+0.6 seconds to Attack Time
Additional Effects From Quality:
Quest /2
Act | Quest | NPC | Character |
---|---|---|---|
1 | The Caged Brute | Quest Reward | Ranger · Duelist · Shadow |
1 | The Caged Brute | Nessa | Duelist · Ranger · Shadow |
Genus
Level Effect /40
Implicit |
---|
+0.6 seconds to Attack Time When Dual Wielding, Deals 75% Damage from each Weapon combined |
Level | Requires Level | Int | Dex | Cost | Base Damage | Experience |
---|---|---|---|---|---|---|
1 | 10 | 12 | 18 | 6 | 136.4% | 9,569 |
2 | 13 | 15 | 22 | 6 | 142.5% | 28,189 |
3 | 17 | 19 | 27 | 7 | 149.2% | 59,146 |
4 | 21 | 23 | 33 | 7 | 156.2% | 111,192 |
5 | 25 | 26 | 38 | 7 | 163.4% | 193,800 |
6 | 29 | 30 | 43 | 7 | 171% | 320,280 |
7 | 33 | 34 | 49 | 8 | 179% | 359,090 |
8 | 36 | 36 | 53 | 8 | 187.1% | 498,508 |
9 | 39 | 39 | 56 | 8 | 195.4% | 682,057 |
10 | 42 | 42 | 60 | 8 | 204.1% | 921,777 |
11 | 45 | 45 | 64 | 8 | 213.3% | 1,727,879 |
12 | 48 | 48 | 68 | 9 | 222.7% | 1,791,769 |
13 | 51 | 50 | 72 | 9 | 232.7% | 2,353,679 |
14 | 54 | 53 | 76 | 9 | 243.1% | 3,070,912 |
15 | 57 | 56 | 80 | 9 | 253.8% | 9,095,466 |
16 | 60 | 59 | 84 | 9 | 265.2% | 16,039,890 |
17 | 63 | 61 | 88 | 10 | 277% | 29,817,117 |
18 | 66 | 64 | 92 | 10 | 289.2% | 62,895,056 |
19 | 68 | 66 | 95 | 10 | 301.7% | 212,051,599 |
20 | 70 | 68 | 98 | 10 | 314.5% | |
21 | 72 | 10 | 328% | |||
22 | 74 | 10 | 341.9% | |||
23 | 76 | 10 | 356.5% | |||
24 | 78 | 11 | 371.8% | |||
25 | 80 | 11 | 387.5% | |||
26 | 82 | 11 | 404.1% | |||
27 | 84 | 11 | 421.3% | |||
28 | 86 | 11 | 439.3% | |||
29 | 88 | 11 | 458% | |||
30 | 90 | 11 | 477.5% | |||
31 | 91 | 11 | 506.7% | |||
32 | 92 | 11 | 517.5% | |||
33 | 93 | 12 | 528.5% | |||
34 | 94 | 12 | 539.7% | |||
35 | 95 | 12 | 551.3% | |||
36 | 96 | 12 | 562.9% | |||
37 | 97 | 12 | 574.9% | |||
38 | 98 | 12 | 587.1% | |||
39 | 99 | 12 | 599.5% | |||
40 | 100 | 12 | 612.3% |
Attribute /10
Whirling Blades
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1xOrb of Transmutation |
Acronym | Weapon |
DropLevel | 10 |
BaseType | Whirling Blades |
Class | Skill Gems |
Weapon | Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, Rune Daggers |
TargetTypes | Ground, Enemy, Behind |
Type | Attack, Melee, Movement, Travel |
ItemType | Metadata/Items/Gems/SkillGemWhirlingBlades |
Reference | poe.ninja, Community Wiki |
Whirling Blades Monster /73 ⍟
Name | Modifiers | Spectre |
---|---|---|
Rumbling Mass | Y | |
Hulking Titan | Y | |
Gneiss | Y | |
Fiery Rollem | Y | |
Icey Rollem | Action Speed cannot be modified to below 50% of base value | Y |
Chaotic Rollem | Hexproof | Y |
Erosive Rubble | monster no drops or experience [1] | Y |
Rubble Golem | Y | |
Cinder Elemental | immune to lava damage [1] | Y |
Living Fury | Y | |
Hatebeat | Y | |
Hatestorm | 4000% increased Quantity of Items Dropped 1000% increased Rarity of Items Dropped | Y |
Perpetus | monster casts ethereal knives text [1] monster throws beartraps text [1] Traps cannot be Damaged for +4 seconds after being Thrown Mines cannot be Damaged for +4 seconds after being thrown kill traps mines and totems on death [1] | Y |
Undying Outcast | Y | |
Titan of the Grove | 25% increased maximum Life 20% increased Character Size Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped cannot die [1] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Titan of the Grove | 25% increased maximum Life 20% increased Character Size Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Volcanus | monster casts firestorm text [1] Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
The Reaver | monster casts ethereal knives text [1] monster throws beartraps text [1] Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped Traps cannot be Damaged for +4 seconds after being Thrown Mines cannot be Damaged for +4 seconds after being thrown kill traps mines and totems on death [1] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Ion Darkshroud | monster base type attack cast speed +% and damage -% final [33] | Y |
Ion Darkshroud | monster base type attack cast speed +% and damage -% final [33] 100% increased maximum Life 100% increased Area of Effect 80% increased Character Size | Y |
Shade of a Duelist | 60% increased Attack Speed | Y |
Bluntslag | monster casts firestorm text [1] display monster uses whirling blades text [1] 300% increased Quantity of Items Dropped 800% increased Rarity of Items Dropped monster no map drops [1] monster is invasion boss [1] | Y |
