Whirling Blades
Level: (1–20)
Cost: (6–10) Mana
Attack Damage: (136–315)% of base
Effectiveness of Added Damage: (136–315)%
Requires Level (10–70), (18–98) Dex, (12–68) Int
Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.
When Dual Wielding, Deals 75% Damage from each Weapon combined
+0.6 seconds to Attack Time

Additional Effects From Quality:
(0–10)% increased Attack Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /2
ActQuestNPCCharacter
1The Caged BruteQuest RewardRanger · Duelist · Shadow
1The Caged BruteNessaDuelist · Ranger · Shadow
Level Effect /40
LevelRequires LevelIntDexCostBase DamageExperience
11012186136.4%9,569
21315226142.5%28,189
31719277149.2%59,146
42123337156.2%111,192
52526387163.4%193,800
62930437171%320,280
73334498179%359,090
83636538187.1%498,508
93939568195.4%682,057
104242608204.1%921,777
114545648213.3%1,727,879
124848689222.7%1,791,769
135150729232.7%2,353,679
145453769243.1%3,070,912
155756809253.8%9,095,466
166059849265.2%16,039,890
1763618810277%29,817,117
1866649210289.2%62,895,056
1968669510301.7%212,051,599
2070689810314.5%
217210328%
227410341.9%
237610356.5%
247811371.8%
258011387.5%
268211404.1%
278411421.3%
288611439.3%
298811458%
309011477.5%
319111506.7%
329211517.5%
339312528.5%
349412539.7%
359512551.3%
369612562.9%
379712574.9%
389812587.1%
399912599.5%
4010012612.3%
Attribute /11

Whirling Blades

KeyValue
CostiLvl 1: Normal: 1xOrb of Transmutation
AcronymWeapon
DropLevel 10
BaseType Whirling Blades
Class Skill Gems
WeaponClaws, Daggers, One Hand Swords, Thrusting One Hand Swords, Rune Daggers
TargetTypesGround, Enemy, Behind
TypeAttack, Melee, Movement, Travel
ItemTypeMetadata/Items/Gems/SkillGemWhirlingBlades
ActiveSkillsCodewhirling_blades
Referencepoe.ninja, Community Wiki
Whirling Blades
Level: (1–20)
Cost: (6–10) Mana
Attack Damage: (136–315)% of base
Effectiveness of Added Damage: (136–315)%
Requires Level (10–70), (18–98) Dex, (12–68) Int
Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.
When Dual Wielding, Deals 75% Damage from each Weapon combined
+0.6 seconds to Attack Time
animation effect variation [-1]
base skill show average damage instead of dps [1]
ignores proximity shield [1]
skill double hits when dual wielding [1]

