Whirling Blades
Level: (1–20)
Cost: 10 Mana
Effectiveness of Added Damage: (100–150)%
Requires Level (10–70), (18–98) Dex, (12–68) Int
Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords. Cannot be supported by Multistrike.
When Dual Wielding, Deals 75% Damage from each Weapon combined
+0.6 seconds to Attack Time

Additional Effects From Quality:
(0–10)% increased Attack Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /2
ActQuestNPCCharacter
1The Caged BruteQuest RewardRanger · Duelist · Shadow
1The Caged BruteNessaDuelist · Ranger · Shadow
Level Effect /40
Implicit
Cost: 10
+0.6 seconds to Attack Time
When Dual Wielding, Deals 75% Damage from each Weapon combined
LevelRequires LevelIntDexBase DamageExperience
1101218100%9,569
2131522102.6%28,189
3171927105.3%59,146
4212333107.9%111,192
5252638110.5%193,800
6293043113.2%320,280
7333449115.8%359,090
8363653118.4%498,508
9393956121.1%682,057
10424260123.7%921,777
11454564126.3%1,727,879
12484868128.9%1,791,769
13515072131.6%2,353,679
14545376134.2%3,070,912
15575680136.8%9,095,466
16605984139.5%16,039,890
17636188142.1%29,817,117
18666492144.7%62,895,056
19686695147.4%212,051,599
20706898150%
2172152.6%
2274155.3%
2376157.9%
2478160.5%
2580163.2%
2682165.8%
2784168.4%
2886171.1%
2988173.7%
3090176.3%
3191177.6%
3292178.9%
3393180.3%
3494181.6%
3595182.9%
3696184.2%
3797185.5%
3898186.8%
3999188.2%
40100189.5%
Attribute /10

Whirling Blades

KeyValue
CostiLvl 1: Normal: 1xOrb of Transmutation
AcronymWeapon
DropLevel 10
BaseType Whirling Blades
Class Skill Gems
WeaponClaws, Daggers, One Hand Swords, Thrusting One Hand Swords, Rune Daggers
TargetTypesGround, Enemy, Behind
TypeAttack, Melee, Movement, Travel
ItemTypeMetadata/Items/Gems/SkillGemWhirlingBlades
Referencepoe.ninja, Community Wiki
Whirling Blades Monster /74 ⍟
NameModifiersSpectre
Rumbling MassY
Hulking TitanY
GneissY
Fiery RollemY
Icey RollemAction Speed cannot be modified to below 70% of base valueY
Chaotic RollemHexproofY
Erosive Rubblemonster no drops or experience [1]Y
Rubble GolemY
Cinder Elementalimmune to lava damage [1]Y
Living FuryY
HatebeatY
Hatestorm4000% increased Quantity of Items Dropped
1000% increased Rarity of Items Dropped
Y
Perpetusmonster casts ethereal knives text [1]
monster throws beartraps text [1]
Traps cannot be Damaged for +4 seconds after being Thrown
Mines cannot be Damaged for +4 seconds after being thrown
kill traps mines and totems on death [1]
Y
Undying OutcastY
Titan of the Grove25% increased maximum Life
20% increased Character Size
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot die [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Titan of the Grove25% increased maximum Life
20% increased Character Size
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Volcanusmonster casts firestorm text [1]
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
The Reavermonster casts ethereal knives text [1]
monster throws beartraps text [1]
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Traps cannot be Damaged for +4 seconds after being Thrown
Mines cannot be Damaged for +4 seconds after being thrown
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Ion Darkshroudmonster base type attack cast speed +% and damage -% final [33]Y
Ion Darkshroudmonster base type attack cast speed +% and damage -% final [33]
100% increased maximum Life
100% increased Area of Effect
80% increased Character Size
Y
Ion Darkshroudmonster base type attack cast speed +% and damage -% final [33]
monster no map drops [1]
Y
Shade of a Duelist60% increased Attack SpeedY
Bluntslagmonster casts firestorm text [1]
display monster uses whirling blades text [1]
300% increased Quantity of Items Dropped
800% increased Rarity of Items Dropped
monster no map drops [1]
monster is invasion boss [1]
Y
Granitecrush25% increased maximum Life
20% increased Character Size
display monster uses whirling blades text [1]
300% increased Quantity of Items Dropped
800% increased Rarity of Items Dropped
100% increased Movement Speed
50% chance to gain a Power Charge on Hit
50% chance to gain a Frenzy Charge on Hit
50% chance to gain an Endurance Charge on Hit
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
monster is invasion boss [1]
Y
Stranglecrawlmonster casts ethereal knives text [1]
monster throws beartraps text [1]
300% increased Quantity of Items Dropped
800% increased Rarity of Items Dropped
monster no map drops [1]
Traps cannot be Damaged for +4 seconds after being Thrown
Mines cannot be Damaged for +4 seconds after being thrown
monster is invasion boss [1]
kill traps mines and totems on death [1]
Y
Rotting Outcast40% increased Evasion Rating
monster no map drops [1]
Y
Perpetusmonster casts ethereal knives text [1]
monster throws beartraps text [1]
Monsters grant 1000% increased Experience
1500% increased Quantity of Items Dropped
2000% increased Rarity of Items Dropped
Traps cannot be Damaged for +4 seconds after being Thrown
Mines cannot be Damaged for +4 seconds after being thrown
kill traps mines and totems on death [1]
Y
Brinerot Raider50% of Physical Damage Converted to Lightning Damage
monster no map drops [1]
cannot have affliction mods [1]
Y
Mutewind Wildrunner50% of Physical Damage Converted to Cold Damage
monster no map drops [1]
cannot have affliction mods [1]
Y
Mutewind Wildrunner50% of Physical Damage Converted to Cold Damage
monster no map drops [1]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
cannot have affliction mods [1]
Y
Mutewind Snow-singerY
Otesha, the Giantslayer50% of Physical Damage Converted to Cold Damage
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Invari, The BloodshaperExtra gore
kill traps mines and totems on death [1]
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Stone GolemY
Animated Stone15% reduced Attack SpeedY
The Eroding OneMonsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Pirate TreasureMonsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Molten Shakerimmune to lava damage [1]
damage taken +% from spike traps final [-80]
damage taken +% from arrow traps final [-80]
labyrinth trap degen effect on self +% [-80]
Y
Skulking DwellerY
Crushing Massdamage taken +% from spike traps final [-80]
damage taken +% from arrow traps final [-80]
labyrinth trap degen effect on self +% [-80]
Y
RheniotMonsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Kitava's Heralddisplay monster may inflict bleeding [1]
monster base type attack cast speed +% and damage -% final [33]
Y
Kitava's Heralddisplay monster may inflict bleeding [1]
monster base type attack cast speed +% and damage -% final [33]
visual attached elder tentacles [1]
Y
Kitava's Heralddisplay monster may inflict bleeding [1]
monster base type attack cast speed +% and damage -% final [33]
cannot be used as minion [1]
N
Plaguewingmonster base type attack cast speed +% and damage -% final [33]
100% increased Poison Duration
Poison on Hit
Skills fire 2 additional Projectiles
Y
The Grey Plaguemonster base type attack cast speed +% and damage -% final [33]
100% increased Poison Duration
Poison on Hit
Skills fire 2 additional Projectiles
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Caustic Demonmonster base type attack cast speed +% and damage -% final [33]
100% increased Poison Duration
Poison on Hit
Skills fire 2 additional Projectiles
Y
Kitava's Heralddisplay monster may inflict bleeding [1]
monster base type attack cast speed +% and damage -% final [33]
monster no drops or experience [1]
Y
BrinecrackY
ReefrendY
Wellwing MatriarchRecover 4% of Life when you lose a Spirit Charge
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [2]
emerge speed +% [0,20]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Wellwing MatriarchY
The ConstrictorMonsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 70% of base value
200% increased Poison Duration
Poison on Hit
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [2]
monster dropped item quantity +% final for influenced monster [-80]
cannot have affliction mods [1]
Y
VilentaMonsters grant 250% increased Experience
6000% increased Rarity of Items Dropped
65% reduced Energy Shield Recharge Rate
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
Y
VilentaMonsters grant 250% increased Experience
6000% increased Rarity of Items Dropped
65% reduced Energy Shield Recharge Rate
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Renkarr, The Kiln KeeperMonsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
65% reduced Energy Shield Recharge Rate
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Aul, the Crystal KingMonsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 70% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Y
Slumbering Titandisplay monster uses whirling blades text [1]Y
Deepcrush Ancient25% increased maximum Life
20% increased Character Size
display monster uses whirling blades text [1]
Y
Blighted OutcastY
Blight Heralddisplay monster may inflict bleeding [1]
monster base type attack cast speed +% and damage -% final [33]
Y
Captain Clayborne, The AccursedMonsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Gain 50% of Physical Damage as Extra Fire Damage
ignite art variation [2]
Y
Cursed CaptainGain 50% of Physical Damage as Extra Fire Damage
ignite art variation [2]
Y
Violatormonster no map drops [1]Y
DisruptorY
ViolatorY
Ember Auto-Scoutmonster no map drops [1]Y
Ember Auto-ScoutY
QuetzlingY
Unearthed Urchinundead description [1]
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Y
Walking Forgedisplay monster mod nemesis test [0]Y
Forged Lumbering CrabY
Forged Heraldmonster base type attack cast speed +% and damage -% final [33]Y
Therion, Beast of the CavernsMonsters grant 100% increased Experience
1500% increased Quantity of Items Dropped
2000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Microtransactions /7 ⍟
Purple Whirling Blades Effect
Your Whirling Blades become a purple effect.
Ice Whirling Blades Effect
Your Whirling Blades become an Icy effect.
Phantasmal Whirling Blades Effect
Your Whirling Blades become a Phantasmal Effect.
Faith Guard Whirling Blades Effect
Your Whirling Blades become a Faith Guard Effect.
Ringmaster Whirling Blades Effect
Your Whirling Blades become a Ringmaster Effect.
Hasina Whirling Blades Effect
Your Whirling Blades become a Hasina Effect.
Illusionist Whirling Blades Effect
Your Whirling Blades becomes an Illusionist Effect.
Labyrinth Enchantment helmet /6 ⍟
LevelNameModWeight
The Merciless LabyrinthEnchantment Whirling Blades Damage 125% increased Whirling Blades Damage100
The Eternal LabyrinthEnchantment Whirling Blades Damage 240% increased Whirling Blades Damage100
The Merciless LabyrinthEnchantment Whirling Blades Attack Speed 110% increased Whirling Blades Attack Speed100
The Eternal LabyrinthEnchantment Whirling Blades Attack Speed 215% increased Whirling Blades Attack Speed100
The Merciless LabyrinthEnchantment Venom Gyre Chance To Retain Projectile On Release 1Venom Gyre has a 15% chance to keep each caught Projectile fired with Whirling Blades
The Eternal LabyrinthEnchantment Venom Gyre Chance To Retain Projectile On Release 2Venom Gyre has a 25% chance to keep each caught Projectile fired with Whirling Blades100
Supported By /95 ⍟
  • Active Type: Attack, Melee, Movement, Travel
  • IconName
    Added Fire Damage Support
    Supports any skill that hits enemies.
    Faster Attacks Support
    Supports attack skills.
    Added Cold Damage Support
    Supports any skill that hits enemies.
    Additional Accuracy Support
    Supports attack skills.
    Added Lightning Damage Support
    Supports any skill that hits enemies.
    Increased Critical Strikes Support
    Supports any skill that hits enemies.
    Increased Critical Damage Support
    Supports any skill that hits enemies.
    Knockback Support
    Supports any skill that hits enemies.
    Life Leech Support
    Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
    Mana Leech Support
    Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
    Added Chaos Damage Support
    Supports any skill that hits enemies.
    Stun Support
    Supports any skill that hits enemies, making it easier to stun enemies with those skills.
    Melee Physical Damage Support
    Supports melee attack skills.
    Item Rarity Support
    Supports any skill that can kill enemies.
    Cold to Fire Support
    Supports any skill that hits enemies.
    Combustion Support
    Supports any skill that hits enemies.
    Elemental Damage with Attacks Support
    Supports attack skills.
    Bloodlust Support