Granitecrush | 25% increased maximum Life 20% increased Character Size display monster uses whirling blades text [1] 300% increased Quantity of Items Dropped 800% increased Rarity of Items Dropped 100% increased Movement Speed 50% chance to gain a Power Charge on Hit 50% chance to gain a Frenzy Charge on Hit 50% chance to gain an Endurance Charge on Hit monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] monster no map drops [1] monster is invasion boss [1] | Y |
Stranglecrawl | monster casts ethereal knives text [1] monster throws beartraps text [1] 300% increased Quantity of Items Dropped 800% increased Rarity of Items Dropped monster no map drops [1] Traps cannot be Damaged for +4 seconds after being Thrown Mines cannot be Damaged for +4 seconds after being thrown monster is invasion boss [1] kill traps mines and totems on death [1] | Y |
Rotting Outcast | 40% increased Evasion Rating monster no map drops [1] | Y |
Perpetus | monster casts ethereal knives text [1] monster throws beartraps text [1] Monsters grant 1000% increased Experience 1500% increased Quantity of Items Dropped 2000% increased Rarity of Items Dropped Traps cannot be Damaged for +4 seconds after being Thrown Mines cannot be Damaged for +4 seconds after being thrown kill traps mines and totems on death [1] | Y |
Brinerot Raider | 50% of Physical Damage Converted to Lightning Damage monster no map drops [1] cannot have affliction mods [1] | Y |
Mutewind Wildrunner | 50% of Physical Damage Converted to Cold Damage monster no map drops [1] cannot have affliction mods [1] | Y |
Mutewind Wildrunner | 50% of Physical Damage Converted to Cold Damage monster no map drops [1] 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits cannot have affliction mods [1] | Y |
Mutewind Snow-singer | Y | |
Otesha, the Giantslayer | 50% of Physical Damage Converted to Cold Damage Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Invari, The Bloodshaper | Extra gore kill traps mines and totems on death [1] Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Stone Golem | Y | |
Animated Stone | 15% reduced Attack Speed | Y |
The Eroding One | Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Pirate Treasure | Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Molten Shaker | immune to lava damage [1] damage taken +% from spike traps final [-80] damage taken +% from arrow traps final [-80] labyrinth trap degen effect on self +% [-80] | Y |
Skulking Dweller | Y | |
Crushing Mass | damage taken +% from spike traps final [-80] damage taken +% from arrow traps final [-80] labyrinth trap degen effect on self +% [-80] | Y |
Rheniot | Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Kitava's Herald | display monster may inflict bleeding [1] monster base type attack cast speed +% and damage -% final [33] | Y |
Kitava's Herald | display monster may inflict bleeding [1] monster base type attack cast speed +% and damage -% final [33] visual attached elder tentacles [1] | Y |
Kitava's Herald | display monster may inflict bleeding [1] monster base type attack cast speed +% and damage -% final [33] cannot be used as minion [1] | N |
Plaguewing | monster base type attack cast speed +% and damage -% final [33] 100% increased Poison Duration Poison on Hit Skills fire 2 additional Projectiles | Y |
The Grey Plague | monster base type attack cast speed +% and damage -% final [33] 100% increased Poison Duration Poison on Hit Skills fire 2 additional Projectiles Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Caustic Demon | monster base type attack cast speed +% and damage -% final [33] 100% increased Poison Duration Poison on Hit Skills fire 2 additional Projectiles | Y |
Kitava's Herald | display monster may inflict bleeding [1] monster base type attack cast speed +% and damage -% final [33] monster no drops or experience [1] | Y |
Brinecrack | Y | |
Reefrend | Y | |
Wellwing Matriarch | Recover 4% of Life when you lose a Spirit Charge maximum spirit charges [3] monster spirit charges are infinite [1] spirit charge tier [2] emerge speed +% [0,20] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
Wellwing Matriarch | Y | |
The Constrictor | Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped Action Speed cannot be modified to below 50% of base value 200% increased Poison Duration Poison on Hit cannot be stunned for ms after stun finished [4000] cannot be stunned while stunned [1] dropped items have influence type [2] monster dropped item quantity +% final for influenced monster [-80] cannot have affliction mods [1] | Y |