Additional Effects From Quality:
(0–10)% increased Attack Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Microtransactions /7
Purple Whirling Blades Effect
Your Whirling Blades become a purple effect.
Ice Whirling Blades Effect
Your Whirling Blades become an Icy effect.
Phantasmal Whirling Blades Effect
Your Whirling Blades become a Phantasmal Effect.
Faith Guard Whirling Blades Effect
Your Whirling Blades become a Faith Guard Effect.
Ringmaster Whirling Blades Effect
Your Whirling Blades become a Ringmaster Effect.
Hasina Whirling Blades Effect
Your Whirling Blades become a Hasina Effect.
Illusionist Whirling Blades Effect
Your Whirling Blades becomes an Illusionist Effect.
Supported By /97
  • Active Type: Attack, Melee, Movement, Travel
  • Added Fire Damage Support
    Supports any skill that hits enemies.
    Faster Attacks Support
    Supports attack skills.
    Added Cold Damage Support
    Supports any skill that hits enemies.
    Additional Accuracy Support
    Supports attack skills.
    Added Lightning Damage Support
    Supports any skill that hits enemies.
    Increased Critical Strikes Support
    Supports any skill that hits enemies.
    Increased Critical Damage Support
    Supports any skill that hits enemies.
    Knockback Support
    Supports any skill that hits enemies.
    Life Leech Support
    Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
    Mana Leech Support
    Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
    Added Chaos Damage Support
    Supports any skill that hits enemies.
    Stun Support
    Supports any skill that hits enemies, making it easier to stun enemies with those skills.
    Melee Physical Damage Support
    Supports melee attack skills.
    Item Rarity Support
    Supports any skill that can kill enemies.
    Cold to Fire Support
    Supports any skill that hits enemies.
    Combustion Support
    Supports any skill that hits enemies.
    Bloodlust Support
    Supports melee attack skills, causing them to deal more damage against bleeding enemies, but preventing those skills from inflicting bleeding on enemies in any way.
    Life Gain on Hit Support
    Supports attack skills.
    Elemental Proliferation Support
    Supports any skill that hits enemies, or could otherwise apply elemental ailments.
    Culling Strike Support
    Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
    Damage on Full Life Support
    Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
    Chance to Flee Support
    Supports any skill that hits enemies.
    Blind Support
    Supports any skill that hits enemies.
    Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Elemental Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
    Power Charge On Critical Support
    Supports any skill that hits enemies.
    Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Hextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    Cast On Critical Strike Support
    Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Cast on Melee Kill Support
    Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Endurance Charge on Melee Stun Support
    Supports melee attack skills.
    Block Chance Reduction Support
    Supports any skill that hits enemies.
    Physical to Lightning Support
    Supports any skill that hits enemies.
    Fortify Support
    Supports melee attack skills that are not triggered.
    Ice Bite Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    Hypothermia Support
    Supports any skill that deals damage.
    Innervate Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    Critical Strike Affliction Support
    Supports any skill that hits enemies.
    Void Manipulation Support
    Supports any skill that deals damage.
    Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Ignite Proliferation Support
    Supports any skill that hits enemies.
    Chance to Bleed Support
    Supports attack skills.
    Chance to Poison Support
    Supports any skill that hits enemies.
    Deadly Ailments Support
    Supports any skill that hits enemies.
    Decay Support
    Supports any skill that hits enemies.
    Efficacy Support
    Supports any skill that deals damage or has a duration.
    Vile Toxins Support
    Supports any skill that hits enemies.
    Maim Support
    Supports attack skills, or other skills that can maim enemies.
    Immolate Support
    Supports any skill that hits enemies.
    Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Brutality Support
    Supports any skill that deals damage.
    Momentum Support
    Supports attack skills that aren't triggered.
    Summon Phantasm Support
    Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
    Withering Touch Support
    Supports attack skills.
    Bonechill Support
    Supports any skill that can chill enemies or create chilling areas.
    Energy Leech Support
    Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
    Close Combat Support
    Supports melee attack skills. Cannot support skills which create minions.
    Shockwave Support
    Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.
    Impale Support
    Supports attack skills.
    Pulverise Support
    Supports melee attack skills.
    Rage Support
    Supports melee attack skills. Minions cannot gain rage.
    Nightblade Support
    Supports attack skills. Cannot support skills which create minions.
    Awakened Added Fire Damage Support
    Supports any skill that hits enemies.
    Awakened Brutality Support
    Supports any skill that deals damage.
    Awakened Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Awakened Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Awakened Melee Physical Damage Support
