드루이드의 거대 사역수
악마
{{룬}}
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Druidic Dire Familiar
SpectreY
Spectre OverrideMetadata/Monsters/LeagueExpedition/RatMonster/ExpeditionRatSpectre
Tagsanimal_claw_weapon, bone_armour, demon, is_runic_monster, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent, undead
Packs
  • 드루이드의 거대 사역수
  • 드루이드의 거대 사역수, 발굴된 악동
  • 생명력
    260%
    회피
    +50%
    Ailment Threshold
    185%
    저항
    0 75 0 0
    Damage
    208%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    10 ~ 13
    Attack Time
    1.065 Second
    Damage Spread
    ±20%
    경험치
    130%
    Model Size
    100%
    Type
    ExpeditionRat
    Metadata
    ExpeditionRat
    레벨
    68
    생명력
    16,727
    방어도
    28,790
    회피
    7,109
    에너지 보호막
    0
    Damage
    777
    주문 피해
    777
    정확도
    290
    Attack Time
    1.065
    경험치
    13,332
    Ailment Threshold
    11,902
    Chill
    38
    Shock
    38
    Brittle
    213
    Scorch
    38
    Sap
    104
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 622–932
    치명타 확률: 5%
    Attack Time: 1.065 초
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EAAExpeditionRatLeap
    Attack
    Base Damage: 622–932
    치명타 확률: 5%
    Attack Time: 1.065 초
    재사용 대기시간: 5 초
    근접 타격 범위 +6미터
    action attack or cast time uses animation length [1]
    EASExpeditionRatSummon
    Spell
    시전 속도: 3.5 초
    재사용 대기시간: 12 초
    GAExpeditionRatDTT
    Attack, Triggerable, Channel
    Base Damage: 622–932
    치명타 확률: 5%
    공격 피해: 120%
    공격 피해: 120%
    Attack Time: 1.065 초
    주는 공격 피해 20% 증폭
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    StateMachine
    {
    	define_shared_state = "empty"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    BaseEvents
    {
    	on_construction_complete = "this.ratball = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/raticate/rat_cluster.ao, spine_3_jntBnd );"
    }
    
    StateMachine
    {
    	on_or_create_state_empty_2 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/raticate/rat_cluster.ao );"
    }
    
    Animated
    {
    	on_event_rat1 = "ratball.HideMeshSegmentsBySubstring( 01| );"
    	on_event_rat2 = "ratball.HideMeshSegmentsBySubstring( 02 );"
    	on_event_rat3 = "ratball.HideMeshSegmentsBySubstring( 03 );"
    	on_event_rat4 = "ratball.HideMeshSegmentsBySubstring( 04 );"
    	on_event_rat5 = "ratball.HideMeshSegmentsBySubstring( 05 );"
    	on_event_rat6 = "ratball.HideMeshSegmentsBySubstring( 06 );"
    	on_event_rat7 = "ratball.HideMeshSegmentsBySubstring( 07 );"
    	on_event_rat8 = "ratball.HideMeshSegmentsBySubstring( 08 );"
    	on_event_rat9 = "ratball.HideMeshSegmentsBySubstring( 09 );"
    	on_event_rat10 = "ratball.HideMeshSegmentsBySubstring( 010 );"
    	on_event_rat11 = "ratball.HideMeshSegmentsBySubstring( 011 );"
    	on_event_rat12 = "ratball.HideMeshSegmentsBySubstring( 012 );"
    }
    
    Actor
    {
    	on_start_EmptyActionSpell = "SetStateTo( glowboost, 1 );"
    	on_end_or_destroy_EmptyActionSpell = "SetStateTo( glowboost, 0 );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/RatMonster/ExpeditionRat"] = {
        name = "Druidic Dire Familiar",
        life = 2.6,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.08,
        damageSpread = 0.2,
        attackTime = 1.065,
        attackRange = 13,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GAExpeditionRatDTT",
            "EASExpeditionRatSummon",
            "EAAExpeditionRatLeap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAExpeditionRatDTT"] = {
        name = "GAExpeditionRatDTT",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Channel] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASExpeditionRatSummon"] = {
        name = "EASExpeditionRatSummon",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAExpeditionRatLeap"] = {
        name = "EAAExpeditionRatLeap",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.8,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdMonsterTagExpedition
    FamilyMonsterTag
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Adds Tagsexpedition_monster
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    IdExpeditionReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -35 Max: -35 Global
  • monster beyond portal chance +% final Min: -35 Max: -35 Global
  • 드루이드의 거대 사역수
    악마
    {{룬}}
    모든 에너지 보호막 제거
    monster gain base ward equal to total maximum life % [20]
    Druidic Dire Familiar
    SpectreY
    Spectre OverrideMetadata/Monsters/LeagueExpedition/RatMonster/ExpeditionRatSpectre
    Area성채 지도
    Tagsanimal_claw_weapon, bone_armour, demon, is_runic_monster, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent, undead
    Packs
  • 성채 지도: 드루이드의 거대 사역수, 발굴된 좀비, 발굴된 광란자
  • 생명력
    260%
    Ward From Life
    20%
    회피
    +50%
    Ailment Threshold
    185%
    저항
    0 75 0 0
    Damage
    208%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    10 ~ 13
    Attack Time
    1.065 Second
    Damage Spread
    ±20%
    경험치
    130%
    Model Size
    100%
    Type
    ExpeditionRat
    Metadata
    ExpeditionRatStandalone
    레벨
    84
    생명력
    91,767
    방어도
    99,834
    회피
    12,180
    에너지 보호막
    0
    Damage
    1,983
    주문 피해
    1,983
    정확도
    538
    Attack Time
    1.065
    경험치
    17,225
    Ailment Threshold
    65,296
    Chill
    206
    Shock
    206
    Brittle
    1,168
    Scorch
    206
    Sap
    570
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 1586–2379
    치명타 확률: 5%
    Attack Time: 1.065 초
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EAAExpeditionRatLeap
    Attack
    Base Damage: 1586–2379
    치명타 확률: 5%
    Attack Time: 1.065 초
    재사용 대기시간: 5 초
    근접 타격 범위 +6미터
    action attack or cast time uses animation length [1]
    EASExpeditionRatSummon
    Spell
    시전 속도: 3.5 초
    재사용 대기시간: 12 초
    GAExpeditionRatDTT
    Attack, Triggerable, Channel
    Base Damage: 1586–2379
    치명타 확률: 5%
    공격 피해: 120%
    공격 피해: 120%
    Attack Time: 1.065 초
    주는 공격 피해 20% 증폭
    is area damage [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/RatMonster/ExpeditionRatStandalone"] = {
        name = "Druidic Dire Familiar",
        life = 2.6,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.08,
        damageSpread = 0.2,
        attackTime = 1.065,
        attackRange = 13,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GAExpeditionRatDTT",
            "EASExpeditionRatSummon",
            "EAAExpeditionRatLeap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAExpeditionRatDTT"] = {
        name = "GAExpeditionRatDTT",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Channel] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASExpeditionRatSummon"] = {
        name = "EASExpeditionRatSummon",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAExpeditionRatLeap"] = {
        name = "EAAExpeditionRatLeap",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.8,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdMonsterTagExpedition
    FamilyMonsterTag
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Adds Tagsexpedition_monster
    모든 에너지 보호막 제거
    monster gain base ward equal to total maximum life % [20]
    IdMonsterGainLifeAsWardElite
    FamilyMonsterGainLifeAsWard
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • no energy shield Min: 1 Max: 1 Global
  • monster gain base ward equal to total maximum life % Min: 20 Max: 20 Global
  • 드루이드의 거대 사역수
    악마
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    Druidic Dire Familiar
    SpectreY
    Tagsanimal_claw_weapon, bone_armour, demon, is_runic_monster, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent, undead
    생명력
    260%
    회피
    +50%
    Ailment Threshold
    185%
    저항
    0 75 0 0
    Damage
    208%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    10 ~ 13
    Attack Time
    1.065 Second
    Damage Spread
    ±20%
    경험치
    130%
    Model Size
    100%
    Type
    ExpeditionRat
    Metadata
    ExpeditionRatSpectre
    레벨
    68
    생명력
    16,727
    방어도
    28,790
    회피
    7,109
    에너지 보호막
    0
    Damage
    777
    주문 피해
    777
    정확도
    290
    Attack Time
    1.065
    경험치
    13,332
    Ailment Threshold
    11,902
    Chill
    38
    Shock
    38
    Brittle
    213
    Scorch
    38
    Sap
    104
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 622–932
    치명타 확률: 5%
    Attack Time: 1.065 초
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EAAExpeditionRatLeap
    Attack
    Base Damage: 622–932
    치명타 확률: 5%
    Attack Time: 1.065 초
    재사용 대기시간: 5 초
    근접 타격 범위 +6미터
    action attack or cast time uses animation length [1]
    EASExpeditionRatSummon
    Spell
    시전 속도: 3.5 초
    재사용 대기시간: 12 초
    GAExpeditionRatDTT
    Attack, Triggerable, Channel
    Base Damage: 622–932
    치명타 확률: 5%
    공격 피해: 120%
    공격 피해: 120%
    Attack Time: 1.065 초
    주는 공격 피해 20% 증폭
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    StateMachine
    {
    	define_shared_state = "empty"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    BaseEvents
    {
    	on_construction_complete = "this.ratball = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/raticate/rat_cluster.ao, spine_3_jntBnd );"
    }
    