Vilenta | Monsters grant 250% increased Experience 6000% increased Rarity of Items Dropped 65% reduced Energy Shield Recharge Rate cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] heal aura owner % max life on death [0] | Y |
Vilenta | Monsters grant 250% increased Experience 6000% increased Rarity of Items Dropped 65% reduced Energy Shield Recharge Rate cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Renkarr, The Kiln Keeper | Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped 65% reduced Energy Shield Recharge Rate cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Aul, the Crystal King | Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped Action Speed cannot be modified to below 50% of base value cannot be stunned for ms after stun finished [4000] cannot be stunned while stunned [1] | Y |
Slumbering Titan | display monster uses whirling blades text [1] | Y |
Deepcrush Ancient | 25% increased maximum Life 20% increased Character Size display monster uses whirling blades text [1] | Y |
Blighted Outcast | Y | |
Blight Herald | display monster may inflict bleeding [1] monster base type attack cast speed +% and damage -% final [33] | Y |
Captain Clayborne, The Accursed | Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] Gain 50% of Physical Damage as Extra Fire Damage ignite art variation [2] | Y |
Cursed Captain | Gain 50% of Physical Damage as Extra Fire Damage ignite art variation [2] | Y |
Violator | monster no map drops [1] | Y |
Disruptor | Y | |
Violator | Y | |
Ember Auto-Scout | Y | |
Quetzling | Y | |
Unearthed Urchin | undead description [1] monster beyond portal chance +% final [-35] monster hellscape charge +% [-35] | Y |
Walking Forge | display monster mod nemesis test [0] | Y |
Forged Lumbering Crab | Y | |
Forged Herald | monster base type attack cast speed +% and damage -% final [33] | Y |
Therion, Beast of the Caverns | Monsters grant 100% increased Experience % increased Rarity of Items Dropped cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
The Black Knight | Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped Action Speed cannot be modified to below 50% of base value cannot be stunned for ms after stun finished [4000] cannot be stunned while stunned [1] 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | Y |
Microtransactions /7 ⍟
Supported By /97 ⍟
Icon | Name |
---|---|
Added Fire Damage Support | Added Fire Damage Support Supports any skill that hits enemies. |
Faster Attacks Support | Faster Attacks Support Supports attack skills. |
Added Cold Damage Support | Added Cold Damage Support Supports any skill that hits enemies. |
Additional Accuracy Support | Additional Accuracy Support Supports attack skills. |
Added Lightning Damage Support | Added Lightning Damage Support Supports any skill that hits enemies. |
Increased Critical Strikes Support | Increased Critical Strikes Support Supports any skill that hits enemies. |
Increased Critical Damage Support | Increased Critical Damage Support Supports any skill that hits enemies. |
Knockback Support | Knockback Support Supports any skill that hits enemies. |
Life Leech Support | Life Leech Support Supports any skill that hits enemies, causing those hits to leech life based on damage dealt. |
Mana Leech Support | Mana Leech Support Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt. |
Added Chaos Damage Support | Added Chaos Damage Support Supports any skill that hits enemies. |
Stun Support | Stun Support Supports any skill that hits enemies, making it easier to stun enemies with those skills. |
Melee Physical Damage Support | Melee Physical Damage Support Supports melee attack skills. |
Item Rarity Support | Item Rarity Support Supports any skill that can kill enemies. |
Cold to Fire Support | Cold to Fire Support Supports any skill that hits enemies. |
Combustion Support | Combustion Support Supports any skill that hits enemies. |
Elemental Damage with Attacks Support | Elemental Damage with Attacks Support Supports attack skills. |
Bloodlust Support | Bloodlust Support Supports melee attack skills, causing them to deal more damage against bleeding enemies, but preventing those skills from inflicting bleeding on enemies in any way. |
Life Gain on Hit Support | Life Gain on Hit Support Supports attack skills. |
Elemental Proliferation Support | Elemental Proliferation Support Supports any skill that hits enemies, or could otherwise apply elemental ailments. |
Culling Strike Support | Culling Strike Support Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed. |