    Supports melee attack skills.
    Awakened Added Cold Damage Support
    Supports any skill that hits enemies.
    Awakened Cast On Critical Strike Support
    Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Awakened Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Awakened Deadly Ailments Support
    Supports any skill that hits enemies.
    Awakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Awakened Void Manipulation Support
    Supports any skill that deals damage.
    Awakened Added Chaos Damage Support
    Supports any skill that hits enemies.
    Awakened Added Lightning Damage Support
    Supports any skill that hits enemies.
    Awakened Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Awakened Hextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    Awakened Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Awakened Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Awakened Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Trinity Support
    Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
    Bloodthirst Support
    Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
    Cruelty Support
    Supports any skill that hits enemies. Minions cannot gain Cruelty.
    Overcharge Support
    Supports any skill that hits enemies.
    Prismatic Burst Support
    Supports attacks, causing them to trigger the Prismatic Burst spell. Cannot support triggered attacks or attacks used by things other than you. Cannot modify the skills of minions.
    Devour Support
    Supports any skill that hits enemies.
    Sadism Support
    Supports any skill that hits enemies.
    Controlled Blaze Support
    Supports melee attack skills.
    Volatility Support
    Supports attack skills.
    Overexertion Support
    Supports melee attack skills which can be exerted. Cannot modify the skills of minions. Vaal skills and channelling skills cannot be exerted.
    Rupture Support
    Supports attack skills.
    Whirling Blades Monster /73
    NameModifiersSpectre
    Rumbling MassY
    Hulking TitanY
    GneissY
    Fiery RollemY
    Icey RollemAction Speed cannot be modified to below 50% of base valueY
    Chaotic RollemHexproofY
    Erosive Rubblemonster no drops or experience [1]Y
    Rubble GolemY
    Cinder Elementalimmune to lava damage [1]Y
    Living FuryY
    HatebeatY
    Hatestorm4000% increased Quantity of Items Dropped
    1000% increased Rarity of Items Dropped
    Y
    Perpetusmonster casts ethereal knives text [1]
    monster throws beartraps text [1]
    Traps cannot be Damaged for +4 seconds after being Thrown
    Mines cannot be Damaged for +4 seconds after being thrown
    kill traps mines and totems on death [1]
    Y
    Undying OutcastY
    Titan of the Grove25% increased maximum Life
    20% increased Character Size
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    cannot die [1]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Titan of the Grove25% increased maximum Life
    20% increased Character Size
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Volcanusmonster casts firestorm text [1]
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    The Reavermonster casts ethereal knives text [1]
    monster throws beartraps text [1]
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    Traps cannot be Damaged for +4 seconds after being Thrown
    Mines cannot be Damaged for +4 seconds after being thrown
    kill traps mines and totems on death [1]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Ion Darkshroudmonster base type attack cast speed +% and damage -% final [33]Y
    Ion Darkshroudmonster base type attack cast speed +% and damage -% final [33]
    100% increased maximum Life
    100% increased Area of Effect
    80% increased Character Size
    Y
    Shade of a Duelist60% increased Attack SpeedY
    Bluntslagmonster casts firestorm text [1]
    display monster uses whirling blades text [1]
    300% increased Quantity of Items Dropped
    800% increased Rarity of Items Dropped
    monster no map drops [1]
    monster is invasion boss [1]
    Y
    Granitecrush25% increased maximum Life
    20% increased Character Size
    display monster uses whirling blades text [1]
    300% increased Quantity of Items Dropped
    800% increased Rarity of Items Dropped
    100% increased Movement Speed
    50% chance to gain a Power Charge on Hit
    50% chance to gain a Frenzy Charge on Hit
    50% chance to gain an Endurance Charge on Hit
    monster additional quantity of dropped items in cruel +% [300]
    monster additional quantity of dropped items in merciless +% [600]
    monster additional rarity of dropped items in cruel +% [300]
    monster additional rarity of dropped items in merciless +% [600]
    monster no map drops [1]
    monster is invasion boss [1]
    Y
    Stranglecrawlmonster casts ethereal knives text [1]
    monster throws beartraps text [1]
    300% increased Quantity of Items Dropped
    800% increased Rarity of Items Dropped
    monster no map drops [1]
    Traps cannot be Damaged for +4 seconds after being Thrown
    Mines cannot be Damaged for +4 seconds after being thrown
    monster is invasion boss [1]
    kill traps mines and totems on death [1]
    Y
    Rotting Outcast40% increased Evasion Rating
    monster no map drops [1]
    Y
    Perpetusmonster casts ethereal knives text [1]
    monster throws beartraps text [1]
    Monsters grant 1000% increased Experience
    1500% increased Quantity of Items Dropped
    2000% increased Rarity of Items Dropped
    Traps cannot be Damaged for +4 seconds after being Thrown
    Mines cannot be Damaged for +4 seconds after being thrown
