Druid of the Broken Circle
Humanoid
{{Runic}}
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Removes all Energy Shield
monster gain base ward equal to total maximum life % [30]
SpectreY
Spectre OverrideMetadata/Monsters/LeagueExpedition/BoneCultist/ExpeditionBoneCultistSpectre
Tagsbone_armour, caster, chaos_affinity, human, humanoid, is_runic_monster, is_unarmed, ranged, red_blood, very_slow_movement, ward_armour
Packs
  • Druid of the Broken Circle
  • Druid of the Broken Circle, Unearthed Runecaster, Unearthed Soldier
  • Life
    280%
    Ward From Life
    30%
    Ailment Threshold
    199%
    Resistance
    75 0 0 0
    Damage
    140%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    Experience
    140%
    Model Size
    100%
    Type
    ExpeditionBoneCultist
    Metadata
    ExpeditionBoneCultist
    Level
    68
    Life
    18,013
    Armour
    28,790
    Evasion
    4,739
    Energy Shield
    0
    Damage
    523
    Spell Damage
    523
    Accuracy
    290
    Attack Time
    1.32
    Experience
    14,357
    Ailment Threshold
    12,802
    Chill
    40
    Shock
    40
    Brittle
    229
    Scorch
    40
    Sap
    112
    MPSExpeditionBoneCultistProjectiles
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Cast Time: 1.333 sec
    Deals 471.8 to 707.7 Physical Damage
    20% of Physical Damage Converted to Chaos Damage
    base is projectile [1]
    monster projectile variation [192]
    projectile uses contact position [1]
    spell maximum action distance +% [-55]
    GPSBoneCultistOrb
    Spell, Triggerable
    Cast Time: 3 sec
    Cooldown Time: 15 sec
    Deals 204.1 to 306.1 Physical Damage
    Fires 3 additional Projectiles
    20% of Physical Damage Converted to Chaos Damage
    base is projectile [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-58]
    use scaled contact offset [1]
    GSExpeditionBoneCultistOrbExplosion
    Spell, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1 sec
    Cooldown Time: 1.5 sec
    Deals 359.9 to 539.9 Physical Damage
    20% of Physical Damage Converted to Chaos Damage
    is area damage [1]
    SpawnObjectExpeditionBoneCultistEgg
    Triggerable, Spell
    Cast Time: 2 sec
    spell maximum action distance +% [-60]
    GSExpeditionBoneCultistEggExplosion
    Spell, Triggerable
    Cast Time: 1 sec
    Deals 833 to 1250 Physical Damage
    35% of Physical Damage Converted to Chaos Damage
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    StateMachine
    {
    	define_shared_state = "epk1; epk2; epk3; death;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    StateMachine
    {
    	on_or_create_state_epk1_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop.epk );"
    
    	on_state_epk1_2 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop_fade.epk );
    	"
    
    	on_or_create_state_epk1_0 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop_fade.epk );
    	"
    
    	on_or_create_state_epk2_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_l.epk );"
    
    	on_state_epk2_2 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_l.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_fade_l.epk );
    	"
    
    	on_or_create_state_epk2_0 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_l.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_fade_l.epk );
    	"
    
    	on_or_create_state_epk3_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj.epk );"
    
    	on_state_epk3_2 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_fade.epk );
    	"
    
    	on_or_create_state_epk3_0 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_fade.epk );
    	"
    
    	on_state_death_1 =
    	"
    		RemoveEffects();
    		HideWeapons();
    	"
    }
    