Damage on Full Life Support | Damage on Full Life Support Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full. |
Chance to Flee Support | Chance to Flee Support Supports any skill that hits enemies. |
Blind Support | Blind Support Supports any skill that hits enemies. |
Fire Penetration Support | Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. |
Cold Penetration Support | Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. |
Lightning Penetration Support | Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. |
Elemental Penetration Support | Elemental Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances. |
Power Charge On Critical Support | Power Charge On Critical Support Supports any skill that hits enemies. |
Burning Damage Support | Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. |
Hextouch Support | Hextouch Support Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way. |
Cast On Critical Strike Support | Cast On Critical Strike Support Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. |
Cast on Melee Kill Support | Cast on Melee Kill Support Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. |
Endurance Charge on Melee Stun Support | Endurance Charge on Melee Stun Support Supports melee attack skills. |
Block Chance Reduction Support | Block Chance Reduction Support Supports any skill that hits enemies. |
Physical to Lightning Support | Physical to Lightning Support Supports any skill that hits enemies. |
Fortify Support | Fortify Support Supports melee attack skills that are not triggered. |
Ice Bite Support | Ice Bite Support Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines. |
Hypothermia Support | Hypothermia Support Supports any skill that deals damage. |
Innervate Support | Innervate Support Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines. |
Critical Strike Affliction Support | Critical Strike Affliction Support Supports any skill that hits enemies. |
Void Manipulation Support | Void Manipulation Support Supports any skill that deals damage. |
Controlled Destruction Support | Controlled Destruction Support Supports attack skills, or spell skills that deal damage. |
Swift Affliction Support | Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
Elemental Focus Support | Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. |
Ignite Proliferation Support | Ignite Proliferation Support Supports any skill that hits enemies. |
Chance to Bleed Support | Chance to Bleed Support Supports attack skills. |
Chance to Poison Support | Chance to Poison Support Supports any skill that hits enemies. |
Deadly Ailments Support | Deadly Ailments Support Supports any skill that hits enemies. |
Decay Support | Decay Support Supports any skill that hits enemies. |
Efficacy Support | Efficacy Support Supports any skill that deals damage or has a duration. |
Vile Toxins Support | Vile Toxins Support Supports any skill that hits enemies. |
Maim Support | Maim Support Supports attack skills, or other skills that can maim enemies. |
Immolate Support | Immolate Support Supports any skill that hits enemies. |
Unbound Ailments Support | Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments |
Brutality Support | Brutality Support Supports any skill that deals damage. |
Momentum Support | Momentum Support Supports attack skills that aren't triggered. |
Summon Phantasm Support | Summon Phantasm Support Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage. |
Withering Touch Support | Withering Touch Support Supports attack skills. |
Bonechill Support | Bonechill Support Supports any skill that can chill enemies or create chilling areas. |
Energy Leech Support | Energy Leech Support Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt. |
Close Combat Support | Close Combat Support Supports melee attack skills. Cannot support skills which create minions. |
Shockwave Support | Shockwave Support Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions. |
Impale Support | Impale Support Supports attack skills. |
Pulverise Support | Pulverise Support Supports melee attack skills. |
Rage Support | Rage Support Supports melee attack skills. Minions cannot gain rage. |
Nightblade Support | Nightblade Support Supports attack skills. Cannot support skills which create minions. |
Awakened Added Fire Damage Support | Awakened Added Fire Damage Support Supports any skill that hits enemies. |
Awakened Brutality Support | Awakened Brutality Support Supports any skill that deals damage. |
Awakened Burning Damage Support | Awakened Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. |
