Unearthed Zombie
        
     อันเดด
อันเดด
ด่าน: ทะเลสาบคาลานดรา
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
        monster hellscape charge +% [-35]
พลังชีวิต
200%
Ailment Threshold
115%
ค่าต้านทาน
 0
0
 40
40
 0
0
 0
0Damage
215%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 10
Attack Time
1.32 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
100%
Type
ExpeditionZombie
Metadata
ExpeditionZombieMelee
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
12,867
ค่าเกราะ
28,790
อัตราการหลบหลีก
4,739
Damage
803
ความเสียหายเวท
803
ความแม่นยำ
580
Attack Time
1.32
ค่าประสบการณ์
10,255
Minion Life
2,791
Minion Damage
641
Ailment Threshold
7,398
Chill
23
Shock
23
Brittle
132
Scorch
23
Sap
65
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 643–964
โอกาสคริติคอล: 5%
Attack Time: 1.32 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase"
Object Type Codes
version 2
extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase"
Render
{
	//turn_duration = 0.5
	
}
 -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/Zombies/ExpeditionZombieMelee"] = {
    name = "Unearthed Zombie",
    life = 2,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.15,
    damageSpread = 0.2,
    attackTime = 1.32,
    attackRange = 10,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
 monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
   | Id | ExpeditionReducedBeyondPortalChance | 
|---|---|
| Family | BeyondPortalChance | 
| Domains | Monster (3) | 
| GenerationType | ยูนิค (3) | 
| Req. level | 1 | 
| Stats | 
            Unearthed Zombie
        
    | Spectre | Y | 
|---|---|
| Spectre Override | Metadata/Monsters/LeagueExpedition/Zombies/ExpeditionZombieMeleeSpectre_ | 
| Area | Citadel Map | 
| Tags | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie | 
| Packs | 
พลังชีวิต
200%
Ailment Threshold
115%
ค่าต้านทาน
 0
0
 40
40
 0
0
 0
0Damage
215%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 10
Attack Time
1.32 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
100%
Type
ExpeditionZombie
Metadata
ExpeditionZombieMeleeStandalone_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
84
พลังชีวิต
70,590
ค่าเกราะ
99,834
อัตราการหลบหลีก
8,120
Damage
2,049
ความเสียหายเวท
2,049
ความแม่นยำ
1,076
Attack Time
1.32
ค่าประสบการณ์
13,250
Minion Life
13,341
Minion Damage
1,738
Ailment Threshold
40,589
Chill
128
Shock
128
Brittle
726
Scorch
128
Sap
355
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 1640–2459
โอกาสคริติคอล: 5%
Attack Time: 1.32 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2
abstract
extends "nothing"
Stats
{
	item_drop_slots = 1
	energy_shield_recharge_rate_per_minute_% = 2000
	mana_regeneration_rate_per_minute_% = 100
	base_maximum_mana = 200
	maximum_physical_damage_reduction_% = 75
	max_viper_strike_orbs = 4
	base_maximum_all_resistances_% = 75
	max_fuse_arrow_orbs = 5
	max_fire_beam_stacks = 8
	max_charged_attack_stacks = 10
	base_critical_strike_multiplier = 130
	critical_ailment_dot_multiplier_+ = 30
	max_endurance_charges = 3
	max_frenzy_charges = 3
	max_power_charges = 3
	base_attack_speed_+%_per_frenzy_charge = 4
	base_attack_speed_+%_per_frenzy_charge_if_not_player_minion = 11
	base_cast_speed_+%_per_frenzy_charge = 4
	base_cast_speed_+%_per_frenzy_charge_if_not_player_minion = 11
	movement_velocity_+%_per_frenzy_charge_if_not_player_minion = 5
	object_inherent_damage_+%_final_per_frenzy_charge = 4
	physical_damage_reduction_%_per_endurance_charge = 4
	physical_damage_reduction_%_per_endurance_charge_if_not_player_minion = 11
	resist_all_elements_%_per_endurance_charge = 4
	resist_all_elements_%_per_endurance_charge_if_not_player_minion = 11
	critical_strike_chance_+%_per_power_charge = 50
	critical_strike_chance_+%_per_power_charge_if_not_player_minion = 150
	maximum_block_% = 75
	base_maximum_spell_block_% = 75
	base_number_of_totems_allowed = 1
	base_number_of_traps_allowed = 3
	base_number_of_remote_mines_allowed = 5
	movement_velocity_cap = 128
	maximum_life_leech_rate_%_per_minute = 1200
	maximum_mana_leech_rate_%_per_minute = 1200
	maximum_energy_shield_leech_rate_%_per_minute = 600
	monster_ignite_damage_+%_final = -72
	monster_bleeding_damage_+%_final = -86
	monster_poison_damage_+%_final = -50
	bleeding_moving_damage_%_of_base_override = 500
	max_azurite_debuff_stacks = 10
	impaled_debuff_base_duration_ms = 8000
	impaled_debuff_number_of_reflected_hits = 5
	ignore_skill_weapon_restrictions = 1
	base_total_number_of_sigils_allowed = 3
	maximum_life_leech_amount_per_leech_%_max_life = 10
	maximum_mana_leech_amount_per_leech_%_max_mana = 10
	maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield = 10
	object_inherent_melee_hit_stun_duration_+%_final = 20
	scale_melee_range_to_actor_scale = 1
	use_melee_pattern_range = 1
	actor_scale_+%_limit = 100
	damage_taken_when_hit_+%_final_per_fortification = -1
	base_max_fortification = 20
	soul_eater_maximum_stacks = 45
}
ObjectMagicProperties
{
	stat_description_list = "Metadata/StatDescriptions/monster_stat_descriptions.txt"
}
Positioned
{
	blocking = true
	team = 0
	serialise_collidable = true
}
BaseEvents
{
	server_only = true
}
Pathfinding
{
}
Buffs
{
}
Life
{
}
Animated
{
}
Inventories
{
}
Actor
{
	basic_action = "Move"
	basic_action = "Flee"
	basic_action = "StrafeLeft"
	basic_action = "StrafeRight"
	basic_action = "Advance"
	basic_action = "DoNothing"
	basic_action = "MonsterPickup"
	slow_animations_go_to_idle = true
}
Monster
{
}Object Type Codes
version 2
extends "nothing"
Render
{
	has_light = false
	on_hit_bone_group = "root"
	scale_interp_speed = 5.0
}
Targetable
{
	attackable = true
}
 -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/Zombies/ExpeditionZombieMeleeStandalone_"] = {
    name = "Unearthed Zombie",
    life = 2,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.15,
    damageSpread = 0.2,
    attackTime = 1.32,
    attackRange = 10,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
 
