Black Scythe Arbalist
อันเดด
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
กำจัดโล่พลังงาน ทั้งหมด
monster gain base ward equal to total maximum life % [20]
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueExpedition/Arbalest/ExpeditionArbalestSpectre |
Tags | bone_armour, bones, cold_affinity, is_runic_monster, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, slow_movement, undead, ward_armour |
Packs |
พลังชีวิต
289%
Ward From Life
20%
เกราะ
+50%
Ailment Threshold
230%
ค่าต้านทาน
0 0 75 0
Damage
255%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 68
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
170%
Model Size
100%
Type
ExpeditionArbalest
Metadata
ExpeditionArbalest
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
เลเวล
68
พลังชีวิต
18,592
เกราะ
43,185
การหลบหลีก
4,739
โล่พลังงาน
0
Damage
953
ความเสียหายเวท
953
ความแม่นยำ
290
Attack Time
1.5
ค่าประสบการณ์
17,434
Ailment Threshold
14,797
Chill
47
Shock
47
Brittle
265
Scorch
47
Sap
129
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPWExpeditionArbalestProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 762–1143
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
แปลงความเสียหาย กายภาพ 30% เป็น น้ำแข็ง
base is projectile [1]
monster projectile variation [145]
projectile uses contact position [1]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [145]
projectile uses contact position [1]
use scaled contact offset [1]
MPWExpeditionArbalestSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 762–1143
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 85%
Attack Time: 1.5 วินาที
คูลดาวน์: 6 วินาที
กระสุน เจาะทะลุ ทุกเป้าหมาย
สร้างความเสียหาย โจมตี ลดลง อีก 15%
แปลงความเสียหาย กายภาพ 30% เป็น น้ำแข็ง
base is projectile [1]
monster projectile variation [146]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
สร้างความเสียหาย โจมตี ลดลง อีก 15%
แปลงความเสียหาย กายภาพ 30% เป็น น้ำแข็ง
base is projectile [1]
monster projectile variation [146]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
SpawnObjectExpeditionArbalestSnipeObject
Triggerable, Spell
เวลาร่าย: 1 วินาที
GSExpeditionArbalestObjectExplosion
Triggerable, Attack
Base Damage: 762–1143
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 220%
ความเสียหายโจมตี: 220%
Attack Time: 1.5 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 120%
สร้างความเสียหาย ลดลง อีก 33%
แปลงความเสียหาย กายภาพ 100% เป็น น้ำแข็ง
is area damage [1]
สร้างความเสียหาย ลดลง อีก 33%
แปลงความเสียหาย กายภาพ 100% เป็น น้ำแข็ง
is area damage [1]
GTExpeditionArbalestRainOfArrows
Triggerable, Spell
เวลาร่าย: 2 วินาที
คูลดาวน์: 4 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 20%
ExpeditionArbalestRainOfArrows
Attack, Triggerable
Base Damage: 762–1143
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 95%
Attack Time: 1.5 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 5%
แปลงความเสียหาย กายภาพ 30% เป็น น้ำแข็ง
มีโอกาสสร้างสถานะ ขาหัก 35% เมื่อปะทะ
base is projectile [1]
แปลงความเสียหาย กายภาพ 30% เป็น น้ำแข็ง
มีโอกาสสร้างสถานะ ขาหัก 35% เมื่อปะทะ
base is projectile [1]
EDSExpeditionArbalestROAMarker
Attack, Triggerable
Base Damage: 762–1143
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
คูลดาวน์: 10 วินาที
แปลงความเสียหาย กายภาพ 30% เป็น น้ำแข็ง
base is projectile [1]
cast time overrides attack duration [1]
base is projectile [1]
cast time overrides attack duration [1]
SSMArbalestGroundSpawn
Spell, Multicastable, Triggerable
เวลาร่าย: 1 วินาที
alternate minion [567]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase" Actor { on_start_EffectDrivenAttack = "SetStateTo( glowboost, 1 );" on_end_or_destroy_EffectDrivenAttack = "SetStateTo( glowboost, 0 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/Arbalest/ExpeditionArbalest"] = { name = "Black Scythe Arbalist", life = 2.89, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 2.55, damageSpread = 0.2, attackTime = 1.5, attackRange = 68, accuracy = 1, skillList = { "MPWExpeditionArbalestProjectile", "MPWExpeditionArbalestSnipe", "SpawnObjectExpeditionArbalestSnipeObject", "GSExpeditionArbalestObjectExplosion", "GTExpeditionArbalestRainOfArrows", "ExpeditionArbalestRainOfArrows", "EDSExpeditionArbalestROAMarker", "SSMArbalestGroundSpawn", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPWExpeditionArbalestProjectile"] = { name = "MPWExpeditionArbalestProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_cold", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {145, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWExpeditionArbalestSnipe"] = { name = "MPWExpeditionArbalestSnipe", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_cold", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "always_pierce", }, levels = { [1] = {146, 30, 1, baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpawnObjectExpeditionArbalestSnipeObject"] = { name = "SpawnObjectExpeditionArbalestSnipeObject", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSExpeditionArbalestObjectExplosion"] = { name = "GSExpeditionArbalestObjectExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {-33, 100, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {0, 100, baseMultiplier = 2.2, levelRequirement = 83, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTExpeditionArbalestRainOfArrows"] = { name = "GTExpeditionArbalestRainOfArrows", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 0.8, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExpeditionArbalestRainOfArrows"] = { name = "ExpeditionArbalestRainOfArrows", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "maim_on_hit_%", "base_is_projectile", }, levels = { [1] = {15, 30, 35, baseMultiplier = 0.95, levelRequirement = 0, statInterpolation = {2}, cost = { }, }, [2] = {0, 30, 35, baseMultiplier = 0.95, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSExpeditionArbalestROAMarker"] = { name = "EDSExpeditionArbalestROAMarker", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "base_is_projectile", "cast_time_overrides_attack_duration", }, levels = { [1] = {30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMArbalestGroundSpawn"] = { name = "SSMArbalestGroundSpawn", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {3, 567, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | MonsterTagExpedition |
---|---|
Family | MonsterTag |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Adds Tags | expedition_monster |
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Id | ExpeditionReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
กำจัดโล่พลังงาน ทั้งหมด
monster gain base ward equal to total maximum life % [20]
Id | MonsterGainLifeAsWardElite |
---|---|
Family | MonsterGainLifeAsWard |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
Black Scythe Arbalist
อันเดด
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
กำจัดโล่พลังงาน ทั้งหมด
monster gain base ward equal to total maximum life % [20]
monster hellscape charge +% [-35]
กำจัดโล่พลังงาน ทั้งหมด
monster gain base ward equal to total maximum life % [20]
Spectre | Y |
---|---|
Tags | bone_armour, bones, cold_affinity, is_runic_monster, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, slow_movement, undead, ward_armour |
พลังชีวิต
289%
Ward From Life
20%
เกราะ
+50%
Ailment Threshold
230%
ค่าต้านทาน
0 0 75 0
Damage
255%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 68
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
170%
Model Size
100%
Type
ExpeditionArbalest
Metadata
ExpeditionArbalestSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
เลเวล
68
พลังชีวิต
18,592
เกราะ
43,185
การหลบหลีก
4,739
โล่พลังงาน
0
Damage
953
ความเสียหายเวท
953
ความแม่นยำ
290
Attack Time
1.5
ค่าประสบการณ์
17,434
Ailment Threshold
14,797
Chill
47
Shock
47
Brittle
265
Scorch
47
Sap
129
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPWExpeditionArbalestProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 762–1143
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
แปลงความเสียหาย กายภาพ 30% เป็น น้ำแข็ง
base is projectile [1]
monster projectile variation [145]
projectile uses contact position [1]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [145]
projectile uses contact position [1]
use scaled contact offset [1]
MPWExpeditionArbalestSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 762–1143
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 85%
Attack Time: 1.5 วินาที
คูลดาวน์: 6 วินาที
กระสุน เจาะทะลุ ทุกเป้าหมาย
สร้างความเสียหาย โจมตี ลดลง อีก 15%
แปลงความเสียหาย กายภาพ 30% เป็น น้ำแข็ง
base is projectile [1]
monster projectile variation [146]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
สร้างความเสียหาย โจมตี ลดลง อีก 15%
แปลงความเสียหาย กายภาพ 30% เป็น น้ำแข็ง
base is projectile [1]
monster projectile variation [146]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
SpawnObjectExpeditionArbalestSnipeObject
Triggerable, Spell
เวลาร่าย: 1 วินาที
GSExpeditionArbalestObjectExplosion
Triggerable, Attack
Base Damage: 762–1143
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 220%
ความเสียหายโจมตี: 220%
Attack Time: 1.5 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 120%
สร้างความเสียหาย ลดลง อีก 33%
แปลงความเสียหาย กายภาพ 100% เป็น น้ำแข็ง
is area damage [1]
สร้างความเสียหาย ลดลง อีก 33%