Awakened Elemental Damage with Attacks Support | Awakened Elemental Damage with Attacks Support Supports attack skills. |
Awakened Fire Penetration Support | Awakened Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. |
Awakened Melee Physical Damage Support | Awakened Melee Physical Damage Support Supports melee attack skills. |
Awakened Added Cold Damage Support | Awakened Added Cold Damage Support Supports any skill that hits enemies. |
Awakened Cast On Critical Strike Support | Awakened Cast On Critical Strike Support Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. |
Awakened Cold Penetration Support | Awakened Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. |
Awakened Deadly Ailments Support | Awakened Deadly Ailments Support Supports any skill that hits enemies. |
Awakened Swift Affliction Support | Awakened Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
Awakened Void Manipulation Support | Awakened Void Manipulation Support Supports any skill that deals damage. |
Awakened Added Chaos Damage Support | Awakened Added Chaos Damage Support Supports any skill that hits enemies. |
Awakened Added Lightning Damage Support | Awakened Added Lightning Damage Support Supports any skill that hits enemies. |
Awakened Controlled Destruction Support | Awakened Controlled Destruction Support Supports attack skills, or spell skills that deal damage. |
Awakened Hextouch Support | Awakened Hextouch Support Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way. |
Awakened Elemental Focus Support | Awakened Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. |
Awakened Lightning Penetration Support | Awakened Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. |
Awakened Unbound Ailments Support | Awakened Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments |
Trinity Support | Trinity Support Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions. |
Bloodthirst Support | Bloodthirst Support Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines. |
Cruelty Support | Cruelty Support Supports any skill that hits enemies. Minions cannot gain Cruelty. |
Overcharge Support | Overcharge Support Supports any skill that hits enemies. |
Prismatic Burst Support | Prismatic Burst Support Supports attacks, causing them to trigger the Prismatic Burst spell. Cannot support triggered attacks or attacks used by things other than you. Cannot modify the skills of minions. |
Devour Support | Devour Support Supports any skill that hits enemies. |
Sadism Support | Sadism Support Supports any skill that hits enemies. |
Controlled Blaze Support | Controlled Blaze Support Supports melee attack skills. |
Volatility Support | Volatility Support Supports attack skills. |
Overexertion Support | Overexertion Support Supports melee attack skills which can be exerted. Cannot modify the skills of minions. Vaal skills and channelling skills cannot be exerted. |
Rupture Support | Rupture Support Supports attack skills. |
Community Wiki
Whirling Blades
Whirling Blades is an attack skill. The player dives in a target direction, dealing damage to enemies they pass through.
Skill functions and interactions
Movement: Whirling Blades is a movement skill that makes the player move in a straight path in the targeted direction, passing through any enemies and dealing damage to them, after which there is a brief recovery period during which the player cannot move or perform any actions. Enemies cannot be hit more than once with the same skill use. Whirling Blades has both a minimum distance, which can be achieved by aiming the cursor close to the player, and maximum distance, neither of which can be modified.
Use time: Both local and global attack speed modifiers, including the attack speed bonus for dual wielding, decrease Whirling Blades' use time accordingly. If the player uses Whirling Blades to move less than the maximum distance, or if the player collides with an object during the movement, the recovery period is shortened, such that the use time is less.
Dual wielding: While dual wielding, hits are dealt with either the main or off-hand weapon, chosen at random.
Multistrike: Whirling Blades cannot be supported by Multistrike Support or Melee Splash Support .
Version history
Version | Changes |
---|---|
3.18.1 |
|
3.15.0 |
|
3.7.0 |
|
3.6.0 |
|
3.5.0 |
|
2.3.0 |
|
2.2.0 |
|
2.1.0 |
|
2.0.0 |
|
1.0.0 |
|
0.10.0 |
|
0.9.12qq |
|
0.9.12f |
|
0.9.12 |
|
0.9.10 |
|
0.9.9 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.