Unearthed Urchin
Undead
undead description [1]
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueExpedition/Urchin/ExpeditionUrchinSpectre |
Tags | animal_claw_weapon, flesh_armour, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, undead, zombie |
Packs |
Life
174%
Evasion
+50%
Ailment Threshold
138%
Resistance
0 0 0 0
Damage
126%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
3 ~ 7
Attack Time
1.335 Second
Damage Spread
±20%
Experience
120%
Model Size
100%
Type
ExpeditionUrchin
Metadata
ExpeditionUrchin
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
11,194
Armour
28,790
Evasion
7,109
Energy Shield
0
Damage
471
Spell Damage
471
Accuracy
290
Attack Time
1.335
Experience
12,306
Ailment Threshold
8,878
Chill
28
Shock
28
Brittle
159
Scorch
28
Sap
78
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 377–565
Critical Strike Chance: 5%
Attack Time: 1.335 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
ExpeditionWhirlingBlades
Attack, Melee, Movement, Travel
Whirling Blades
Base Damage: 377–565
Critical Strike Chance: 5%
Attack Damage: 110%
Attack Time: 1.335 sec
Cooldown Time: 4 sec
Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.
Melee Attacks have 20% chance to cause Bleeding
Deals 10% more Attack Damage
+60.85% more Damage with Bleeding
cast time overrides attack duration [1]
ignores proximity shield [1]
monster flurry [1]
skill sound variation [3]
Deals 10% more Attack Damage
+60.85% more Damage with Bleeding
cast time overrides attack duration [1]
ignores proximity shield [1]
monster flurry [1]
skill sound variation [3]
MPWExpeditionBoneThrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 377–565
Critical Strike Chance: 5%
Attack Time: 1.335 sec
Cooldown Time: 6 sec
+2.8 metres to Melee Strike Range
Maim on Hit
base is projectile [1]
cast time overrides attack duration [1]
monster projectile variation [144]
projectile uses contact position [1]
use scaled contact offset [1]
Maim on Hit
base is projectile [1]
cast time overrides attack duration [1]
monster projectile variation [144]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterFodderBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterFodderBase" Render { //turn_duration = 0.5 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/Urchin/ExpeditionUrchin"] = { name = "Unearthed Urchin", life = 1.74, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.26, damageSpread = 0.2, attackTime = 1.335, attackRange = 7, accuracy = 1, skillList = { "ExpeditionWhirlingBlades", "MeleeAtAnimationSpeed", "MPWExpeditionBoneThrow", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ExpeditionWhirlingBlades"] = { name = "Whirling Blades", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.866, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_bleeding_damage_+%_final", "monster_flurry", "skill_sound_variation", "bleed_on_melee_attack_chance_%", "cast_time_overrides_attack_duration", "ignores_proximity_shield", }, levels = { [1] = {20, 1, 3, 20, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {70, 1, 3, 20, baseMultiplier = 1.1, levelRequirement = 83, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWExpeditionBoneThrow"] = { name = "MPWExpeditionBoneThrow", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.733, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "melee_range_+", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "cast_time_overrides_attack_duration", "global_maim_on_hit", }, levels = { [1] = {144, 28, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Id | ExpeditionReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Unearthed Urchin
Undead
undead description [1]
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Spectre | Y |
---|---|
Tags | animal_claw_weapon, flesh_armour, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, undead, zombie |
Life
174%
Evasion
+50%
Ailment Threshold
138%
Resistance
0 0 0 0
Damage
126%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
3 ~ 7
Attack Time
1.335 Second
Damage Spread
±20%
Experience
120%
Model Size
100%
Type
ExpeditionUrchin
Metadata
ExpeditionUrchinSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
11,194
Armour
28,790
Evasion
7,109
Energy Shield
0
Damage
471
Spell Damage
471
Accuracy
290
Attack Time
1.335
Experience
12,306
Ailment Threshold
8,878
Chill
28
Shock
28
Brittle
159
Scorch
28
Sap
78
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 377–565
Critical Strike Chance: 5%
Attack Time: 1.335 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
ExpeditionWhirlingBlades
Attack, Melee, Movement, Travel
Whirling Blades
Base Damage: 377–565
Critical Strike Chance: 5%
Attack Damage: 110%
Attack Time: 1.335 sec
Cooldown Time: 4 sec
Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.
Melee Attacks have 20% chance to cause Bleeding
Deals 10% more Attack Damage
+60.85% more Damage with Bleeding
cast time overrides attack duration [1]
ignores proximity shield [1]
monster flurry [1]
skill sound variation [3]
Deals 10% more Attack Damage
+60.85% more Damage with Bleeding
cast time overrides attack duration [1]
ignores proximity shield [1]
monster flurry [1]
skill sound variation [3]
MPWExpeditionBoneThrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 377–565
Critical Strike Chance: 5%
Attack Time: 1.335 sec
Cooldown Time: 6 sec
+2.8 metres to Melee Strike Range
Maim on Hit
base is projectile [1]
cast time overrides attack duration [1]
monster projectile variation [144]
projectile uses contact position [1]
use scaled contact offset [1]
Maim on Hit
base is projectile [1]
cast time overrides attack duration [1]
monster projectile variation [144]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterFodderBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterFodderBase" Render { //turn_duration = 0.5 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/Urchin/ExpeditionUrchinSpectre"] = { name = "Unearthed Urchin", life = 1.74, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.26, damageSpread = 0.2, attackTime = 1.335, attackRange = 7, accuracy = 1, skillList = { "ExpeditionWhirlingBlades", "MeleeAtAnimationSpeed", "MPWExpeditionBoneThrow", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ExpeditionWhirlingBlades"] = { name = "Whirling Blades", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.866, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_bleeding_damage_+%_final", "monster_flurry", "skill_sound_variation", "bleed_on_melee_attack_chance_%", "cast_time_overrides_attack_duration", "ignores_proximity_shield", }, levels = { [1] = {20, 1, 3, 20, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {70, 1, 3, 20, baseMultiplier = 1.1, levelRequirement = 83, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWExpeditionBoneThrow"] = { name = "MPWExpeditionBoneThrow", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.733, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "melee_range_+", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "cast_time_overrides_attack_duration", "global_maim_on_hit", }, levels = { [1] = {144, 28, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Id | ExpeditionReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |