Fire Damage SupportSupports any skill that hits enemies.
Faster Attacks SupportSupports attack skills.
Added Cold Damage SupportSupports any skill that hits enemies.
Additional Accuracy SupportSupports attack skills.
Added Lightning Damage SupportSupports any skill that hits enemies.
Increased Critical Strikes SupportSupports any skill that hits enemies.
Increased Critical Damage SupportSupports any skill that hits enemies.
Knockback SupportSupports any skill that hits enemies.
Life Leech SupportSupports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Mana Leech SupportSupports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
Added Chaos Damage SupportSupports any skill that hits enemies.
Stun SupportSupports any skill that hits enemies, making it easier to stun enemies with those skills.
Melee Physical Damage SupportSupports melee attack skills.
Item Rarity SupportSupports any skill that can kill enemies.
Cold to Fire SupportSupports any skill that hits enemies.
Combustion SupportSupports any skill that hits enemies.
Elemental Damage with Attacks SupportSupports attack skills.
Bloodlust SupportSupports melee attack skills, causing them to deal more damage against bleeding enemies, but preventing those skills from inflicting bleeding on enemies in any way.
Life Gain on Hit SupportSupports attack skills.
Elemental Proliferation SupportSupports any skill that hits enemies, or could otherwise apply elemental ailments.
Culling Strike SupportSupports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Damage on Full Life SupportSupports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
Chance to Flee SupportSupports any skill that hits enemies.
Blind SupportSupports any skill that hits enemies.
Fire Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Cold Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Lightning Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Elemental Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Power Charge On Critical SupportSupports any skill that hits enemies.
Burning Damage SupportSupports any skill that hits enemies, or can deal burning damage directly.
Hextouch SupportMust support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Cast On Critical Strike SupportMust support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Cast on Melee Kill SupportMust support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Endurance Charge on Melee Stun SupportSupports melee attack skills.
Block Chance Reduction SupportSupports any skill that hits enemies.
Physical to Lightning SupportSupports any skill that hits enemies.
Fortify SupportSupports melee attack skills that are not triggered.
Ice Bite SupportSupports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Hypothermia SupportSupports any skill that deals damage.
Innervate SupportSupports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Critical Strike Affliction SupportSupports any skill that hits enemies.
Void Manipulation SupportSupports any skill that deals damage.
Controlled Destruction SupportSupports attack skills, or spell skills that deal damage.
Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Elemental Focus SupportSupports any skill that hits or burns enemies, or inflicts elemental ailments.
Ignite Proliferation SupportSupports any skill that hits enemies.
Chance to Bleed SupportSupports attack skills. Cannot support skills that create minions.
Chance to Poison SupportSupports any skill that hits enemies.
Deadly Ailments SupportSupports any skill that hits enemies.
Decay SupportSupports any skill that hits enemies.
Efficacy SupportSupports any skill that deals damage or has a duration.
Vile Toxins SupportSupports any skill that hits enemies.
Maim SupportSupports attack skills, or other skills that can maim enemies.
Immolate SupportSupports any skill that hits enemies.
Unbound Ailments SupportSupports any skill that hits enemies or inflicts ailments
Brutality SupportSupports any skill that deals damage.
Onslaught SupportSupports any skill that hits enemies.
Summon Phantasm SupportSupports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Withering Touch SupportSupports attack skills.
Bonechill SupportSupports any skill that can chill enemies or create chilling areas.
Energy Leech SupportSupports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
Close Combat SupportSupports melee attack skills. Cannot support skills which create minions.
Shockwave SupportSupports melee attack skills. Cannot support Triggered attacks, skills used by Totems, or skills which create minions.
Impale SupportSupports attack skills.
Pulverise SupportSupports melee attack skills.
Rage SupportSupports melee attack skills. Minions cannot gain rage.
Nightblade SupportSupports attack skills. Cannot support skills which create minions.
Awakened Added Fire Damage SupportSupports any skill that hits enemies.
Awakened Brutality SupportSupports any skill that deals damage.
Awakened Burning Damage SupportSupports any skill that hits enemies, or can deal burning damage directly.
Awakened Elemental Damage with Attacks SupportSupports attack skills.
Awakened Fire Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Awakened Melee Physical Damage SupportSupports melee attack skills.
Awakened Added Cold Damage SupportSupports any skill that hits enemies.
Awakened Cast On Critical Strike SupportMust support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Awakened Cold Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Awakened Deadly Ailments SupportSupports any skill that hits enemies.
Awakened Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation SupportSupports any skill that deals damage.
Awakened Added Chaos Damage SupportSupports any skill that hits enemies.
Awakened Added Lightning Damage SupportSupports any skill that hits enemies.
Awakened Controlled Destruction SupportSupports attack skills, or spell skills that deal damage.
Awakened Hextouch SupportMust support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Awakened Elemental Focus SupportSupports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Lightning Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Awakened Unbound Ailments SupportSupports any skill that hits enemies or inflicts ailments
Trinity SupportSupports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Bloodthirst SupportSupports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
Cruelty SupportSupports any skill that hits enemies. Minions cannot gain Cruelty.
Overcharge SupportSupports any skill that hits enemies.

Community Wiki

Wiki Edit

Whirling Blades


Whirling Blades is an attack skill. The player dives in a target direction, dealing damage to enemies they pass through.

Skill functions and interactions

Movement: Whirling Blades is a movement skill that makes the player move in a straight path in the targeted direction, passing through any enemies and dealing damage to them, after which there is a brief recovery period during which the player cannot move or perform any actions. Enemies cannot be hit more than once with the same skill use. Whirling Blades has both a minimum distance, which can be achieved by aiming the cursor close to the player, and maximum distance, neither of which can be modified.

Use time: Both local and global attack speed modifiers, including the attack speed bonus for dual wielding, decrease Whirling Blades' use time accordingly. If the player uses Whirling Blades to move less than the maximum distance, or if the player collides with an object during the movement, the recovery period is shortened, such that the use time is less.

Dual wielding: While dual wielding, hits are dealt with either the main or off-hand weapon, chosen at random.

Multistrike: Whirling Blades cannot be supported by multipleattacksMultistrike Support or SplashMelee Splash Support .


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