Priest of the Chalice
Undead
{{Runic}}
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Removes all Energy Shield
monster gain base ward equal to total maximum life % [20]
SpectreY
Spectre OverrideMetadata/Monsters/LeagueExpedition/Golemancer/ExpeditionGolemancerSpectre
Tagsbone_armour, bones, caster, cold_affinity, is_runic_monster, is_unarmed, not_int, not_str, skeleton, slashing_weapon, slow_movement, undead, ward_armour
Packs
  • Priest of the Chalice
  • Priest of the Chalice, Unearthed Zombie, Unearthed Icebearer, Unearthed Rampager, Unearthed Crawler
  • Life
    260%
    Ward From Life
    20%
    Evasion
    +25%
    Ailment Threshold
    185%
    Resistance
    37 37 37 0
    Damage
    130%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    8 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    130%
    Model Size
    100%
    Type
    ExpeditionGolemancer
    Metadata
    ExpeditionGolemancer
    Level
    68
    Life
    16,727
    Armour
    28,790
    Evasion
    4,739
    Energy Shield
    0
    Damage
    486
    Spell Damage
    486
    Accuracy
    0
    Attack Time
    1.5
    Experience
    13,332
    Ailment Threshold
    11,902
    Chill
    38
    Shock
    38
    Brittle
    213
    Scorch
    38
    Sap
    104
    EDSGolemancerReapLeft
    Spell, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1.5 sec
    Deals 497.9 to 746.9 Physical Damage
    15% of Physical Damage Converted to Cold Damage
    is area damage [1]
    spell maximum action distance +% [-63]
    EDSGolemancerReapRight
    Spell, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1.5 sec
    Deals 497.9 to 746.9 Physical Damage
    15% of Physical Damage Converted to Cold Damage
    is area damage [1]
    spell maximum action distance +% [-63]
    SSMExpeditionVolatileZombie
    Spell, Multicastable, Triggerable
    Cast Time: 3 sec
    Cooldown Time: 10 sec
    alternate minion [564]
    number of monsters to summon [1]
    spell maximum action distance +% [-55]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    Actor
    {
    	on_start_SummonSpecificMonsters = "SetStateTo( glowboost, 1 );"
    	on_end_or_destroy_SummonSpecificMonsters = "SetStateTo( glowboost, 0 );"
    }
    
    Life
    {
    	on_spawned_alive = "AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/idle_fx.ao,  );"
    	on_death = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/idle_fx.ao );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/Golemancer/ExpeditionGolemancer"] = {
        name = "Priest of the Chalice",
        life = 2.6,
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        damage = 1.3,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "EDSGolemancerReapLeft",
            "EDSGolemancerReapRight",
            "SSMExpeditionVolatileZombie",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSGolemancerReapLeft"] = {
        name = "EDSGolemancerReapLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15, -63, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSGolemancerReapRight"] = {
        name = "EDSGolemancerReapRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15, -63, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMExpeditionVolatileZombie"] = {
        name = "SSMExpeditionVolatileZombie",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "spell_maximum_action_distance_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {1, 564, -99, -55, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdMonsterTagExpedition
    FamilyMonsterTag
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Adds Tagsexpedition_monster
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    IdExpeditionReducedBeyondPortalChance
    FamilyBeyondPortalChance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -35 Max: -35 Global
  • monster beyond portal chance +% final Min: -35 Max: -35 Global
  • Removes all Energy Shield
    monster gain base ward equal to total maximum life % [20]
    IdMonsterGainLifeAsWardElite
    FamilyMonsterGainLifeAsWard
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • no energy shield Min: 1 Max: 1 Global
  • monster gain base ward equal to total maximum life % Min: 20 Max: 20 Global
  • Priest of the Chalice
    Undead
    {{Runic}}
    Removes all Energy Shield
    monster gain base ward equal to total maximum life % [20]
    SpectreY
    Spectre OverrideMetadata/Monsters/LeagueExpedition/Golemancer/ExpeditionGolemancerSpectre
    AreaCitadel Map
    Tagsbone_armour, bones, caster, cold_affinity, is_runic_monster, is_unarmed, not_int, not_str, skeleton, slashing_weapon, slow_movement, undead, ward_armour
    Packs
