Black Scythe Arbalist
Undead
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
monster hellscape charge +% [-35]
Removes all Energy Shield
monster gain base ward equal to total maximum life % [20]
monster gain base ward equal to total maximum life % [20]
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueExpedition/Arbalest/ExpeditionArbalestSpectre |
Tags | bone_armour, bones, cold_affinity, is_runic_monster, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, slow_movement, undead, ward_armour |
Packs |
Life
289%
Ward From Life
20%
Armour
+50%
Ailment Threshold
230%
Resistance
0
0
75
0
Damage
255%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 68
Attack Time
1.5 Second
Damage Spread
±20%
Experience
170%
Model Size
100%
Type
ExpeditionArbalest
Metadata
ExpeditionArbalest
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
18,592
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
953
Spell Damage
953
Accuracy
0
Attack Time
1.5
Experience
17,434
Ailment Threshold
14,797
Chill
47
Shock
47
Brittle
265
Scorch
47
Sap
129
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPWExpeditionArbalestProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 762–1143
Critical Strike Chance: 5%
Attack Time: 1.5 sec
30% of Physical Damage Converted to Cold Damage
base is projectile [1]
monster projectile variation [145]
projectile uses contact position [1]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [145]
projectile uses contact position [1]
use scaled contact offset [1]
MPWExpeditionArbalestSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 762–1143
Critical Strike Chance: 5%
Attack Damage: 85%
Attack Time: 1.5 sec
Cooldown Time: 6 sec
Projectiles Pierce all Targets
Deals 15% less Attack Damage
30% of Physical Damage Converted to Cold Damage
base is projectile [1]
monster projectile variation [146]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
Deals 15% less Attack Damage
30% of Physical Damage Converted to Cold Damage
base is projectile [1]
monster projectile variation [146]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
SpawnObjectExpeditionArbalestSnipeObject
Triggerable, Spell
Cast Time: 1 sec
GSExpeditionArbalestObjectExplosion
Triggerable, Attack
Base Damage: 762–1143
Critical Strike Chance: 5%
Attack Damage: 220%
Attack Damage: 220%
Attack Time: 1.5 sec
Deals 120% more Attack Damage
Deals 33% less Damage
100% of Physical Damage Converted to Cold Damage
is area damage [1]
Deals 33% less Damage
100% of Physical Damage Converted to Cold Damage
is area damage [1]
GTExpeditionArbalestRainOfArrows
Triggerable, Spell
Cast Time: 2 sec
Cooldown Time: 4 sec
Deals 20% less Attack Damage
ExpeditionArbalestRainOfArrows
Attack, Triggerable
Base Damage: 762–1143
Critical Strike Chance: 5%
Attack Damage: 95%
Attack Time: 1.5 sec
Deals 5% less Attack Damage
30% of Physical Damage Converted to Cold Damage
35% chance to Maim on Hit
base is projectile [1]
30% of Physical Damage Converted to Cold Damage
35% chance to Maim on Hit
base is projectile [1]
EDSExpeditionArbalestROAMarker
Attack, Triggerable
Base Damage: 762–1143
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Cooldown Time: 10 sec
30% of Physical Damage Converted to Cold Damage
base is projectile [1]
cast time overrides attack duration [1]
base is projectile [1]
cast time overrides attack duration [1]
SSMArbalestGroundSpawn
Spell, Multicastable, Triggerable
Cast Time: 1 sec
alternate minion [567]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase" Actor { on_start_EffectDrivenAttack = "SetStateTo( glowboost, 1 );" on_end_or_destroy_EffectDrivenAttack = "SetStateTo( glowboost, 0 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/Arbalest/ExpeditionArbalest"] = { name = "Black Scythe Arbalist", life = 2.89, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 2.55, damageSpread = 0.2, attackTime = 1.5, attackRange = 68, accuracy = 1, skillList = { "MPWExpeditionArbalestProjectile", "MPWExpeditionArbalestSnipe", "SpawnObjectExpeditionArbalestSnipeObject", "GSExpeditionArbalestObjectExplosion", "GTExpeditionArbalestRainOfArrows", "ExpeditionArbalestRainOfArrows", "EDSExpeditionArbalestROAMarker", "SSMArbalestGroundSpawn", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPWExpeditionArbalestProjectile"] = { name = "MPWExpeditionArbalestProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_cold", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {145, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWExpeditionArbalestSnipe"] = { name = "MPWExpeditionArbalestSnipe", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_cold", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "always_pierce", }, levels = { [1] = {146, 30, 1, baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpawnObjectExpeditionArbalestSnipeObject"] = { name = "SpawnObjectExpeditionArbalestSnipeObject", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSExpeditionArbalestObjectExplosion"] = { name = "GSExpeditionArbalestObjectExplosion", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {-33, 100, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {0, 100, baseMultiplier = 2.2, levelRequirement = 83, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTExpeditionArbalestRainOfArrows"] = { name = "GTExpeditionArbalestRainOfArrows", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 0.8, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExpeditionArbalestRainOfArrows"] = { name = "ExpeditionArbalestRainOfArrows", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "maim_on_hit_%", "base_is_projectile", }, levels = { [1] = {15, 30, 35, baseMultiplier = 0.95, levelRequirement = 0, statInterpolation = {2}, cost = { }, }, [2] = {0, 30, 35, baseMultiplier = 0.95, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSExpeditionArbalestROAMarker"] = { name = "EDSExpeditionArbalestROAMarker", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "base_is_projectile", "cast_time_overrides_attack_duration", }, levels = { [1] = {30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMArbalestGroundSpawn"] = { name = "SSMArbalestGroundSpawn", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {3, 567, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | MonsterTagExpedition |
---|---|
Family | MonsterTag |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Adds Tags | expedition_monster |
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Id | ExpeditionReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Removes all Energy Shield
monster gain base ward equal to total maximum life % [20]
Id | MonsterGainLifeAsWardElite |
---|---|
Family | MonsterGainLifeAsWard |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Black Scythe Arbalist
Undead
Area: Citadel Map
Removes all Energy Shield
monster gain base ward equal to total maximum life % [20]
monster gain base ward equal to total maximum life % [20]
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueExpedition/Arbalest/ExpeditionArbalestSpectre |
Area | Citadel Map |
Tags | bone_armour, bones, cold_affinity, is_runic_monster, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, slow_movement, undead, ward_armour |
Packs |
Life
289%
Ward From Life
20%
Armour
+50%
Ailment Threshold
230%
Resistance
0
0
75
0
Damage
255%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 68
Attack Time
1.5 Second
Damage Spread
±20%
Experience
170%
Model Size
100%
Type
ExpeditionArbalest
Metadata
ExpeditionArbalestStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
84
Life
102,003
Armour
99,834
Evasion
8,120
Energy Shield
0
Damage
2,431
Spell Damage
2,431
Accuracy
0
Attack Time
1.5
Experience
22,525
Ailment Threshold
81,179
Chill
257
Shock
257
Brittle
1,452
Scorch
257
Sap
709
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPWExpeditionArbalestProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1945–2917
Critical Strike Chance: 5%
Attack Time: 1.5 sec
30% of Physical Damage Converted to Cold Damage
base is projectile [1]
monster projectile variation [145]
projectile uses contact position [1]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [145]
projectile uses contact position [1]
use scaled contact offset [1]
MPWExpeditionArbalestSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1945–2917
Critical Strike Chance: 5%
Attack Damage: 85%
Attack Time: 1.5 sec
Cooldown Time: 6 sec
Projectiles Pierce all Targets
Deals 15% less Attack Damage
30% of Physical Damage Converted to Cold Damage
base is projectile [1]
monster projectile variation [146]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
Deals 15% less Attack Damage
30% of Physical Damage Converted to Cold Damage
base is projectile [1]
monster projectile variation [146]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
SpawnObjectExpeditionArbalestSnipeObject
Triggerable, Spell
Cast Time: 1 sec
GSExpeditionArbalestObjectExplosion
Triggerable, Attack
Base Damage: 1945–2917
Critical Strike Chance: 5%
Attack Damage: 220%
Attack Damage: 220%
Attack Time: 1.5 sec
Deals 120% more Attack Damage
100% of Physical Damage Converted to Cold Damage
is area damage [1]
100% of Physical Damage Converted to Cold Damage
is area damage [1]
GTExpeditionArbalestRainOfArrows
Triggerable, Spell
Cast Time: 2 sec
Cooldown Time: 4 sec
Deals 20% less Attack Damage
ExpeditionArbalestRainOfArrows
Attack, Triggerable
Base Damage: 1945–2917
Critical Strike Chance: 5%
Attack Damage: 95%
Attack Time: 1.5 sec
Deals 5% less Attack Damage
30% of Physical Damage Converted to Cold Damage
35% chance to Maim on Hit
base is projectile [1]
30% of Physical Damage Converted to Cold Damage
35% chance to Maim on Hit
base is projectile [1]
EDSExpeditionArbalestROAMarker