    StateMachine
    {
    	on_or_create_state_empty_2 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/raticate/rat_cluster.ao );"
    }
    
    Animated
    {
    	on_event_rat1 = "ratball.HideMeshSegmentsBySubstring( 01| );"
    	on_event_rat2 = "ratball.HideMeshSegmentsBySubstring( 02 );"
    	on_event_rat3 = "ratball.HideMeshSegmentsBySubstring( 03 );"
    	on_event_rat4 = "ratball.HideMeshSegmentsBySubstring( 04 );"
    	on_event_rat5 = "ratball.HideMeshSegmentsBySubstring( 05 );"
    	on_event_rat6 = "ratball.HideMeshSegmentsBySubstring( 06 );"
    	on_event_rat7 = "ratball.HideMeshSegmentsBySubstring( 07 );"
    	on_event_rat8 = "ratball.HideMeshSegmentsBySubstring( 08 );"
    	on_event_rat9 = "ratball.HideMeshSegmentsBySubstring( 09 );"
    	on_event_rat10 = "ratball.HideMeshSegmentsBySubstring( 010 );"
    	on_event_rat11 = "ratball.HideMeshSegmentsBySubstring( 011 );"
    	on_event_rat12 = "ratball.HideMeshSegmentsBySubstring( 012 );"
    }
    