    Actor
    {
    	on_start_GeometryProjectiles = "SetStateTo( glowboost, 1 );"
    	on_end_or_destroy_GeometryProjectiles = "SetStateTo( glowboost, 0 );"
    	on_animation_end_Death = "DisableRendering();"
    }
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/basefx.epk );"
    	on_spawned_dead = "DisableRendering();"
    	on_death =
    	"
    		HideMeshSegment( bone_remainsShape );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/basefx.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/death_fade.epk );
    	"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Monsters/LeagueExpedition/BoneCultist/BoneCultistZealotNoPhysInvisible.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/bone_remains.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/BoneCultist/ExpeditionBoneCultist"] = {
        name = "Druid of the Broken Circle",
        life = 2.8,
        fireResist = 75,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.4,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "GSExpeditionBoneCultistOrbExplosion",
            "GPSBoneCultistOrb",
            "SpawnObjectExpeditionBoneCultistEgg",
            "GSExpeditionBoneCultistEggExplosion",
            "MPSExpeditionBoneCultistProjectiles",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionBoneCultistOrbExplosion"] = {
        name = "GSExpeditionBoneCultistOrbExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3, 2},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSBoneCultistOrb"] = {
        name = "GPSBoneCultistOrb",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "number_of_additional_projectiles",
            "spell_maximum_action_distance_+%",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, -58, 20, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 1, -58, 20, levelRequirement = 20, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 2, -58, 20, levelRequirement = 45, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 3, -58, 20, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpawnObjectExpeditionBoneCultistEgg"] = {
        name = "SpawnObjectExpeditionBoneCultistEgg",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {-60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionBoneCultistEggExplosion"] = {
        name = "GSExpeditionBoneCultistEggExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSExpeditionBoneCultistProjectiles"] = {
        name = "MPSExpeditionBoneCultistProjectiles",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_damage_+%_final",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 20, 192, -55, 20, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 10, 192, -55, 20, levelRequirement = 45, statInterpolation = {3, 3, 2},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 0, 192, -55, 20, levelRequirement = 68, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    
    IdMonsterTagExpedition
    FamilyMonsterTag
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Adds Tagsexpedition_monster
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    IdExpeditionReducedBeyondPortalChance
    FamilyBeyondPortalChance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -35 Max: -35 Global
  • monster beyond portal chance +% final Min: -35 Max: -35 Global
  • Removes all Energy Shield
    monster gain base ward equal to total maximum life % [30]
    IdMonsterGainLifeAsWardEliteExtra
    FamilyMonsterGainLifeAsWard
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • no energy shield Min: 1 Max: 1 Global
  • monster gain base ward equal to total maximum life % Min: 30 Max: 30 Global
  • Druid of the Broken Circle
    Humanoid
    {{Runic}}
    Removes all Energy Shield
    monster gain base ward equal to total maximum life % [30]
    SpectreY
    Spectre OverrideMetadata/Monsters/LeagueExpedition/BoneCultist/ExpeditionBoneCultistSpectre
    AreaCitadel Map
    Tagsbone_armour, caster, chaos_affinity, human, humanoid, is_runic_monster, is_unarmed, ranged, red_blood, very_slow_movement, ward_armour
    Packs
  • Citadel Map: Druid of the Broken Circle, Unearthed Runecaster
  • Druid of the Broken Circle, Priest of the Chalice, Black Scythe Arbalist, Knight of the Sun
  • Life
    280%
    Ward From Life
    30%
    Ailment Threshold
    199%
    Resistance
    75 0 0 0
    Damage
    140%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    Experience
    140%
    Model Size
    100%
    Type
    ExpeditionBoneCultist
    Metadata
    ExpeditionBoneCultistStandalone
    Level
    84
    Life
    98,826
    Armour
    99,834
    Evasion
    8,120
    Energy Shield
    0
    Damage
    1,334
    Spell Damage
    1,334
    Accuracy
    538
    Attack Time
    1.32
    Experience
    18,550
    Ailment Threshold
    70,237
    Chill
    222
    Shock
    222
    Brittle
    1,256
    Scorch
    222
    Sap
    614
    MPSExpeditionBoneCultistProjectiles
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Cast Time: 1.333 sec
    Deals 745.5 to 1118 Physical Damage
    20% of Physical Damage Converted to Chaos Damage
    base is projectile [1]
    monster projectile variation [192]
    projectile uses contact position [1]
    spell maximum action distance +% [-55]
    GPSBoneCultistOrb
    Spell, Triggerable
    Cast Time: 3 sec
    Cooldown Time: 15 sec
    Deals 403.4 to 605 Physical Damage
    Fires 3 additional Projectiles
    20% of Physical Damage Converted to Chaos Damage
    base is projectile [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-58]
    use scaled contact offset [1]
    GSExpeditionBoneCultistOrbExplosion
    Spell, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1 sec
    Cooldown Time: 1.5 sec
    Deals 711.4 to 1067 Physical Damage
    20% of Physical Damage Converted to Chaos Damage
    is area damage [1]
    SpawnObjectExpeditionBoneCultistEgg
    Triggerable, Spell
    Cast Time: 2 sec
    spell maximum action distance +% [-60]
    GSExpeditionBoneCultistEggExplosion
    Spell, Triggerable
    Cast Time: 1 sec
    Deals 1288 to 1931 Physical Damage
    35% of Physical Damage Converted to Chaos Damage
    is area damage [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/BoneCultist/ExpeditionBoneCultistStandalone"] = {
        name = "Druid of the Broken Circle",
        life = 2.8,
        fireResist = 75,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.4,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "GSExpeditionBoneCultistOrbExplosion",
            "GPSBoneCultistOrb",
            "SpawnObjectExpeditionBoneCultistEgg",
            "GSExpeditionBoneCultistEggExplosion",
            "MPSExpeditionBoneCultistProjectiles",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionBoneCultistOrbExplosion"] = {
        name = "GSExpeditionBoneCultistOrbExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3, 2},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSBoneCultistOrb"] = {
        name = "GPSBoneCultistOrb",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "number_of_additional_projectiles",
            "spell_maximum_action_distance_+%",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, -58, 20, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 1, -58, 20, levelRequirement = 20, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 2, -58, 20, levelRequirement = 45, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 3, -58, 20, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpawnObjectExpeditionBoneCultistEgg"] = {
        name = "SpawnObjectExpeditionBoneCultistEgg",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {-60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionBoneCultistEggExplosion"] = {
        name = "GSExpeditionBoneCultistEggExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSExpeditionBoneCultistProjectiles"] = {
        name = "MPSExpeditionBoneCultistProjectiles",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_damage_+%_final",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 20, 192, -55, 20, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 10, 192, -55, 20, levelRequirement = 45, statInterpolation = {3, 3, 2},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 0, 192, -55, 20, levelRequirement = 68, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    
    IdMonsterTagExpedition
    FamilyMonsterTag
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Adds Tagsexpedition_monster
    Removes all Energy Shield
    monster gain base ward equal to total maximum life % [30]
    IdMonsterGainLifeAsWardEliteExtra
    FamilyMonsterGainLifeAsWard
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • no energy shield Min: 1 Max: 1 Global
  • monster gain base ward equal to total maximum life % Min: 30 Max: 30 Global
  • Druid of the Broken Circle
    Humanoid
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    Removes all Energy Shield
    monster gain base ward equal to total maximum life % [30]
    SpectreY
    Tagsbone_armour, caster, chaos_affinity, human, humanoid, is_runic_monster, is_unarmed, ranged, red_blood, very_slow_movement, ward_armour
    Life
    280%
    Ward From Life
    30%
    Ailment Threshold
    199%
    Resistance
    75 0 0 0
    Damage
    140%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    Experience
    140%
    Model Size
    100%
    Type
    ExpeditionBoneCultist
    Metadata
    ExpeditionBoneCultistSpectre
    Level
    68
    Life
    18,013
    Armour
    28,790
    Evasion
    4,739
    Energy Shield
    0
    Damage
    523
    Spell Damage
    523
    Accuracy
    290
    Attack Time
    1.32
    Experience
    14,357
    Ailment Threshold
    12,802
    Chill
    40
    Shock
    40
    Brittle
    229
    Scorch
    40
    Sap
    112
    MPSExpeditionBoneCultistProjectiles
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Cast Time: 1.333 sec
    Deals 471.8 to 707.7 Physical Damage
    20% of Physical Damage Converted to Chaos Damage
    base is projectile [1]
    monster projectile variation [192]
    projectile uses contact position [1]
    spell maximum action distance +% [-55]
    GPSBoneCultistOrb
    Spell, Triggerable
    Cast Time: 3 sec
    Cooldown Time: 15 sec
    Deals 204.1 to 306.1 Physical Damage
    Fires 3 additional Projectiles
    20% of Physical Damage Converted to Chaos Damage
    base is projectile [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-58]
    use scaled contact offset [1]
    GSExpeditionBoneCultistOrbExplosion
    Spell, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1 sec
    Cooldown Time: 1.5 sec
    Deals 359.9 to 539.9 Physical Damage
    20% of Physical Damage Converted to Chaos Damage
    is area damage [1]
    SpawnObjectExpeditionBoneCultistEgg
    Triggerable, Spell
    Cast Time: 2 sec
    spell maximum action distance +% [-60]
    GSExpeditionBoneCultistEggExplosion
    Spell, Triggerable
    Cast Time: 1 sec
    Deals 833 to 1250 Physical Damage
    35% of Physical Damage Converted to Chaos Damage
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    StateMachine
    {
    	define_shared_state = "epk1; epk2; epk3; death;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    StateMachine
    {
    	on_or_create_state_epk1_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop.epk );"
    
