발굴된 좀비
언데드
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
monster no map drops [1]
Unearthed Zombie
SpectreY
Spectre OverrideMetadata/Monsters/LeagueExpedition/Zombies/ExpeditionZombieMeleeSpectre_
Area칼란드라 호수, 칼란드라 호수, 칼란드라 호수, 칼란드라 호수
Tagsflesh_armour, humanoid, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Packs
  • 발굴된 좀비, 발굴된 얼음 운반자, 발굴된 광란자, 발굴된 벌레
  • 발굴된 좀비, 발굴된 벌레
  • 발굴된 좀비, 발굴된 얼음 운반자, 발굴된 벌레
  • 검은 낫 용병, 발굴된 좀비, 발굴된 얼음 운반자, 발굴된 광란자, 발굴된 벌레
  • 성배단 사제, 발굴된 좀비, 발굴된 얼음 운반자, 발굴된 광란자, 발굴된 벌레
  • 칼란드라 호수: 끊어진 원의 드루이드, 발굴된 해골 검사, 발굴된 해골 전사, 발굴된 해골 궁수, 발굴된 좀비
  • 칼란드라 호수: 드루이드의 거대 사역수, 발굴된 해골 검사, 발굴된 해골 전사, 발굴된 해골 궁수, 발굴된 좀비
  • 칼란드라 호수: 검은 낫 석궁병, 발굴된 해골 검사, 발굴된 해골 전사, 발굴된 해골 궁수, 발굴된 좀비
  • 칼란드라 호수: 검은 낫 용병, 발굴된 해골 검사, 발굴된 해골 전사, 발굴된 해골 궁수, 발굴된 좀비
  • 칼란드라 호수: 성배단 사제, 발굴된 해골 검사, 발굴된 해골 전사, 발굴된 해골 궁수, 발굴된 좀비
  • 칼란드라 호수: 결사단 수문관, 발굴된 해골 검사, 발굴된 해골 전사, 발굴된 해골 궁수, 발굴된 좀비
  • 칼란드라 호수: 태양의 기사, 발굴된 해골 검사, 발굴된 해골 전사, 발굴된 해골 궁수, 발굴된 좀비
  • 칼란드라 호수: 룬 기사, 발굴된 해골 검사, 발굴된 해골 전사, 발굴된 해골 궁수, 발굴된 좀비
  • 생명력
    200%
    방어구
    +50%
    Ailment Threshold
    115%
    저항
    0 40 0 0
    Damage
    215%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    경험치
    100%
    Model Size
    100%
    Type
    ExpeditionZombie
    Metadata
    ExpeditionZombieMelee
    레벨
    68
    생명력
    12,867
    방어구
    43,185
    회피
    4,739
    에너지 보호막
    0
    Damage
    803
    주문 피해
    803
    정확도
    290
    Attack Time
    1.32
    경험치
    10,255
    Ailment Threshold
    7,398
    Chill
    23
    Shock
    23
    Brittle
    132
    Scorch
    23
    Sap
    65
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 643–964
    치명타 확률: 5%
    Attack Time: 1.32 초
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase"
    
    Render
    {
    	//turn_duration = 0.5
    	
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/Zombies/ExpeditionZombieMelee"] = {
        name = "Unearthed Zombie",
        life = 2,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.15,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    IdExpeditionReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -35 Max: -35 Global
  • monster beyond portal chance +% final Min: -35 Max: -35 Global
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • 발굴된 좀비
    언데드
    Unearthed Zombie
    SpectreY
    Spectre OverrideMetadata/Monsters/LeagueExpedition/Zombies/ExpeditionZombieMeleeSpectre_
    Area성채 지도
    Tagsflesh_armour, humanoid, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
    Packs
  • 성채 지도: 드루이드의 거대 사역수, 발굴된 좀비, 발굴된 광란자
  • 성채 지도: 성배단 사제, 발굴된 좀비, 발굴된 광란자
  • 생명력
    200%
    방어구
    +50%
    Ailment Threshold
    115%
    저항
    0 40 0 0
    Damage
    215%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    경험치
    100%
    Model Size
    100%
    Type
    ExpeditionZombie
    Metadata
    ExpeditionZombieMeleeStandalone_
    레벨
    84
    생명력
    70,590
    방어구
    149,751
    회피
    8,120
    에너지 보호막
    0
    Damage
    2,049
    주문 피해
    2,049
    정확도
    538
    Attack Time
    1.32
    경험치
    13,250
    Ailment Threshold
    40,589
    Chill
    128
    Shock
    128
    Brittle
    726
    Scorch
    128
    Sap
    355
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 1640–2459
    치명타 확률: 5%
    Attack Time: 1.32 초
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase"
    
    Render
    {
    	//turn_duration = 0.5
    	
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/Zombies/ExpeditionZombieMeleeStandalone_"] = {
        name = "Unearthed Zombie",
        life = 2,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.15,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    발굴된 좀비
    언데드
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    Unearthed Zombie
    SpectreY
    Tagsflesh_armour, humanoid, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
    생명력
    200%
    방어구
    +50%
    Ailment Threshold
    115%
    저항
    0 40 0 0
    Damage
    215%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    경험치
    100%
    Model Size
    100%
    Type
    ExpeditionZombie
    Metadata
    ExpeditionZombieMeleeSpectre_
    레벨
    68
    생명력
    12,867
    방어구
    43,185
    회피
    4,739
    에너지 보호막
    0
    Damage
    803
    주문 피해
    803
    정확도
    290
    Attack Time
    1.32
    경험치
    10,255
    Ailment Threshold
    7,398
    Chill
    23
    Shock
    23
    Brittle
    132
    Scorch
    23
    Sap
    65
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 643–964
    치명타 확률: 5%
    Attack Time: 1.32 초
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase"
    
    Render
    {
    	//turn_duration = 0.5
    	
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/Zombies/ExpeditionZombieMeleeSpectre_"] = {
        name = "Unearthed Zombie",
        life = 2,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.15,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    IdExpeditionReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -35 Max: -35 Global
  • monster beyond portal chance +% final Min: -35 Max: -35 Global
  • 발굴된 좀비
    언데드
    monster no map drops [1]
    Unearthed Zombie
    SpectreY
    Tagsflesh_armour, humanoid, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
    생명력
    200%
    방어구
    +50%
    Ailment Threshold
    115%
    저항
    0 40 0 0
    Damage
    215%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    경험치
    100%
    Model Size
    100%
    Type
    ExpeditionZombie
    Metadata
    ExpeditionZombieMeleeUhtredBoss
    레벨
    68
    생명력
    12,867
    방어구
    43,185
    회피
    4,739
    에너지 보호막
    0
    Damage
    803
    주문 피해
    803
    정확도
    290
    Attack Time
    1.32
    경험치
    10,255
    Ailment Threshold
    7,398
    Chill
    23
    Shock
    23
    Brittle
    132
    Scorch
    23
    Sap
    65
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 643–964
    치명타 확률: 5%
    Attack Time: 1.32 초
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/Zombies/Zombie"
    
    Actor
    {
    	basic_action = "Emerge2"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/Zombies/Zombie"
    
    Life
    {
    	on_death =
    	"
    		Delay( 0.5, { AddEffectPack( Metadata/Effects/Utility/EPKs/fade_Out.epk ); } );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/Zombies/ExpeditionZombieMeleeUhtredBoss"] = {
        name = "Unearthed Zombie",
        life = 2,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.15,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • 발굴된 좀비
    언데드
    undead description [1]
    monster no map drops [1]
    Unearthed Zombie
    SpectreN
    Tagsflesh_armour, humanoid, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
    생명력
    200%
    방어구
    +50%
    Ailment Threshold
    115%
    저항
    0 40 0 0
    Damage
    215%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    경험치
    100%
    Model Size
    100%
    Type
    ExpeditionZombie
    Metadata
    ExpeditionZombieMeleeSarcophagus
    레벨
    68
    생명력
    12,867
    방어구
    43,185
    회피
    4,739
    에너지 보호막
    0
    Damage
    803
    주문 피해
    803
    정확도
    290
    Attack Time
    1.32
    경험치
    10,255
    Ailment Threshold
    7,398
    Chill
    23
    Shock
    23
    Brittle
    132
    Scorch
    23
    Sap
    65
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 643–964
    치명타 확률: 5%
    Attack Time: 1.32 초
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase"
    
    Render
    {
    	//turn_duration = 0.5
    	
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/Zombies/ExpeditionZombieMeleeSarcophagus"] = {
        name = "Unearthed Zombie",
        life = 2,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.15,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Edit

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