    Supports melee attack skills, causing them to deal more damage against bleeding enemies, but preventing those skills from inflicting bleeding on enemies in any way.
    Life Gain on Hit Support
    Supports attack skills.
    Elemental Proliferation Support
    Supports any skill that hits enemies, or could otherwise apply elemental ailments.
    Culling Strike Support
    Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
    Damage on Full Life Support
    Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
    Chance to Flee Support
    Supports any skill that hits enemies.
    Blind Support
    Supports any skill that hits enemies.
    Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Elemental Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
    Power Charge On Critical Support
    Supports any skill that hits enemies.
    Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Hextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    Cast On Critical Strike Support
    Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Cast on Melee Kill Support
    Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Endurance Charge on Melee Stun Support
    Supports melee attack skills.
    Block Chance Reduction Support
    Supports any skill that hits enemies.
    Physical to Lightning Support
    Supports any skill that hits enemies.
    Fortify Support
    Supports melee attack skills that are not triggered.
    Ice Bite Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    Hypothermia Support
    Supports any skill that deals damage.
    Innervate Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    Critical Strike Affliction Support
    Supports any skill that hits enemies.
    Void Manipulation Support
    Supports any skill that deals damage.
    Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Ignite Proliferation Support
    Supports any skill that hits enemies.
    Chance to Bleed Support
    Supports attack skills. Cannot support skills that create minions.
    Chance to Poison Support
    Supports any skill that hits enemies.
    Deadly Ailments Support
    Supports any skill that hits enemies.
    Decay Support
    Supports any skill that hits enemies.
    Efficacy Support
    Supports any skill that deals damage or has a duration.
    Vile Toxins Support
    Supports any skill that hits enemies.
    Maim Support
    Supports attack skills, or other skills that can maim enemies.
    Immolate Support
    Supports any skill that hits enemies.
    Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Brutality Support
    Supports any skill that deals damage.
    Momentum Support
    Supports attack skills that aren't triggered.
    Summon Phantasm Support
    Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
    Withering Touch Support
    Supports attack skills.
    Bonechill Support
    Supports any skill that can chill enemies or create chilling areas.
    Energy Leech Support
    Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
    Close Combat Support
    Supports melee attack skills. Cannot support skills which create minions.
    Shockwave Support
    Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.
    Impale Support
    Supports attack skills.
    Pulverise Support
    Supports melee attack skills.
    Rage Support
    Supports melee attack skills. Minions cannot gain rage.
    Nightblade Support
    Supports attack skills. Cannot support skills which create minions.
    Awakened Added Fire Damage Support
    Supports any skill that hits enemies.
    Awakened Brutality Support
    Supports any skill that deals damage.
    Awakened Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Awakened Elemental Damage with Attacks Support
    Supports attack skills.
    Awakened Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Awakened Melee Physical Damage Support
    Supports melee attack skills.
    Awakened Added Cold Damage Support
    Supports any skill that hits enemies.
    Awakened Cast On Critical Strike Support
    Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Awakened Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Awakened Deadly Ailments Support
    Supports any skill that hits enemies.
    Awakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Awakened Void Manipulation Support
    Supports any skill that deals damage.
    Awakened Added Chaos Damage Support
    Supports any skill that hits enemies.
    Awakened Added Lightning Damage Support
    Supports any skill that hits enemies.
    Awakened Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Awakened Hextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    Awakened Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Awakened Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Awakened Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Trinity Support
    Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
    Bloodthirst Support
    Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
    Cruelty Support
    Supports any skill that hits enemies. Minions cannot gain Cruelty.
    Overcharge Support
    Supports any skill that hits enemies.
    Prismatic Burst Support
    Supports attacks, causing them to trigger the Prismatic Burst spell. Cannot support triggered attacks or attacks used by things other than you. Cannot modify the skills of minions.
    Devour Support
    Supports any skill that hits enemies.
    Sadism Support
    Supports any skill that hits enemies.
    Controlled Blaze Support
    Supports melee attack skills.
    Volatility Support
    Supports attack skills.