    	on_state_epk1_2 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop_fade.epk );
    	"
    
    	on_or_create_state_epk1_0 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop_fade.epk );
    	"
    
    	on_or_create_state_epk2_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_l.epk );"
    
    	on_state_epk2_2 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_l.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_fade_l.epk );
    	"
    
    	on_or_create_state_epk2_0 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_l.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_fade_l.epk );
    	"
    
    	on_or_create_state_epk3_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj.epk );"
    
    	on_state_epk3_2 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_fade.epk );
    	"
    
    	on_or_create_state_epk3_0 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_fade.epk );
    	"
    
    	on_state_death_1 =
    	"
    		RemoveEffects();
    		HideWeapons();
    	"
    }
    
    Actor
    {
    	on_start_GeometryProjectiles = "SetStateTo( glowboost, 1 );"
    	on_end_or_destroy_GeometryProjectiles = "SetStateTo( glowboost, 0 );"
    	on_animation_end_Death = "DisableRendering();"
    }
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/basefx.epk );"
    	on_spawned_dead = "DisableRendering();"
    	on_death =
    	"
    		HideMeshSegment( bone_remainsShape );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/basefx.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/death_fade.epk );
    	"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Monsters/LeagueExpedition/BoneCultist/BoneCultistZealotNoPhysInvisible.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/bone_remains.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/BoneCultist/ExpeditionBoneCultistSpectre"] = {
        name = "Druid of the Broken Circle",
        life = 2.8,
        fireResist = 75,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.4,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "GSExpeditionBoneCultistOrbExplosion",
            "GPSBoneCultistOrb",
            "SpawnObjectExpeditionBoneCultistEgg",
            "GSExpeditionBoneCultistEggExplosion",
            "MPSExpeditionBoneCultistProjectiles",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionBoneCultistOrbExplosion"] = {
        name = "GSExpeditionBoneCultistOrbExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3, 2},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSBoneCultistOrb"] = {
        name = "GPSBoneCultistOrb",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "number_of_additional_projectiles",
            "spell_maximum_action_distance_+%",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, -58, 20, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 1, -58, 20, levelRequirement = 20, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 2, -58, 20, levelRequirement = 45, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 3, -58, 20, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpawnObjectExpeditionBoneCultistEgg"] = {
        name = "SpawnObjectExpeditionBoneCultistEgg",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {-60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionBoneCultistEggExplosion"] = {
        name = "GSExpeditionBoneCultistEggExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSExpeditionBoneCultistProjectiles"] = {
        name = "MPSExpeditionBoneCultistProjectiles",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_damage_+%_final",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 20, 192, -55, 20, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 10, 192, -55, 20, levelRequirement = 45, statInterpolation = {3, 3, 2},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 0, 192, -55, 20, levelRequirement = 68, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    IdExpeditionReducedBeyondPortalChance
    FamilyBeyondPortalChance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -35 Max: -35 Global
  • monster beyond portal chance +% final Min: -35 Max: -35 Global
  • Removes all Energy Shield
    monster gain base ward equal to total maximum life % [30]
    IdMonsterGainLifeAsWardEliteExtra
    FamilyMonsterGainLifeAsWard
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • no energy shield Min: 1 Max: 1 Global
  • monster gain base ward equal to total maximum life % Min: 30 Max: 30 Global
  • Druid of the Broken Circle
    Humanoid
    {{Runic}}
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    Removes all Energy Shield
    monster gain base ward equal to total maximum life % [30]
    SpectreN
    AreaThe Lake of Kalandra
    Tagsbone_armour, caster, chaos_affinity, human, humanoid, is_unarmed, ranged, red_blood, very_slow_movement, ward_armour
    Packs
  • The Lake of Kalandra: Druid of the Broken Circle, Unearthed Skeletal Swordsman, Unearthed Skeletal Warrior, Unearthed Skeletal Archer, Unearthed Zombie
  • Life
    280%
    Ward From Life
    30%
    Ailment Threshold
    199%
    Resistance
    75 0 0 0
    Damage
    140%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    Experience
    140%
    Model Size
    100%
    Type
    ExpeditionBoneCultist
    Metadata
    ExpeditionBoneCultist
    Level
    68
    Life
    18,013
    Armour
    28,790
    Evasion
    4,739
    Energy Shield
    0
    Damage
    523
    Spell Damage
    523
    Accuracy
    290
    Attack Time
    1.32
    Experience
    14,357
    Ailment Threshold
    12,802
    Chill
    40
    Shock
    40
    Brittle
    229
    Scorch
    40
    Sap
    112
    MPSExpeditionBoneCultistProjectiles
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Cast Time: 1.333 sec
    Deals 471.8 to 707.7 Physical Damage
    20% of Physical Damage Converted to Chaos Damage
    base is projectile [1]
    monster projectile variation [192]
    projectile uses contact position [1]
    spell maximum action distance +% [-55]
    GPSBoneCultistOrb
    Spell, Triggerable
    Cast Time: 3 sec
    Cooldown Time: 15 sec
    Deals 204.1 to 306.1 Physical Damage
    Fires 3 additional Projectiles
    20% of Physical Damage Converted to Chaos Damage
    base is projectile [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-58]
    use scaled contact offset [1]
    GSExpeditionBoneCultistOrbExplosion
    Spell, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1 sec
    Cooldown Time: 1.5 sec
    Deals 359.9 to 539.9 Physical Damage
    20% of Physical Damage Converted to Chaos Damage
    is area damage [1]
    SpawnObjectExpeditionBoneCultistEgg
    Triggerable, Spell
    Cast Time: 2 sec
    spell maximum action distance +% [-60]
    GSExpeditionBoneCultistEggExplosion
    Spell, Triggerable
    Cast Time: 1 sec
    Deals 833 to 1250 Physical Damage
    35% of Physical Damage Converted to Chaos Damage
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    StateMachine
    {
    	define_shared_state = "epk1; epk2; epk3; death;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    StateMachine
    {
    	on_or_create_state_epk1_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop.epk );"
    