  • Citadel Map: Priest of the Chalice, Unearthed Zombie, Unearthed Rampager
  • Druid of the Broken Circle, Priest of the Chalice, Black Scythe Arbalist, Knight of the Sun
  • Life
    260%
    Ward From Life
    20%
    Evasion
    +25%
    Ailment Threshold
    185%
    Resistance
    37 37 37 0
    Damage
    130%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    8 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    130%
    Model Size
    100%
    Type
    ExpeditionGolemancer
    Metadata
    ExpeditionGolemancerStandalone
    Level
    84
    Life
    91,767
    Armour
    99,834
    Evasion
    8,120
    Energy Shield
    0
    Damage
    1,239
    Spell Damage
    1,239
    Accuracy
    0
    Attack Time
    1.5
    Experience
    17,225
    Ailment Threshold
    65,296
    Chill
    206
    Shock
    206
    Brittle
    1,168
    Scorch
    206
    Sap
    570
    EDSGolemancerReapLeft
    Spell, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1.5 sec
    Deals 880.9 to 1321 Physical Damage
    15% of Physical Damage Converted to Cold Damage
    is area damage [1]
    spell maximum action distance +% [-63]
    EDSGolemancerReapRight
    Spell, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1.5 sec
    Deals 880.9 to 1321 Physical Damage
    15% of Physical Damage Converted to Cold Damage
    is area damage [1]
    spell maximum action distance +% [-63]
    SSMExpeditionVolatileZombie
    Spell, Multicastable, Triggerable
    Cast Time: 3 sec
    Cooldown Time: 10 sec
    alternate minion [564]
    number of monsters to summon [1]
    spell maximum action distance +% [-55]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/Golemancer/ExpeditionGolemancerStandalone"] = {
        name = "Priest of the Chalice",
        life = 2.6,
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        damage = 1.3,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "EDSGolemancerReapLeft",
            "EDSGolemancerReapRight",
            "SSMExpeditionVolatileZombie",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSGolemancerReapLeft"] = {
        name = "EDSGolemancerReapLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15, -63, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSGolemancerReapRight"] = {
        name = "EDSGolemancerReapRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15, -63, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMExpeditionVolatileZombie"] = {
        name = "SSMExpeditionVolatileZombie",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "spell_maximum_action_distance_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {1, 564, -99, -55, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdMonsterTagExpedition
    FamilyMonsterTag
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Adds Tagsexpedition_monster
    Removes all Energy Shield
    monster gain base ward equal to total maximum life % [20]
    IdMonsterGainLifeAsWardElite
    FamilyMonsterGainLifeAsWard
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • no energy shield Min: 1 Max: 1 Global
  • monster gain base ward equal to total maximum life % Min: 20 Max: 20 Global
  • Priest of the Chalice
    Undead
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    Removes all Energy Shield
    monster gain base ward equal to total maximum life % [20]
    SpectreY
    Tagsbone_armour, bones, caster, cold_affinity, is_runic_monster, is_unarmed, not_int, not_str, skeleton, slashing_weapon, slow_movement, undead, ward_armour
    Life
    260%
    Ward From Life
    20%
    Evasion
    +25%
    Ailment Threshold
    185%
    Resistance
    37 37 37 0
    Damage
    130%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    8 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    130%
    Model Size
    100%
    Type
    ExpeditionGolemancer
    Metadata
    ExpeditionGolemancerSpectre
    Level
    68
    Life
    16,727
    Armour
    28,790
    Evasion
    4,739
    Energy Shield
    0
    Damage
    486
    Spell Damage
    486
    Accuracy
    0
    Attack Time
    1.5
    Experience
    13,332
    Ailment Threshold
    11,902
    Chill
    38
    Shock
    38
    Brittle
    213
    Scorch
    38
    Sap
    104
    EDSGolemancerReapLeft
    Spell, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1.5 sec
    Deals 497.9 to 746.9 Physical Damage
    15% of Physical Damage Converted to Cold Damage
    is area damage [1]
    spell maximum action distance +% [-63]
    EDSGolemancerReapRight
    Spell, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1.5 sec
    Deals 497.9 to 746.9 Physical Damage
    15% of Physical Damage Converted to Cold Damage