    Community Wiki

    Edit

    Whirling Blades


    Whirling Blades is an attack skill. The player dives in a target direction, dealing damage to enemies they pass through.

    Skill functions and interactions

    Movement: Whirling Blades is a movement skill that makes the player move in a straight path in the targeted direction, passing through any enemies and dealing damage to them, after which there is a brief recovery period during which the player cannot move or perform any actions. Enemies cannot be hit more than once with the same skill use. Whirling Blades has both a minimum distance, which can be achieved by aiming the cursor close to the player, and maximum distance, neither of which can be modified.

    Use time: Both local and global attack speed modifiers, including the attack speed bonus for dual wielding, decrease Whirling Blades' use time accordingly. If the player uses Whirling Blades to move less than the maximum distance, or if the player collides with an object during the movement, the recovery period is shortened, such that the use time is less.

    Dual wielding: While dual wielding, hits are dealt with either the main or off-hand weapon, chosen at random.

    Multistrike: Whirling Blades cannot be supported by Multistrike Support or Melee Splash Support .

    Version history

    {{Version history table row |3.20.2|
  • Updated the targeting behaviour for Whirling Blades in Controller Input mode to target monsters rather than location.
  • VersionChanges
    3.18.1
  • Improved the behaviour of some travel skills when repeated through Echoing Shrine or the Echoist modifier gained by killing monsters. Flame Dash, Whirling Blades and Dash now repeat in the same direction as the initial use. Shield Charge is now able to repeat, though only the larger area attack performed upon reaching your target is repeated. Attacking in place with Leap Slam now repeats in the same direction as the initial use.
  • 3.15.0
  • Now deals 150% of Base Damage, and has 150% Effectiveness of Added Damage at gem level 20 (previously 120%).
  • 3.7.0
  • Now deals base damage equal to, and has an added damage effectiveness of, 100% at gem level 1 (from 80%), up to 120% at gem level 20 (from 99%).
  • Now has a mana cost of 10 at all gem levels (from 15).
  • 3.6.0
  • Can now affect up to 40 targets per attack (from 20).
  • 3.5.0
  • Now uses weapon attack time +0.6 seconds, rather than overriding your base attack time. While base weapon speed will have some effect, this change is intended to reduce the travel speed difference between characters using weapons local attack speed modifiers and characters who are not.
  • 2.3.0
  • Increased the attack time of Whirling Blades by 18%. Its previous default attack time was 2.2 seconds. It is now 2.6 seconds.
  • 2.2.0
  • Whirling Blades is now 10% slower.
  • 2.1.0
  • Attack skills that have their damage based on the wielded weapon have their mana costs fixed in place from level 1 onwards.
  • 2.0.0
  • Skill speed increased by 29%.
  • 1.0.0
  • Reduced the mana cost.
  • 0.10.0
  • Damage effectiveness increased from 60% to 80%.
  • 0.9.12qq
  • Damage modifiers are now factored into Damage Effectiveness rather than being listed as separate stats.
  • From 1% attack speed per quality point to 0.35%.
  • 0.9.12f
  • Fixed a newly introduced bug where Whirling Blades would always get Critical Strikes.
  • 0.9.12
  • Whirling Blades now checks Evasion properly, rather than always hitting.
  • 0.9.10
  • Fixed two problems that prevented Whirling Blades from hitting its targets correctly.
  • 0.9.9
  • Whirling Blades has been added to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.