    kill traps mines and totems on death [1]
    Y
    Brinerot Raider50% of Physical Damage Converted to Lightning Damage
    monster no map drops [1]
    cannot have affliction mods [1]
    Y
    Mutewind Wildrunner50% of Physical Damage Converted to Cold Damage
    monster no map drops [1]
    cannot have affliction mods [1]
    Y
    Mutewind Wildrunner50% of Physical Damage Converted to Cold Damage
    monster no map drops [1]
    20% Chance to Block Attack Damage
    You take 10% of Damage from Blocked Hits
    cannot have affliction mods [1]
    Y
    Mutewind Snow-singerY
    Otesha, the Giantslayer50% of Physical Damage Converted to Cold Damage
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Invari, The BloodshaperExtra gore
    kill traps mines and totems on death [1]
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Stone GolemY
    Animated Stone15% reduced Attack SpeedY
    The Eroding OneMonsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Pirate TreasureMonsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Molten Shakerimmune to lava damage [1]
    damage taken +% from spike traps final [-80]
    damage taken +% from arrow traps final [-80]
    labyrinth trap degen effect on self +% [-80]
    Y
    Skulking DwellerY
    Crushing Massdamage taken +% from spike traps final [-80]
    damage taken +% from arrow traps final [-80]
    labyrinth trap degen effect on self +% [-80]
    Y
    RheniotMonsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Kitava's Heralddisplay monster may inflict bleeding [1]
    monster base type attack cast speed +% and damage -% final [33]
    Y
    Kitava's Heralddisplay monster may inflict bleeding [1]
    monster base type attack cast speed +% and damage -% final [33]
    visual attached elder tentacles [1]
    Y
    Kitava's Heralddisplay monster may inflict bleeding [1]
    monster base type attack cast speed +% and damage -% final [33]
    cannot be used as minion [1]
    N
    Plaguewingmonster base type attack cast speed +% and damage -% final [33]
    100% increased Poison Duration
    Poison on Hit
    Skills fire 2 additional Projectiles
    Y
    The Grey Plaguemonster base type attack cast speed +% and damage -% final [33]
    100% increased Poison Duration
    Poison on Hit
    Skills fire 2 additional Projectiles
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Caustic Demonmonster base type attack cast speed +% and damage -% final [33]
    100% increased Poison Duration
    Poison on Hit
    Skills fire 2 additional Projectiles
    Y
    Kitava's Heralddisplay monster may inflict bleeding [1]
    monster base type attack cast speed +% and damage -% final [33]
    monster no drops or experience [1]
    Y
    BrinecrackY
    ReefrendY
    Wellwing MatriarchRecover 4% of Life when you lose a Spirit Charge
    maximum spirit charges [3]
    monster spirit charges are infinite [1]
    spirit charge tier [2]
    emerge speed +% [0,20]
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    Y
    Wellwing MatriarchY
    The ConstrictorMonsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    Action Speed cannot be modified to below 50% of base value
    200% increased Poison Duration
    Poison on Hit
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    dropped items have influence type [2]
    monster dropped item quantity +% final for influenced monster [-80]
    cannot have affliction mods [1]
    Y
    VilentaMonsters grant 250% increased Experience
    6000% increased Rarity of Items Dropped
    65% reduced Energy Shield Recharge Rate
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    heal aura owner % max life on death [0]
    Y
    VilentaMonsters grant 250% increased Experience
    6000% increased Rarity of Items Dropped
    65% reduced Energy Shield Recharge Rate
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Renkarr, The Kiln KeeperMonsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    65% reduced Energy Shield Recharge Rate
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Aul, the Crystal KingMonsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    Action Speed cannot be modified to below 50% of base value
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    Y
    Slumbering Titandisplay monster uses whirling blades text [1]Y
    Deepcrush Ancient25% increased maximum Life
    20% increased Character Size
    display monster uses whirling blades text [1]
    Y
    Blighted OutcastY
    Blight Heralddisplay monster may inflict bleeding [1]
    monster base type attack cast speed +% and damage -% final [33]
    Y
    Captain Clayborne, The AccursedMonsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Gain 50% of Physical Damage as Extra Fire Damage
    ignite art variation [2]
    Y
    Cursed CaptainGain 50% of Physical Damage as Extra Fire Damage
    ignite art variation [2]
    Y
    Violatormonster no map drops [1]Y
    DisruptorY
    ViolatorY
    Ember Auto-ScoutY
    QuetzlingY
    Unearthed Urchinundead description [1]
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    Y
    Walking Forgedisplay monster mod nemesis test [0]Y
    Forged Lumbering CrabY
    Forged Heraldmonster base type attack cast speed +% and damage -% final [33]Y
    Therion, Beast of the CavernsMonsters grant 100% increased Experience
    % increased Rarity of Items Dropped
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    The Black KnightMonsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    Action Speed cannot be modified to below 50% of base value
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    20% Chance to Block Attack Damage
    You take 10% of Damage from Blocked Hits
    Y