    Actor
    {
    	on_start_EmptyActionSpell = "SetStateTo( glowboost, 1 );"
    	on_end_or_destroy_EmptyActionSpell = "SetStateTo( glowboost, 0 );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/RatMonster/ExpeditionRatSpectre"] = {
        name = "Druidic Dire Familiar",
        life = 2.6,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.08,
        damageSpread = 0.2,
        attackTime = 1.065,
        attackRange = 13,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GAExpeditionRatDTT",
            "EASExpeditionRatSummon",
            "EAAExpeditionRatLeap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAExpeditionRatDTT"] = {
        name = "GAExpeditionRatDTT",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Channel] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASExpeditionRatSummon"] = {
        name = "EASExpeditionRatSummon",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAExpeditionRatLeap"] = {
        name = "EAAExpeditionRatLeap",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.8,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    IdExpeditionReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -35 Max: -35 Global
  • monster beyond portal chance +% final Min: -35 Max: -35 Global
  • 드루이드의 거대 사역수
    악마
    {{룬}}
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    Druidic Dire Familiar
    SpectreN
    Area칼란드라 호수
    Tagsanimal_claw_weapon, bone_armour, demon, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent, undead
    Packs
  • 칼란드라 호수: 드루이드의 거대 사역수, 발굴된 해골 검사, 발굴된 해골 전사, 발굴된 해골 궁수, 발굴된 좀비
  • 생명력
    260%
    회피
    +50%
    Ailment Threshold
    185%
    저항
    0 75 0 0
    Damage
    208%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    10 ~ 13
    Attack Time
    1.065 Second
    Damage Spread
    ±20%
    경험치
    130%
    Model Size
    100%
    Type
    ExpeditionRat
    Metadata
    ExpeditionRat
    레벨
    68
    생명력
    16,727
    방어도
    28,790
    회피
    7,109
    에너지 보호막
    0
    Damage
    777
    주문 피해
    777
    정확도
    290
    Attack Time
    1.065
    경험치
    13,332
    Ailment Threshold
    11,902
    Chill
    38
    Shock
    38
    Brittle
    213
    Scorch
    38
    Sap
    104
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 622–932
    치명타 확률: 5%
    Attack Time: 1.065 초
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EAAExpeditionRatLeap
    Attack
    Base Damage: 622–932
    치명타 확률: 5%
    Attack Time: 1.065 초
    재사용 대기시간: 5 초
    근접 타격 범위 +6미터
    action attack or cast time uses animation length [1]
    EASExpeditionRatSummon
    Spell
    시전 속도: 3.5 초
    재사용 대기시간: 12 초
    GAExpeditionRatDTT
    Attack, Triggerable, Channel
    Base Damage: 622–932
    치명타 확률: 5%
    공격 피해: 120%
    공격 피해: 120%
    Attack Time: 1.065 초
    주는 공격 피해 20% 증폭
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    StateMachine
    {
    	define_shared_state = "empty"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    BaseEvents
    {
    	on_construction_complete = "this.ratball = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/raticate/rat_cluster.ao, spine_3_jntBnd );"
    }
    
    StateMachine
    {
    	on_or_create_state_empty_2 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/raticate/rat_cluster.ao );"
    }
    
    Animated
    {
    	on_event_rat1 = "ratball.HideMeshSegmentsBySubstring( 01| );"
    	on_event_rat2 = "ratball.HideMeshSegmentsBySubstring( 02 );"
    	on_event_rat3 = "ratball.HideMeshSegmentsBySubstring( 03 );"
    	on_event_rat4 = "ratball.HideMeshSegmentsBySubstring( 04 );"
    	on_event_rat5 = "ratball.HideMeshSegmentsBySubstring( 05 );"
    	on_event_rat6 = "ratball.HideMeshSegmentsBySubstring( 06 );"
    	on_event_rat7 = "ratball.HideMeshSegmentsBySubstring( 07 );"
    	on_event_rat8 = "ratball.HideMeshSegmentsBySubstring( 08 );"
    	on_event_rat9 = "ratball.HideMeshSegmentsBySubstring( 09 );"
    	on_event_rat10 = "ratball.HideMeshSegmentsBySubstring( 010 );"
    	on_event_rat11 = "ratball.HideMeshSegmentsBySubstring( 011 );"
    	on_event_rat12 = "ratball.HideMeshSegmentsBySubstring( 012 );"
    }
    
    Actor
    {
    	on_start_EmptyActionSpell = "SetStateTo( glowboost, 1 );"
    	on_end_or_destroy_EmptyActionSpell = "SetStateTo( glowboost, 0 );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueLake/RatMonster/ExpeditionRat"] = {
        name = "Druidic Dire Familiar",
        life = 2.6,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.08,
        damageSpread = 0.2,
        attackTime = 1.065,
        attackRange = 13,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GAExpeditionRatDTT",
            "EASExpeditionRatSummon",
            "EAAExpeditionRatLeap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAExpeditionRatDTT"] = {
        name = "GAExpeditionRatDTT",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Channel] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASExpeditionRatSummon"] = {
        name = "EASExpeditionRatSummon",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAExpeditionRatLeap"] = {
        name = "EAAExpeditionRatLeap",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.8,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdMonsterTagExpedition
    FamilyMonsterTag
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Adds Tagsexpedition_monster
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    IdExpeditionReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -35 Max: -35 Global
  • monster beyond portal chance +% final Min: -35 Max: -35 Global