แปลงความเสียหาย กายภาพ 100% เป็น น้ำแข็ง
is area damage [1]
GTExpeditionArbalestRainOfArrows
Triggerable, Spell
เวลาร่าย: 2 วินาที
คูลดาวน์: 4 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 20%
ExpeditionArbalestRainOfArrows
Attack, Triggerable
Base Damage: 762–1143
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 95%
Attack Time: 1.5 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 5%
แปลงความเสียหาย กายภาพ 30% เป็น น้ำแข็ง
มีโอกาสสร้างสถานะ ขาหัก 35% เมื่อปะทะ
base is projectile [1]
แปลงความเสียหาย กายภาพ 30% เป็น น้ำแข็ง
มีโอกาสสร้างสถานะ ขาหัก 35% เมื่อปะทะ
base is projectile [1]
EDSExpeditionArbalestROAMarker
Attack, Triggerable
Base Damage: 762–1143
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
คูลดาวน์: 10 วินาที
แปลงความเสียหาย กายภาพ 30% เป็น น้ำแข็ง
base is projectile [1]
cast time overrides attack duration [1]
base is projectile [1]
cast time overrides attack duration [1]
SSMArbalestGroundSpawn
Spell, Multicastable, Triggerable
เวลาร่าย: 1 วินาที
alternate minion [567]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase" Actor { on_start_EffectDrivenAttack = "SetStateTo( glowboost, 1 );" on_end_or_destroy_EffectDrivenAttack = "SetStateTo( glowboost, 0 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/Arbalest/ExpeditionArbalestSpectre"] = { name = "Black Scythe Arbalist", life = 2.89, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 2.55, damageSpread = 0.2, attackTime = 1.5, attackRange = 68, accuracy = 1, skillList = { "MPWExpeditionArbalestProjectile", "MPWExpeditionArbalestSnipe", "SpawnObjectExpeditionArbalestSnipeObject", "GSExpeditionArbalestObjectExplosion", "GTExpeditionArbalestRainOfArrows", "ExpeditionArbalestRainOfArrows", "EDSExpeditionArbalestROAMarker", "SSMArbalestGroundSpawn", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPWExpeditionArbalestProjectile"] = { name = "MPWExpeditionArbalestProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_cold", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {145, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWExpeditionArbalestSnipe"] = { name = "MPWExpeditionArbalestSnipe", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_cold", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "always_pierce", }, levels = { [1] = {146, 30, 1, baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpawnObjectExpeditionArbalestSnipeObject"] = { name = "SpawnObjectExpeditionArbalestSnipeObject", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSExpeditionArbalestObjectExplosion"] = { name = "GSExpeditionArbalestObjectExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {-33, 100, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {0, 100, baseMultiplier = 2.2, levelRequirement = 83, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTExpeditionArbalestRainOfArrows"] = { name = "GTExpeditionArbalestRainOfArrows", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 0.8, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExpeditionArbalestRainOfArrows"] = { name = "ExpeditionArbalestRainOfArrows", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "maim_on_hit_%", "base_is_projectile", }, levels = { [1] = {15, 30, 35, baseMultiplier = 0.95, levelRequirement = 0, statInterpolation = {2}, cost = { }, }, [2] = {0, 30, 35, baseMultiplier = 0.95, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSExpeditionArbalestROAMarker"] = { name = "EDSExpeditionArbalestROAMarker", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "base_is_projectile", "cast_time_overrides_attack_duration", }, levels = { [1] = {30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMArbalestGroundSpawn"] = { name = "SSMArbalestGroundSpawn", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {3, 567, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Id | ExpeditionReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
กำจัดโล่พลังงาน ทั้งหมด
monster gain base ward equal to total maximum life % [20]
Id | MonsterGainLifeAsWardElite |
---|---|
Family | MonsterGainLifeAsWard |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
Black Scythe Arbalist
อันเดด
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
กำจัดโล่พลังงาน ทั้งหมด
monster gain base ward equal to total maximum life % [20]
Spectre | N |
---|---|
Spectre Override | Metadata/Monsters/LeagueExpedition/Arbalest/ExpeditionArbalestSpectre |
Tags | bone_armour, bones, cold_affinity, is_runic_monster, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, slow_movement, undead, ward_armour |
พลังชีวิต
289%
Ward From Life
20%
เกราะ
+50%
Ailment Threshold
230%
ค่าต้านทาน
0 0 75 0
Damage