    is area damage [1]
    spell maximum action distance +% [-63]
    SSMExpeditionVolatileZombie
    Spell, Multicastable, Triggerable
    Cast Time: 3 sec
    Cooldown Time: 10 sec
    alternate minion [564]
    number of monsters to summon [1]
    spell maximum action distance +% [-55]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    Actor
    {
    	on_start_SummonSpecificMonsters = "SetStateTo( glowboost, 1 );"
    	on_end_or_destroy_SummonSpecificMonsters = "SetStateTo( glowboost, 0 );"
    }
    
    Life
    {
    	on_spawned_alive = "AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/idle_fx.ao,  );"
    	on_death = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/idle_fx.ao );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/Golemancer/ExpeditionGolemancerSpectre"] = {
        name = "Priest of the Chalice",
        life = 2.6,
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        damage = 1.3,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "EDSGolemancerReapLeft",
            "EDSGolemancerReapRight",
            "SSMExpeditionVolatileZombie",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSGolemancerReapLeft"] = {
        name = "EDSGolemancerReapLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15, -63, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSGolemancerReapRight"] = {
        name = "EDSGolemancerReapRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15, -63, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMExpeditionVolatileZombie"] = {
        name = "SSMExpeditionVolatileZombie",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "spell_maximum_action_distance_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {1, 564, -99, -55, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    IdExpeditionReducedBeyondPortalChance
    FamilyBeyondPortalChance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -35 Max: -35 Global
  • monster beyond portal chance +% final Min: -35 Max: -35 Global
  • Removes all Energy Shield
    monster gain base ward equal to total maximum life % [20]
    IdMonsterGainLifeAsWardElite
    FamilyMonsterGainLifeAsWard
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • no energy shield Min: 1 Max: 1 Global
  • monster gain base ward equal to total maximum life % Min: 20 Max: 20 Global
  • Priest of the Chalice
    Undead
    {{Runic}}
    Removes all Energy Shield
    monster gain base ward equal to total maximum life % [20]
    SpectreY
    Tagsbone_armour, bones, caster, cold_affinity, is_runic_monster, is_unarmed, not_int, not_str, skeleton, slashing_weapon, slow_movement, undead, ward_armour
    Life
    260%
    Ward From Life
    20%
    Evasion
    +25%
    Ailment Threshold
    185%
    Resistance
    37 37 37 0
    Damage
    130%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    8 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    130%
    Model Size
    100%
    Type
    ExpeditionGolemancer
    Metadata
    ExpeditionGolemancerUhtredBoss
    Level
    68
    Life
    16,727
    Armour
    28,790
    Evasion
    4,739
    Energy Shield
    0
    Damage
    486
    Spell Damage
    486
    Accuracy
    0
    Attack Time
    1.5
    Experience
    13,332
    Ailment Threshold
    11,902
    Chill
    38
    Shock
    38
    Brittle
    213
    Scorch
    38
    Sap
    104
    EDSGolemancerReapLeft
    Spell, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1.5 sec
    Deals 497.9 to 746.9 Physical Damage
    15% of Physical Damage Converted to Cold Damage
    is area damage [1]
    spell maximum action distance +% [-63]
    EDSGolemancerReapRight
    Spell, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1.5 sec
    Deals 497.9 to 746.9 Physical Damage
    15% of Physical Damage Converted to Cold Damage
    is area damage [1]
    spell maximum action distance +% [-63]
    SSMExpeditionVolatileZombie
    Spell, Multicastable, Triggerable
    Cast Time: 3 sec
    Cooldown Time: 10 sec
    alternate minion [564]
    number of monsters to summon [1]
    spell maximum action distance +% [-55]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/Golemancer/SandGolemancer"
    
    Actor
    {
    	basic_action = "Emerge2"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/Golemancer/SandGolemancer"
    
    Life
    {
    	on_death =
    	"
    		Delay( 0.5, { AddEffectPack( Metadata/Effects/Utility/EPKs/fade_Out.epk ); } );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/Golemancer/ExpeditionGolemancerUhtredBoss"] = {
        name = "Priest of the Chalice",
        life = 2.6,