Attack, Triggerable
Base Damage: 1945–2917
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Cooldown Time: 10 sec
30% of Physical Damage Converted to Cold Damage
base is projectile [1]
cast time overrides attack duration [1]
base is projectile [1]
cast time overrides attack duration [1]
SSMArbalestGroundSpawn
Spell, Multicastable, Triggerable
Cast Time: 1 sec
alternate minion [567]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/Arbalest/ExpeditionArbalestStandalone"] = { name = "Black Scythe Arbalist", life = 2.89, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 2.55, damageSpread = 0.2, attackTime = 1.5, attackRange = 68, accuracy = 1, skillList = { "MPWExpeditionArbalestProjectile", "MPWExpeditionArbalestSnipe", "SpawnObjectExpeditionArbalestSnipeObject", "GSExpeditionArbalestObjectExplosion", "GTExpeditionArbalestRainOfArrows", "ExpeditionArbalestRainOfArrows", "EDSExpeditionArbalestROAMarker", "SSMArbalestGroundSpawn", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPWExpeditionArbalestProjectile"] = { name = "MPWExpeditionArbalestProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_cold", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {145, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWExpeditionArbalestSnipe"] = { name = "MPWExpeditionArbalestSnipe", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_cold", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "always_pierce", }, levels = { [1] = {146, 30, 1, baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpawnObjectExpeditionArbalestSnipeObject"] = { name = "SpawnObjectExpeditionArbalestSnipeObject", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSExpeditionArbalestObjectExplosion"] = { name = "GSExpeditionArbalestObjectExplosion", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {-33, 100, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {0, 100, baseMultiplier = 2.2, levelRequirement = 83, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTExpeditionArbalestRainOfArrows"] = { name = "GTExpeditionArbalestRainOfArrows", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 0.8, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExpeditionArbalestRainOfArrows"] = { name = "ExpeditionArbalestRainOfArrows", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "maim_on_hit_%", "base_is_projectile", }, levels = { [1] = {15, 30, 35, baseMultiplier = 0.95, levelRequirement = 0, statInterpolation = {2}, cost = { }, }, [2] = {0, 30, 35, baseMultiplier = 0.95, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSExpeditionArbalestROAMarker"] = { name = "EDSExpeditionArbalestROAMarker", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "base_is_projectile", "cast_time_overrides_attack_duration", }, levels = { [1] = {30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMArbalestGroundSpawn"] = { name = "SSMArbalestGroundSpawn", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {3, 567, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | MonsterTagExpedition |
---|---|
Family | MonsterTag |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Adds Tags | expedition_monster |
Removes all Energy Shield
monster gain base ward equal to total maximum life % [20]
Id | MonsterGainLifeAsWardElite |
---|---|
Family | MonsterGainLifeAsWard |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Black Scythe Arbalist
Undead
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
monster hellscape charge +% [-35]
Removes all Energy Shield
monster gain base ward equal to total maximum life % [20]
monster gain base ward equal to total maximum life % [20]
Spectre | Y |
---|---|
Tags | bone_armour, bones, cold_affinity, is_runic_monster, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, slow_movement, undead, ward_armour |
Life
289%
Ward From Life
20%
Armour
+50%
Ailment Threshold
230%
Resistance
0
0
75
0
Damage
255%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 68
Attack Time
1.5 Second
Damage Spread
±20%
Experience
170%
Model Size
100%
Type
ExpeditionArbalest
Metadata
ExpeditionArbalestSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
18,592
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
953
Spell Damage
953
Accuracy
0
Attack Time
1.5
Experience
17,434
Ailment Threshold
14,797
Chill
47
Shock
47
Brittle
265
Scorch
47
Sap
129
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPWExpeditionArbalestProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 762–1143
Critical Strike Chance: 5%
Attack Time: 1.5 sec
30% of Physical Damage Converted to Cold Damage
base is projectile [1]
monster projectile variation [145]
projectile uses contact position [1]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [145]
projectile uses contact position [1]
use scaled contact offset [1]
MPWExpeditionArbalestSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 762–1143