            Unearthed Zombie
        
     อันเดด
อันเดด
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
        monster hellscape charge +% [-35]
| Spectre | Y | 
|---|---|
| Tags | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie | 
พลังชีวิต
200%
Ailment Threshold
115%
ค่าต้านทาน
 0
0
 40
40
 0
0
 0
0Damage
215%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 10
Attack Time
1.32 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
100%
Type
ExpeditionZombie
Metadata
ExpeditionZombieMeleeSpectre_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
12,867
ค่าเกราะ
28,790
อัตราการหลบหลีก
4,739
Damage
803
ความเสียหายเวท
803
ความแม่นยำ
580
Attack Time
1.32
ค่าประสบการณ์
10,255
Minion Life
2,791
Minion Damage
641
Ailment Threshold
7,398
Chill
23
Shock
23
Brittle
132
Scorch
23
Sap
65
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 643–964
โอกาสคริติคอล: 5%
Attack Time: 1.32 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase"
Object Type Codes
version 2
extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase"
Render
{
	//turn_duration = 0.5
	
}
 -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/Zombies/ExpeditionZombieMeleeSpectre_"] = {
    name = "Unearthed Zombie",
    life = 2,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.15,
    damageSpread = 0.2,
    attackTime = 1.32,
    attackRange = 10,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
 monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
   | Id | ExpeditionReducedBeyondPortalChance | 
|---|---|
| Family | BeyondPortalChance | 
| Domains | Monster (3) | 
| GenerationType | ยูนิค (3) | 
| Req. level | 1 | 
| Stats | 
            Unearthed Zombie
        
     อันเดด
อันเดด
| Spectre | Y | 
|---|---|
| Tags | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie | 
พลังชีวิต
200%
Ailment Threshold
115%
ค่าต้านทาน
 0
0
 40
40
 0
0
 0
0Damage
215%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 10
Attack Time
1.32 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
100%
Type
ExpeditionZombie
Metadata
ExpeditionZombieMeleeUhtredBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
12,867
ค่าเกราะ
28,790
อัตราการหลบหลีก
4,739
Damage
803
ความเสียหายเวท
803
ความแม่นยำ
580
Attack Time
1.32
ค่าประสบการณ์
10,255
Minion Life
2,791
Minion Damage
641
Ailment Threshold
7,398
Chill
23
Shock
23
Brittle
132
Scorch
23
Sap
65
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 643–964
โอกาสคริติคอล: 5%
Attack Time: 1.32 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2
extends "Metadata/Monsters/LeagueExpedition/Zombies/Zombie"
Actor
{
	basic_action = "Emerge2"
}Object Type Codes
version 2
extends "Metadata/Monsters/LeagueExpedition/Zombies/Zombie"
Life
{
	on_death =
	"
		Delay( 0.5, { AddEffectPack( Metadata/Effects/Utility/EPKs/fade_Out.epk ); } );
	"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/Zombies/ExpeditionZombieMeleeUhtredBoss"] = {
    name = "Unearthed Zombie",
    life = 2,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.15,
    damageSpread = 0.2,
    attackTime = 1.32,
    attackRange = 10,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
 
            Unearthed Zombie
        
     อันเดด
อันเดด
undead description [1]
        | Spectre | N | 
|---|---|
| Tags | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie | 
พลังชีวิต
200%
Ailment Threshold
115%
ค่าต้านทาน
 0
0
 40
40
 0
0
 0
0Damage
215%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 10
Attack Time
1.32 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
100%
Type
ExpeditionZombie
Metadata
ExpeditionZombieMeleeSarcophagus
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
12,867
ค่าเกราะ
28,790
อัตราการหลบหลีก
4,739
Damage
803
ความเสียหายเวท
803
ความแม่นยำ
580
Attack Time
1.32
ค่าประสบการณ์
10,255
Minion Life
2,791
Minion Damage
641
Ailment Threshold
7,398
Chill
23
Shock
23
Brittle
132
Scorch
23
Sap
65
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 643–964
โอกาสคริติคอล: 5%
Attack Time: 1.32 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase"
Object Type Codes
version 2
extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase"
Render
{
	//turn_duration = 0.5
	
}
 -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/Zombies/ExpeditionZombieMeleeSarcophagus"] = {
    name = "Unearthed Zombie",
    life = 2,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.15,
    damageSpread = 0.2,
    attackTime = 1.32,
    attackRange = 10,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
 undead description [1]
| Id | MonsterNecromancerRaisable | 
|---|---|
| Family | MonsterNecromancerRaisable | 
| Domains | Monster (3) | 
| GenerationType | ยูนิค (3) | 
| Req. level | 1 | 
| Stats | |
| Adds Tags | necromancer_raisable | 
        Edit
        
        
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.



