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        damage = 1.3,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "EDSGolemancerReapLeft",
            "EDSGolemancerReapRight",
            "SSMExpeditionVolatileZombie",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSGolemancerReapLeft"] = {
        name = "EDSGolemancerReapLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15, -63, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSGolemancerReapRight"] = {
        name = "EDSGolemancerReapRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15, -63, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMExpeditionVolatileZombie"] = {
        name = "SSMExpeditionVolatileZombie",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "spell_maximum_action_distance_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {1, 564, -99, -55, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdMonsterTagExpedition
    FamilyMonsterTag
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Adds Tagsexpedition_monster
    Removes all Energy Shield
    monster gain base ward equal to total maximum life % [20]
    IdMonsterGainLifeAsWardElite
    FamilyMonsterGainLifeAsWard
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • no energy shield Min: 1 Max: 1 Global
  • monster gain base ward equal to total maximum life % Min: 20 Max: 20 Global
  • Priest of the Chalice
    Undead
    {{Runic}}
    Removes all Energy Shield
    monster gain base ward equal to total maximum life % [20]
    SpectreN
    Tagsbone_armour, bones, caster, cold_affinity, is_runic_monster, is_unarmed, not_int, not_str, skeleton, slashing_weapon, slow_movement, undead, ward_armour
    Life
    260%
    Ward From Life
    20%
    Evasion
    +25%
    Ailment Threshold
    185%
    Resistance
    37 37 37 0
    Damage
    130%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    8 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    130%
    Model Size
    100%
    Type
    ExpeditionGolemancer
    Metadata
    ExpeditionGolemancerSarcophagus_
    Level
    68
    Life
    16,727
    Armour
    28,790
    Evasion
    4,739
    Energy Shield
    0
    Damage
    486
    Spell Damage
    486
    Accuracy
    0
    Attack Time
    1.5
    Experience
    13,332
    Ailment Threshold
    11,902
    Chill
    38
    Shock
    38
    Brittle
    213
    Scorch
    38
    Sap
    104
    EDSGolemancerReapLeft
    Spell, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1.5 sec
    Deals 497.9 to 746.9 Physical Damage
    15% of Physical Damage Converted to Cold Damage
    is area damage [1]
    spell maximum action distance +% [-63]
    EDSGolemancerReapRight
    Spell, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1.5 sec
    Deals 497.9 to 746.9 Physical Damage
    15% of Physical Damage Converted to Cold Damage
    is area damage [1]
    spell maximum action distance +% [-63]
    SSMExpeditionVolatileZombie
    Spell, Multicastable, Triggerable
    Cast Time: 3 sec
    Cooldown Time: 10 sec
    alternate minion [564]
    number of monsters to summon [1]
    spell maximum action distance +% [-55]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    Actor
    {
    	on_start_SummonSpecificMonsters = "SetStateTo( glowboost, 1 );"
    	on_end_or_destroy_SummonSpecificMonsters = "SetStateTo( glowboost, 0 );"
    }
    
    Life
    {
    	on_spawned_alive = "AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/idle_fx.ao,  );"
    	on_death = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/idle_fx.ao );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/Golemancer/ExpeditionGolemancerSarcophagus_"] = {
        name = "Priest of the Chalice",
        life = 2.6,
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        damage = 1.3,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "EDSGolemancerReapLeft",
            "EDSGolemancerReapRight",
            "SSMExpeditionVolatileZombie",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSGolemancerReapLeft"] = {
        name = "EDSGolemancerReapLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15, -63, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSGolemancerReapRight"] = {
        name = "EDSGolemancerReapRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15, -63, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMExpeditionVolatileZombie"] = {
        name = "SSMExpeditionVolatileZombie",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "spell_maximum_action_distance_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {1, 564, -99, -55, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdMonsterTagExpedition
    FamilyMonsterTag
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Adds Tagsexpedition_monster
    Removes all Energy Shield
    monster gain base ward equal to total maximum life % [20]
    IdMonsterGainLifeAsWardElite
    FamilyMonsterGainLifeAsWard
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • no energy shield Min: 1 Max: 1 Global
  • monster gain base ward equal to total maximum life % Min: 20 Max: 20 Global
  • Priest of the Chalice
    Undead
    {{Runic}}
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    Removes all Energy Shield
    monster gain base ward equal to total maximum life % [20]
    SpectreN
    AreaThe Lake of Kalandra
    Tagsbone_armour, bones, caster, cold_affinity, is_unarmed, not_int, not_str, skeleton, slashing_weapon, slow_movement, undead, ward_armour
    Packs
  • The Lake of Kalandra: Priest of the Chalice, Unearthed Skeletal Swordsman, Unearthed Skeletal Warrior, Unearthed Skeletal Archer, Unearthed Zombie
  • Life
    260%
    Ward From Life
    20%
    Evasion
    +25%
    Ailment Threshold
    185%
    Resistance
    37 37 37 0
    Damage
    130%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    8 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    130%
    Model Size
    100%
    Type
    ExpeditionGolemancer
    Metadata
    ExpeditionGolemancer
    Level
    68
    Life
    16,727
    Armour
    28,790
    Evasion
    4,739
    Energy Shield
    0
    Damage
    486
    Spell Damage
    486
    Accuracy
    0
    Attack Time
    1.5
    Experience
    13,332
    Ailment Threshold
    11,902
    Chill
    38
    Shock
    38
    Brittle
    213
    Scorch
    38
    Sap
    104
    EDSGolemancerReapLeft
    Spell, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1.5 sec
    Deals 497.9 to 746.9 Physical Damage
    15% of Physical Damage Converted to Cold Damage
    is area damage [1]
    spell maximum action distance +% [-63]
    EDSGolemancerReapRight
    Spell, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1.5 sec
    Deals 497.9 to 746.9 Physical Damage
    15% of Physical Damage Converted to Cold Damage
    is area damage [1]
    spell maximum action distance +% [-63]
    SSMExpeditionVolatileZombie
    Spell, Multicastable, Triggerable
    Cast Time: 3 sec
    Cooldown Time: 10 sec
    alternate minion [564]
    number of monsters to summon [1]
    spell maximum action distance +% [-55]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    Actor
    {
    	on_start_SummonSpecificMonsters = "SetStateTo( glowboost, 1 );"
    	on_end_or_destroy_SummonSpecificMonsters = "SetStateTo( glowboost, 0 );"
    }
    
    Life
    {
    	on_spawned_alive = "AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/idle_fx.ao,  );"
    	on_death = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/idle_fx.ao );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueLake/Golemancer/ExpeditionGolemancer"] = {
        name = "Priest of the Chalice",
        life = 2.6,
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        damage = 1.3,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "EDSGolemancerReapLeft",
            "EDSGolemancerReapRight",
            "SSMExpeditionVolatileZombie",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSGolemancerReapLeft"] = {
        name = "EDSGolemancerReapLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15, -63, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSGolemancerReapRight"] = {
        name = "EDSGolemancerReapRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15, -63, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMExpeditionVolatileZombie"] = {
        name = "SSMExpeditionVolatileZombie",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "spell_maximum_action_distance_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {1, 564, -99, -55, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdMonsterTagExpedition
    FamilyMonsterTag
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Adds Tagsexpedition_monster
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    IdExpeditionReducedBeyondPortalChance
    FamilyBeyondPortalChance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -35 Max: -35 Global
  • monster beyond portal chance +% final Min: -35 Max: -35 Global
  • Removes all Energy Shield
    monster gain base ward equal to total maximum life % [20]
    IdMonsterGainLifeAsWardElite
    FamilyMonsterGainLifeAsWard
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • no energy shield Min: 1 Max: 1 Global
  • monster gain base ward equal to total maximum life % Min: 20 Max: 20 Global
  • Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.