Critical Strike Chance: 5%
Attack Damage: 85%
Attack Time: 1.5 sec
Cooldown Time: 6 sec
Projectiles Pierce all Targets
Deals 15% less Attack Damage
30% of Physical Damage Converted to Cold Damage
base is projectile [1]
monster projectile variation [146]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
Deals 15% less Attack Damage
30% of Physical Damage Converted to Cold Damage
base is projectile [1]
monster projectile variation [146]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
SpawnObjectExpeditionArbalestSnipeObject
Triggerable, Spell
Cast Time: 1 sec
GSExpeditionArbalestObjectExplosion
Triggerable, Attack
Base Damage: 762–1143
Critical Strike Chance: 5%
Attack Damage: 220%
Attack Damage: 220%
Attack Time: 1.5 sec
Deals 120% more Attack Damage
Deals 33% less Damage
100% of Physical Damage Converted to Cold Damage
is area damage [1]
Deals 33% less Damage
100% of Physical Damage Converted to Cold Damage
is area damage [1]
GTExpeditionArbalestRainOfArrows
Triggerable, Spell
Cast Time: 2 sec
Cooldown Time: 4 sec
Deals 20% less Attack Damage
ExpeditionArbalestRainOfArrows
Attack, Triggerable
Base Damage: 762–1143
Critical Strike Chance: 5%
Attack Damage: 95%
Attack Time: 1.5 sec
Deals 5% less Attack Damage
30% of Physical Damage Converted to Cold Damage
35% chance to Maim on Hit
base is projectile [1]
30% of Physical Damage Converted to Cold Damage
35% chance to Maim on Hit
base is projectile [1]
EDSExpeditionArbalestROAMarker
Attack, Triggerable
Base Damage: 762–1143
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Cooldown Time: 10 sec
30% of Physical Damage Converted to Cold Damage
base is projectile [1]
cast time overrides attack duration [1]
base is projectile [1]
cast time overrides attack duration [1]
SSMArbalestGroundSpawn
Spell, Multicastable, Triggerable
Cast Time: 1 sec
alternate minion [567]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase" Actor { on_start_EffectDrivenAttack = "SetStateTo( glowboost, 1 );" on_end_or_destroy_EffectDrivenAttack = "SetStateTo( glowboost, 0 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/Arbalest/ExpeditionArbalestSpectre"] = { name = "Black Scythe Arbalist", life = 2.89, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 2.55, damageSpread = 0.2, attackTime = 1.5, attackRange = 68, accuracy = 1, skillList = { "MPWExpeditionArbalestProjectile", "MPWExpeditionArbalestSnipe", "SpawnObjectExpeditionArbalestSnipeObject", "GSExpeditionArbalestObjectExplosion", "GTExpeditionArbalestRainOfArrows", "ExpeditionArbalestRainOfArrows", "EDSExpeditionArbalestROAMarker", "SSMArbalestGroundSpawn", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPWExpeditionArbalestProjectile"] = { name = "MPWExpeditionArbalestProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_cold", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {145, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWExpeditionArbalestSnipe"] = { name = "MPWExpeditionArbalestSnipe", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_cold", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "always_pierce", }, levels = { [1] = {146, 30, 1, baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpawnObjectExpeditionArbalestSnipeObject"] = { name = "SpawnObjectExpeditionArbalestSnipeObject", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSExpeditionArbalestObjectExplosion"] = { name = "GSExpeditionArbalestObjectExplosion", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {-33, 100, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {0, 100, baseMultiplier = 2.2, levelRequirement = 83, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTExpeditionArbalestRainOfArrows"] = { name = "GTExpeditionArbalestRainOfArrows", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 0.8, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExpeditionArbalestRainOfArrows"] = { name = "ExpeditionArbalestRainOfArrows", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "maim_on_hit_%", "base_is_projectile", }, levels = { [1] = {15, 30, 35, baseMultiplier = 0.95, levelRequirement = 0, statInterpolation = {2}, cost = { }, }, [2] = {0, 30, 35, baseMultiplier = 0.95, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSExpeditionArbalestROAMarker"] = { name = "EDSExpeditionArbalestROAMarker", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "base_is_projectile", "cast_time_overrides_attack_duration", }, levels = { [1] = {30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMArbalestGroundSpawn"] = { name = "SSMArbalestGroundSpawn", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {3, 567, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Id | ExpeditionReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Removes all Energy Shield
monster gain base ward equal to total maximum life % [20]
Id | MonsterGainLifeAsWardElite |
---|---|
Family | MonsterGainLifeAsWard |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Black Scythe Arbalist
Undead
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
monster hellscape charge +% [-35]
Removes all Energy Shield
monster gain base ward equal to total maximum life % [20]
monster gain base ward equal to total maximum life % [20]
Spectre | N |
---|---|
Spectre Override | Metadata/Monsters/LeagueExpedition/Arbalest/ExpeditionArbalestSpectre |
Tags | bone_armour, bones, cold_affinity, is_runic_monster, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, slow_movement, undead, ward_armour |
Life
289%
Ward From Life
20%
Armour
+50%
Ailment Threshold
230%
Resistance
0
0
75
0
Damage
255%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 68
Attack Time
1.5 Second
Damage Spread
±20%
Experience
170%
Model Size
100%
Type
ExpeditionArbalest
Metadata
ExpeditionArbalestEncounter
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
18,592
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
953
Spell Damage
953
Accuracy
0
Attack Time
1.5
Experience
17,434
Ailment Threshold
14,797
Chill
47
Shock
47
Brittle
265
Scorch
47
Sap
129
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPWExpeditionArbalestProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 762–1143
Critical Strike Chance: 5%
Attack Time: 1.5 sec
30% of Physical Damage Converted to Cold Damage
base is projectile [1]
monster projectile variation [145]
projectile uses contact position [1]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [145]
projectile uses contact position [1]
use scaled contact offset [1]
MPWExpeditionArbalestSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 762–1143
Critical Strike Chance: 5%
Attack Damage: 85%
Attack Time: 1.5 sec
Cooldown Time: 6 sec
Projectiles Pierce all Targets
Deals 15% less Attack Damage
30% of Physical Damage Converted to Cold Damage
base is projectile [1]
monster projectile variation [146]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
Deals 15% less Attack Damage
30% of Physical Damage Converted to Cold Damage
base is projectile [1]
monster projectile variation [146]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
SpawnObjectExpeditionArbalestSnipeObject
Triggerable, Spell
Cast Time: 1 sec
GSExpeditionArbalestObjectExplosion
Triggerable, Attack
Base Damage: 762–1143
Critical Strike Chance: 5%
Attack Damage: 220%
Attack Damage: 220%
Attack Time: 1.5 sec
Deals 120% more Attack Damage
Deals 33% less Damage
100% of Physical Damage Converted to Cold Damage
is area damage [1]
Deals 33% less Damage
100% of Physical Damage Converted to Cold Damage
is area damage [1]
GTExpeditionArbalestRainOfArrows
Triggerable, Spell
Cast Time: 2 sec
Cooldown Time: 4 sec
Deals 20% less Attack Damage
ExpeditionArbalestRainOfArrows
Attack, Triggerable
Base Damage: 762–1143
Critical Strike Chance: 5%
Attack Damage: 95%
Attack Time: 1.5 sec
Deals 5% less Attack Damage
30% of Physical Damage Converted to Cold Damage
35% chance to Maim on Hit
base is projectile [1]
30% of Physical Damage Converted to Cold Damage
35% chance to Maim on Hit
base is projectile [1]
EDSExpeditionArbalestROAMarker
Attack, Triggerable
Base Damage: 762–1143
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Cooldown Time: 10 sec
30% of Physical Damage Converted to Cold Damage
base is projectile [1]
cast time overrides attack duration [1]
base is projectile [1]
cast time overrides attack duration [1]
SSMArbalestGroundSpawn
Spell, Multicastable, Triggerable
Cast Time: 1 sec
alternate minion [567]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
EDSExpeditionArbalestROAMarkerEncounter
Attack, Triggerable
Base Damage: 762–1143
Critical Strike Chance: 5%
Attack Time: 1.5 sec
30% of Physical Damage Converted to Cold Damage
base is projectile [1]
cast time overrides attack duration [1]
base is projectile [1]
cast time overrides attack duration [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpedition/Arbalest/Arbalest" StateMachine { define_shared_state = "encounter" on_state_encounter_2 = " PathTo( target_marker ); SetImmobile( false ); " } Positioned { on_initial_position_set = "SetImmobile( true );" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpedition/Arbalest/Arbalest" Preload { preload_object = "Metadata/Terrain/Leagues/Expedition/UndergroundFeatures/CryptArchers/Objects/ArcherSummonSpawner" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/Arbalest/ExpeditionArbalestEncounter"] = { name = "Black Scythe Arbalist", life = 2.89, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 2.55, damageSpread = 0.2, attackTime = 1.5, attackRange = 68, accuracy = 1, skillList = { "MPWExpeditionArbalestProjectile", "MPWExpeditionArbalestSnipe", "SpawnObjectExpeditionArbalestSnipeObject", "GSExpeditionArbalestObjectExplosion", "GTExpeditionArbalestRainOfArrows", "ExpeditionArbalestRainOfArrows", "EDSExpeditionArbalestROAMarker", "EDSExpeditionArbalestROAMarkerEncounter", "SSMArbalestGroundSpawn", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPWExpeditionArbalestProjectile"] = { name = "MPWExpeditionArbalestProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_cold", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {145, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWExpeditionArbalestSnipe"] = { name = "MPWExpeditionArbalestSnipe", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_cold", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "always_pierce", }, levels = { [1] = {146, 30, 1, baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpawnObjectExpeditionArbalestSnipeObject"] = { name = "SpawnObjectExpeditionArbalestSnipeObject", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSExpeditionArbalestObjectExplosion"] = { name = "GSExpeditionArbalestObjectExplosion", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {-33, 100, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {0, 100, baseMultiplier = 2.2, levelRequirement = 83, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTExpeditionArbalestRainOfArrows"] = { name = "GTExpeditionArbalestRainOfArrows", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 0.8, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExpeditionArbalestRainOfArrows"] = { name = "ExpeditionArbalestRainOfArrows", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "maim_on_hit_%", "base_is_projectile", }, levels = { [1] = {15, 30, 35, baseMultiplier = 0.95, levelRequirement = 0, statInterpolation = {2}, cost = { }, }, [2] = {0, 30, 35, baseMultiplier = 0.95, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSExpeditionArbalestROAMarker"] = { name = "EDSExpeditionArbalestROAMarker", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "base_is_projectile", "cast_time_overrides_attack_duration", }, levels = { [1] = {30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSExpeditionArbalestROAMarkerEncounter"] = { name = "EDSExpeditionArbalestROAMarkerEncounter", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "base_is_projectile", "cast_time_overrides_attack_duration", }, levels = { [1] = {30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMArbalestGroundSpawn"] = { name = "SSMArbalestGroundSpawn", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {3, 567, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | MonsterTagExpedition |
---|---|
Family | MonsterTag |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Adds Tags | expedition_monster |
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Id | ExpeditionReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Removes all Energy Shield
monster gain base ward equal to total maximum life % [20]
Id | MonsterGainLifeAsWardElite |
---|---|
Family | MonsterGainLifeAsWard |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Black Scythe Arbalist
Undead
Area: The Lake of Kalandra
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
monster hellscape charge +% [-35]
Removes all Energy Shield
monster gain base ward equal to total maximum life % [20]
monster gain base ward equal to total maximum life % [20]
Spectre | N |
---|---|
Area | The Lake of Kalandra |
Tags | bone_armour, bones, cold_affinity, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, slow_movement, undead, ward_armour |
Packs |
Life
289%
Ward From Life
20%
Armour
+50%
Ailment Threshold
230%
Resistance
0
0
75
0
Damage
255%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 68
Attack Time
1.5 Second
Damage Spread
±20%
Experience
170%
Model Size
100%
Type
ExpeditionArbalest
Metadata
ExpeditionArbalest
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
18,592
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
953
Spell Damage
953
Accuracy
0
Attack Time
1.5
Experience
17,434
Ailment Threshold
14,797
Chill
47
Shock
47
Brittle
265
Scorch
47
Sap
129
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPWExpeditionArbalestProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 762–1143
Critical Strike Chance: 5%
Attack Time: 1.5 sec
30% of Physical Damage Converted to Cold Damage
base is projectile [1]
monster projectile variation [145]
projectile uses contact position [1]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [145]
projectile uses contact position [1]
use scaled contact offset [1]
MPWExpeditionArbalestSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 762–1143
Critical Strike Chance: 5%
Attack Damage: 85%
Attack Time: 1.5 sec
Cooldown Time: 6 sec
Projectiles Pierce all Targets
Deals 15% less Attack Damage
30% of Physical Damage Converted to Cold Damage
base is projectile [1]
monster projectile variation [146]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
Deals 15% less Attack Damage
30% of Physical Damage Converted to Cold Damage
base is projectile [1]
monster projectile variation [146]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
SpawnObjectExpeditionArbalestSnipeObject
Triggerable, Spell
Cast Time: 1 sec
GSExpeditionArbalestObjectExplosion
Triggerable, Attack
Base Damage: 762–1143
Critical Strike Chance: 5%
Attack Damage: 220%
Attack Damage: 220%
Attack Time: 1.5 sec
Deals 120% more Attack Damage
Deals 33% less Damage
100% of Physical Damage Converted to Cold Damage
is area damage [1]
Deals 33% less Damage
100% of Physical Damage Converted to Cold Damage
is area damage [1]
GTExpeditionArbalestRainOfArrows
Triggerable, Spell
Cast Time: 2 sec
Cooldown Time: 4 sec
Deals 20% less Attack Damage
ExpeditionArbalestRainOfArrows
Attack, Triggerable
Base Damage: 762–1143
Critical Strike Chance: 5%
Attack Damage: 95%
Attack Time: 1.5 sec
Deals 5% less Attack Damage
30% of Physical Damage Converted to Cold Damage
35% chance to Maim on Hit
base is projectile [1]
30% of Physical Damage Converted to Cold Damage
35% chance to Maim on Hit
base is projectile [1]
EDSExpeditionArbalestROAMarker
Attack, Triggerable
Base Damage: 762–1143
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Cooldown Time: 10 sec
30% of Physical Damage Converted to Cold Damage
base is projectile [1]
cast time overrides attack duration [1]
base is projectile [1]
cast time overrides attack duration [1]
SSMArbalestGroundSpawn
Spell, Multicastable, Triggerable
Cast Time: 1 sec
alternate minion [567]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [3]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase" Actor { on_start_EffectDrivenAttack = "SetStateTo( glowboost, 1 );" on_end_or_destroy_EffectDrivenAttack = "SetStateTo( glowboost, 0 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueLake/Arbalest/ExpeditionArbalest"] = { name = "Black Scythe Arbalist", life = 2.89, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 2.55, damageSpread = 0.2, attackTime = 1.5, attackRange = 68, accuracy = 1, skillList = { "MPWExpeditionArbalestProjectile", "MPWExpeditionArbalestSnipe", "SpawnObjectExpeditionArbalestSnipeObject", "GSExpeditionArbalestObjectExplosion", "GTExpeditionArbalestRainOfArrows", "ExpeditionArbalestRainOfArrows", "EDSExpeditionArbalestROAMarker", "SSMArbalestGroundSpawn", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPWExpeditionArbalestProjectile"] = { name = "MPWExpeditionArbalestProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_cold", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {145, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWExpeditionArbalestSnipe"] = { name = "MPWExpeditionArbalestSnipe", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_cold", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "always_pierce", }, levels = { [1] = {146, 30, 1, baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpawnObjectExpeditionArbalestSnipeObject"] = { name = "SpawnObjectExpeditionArbalestSnipeObject", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSExpeditionArbalestObjectExplosion"] = { name = "GSExpeditionArbalestObjectExplosion", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {-33, 100, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {0, 100, baseMultiplier = 2.2, levelRequirement = 83, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTExpeditionArbalestRainOfArrows"] = { name = "GTExpeditionArbalestRainOfArrows", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 0.8, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExpeditionArbalestRainOfArrows"] = { name = "ExpeditionArbalestRainOfArrows", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "maim_on_hit_%", "base_is_projectile", }, levels = { [1] = {15, 30, 35, baseMultiplier = 0.95, levelRequirement = 0, statInterpolation = {2}, cost = { }, }, [2] = {0, 30, 35, baseMultiplier = 0.95, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSExpeditionArbalestROAMarker"] = { name = "EDSExpeditionArbalestROAMarker", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "base_is_projectile", "cast_time_overrides_attack_duration", }, levels = { [1] = {30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMArbalestGroundSpawn"] = { name = "SSMArbalestGroundSpawn", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {3, 567, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | MonsterTagExpedition |
---|---|
Family | MonsterTag |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Adds Tags | expedition_monster |
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Id | ExpeditionReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Removes all Energy Shield
monster gain base ward equal to total maximum life % [20]
Id | MonsterGainLifeAsWardElite |
---|---|
Family | MonsterGainLifeAsWard |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.