발굴된 악동
언데드
undead description [1]
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Unearthed Urchin
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueExpedition/Urchin/ExpeditionUrchinSpectre |
Tags | animal_claw_weapon, flesh_armour, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, undead, zombie |
Packs |
생명력
174%
회피
+50%
Ailment Threshold
138%
저항
0 0 0 0
Damage
126%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
3 ~ 7
Attack Time
1.335 Second
Damage Spread
±20%
경험치
120%
Model Size
100%
Type
ExpeditionUrchin
Metadata
ExpeditionUrchin
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
11,194
방어도
28,790
회피
7,109
에너지 보호막
0
Damage
471
주문 피해
471
정확도
290
Attack Time
1.335
경험치
12,306
Ailment Threshold
8,878
Chill
28
Shock
28
Brittle
159
Scorch
28
Sap
78
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 377–565
치명타 확률: 5%
Attack Time: 1.335 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
ExpeditionWhirlingBlades
Attack, Melee, Movement, Travel
칼날 선회
Base Damage: 377–565
치명타 확률: 5%
공격 피해: 110%
Attack Time: 1.335 초
재사용 대기시간: 4 초
나선형으로 돌진하여 무기 피해를 줍니다. 쌍수 사용 시 두 무기로 공격하여 한 번 명중으로 두 무기의 피해를 모두 줍니다. 단검과 클로, 한손 검으로만 사용할 수 있습니다.
근접 공격 시 20%의 확률로 출혈 유발
주는 공격 피해 10% 증폭
출혈 피해 +60.85% 증폭
cast time overrides attack duration [1]
ignores proximity shield [1]
monster flurry [1]
skill sound variation [3]
주는 공격 피해 10% 증폭
출혈 피해 +60.85% 증폭
cast time overrides attack duration [1]
ignores proximity shield [1]
monster flurry [1]
skill sound variation [3]
MPWExpeditionBoneThrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 377–565
치명타 확률: 5%
Attack Time: 1.335 초
재사용 대기시간: 6 초
근접 타격 범위 +2.8미터
명중 시 힘줄 절단
base is projectile [1]
cast time overrides attack duration [1]
monster projectile variation [144]
projectile uses contact position [1]
use scaled contact offset [1]
명중 시 힘줄 절단
base is projectile [1]
cast time overrides attack duration [1]
monster projectile variation [144]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterFodderBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterFodderBase" Render { //turn_duration = 0.5 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/Urchin/ExpeditionUrchin"] = { name = "Unearthed Urchin", life = 1.74, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.26, damageSpread = 0.2, attackTime = 1.335, attackRange = 7, accuracy = 1, skillList = { "ExpeditionWhirlingBlades", "MeleeAtAnimationSpeed", "MPWExpeditionBoneThrow", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ExpeditionWhirlingBlades"] = { name = "Whirling Blades", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.866, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_bleeding_damage_+%_final", "monster_flurry", "skill_sound_variation", "bleed_on_melee_attack_chance_%", "cast_time_overrides_attack_duration", "ignores_proximity_shield", }, levels = { [1] = {20, 1, 3, 20, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {70, 1, 3, 20, baseMultiplier = 1.1, levelRequirement = 83, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWExpeditionBoneThrow"] = { name = "MPWExpeditionBoneThrow", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.733, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "melee_range_+", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "cast_time_overrides_attack_duration", "global_maim_on_hit", }, levels = { [1] = {144, 28, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Id | ExpeditionReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
발굴된 악동
언데드
undead description [1]
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Unearthed Urchin
Spectre | Y |
---|---|
Tags | animal_claw_weapon, flesh_armour, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, undead, zombie |
생명력
174%
회피
+50%
Ailment Threshold
138%
저항
0 0 0 0
Damage
126%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
3 ~ 7
Attack Time
1.335 Second
Damage Spread
±20%
경험치
120%
Model Size
100%
Type
ExpeditionUrchin
Metadata
ExpeditionUrchinSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
11,194
방어도
28,790
회피
7,109
에너지 보호막
0
Damage
471
주문 피해
471
정확도
290
Attack Time
1.335
경험치
12,306
Ailment Threshold
8,878
Chill
28
Shock
28
Brittle
159
Scorch
28
Sap
78
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 377–565
치명타 확률: 5%
Attack Time: 1.335 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
ExpeditionWhirlingBlades
Attack, Melee, Movement, Travel
칼날 선회
Base Damage: 377–565
치명타 확률: 5%
공격 피해: 110%
Attack Time: 1.335 초
재사용 대기시간: 4 초
나선형으로 돌진하여 무기 피해를 줍니다. 쌍수 사용 시 두 무기로 공격하여 한 번 명중으로 두 무기의 피해를 모두 줍니다. 단검과 클로, 한손 검으로만 사용할 수 있습니다.
근접 공격 시 20%의 확률로 출혈 유발
주는 공격 피해 10% 증폭
출혈 피해 +60.85% 증폭
cast time overrides attack duration [1]
ignores proximity shield [1]
monster flurry [1]
skill sound variation [3]
주는 공격 피해 10% 증폭
출혈 피해 +60.85% 증폭
cast time overrides attack duration [1]
ignores proximity shield [1]
monster flurry [1]
skill sound variation [3]
MPWExpeditionBoneThrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 377–565
치명타 확률: 5%
Attack Time: 1.335 초
재사용 대기시간: 6 초
근접 타격 범위 +2.8미터
명중 시 힘줄 절단
base is projectile [1]
cast time overrides attack duration [1]
monster projectile variation [144]
projectile uses contact position [1]
use scaled contact offset [1]
명중 시 힘줄 절단
base is projectile [1]
cast time overrides attack duration [1]
monster projectile variation [144]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterFodderBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterFodderBase" Render { //turn_duration = 0.5 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/Urchin/ExpeditionUrchinSpectre"] = { name = "Unearthed Urchin", life = 1.74, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.26, damageSpread = 0.2, attackTime = 1.335, attackRange = 7, accuracy = 1, skillList = { "ExpeditionWhirlingBlades", "MeleeAtAnimationSpeed", "MPWExpeditionBoneThrow", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ExpeditionWhirlingBlades"] = { name = "Whirling Blades", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.866, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_bleeding_damage_+%_final", "monster_flurry", "skill_sound_variation", "bleed_on_melee_attack_chance_%", "cast_time_overrides_attack_duration", "ignores_proximity_shield", }, levels = { [1] = {20, 1, 3, 20, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {70, 1, 3, 20, baseMultiplier = 1.1, levelRequirement = 83, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWExpeditionBoneThrow"] = { name = "MPWExpeditionBoneThrow", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.733, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "melee_range_+", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "cast_time_overrides_attack_duration", "global_maim_on_hit", }, levels = { [1] = {144, 28, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Id | ExpeditionReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |