Zombi exhumado
No muertoÁrea: Lago de Kalandra
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
monster hellscape charge +% [-35]
Unearthed Zombie
Vida
200%
Ailment Threshold
115%
Resistencia
Damage
215%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 10
Attack Time
1.32 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
ExpeditionZombie
Metadata
ExpeditionZombieMelee
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
12,867
Armadura
28,790
Evasión
4,739
Damage
803
Daño de hechizos
803
Precisión
580
Attack Time
1.32
Experiencia
10,255
Minion Life
2,791
Minion Damage
641
Ailment Threshold
7,398
Chill
23
Shock
23
Brittle
132
Scorch
23
Sap
65
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 643–964
Probabilidad de golpe crítico: 5%
Attack Time: 1.32 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase"
Object Type Codes
version 2
extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase"
Render
{
//turn_duration = 0.5
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/Zombies/ExpeditionZombieMelee"] = {
name = "Unearthed Zombie",
life = 2,
fireResist = 0,
coldResist = 40,
lightningResist = 0,
chaosResist = 0,
damage = 2.15,
damageSpread = 0.2,
attackTime = 1.32,
attackRange = 10,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
| Family | BeyondPortalChance |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Zombi exhumado
Unearthed Zombie
| Spectre | Y |
|---|---|
| Spectre Override | Metadata/Monsters/LeagueExpedition/Zombies/ExpeditionZombieMeleeSpectre_ |
| Area | Mapa de Ciudadela |
| Tags | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
| Packs |
Vida
200%
Ailment Threshold
115%
Resistencia
Damage
215%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 10
Attack Time
1.32 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
ExpeditionZombie
Metadata
ExpeditionZombieMeleeStandalone_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
84
Vida
70,590
Armadura
99,834
Evasión
8,120
Damage
2,049
Daño de hechizos
2,049
Precisión
1,076
Attack Time
1.32
Experiencia
13,250
Minion Life
13,341
Minion Damage
1,738
Ailment Threshold
40,589
Chill
128
Shock
128
Brittle
726
Scorch
128
Sap
355
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1640–2459
Probabilidad de golpe crítico: 5%
Attack Time: 1.32 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2
abstract
extends "nothing"
Stats
{
item_drop_slots = 1
energy_shield_recharge_rate_per_minute_% = 2000
mana_regeneration_rate_per_minute_% = 100
base_maximum_mana = 200
maximum_physical_damage_reduction_% = 75
max_viper_strike_orbs = 4
base_maximum_all_resistances_% = 75
max_fuse_arrow_orbs = 5
max_fire_beam_stacks = 8
max_charged_attack_stacks = 10
base_critical_strike_multiplier = 130
critical_ailment_dot_multiplier_+ = 30
max_endurance_charges = 3
max_frenzy_charges = 3
max_power_charges = 3
base_attack_speed_+%_per_frenzy_charge = 4
base_attack_speed_+%_per_frenzy_charge_if_not_player_minion = 11
base_cast_speed_+%_per_frenzy_charge = 4
base_cast_speed_+%_per_frenzy_charge_if_not_player_minion = 11
movement_velocity_+%_per_frenzy_charge_if_not_player_minion = 5
object_inherent_damage_+%_final_per_frenzy_charge = 4
physical_damage_reduction_%_per_endurance_charge = 4
physical_damage_reduction_%_per_endurance_charge_if_not_player_minion = 11
resist_all_elements_%_per_endurance_charge = 4
resist_all_elements_%_per_endurance_charge_if_not_player_minion = 11
critical_strike_chance_+%_per_power_charge = 50
critical_strike_chance_+%_per_power_charge_if_not_player_minion = 150
maximum_block_% = 75
base_maximum_spell_block_% = 75
base_number_of_totems_allowed = 1
base_number_of_traps_allowed = 3
base_number_of_remote_mines_allowed = 5
movement_velocity_cap = 128
maximum_life_leech_rate_%_per_minute = 1200
maximum_mana_leech_rate_%_per_minute = 1200
maximum_energy_shield_leech_rate_%_per_minute = 600
monster_ignite_damage_+%_final = -72
monster_bleeding_damage_+%_final = -86
monster_poison_damage_+%_final = -50
bleeding_moving_damage_%_of_base_override = 500
max_azurite_debuff_stacks = 10
impaled_debuff_base_duration_ms = 8000
impaled_debuff_number_of_reflected_hits = 5
ignore_skill_weapon_restrictions = 1
base_total_number_of_sigils_allowed = 3
maximum_life_leech_amount_per_leech_%_max_life = 10
maximum_mana_leech_amount_per_leech_%_max_mana = 10
maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield = 10
object_inherent_melee_hit_stun_duration_+%_final = 20
scale_melee_range_to_actor_scale = 1
use_melee_pattern_range = 1
actor_scale_+%_limit = 100
damage_taken_when_hit_+%_final_per_fortification = -1
base_max_fortification = 20
soul_eater_maximum_stacks = 45
}
ObjectMagicProperties
{
stat_description_list = "Metadata/StatDescriptions/monster_stat_descriptions.txt"
}
Positioned
{
blocking = true
team = 0
serialise_collidable = true
}
BaseEvents
{
server_only = true
}
Pathfinding
{
}
Buffs
{
}
Life
{
}
Animated
{
}
Inventories
{
}
Actor
{
basic_action = "Move"
basic_action = "Flee"
basic_action = "StrafeLeft"
basic_action = "StrafeRight"
basic_action = "Advance"
basic_action = "DoNothing"
basic_action = "MonsterPickup"
slow_animations_go_to_idle = true
}
Monster
{
}Object Type Codes
version 2
extends "nothing"
Render
{
has_light = false
on_hit_bone_group = "root"
scale_interp_speed = 5.0
}
Targetable
{
attackable = true
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/Zombies/ExpeditionZombieMeleeStandalone_"] = {
name = "Unearthed Zombie",
life = 2,
fireResist = 0,
coldResist = 40,
lightningResist = 0,
chaosResist = 0,
damage = 2.15,
damageSpread = 0.2,
attackTime = 1.32,
attackRange = 10,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Zombi exhumado
No muertomonster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
monster hellscape charge +% [-35]
Unearthed Zombie
| Spectre | Y |
|---|---|
| Tags | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Vida
200%
Ailment Threshold
115%
Resistencia
Damage
215%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 10
Attack Time
1.32 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
ExpeditionZombie
Metadata
ExpeditionZombieMeleeSpectre_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
12,867
Armadura
28,790
Evasión
4,739
Damage
803
Daño de hechizos
803
Precisión
580
Attack Time
1.32
Experiencia
10,255
Minion Life
2,791
Minion Damage
641
Ailment Threshold
7,398
Chill
23
Shock
23
Brittle
132
Scorch
23
Sap
65
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 643–964
Probabilidad de golpe crítico: 5%
Attack Time: 1.32 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase"
Object Type Codes
version 2
extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase"
Render
{
//turn_duration = 0.5
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/Zombies/ExpeditionZombieMeleeSpectre_"] = {
name = "Unearthed Zombie",
life = 2,
fireResist = 0,
coldResist = 40,
lightningResist = 0,
chaosResist = 0,
damage = 2.15,
damageSpread = 0.2,
attackTime = 1.32,
attackRange = 10,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
| Family | BeyondPortalChance |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Zombi exhumado
No muerto
Unearthed Zombie
| Spectre | Y |
|---|---|
| Tags | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Vida
200%
Ailment Threshold
115%
Resistencia
Damage
215%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 10
Attack Time
1.32 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
ExpeditionZombie
Metadata
ExpeditionZombieMeleeUhtredBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
12,867
Armadura
28,790
Evasión
4,739
Damage
803
Daño de hechizos
803
Precisión
580
Attack Time
1.32
Experiencia
10,255
Minion Life
2,791
Minion Damage
641
Ailment Threshold
7,398
Chill
23
Shock
23
Brittle
132
Scorch
23
Sap
65
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 643–964
Probabilidad de golpe crítico: 5%
Attack Time: 1.32 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2
extends "Metadata/Monsters/LeagueExpedition/Zombies/Zombie"
Actor
{
basic_action = "Emerge2"
}Object Type Codes
version 2
extends "Metadata/Monsters/LeagueExpedition/Zombies/Zombie"
Life
{
on_death =
"
Delay( 0.5, { AddEffectPack( Metadata/Effects/Utility/EPKs/fade_Out.epk ); } );
"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/Zombies/ExpeditionZombieMeleeUhtredBoss"] = {
name = "Unearthed Zombie",
life = 2,
fireResist = 0,
coldResist = 40,
lightningResist = 0,
chaosResist = 0,
damage = 2.15,
damageSpread = 0.2,
attackTime = 1.32,
attackRange = 10,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Zombi exhumado
No muertoundead description [1]
Unearthed Zombie
| Spectre | N |
|---|---|
| Tags | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Vida
200%
Ailment Threshold
115%
Resistencia
Damage
215%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 10
Attack Time
1.32 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
ExpeditionZombie
Metadata
ExpeditionZombieMeleeSarcophagus
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
12,867
Armadura
28,790
Evasión
4,739
Damage
803
Daño de hechizos
803
Precisión
580
Attack Time
1.32
Experiencia
10,255
Minion Life
2,791
Minion Damage
641
Ailment Threshold
7,398
Chill
23
Shock
23
Brittle
132
Scorch
23
Sap
65
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 643–964
Probabilidad de golpe crítico: 5%
Attack Time: 1.32 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase"
Object Type Codes
version 2
extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase"
Render
{
//turn_duration = 0.5
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/Zombies/ExpeditionZombieMeleeSarcophagus"] = {
name = "Unearthed Zombie",
life = 2,
fireResist = 0,
coldResist = 40,
lightningResist = 0,
chaosResist = 0,
damage = 2.15,
damageSpread = 0.2,
attackTime = 1.32,
attackRange = 10,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
undead description [1]
| Family | MonsterNecromancerRaisable |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats | |
| Adds Tags | necromancer_raisable |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.