255%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 68
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
170%
Model Size
100%
Type
ExpeditionArbalest
Metadata
ExpeditionArbalestEncounter
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
เลเวล
68
พลังชีวิต
18,592
เกราะ
43,185
การหลบหลีก
4,739
โล่พลังงาน
0
Damage
953
ความเสียหายเวท
953
ความแม่นยำ
290
Attack Time
1.5
ค่าประสบการณ์
17,434
Ailment Threshold
14,797
Chill
47
Shock
47
Brittle
265
Scorch
47
Sap
129
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPWExpeditionArbalestProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 762–1143
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
แปลงความเสียหาย กายภาพ 30% เป็น น้ำแข็ง
base is projectile [1]
monster projectile variation [145]
projectile uses contact position [1]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [145]
projectile uses contact position [1]
use scaled contact offset [1]
MPWExpeditionArbalestSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 762–1143
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 85%
Attack Time: 1.5 วินาที
คูลดาวน์: 6 วินาที
กระสุน เจาะทะลุ ทุกเป้าหมาย
สร้างความเสียหาย โจมตี ลดลง อีก 15%
แปลงความเสียหาย กายภาพ 30% เป็น น้ำแข็ง
base is projectile [1]
monster projectile variation [146]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
สร้างความเสียหาย โจมตี ลดลง อีก 15%
แปลงความเสียหาย กายภาพ 30% เป็น น้ำแข็ง
base is projectile [1]
monster projectile variation [146]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
SpawnObjectExpeditionArbalestSnipeObject
Triggerable, Spell
เวลาร่าย: 1 วินาที
GSExpeditionArbalestObjectExplosion
Triggerable, Attack
Base Damage: 762–1143
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 220%
ความเสียหายโจมตี: 220%
Attack Time: 1.5 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 120%
สร้างความเสียหาย ลดลง อีก 33%
แปลงความเสียหาย กายภาพ 100% เป็น น้ำแข็ง
is area damage [1]
สร้างความเสียหาย ลดลง อีก 33%
แปลงความเสียหาย กายภาพ 100% เป็น น้ำแข็ง
is area damage [1]
GTExpeditionArbalestRainOfArrows
Triggerable, Spell
เวลาร่าย: 2 วินาที
คูลดาวน์: 4 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 20%
ExpeditionArbalestRainOfArrows
Attack, Triggerable
Base Damage: 762–1143
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 95%
Attack Time: 1.5 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 5%
แปลงความเสียหาย กายภาพ 30% เป็น น้ำแข็ง
มีโอกาสสร้างสถานะ ขาหัก 35% เมื่อปะทะ
base is projectile [1]
แปลงความเสียหาย กายภาพ 30% เป็น น้ำแข็ง
มีโอกาสสร้างสถานะ ขาหัก 35% เมื่อปะทะ
base is projectile [1]
EDSExpeditionArbalestROAMarker
Attack, Triggerable
Base Damage: 762–1143
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
คูลดาวน์: 10 วินาที
แปลงความเสียหาย กายภาพ 30% เป็น น้ำแข็ง
base is projectile [1]
cast time overrides attack duration [1]
base is projectile [1]
cast time overrides attack duration [1]
SSMArbalestGroundSpawn
Spell, Multicastable, Triggerable
เวลาร่าย: 1 วินาที
alternate minion [567]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
EDSExpeditionArbalestROAMarkerEncounter
Attack, Triggerable
Base Damage: 762–1143
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
แปลงความเสียหาย กายภาพ 30% เป็น น้ำแข็ง
base is projectile [1]
cast time overrides attack duration [1]
base is projectile [1]
cast time overrides attack duration [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpedition/Arbalest/Arbalest" StateMachine { define_shared_state = "encounter" on_state_encounter_2 = " PathTo( target_marker ); SetImmobile( false ); " } Positioned { on_initial_position_set = "SetImmobile( true );" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpedition/Arbalest/Arbalest" Preload { preload_object = "Metadata/Terrain/Leagues/Expedition/UndergroundFeatures/CryptArchers/Objects/ArcherSummonSpawner" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/Arbalest/ExpeditionArbalestEncounter"] = { name = "Black Scythe Arbalist", life = 2.89, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 2.55, damageSpread = 0.2, attackTime = 1.5, attackRange = 68, accuracy = 1, skillList = { "MPWExpeditionArbalestProjectile", "MPWExpeditionArbalestSnipe", "SpawnObjectExpeditionArbalestSnipeObject", "GSExpeditionArbalestObjectExplosion", "GTExpeditionArbalestRainOfArrows", "ExpeditionArbalestRainOfArrows", "EDSExpeditionArbalestROAMarker", "EDSExpeditionArbalestROAMarkerEncounter", "SSMArbalestGroundSpawn", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPWExpeditionArbalestProjectile"] = { name = "MPWExpeditionArbalestProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_cold", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {145, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWExpeditionArbalestSnipe"] = { name = "MPWExpeditionArbalestSnipe", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_cold", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "always_pierce", }, levels = { [1] = {146, 30, 1, baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpawnObjectExpeditionArbalestSnipeObject"] = { name = "SpawnObjectExpeditionArbalestSnipeObject", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSExpeditionArbalestObjectExplosion"] = { name = "GSExpeditionArbalestObjectExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {-33, 100, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {0, 100, baseMultiplier = 2.2, levelRequirement = 83, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTExpeditionArbalestRainOfArrows"] = { name = "GTExpeditionArbalestRainOfArrows", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 0.8, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExpeditionArbalestRainOfArrows"] = { name = "ExpeditionArbalestRainOfArrows", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "maim_on_hit_%", "base_is_projectile", }, levels = { [1] = {15, 30, 35, baseMultiplier = 0.95, levelRequirement = 0, statInterpolation = {2}, cost = { }, }, [2] = {0, 30, 35, baseMultiplier = 0.95, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSExpeditionArbalestROAMarker"] = { name = "EDSExpeditionArbalestROAMarker", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "base_is_projectile", "cast_time_overrides_attack_duration", }, levels = { [1] = {30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSExpeditionArbalestROAMarkerEncounter"] = { name = "EDSExpeditionArbalestROAMarkerEncounter", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "base_is_projectile", "cast_time_overrides_attack_duration", }, levels = { [1] = {30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMArbalestGroundSpawn"] = { name = "SSMArbalestGroundSpawn", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {3, 567, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | MonsterTagExpedition |
---|---|
Family | MonsterTag |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Adds Tags | expedition_monster |
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Id | ExpeditionReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
กำจัดโล่พลังงาน ทั้งหมด
monster gain base ward equal to total maximum life % [20]
Id | MonsterGainLifeAsWardElite |
---|---|
Family | MonsterGainLifeAsWard |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
Black Scythe Arbalist
อันเดด
ด่าน: ทะเลสาบคาลานดรา
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
กำจัดโล่พลังงาน ทั้งหมด
monster gain base ward equal to total maximum life % [20]
Spectre | N |
---|---|
Area | ทะเลสาบคาลานดรา |
Tags | bone_armour, bones, cold_affinity, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, slow_movement, undead, ward_armour |
Packs |
พลังชีวิต
289%
Ward From Life
20%
เกราะ
+50%
Ailment Threshold
230%
ค่าต้านทาน
0 0 75 0
Damage
255%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 68
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
170%
Model Size
100%
Type
ExpeditionArbalest
Metadata
ExpeditionArbalest
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
เลเวล
68
พลังชีวิต
18,592
เกราะ
43,185
การหลบหลีก
4,739
โล่พลังงาน
0
Damage
953
ความเสียหายเวท
953
ความแม่นยำ
290
Attack Time
1.5
ค่าประสบการณ์
17,434
Ailment Threshold
14,797
Chill
47
Shock
47
Brittle
265
Scorch
47
Sap
129
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPWExpeditionArbalestProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 762–1143
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
แปลงความเสียหาย กายภาพ 30% เป็น น้ำแข็ง
base is projectile [1]
monster projectile variation [145]
projectile uses contact position [1]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [145]
projectile uses contact position [1]
use scaled contact offset [1]
MPWExpeditionArbalestSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 762–1143
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 85%
Attack Time: 1.5 วินาที
คูลดาวน์: 6 วินาที
กระสุน เจาะทะลุ ทุกเป้าหมาย
สร้างความเสียหาย โจมตี ลดลง อีก 15%
แปลงความเสียหาย กายภาพ 30% เป็น น้ำแข็ง
base is projectile [1]
monster projectile variation [146]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
สร้างความเสียหาย โจมตี ลดลง อีก 15%
แปลงความเสียหาย กายภาพ 30% เป็น น้ำแข็ง
base is projectile [1]
monster projectile variation [146]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
SpawnObjectExpeditionArbalestSnipeObject
Triggerable, Spell
เวลาร่าย: 1 วินาที