    Community Wiki

    Edit

    Whirling Blades


    Whirling Blades is an attack skill. The player dives in a target direction, dealing damage to enemies they pass through.

    Skill functions and interactions

    Movement: Whirling Blades is a movement skill that makes the player move in a straight path in the targeted direction, passing through any enemies and dealing damage to them, after which there is a brief recovery period during which the player cannot move or perform any actions. Enemies cannot be hit more than once with the same skill use. Whirling Blades has both a minimum distance, which can be achieved by aiming the cursor close to the player, and maximum distance, neither of which can be modified.

    Use time: Both local and global attack speed modifiers, including the attack speed bonus for dual wielding, decrease Whirling Blades' use time accordingly. If the player uses Whirling Blades to move less than the maximum distance, or if the player collides with an object during the movement, the recovery period is shortened, such that the use time is less.

    Dual wielding: While dual wielding, hits are dealt with either the main or off-hand weapon, chosen at random.

    Multistrike: Whirling Blades cannot be supported by Multistrike Support or Melee Splash Support .

    Version history

    {{Version history table row |3.20.2|
  • Updated the targeting behaviour for Whirling Blades in Controller Input mode to target monsters rather than location.
  • VersionChanges
    3.18.1
  • Improved the behaviour of some travel skills when repeated through Echoing Shrine or the Echoist modifier gained by killing monsters. Flame Dash, Whirling Blades and Dash now repeat in the same direction as the initial use. Shield Charge is now able to repeat, though only the larger area attack performed upon reaching your target is repeated. Attacking in place with Leap Slam now repeats in the same direction as the initial use.
  • 3.15.0
  • Now deals 150% of Base Damage, and has 150% Effectiveness of Added Damage at gem level 20 (previously 120%).
  • 3.7.0
  • Now deals base damage equal to, and has an added damage effectiveness of, 100% at gem level 1 (from 80%), up to 120% at gem level 20 (from 99%).
  • Now has a mana cost of 10 at all gem levels (from 15).
  • 3.6.0
  • Can now affect up to 40 targets per attack (from 20).
  • 3.5.0
  • Now uses weapon attack time +0.6 seconds, rather than overriding your base attack time. While base weapon speed will have some effect, this change is intended to reduce the travel speed difference between characters using weapons local attack speed modifiers and characters who are not.
  • 2.3.0
  • Increased the attack time of Whirling Blades by 18%. Its previous default attack time was 2.2 seconds. It is now 2.6 seconds.
  • 2.2.0
  • Whirling Blades is now 10% slower.
  • 2.1.0
  • Attack skills that have their damage based on the wielded weapon have their mana costs fixed in place from level 1 onwards.
  • 2.0.0
  • Skill speed increased by 29%.
  • 1.0.0
  • Reduced the mana cost.
  • 0.10.0
  • Damage effectiveness increased from 60% to 80%.
  • 0.9.12qq
  • Damage modifiers are now factored into Damage Effectiveness rather than being listed as separate stats.
  • From 1% attack speed per quality point to 0.35%.
  • 0.9.12f
  • Fixed a newly introduced bug where Whirling Blades would always get Critical Strikes.
  • 0.9.12
  • Whirling Blades now checks Evasion properly, rather than always hitting.
  • 0.9.10
  • Fixed two problems that prevented Whirling Blades from hitting its targets correctly.
  • 0.9.9
  • Whirling Blades has been added to the game.

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