GSExpeditionArbalestObjectExplosion
Triggerable, Attack
Base Damage: 762–1143
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 220%
ความเสียหายโจมตี: 220%
Attack Time: 1.5 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 120%
สร้างความเสียหาย ลดลง อีก 33%
แปลงความเสียหาย กายภาพ 100% เป็น น้ำแข็ง
is area damage [1]
สร้างความเสียหาย ลดลง อีก 33%
แปลงความเสียหาย กายภาพ 100% เป็น น้ำแข็ง
is area damage [1]
GTExpeditionArbalestRainOfArrows
Triggerable, Spell
เวลาร่าย: 2 วินาที
คูลดาวน์: 4 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 20%
ExpeditionArbalestRainOfArrows
Attack, Triggerable
Base Damage: 762–1143
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 95%
Attack Time: 1.5 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 5%
แปลงความเสียหาย กายภาพ 30% เป็น น้ำแข็ง
มีโอกาสสร้างสถานะ ขาหัก 35% เมื่อปะทะ
base is projectile [1]
แปลงความเสียหาย กายภาพ 30% เป็น น้ำแข็ง
มีโอกาสสร้างสถานะ ขาหัก 35% เมื่อปะทะ
base is projectile [1]
EDSExpeditionArbalestROAMarker
Attack, Triggerable
Base Damage: 762–1143
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
คูลดาวน์: 10 วินาที
แปลงความเสียหาย กายภาพ 30% เป็น น้ำแข็ง
base is projectile [1]
cast time overrides attack duration [1]
base is projectile [1]
cast time overrides attack duration [1]
SSMArbalestGroundSpawn
Spell, Multicastable, Triggerable
เวลาร่าย: 1 วินาที
alternate minion [567]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase" Actor { on_start_EffectDrivenAttack = "SetStateTo( glowboost, 1 );" on_end_or_destroy_EffectDrivenAttack = "SetStateTo( glowboost, 0 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueLake/Arbalest/ExpeditionArbalest"] = { name = "Black Scythe Arbalist", life = 2.89, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 2.55, damageSpread = 0.2, attackTime = 1.5, attackRange = 68, accuracy = 1, skillList = { "MPWExpeditionArbalestProjectile", "MPWExpeditionArbalestSnipe", "SpawnObjectExpeditionArbalestSnipeObject", "GSExpeditionArbalestObjectExplosion", "GTExpeditionArbalestRainOfArrows", "ExpeditionArbalestRainOfArrows", "EDSExpeditionArbalestROAMarker", "SSMArbalestGroundSpawn", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPWExpeditionArbalestProjectile"] = { name = "MPWExpeditionArbalestProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_cold", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {145, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWExpeditionArbalestSnipe"] = { name = "MPWExpeditionArbalestSnipe", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_cold", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "always_pierce", }, levels = { [1] = {146, 30, 1, baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpawnObjectExpeditionArbalestSnipeObject"] = { name = "SpawnObjectExpeditionArbalestSnipeObject", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSExpeditionArbalestObjectExplosion"] = { name = "GSExpeditionArbalestObjectExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {-33, 100, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {0, 100, baseMultiplier = 2.2, levelRequirement = 83, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTExpeditionArbalestRainOfArrows"] = { name = "GTExpeditionArbalestRainOfArrows", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 0.8, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExpeditionArbalestRainOfArrows"] = { name = "ExpeditionArbalestRainOfArrows", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "maim_on_hit_%", "base_is_projectile", }, levels = { [1] = {15, 30, 35, baseMultiplier = 0.95, levelRequirement = 0, statInterpolation = {2}, cost = { }, }, [2] = {0, 30, 35, baseMultiplier = 0.95, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSExpeditionArbalestROAMarker"] = { name = "EDSExpeditionArbalestROAMarker", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "base_is_projectile", "cast_time_overrides_attack_duration", }, levels = { [1] = {30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMArbalestGroundSpawn"] = { name = "SSMArbalestGroundSpawn", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {3, 567, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | MonsterTagExpedition |
---|---|
Family | MonsterTag |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Adds Tags | expedition_monster |
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Id | ExpeditionReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
กำจัดโล่พลังงาน ทั้งหมด
monster gain base ward equal to total maximum life % [20]
Id | MonsterGainLifeAsWardElite |
---|---|
Family | MonsterGainLifeAsWard |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.