    	on_state_epk1_2 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop_fade.epk );
    	"
    
    	on_or_create_state_epk1_0 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop_fade.epk );
    	"
    
    	on_or_create_state_epk2_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_l.epk );"
    
    	on_state_epk2_2 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_l.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_fade_l.epk );
    	"
    
    	on_or_create_state_epk2_0 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_l.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_fade_l.epk );
    	"
    
    	on_or_create_state_epk3_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj.epk );"
    
    	on_state_epk3_2 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_fade.epk );
    	"
    
    	on_or_create_state_epk3_0 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_fade.epk );
    	"
    
    	on_state_death_1 =
    	"
    		RemoveEffects();
    		HideWeapons();
    	"
    }
    
    Actor
    {
    	on_start_GeometryProjectiles = "SetStateTo( glowboost, 1 );"
    	on_end_or_destroy_GeometryProjectiles = "SetStateTo( glowboost, 0 );"
    	on_animation_end_Death = "DisableRendering();"
    }
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/basefx.epk );"
    	on_spawned_dead = "DisableRendering();"
    	on_death =
    	"
    		HideMeshSegment( bone_remainsShape );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/basefx.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/death_fade.epk );
    	"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Monsters/LeagueExpedition/BoneCultist/BoneCultistZealotNoPhysInvisible.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/bone_remains.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueLake/BoneCultist/ExpeditionBoneCultist"] = {
        name = "Druid of the Broken Circle",
        life = 2.8,
        fireResist = 75,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.4,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "GSExpeditionBoneCultistOrbExplosion",
            "GPSBoneCultistOrb",
            "SpawnObjectExpeditionBoneCultistEgg",
            "GSExpeditionBoneCultistEggExplosion",
            "MPSExpeditionBoneCultistProjectiles",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionBoneCultistOrbExplosion"] = {
        name = "GSExpeditionBoneCultistOrbExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3, 2},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSBoneCultistOrb"] = {
        name = "GPSBoneCultistOrb",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "number_of_additional_projectiles",
            "spell_maximum_action_distance_+%",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, -58, 20, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 1, -58, 20, levelRequirement = 20, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 2, -58, 20, levelRequirement = 45, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 3, -58, 20, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpawnObjectExpeditionBoneCultistEgg"] = {
        name = "SpawnObjectExpeditionBoneCultistEgg",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {-60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionBoneCultistEggExplosion"] = {
        name = "GSExpeditionBoneCultistEggExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSExpeditionBoneCultistProjectiles"] = {
        name = "MPSExpeditionBoneCultistProjectiles",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_damage_+%_final",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 20, 192, -55, 20, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 10, 192, -55, 20, levelRequirement = 45, statInterpolation = {3, 3, 2},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 0, 192, -55, 20, levelRequirement = 68, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    
    IdMonsterTagExpedition
    FamilyMonsterTag
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Adds Tagsexpedition_monster
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    IdExpeditionReducedBeyondPortalChance
    FamilyBeyondPortalChance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -35 Max: -35 Global
  • monster beyond portal chance +% final Min: -35 Max: -35 Global
  • Removes all Energy Shield
    monster gain base ward equal to total maximum life % [30]
    IdMonsterGainLifeAsWardEliteExtra
    FamilyMonsterGainLifeAsWard
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • no energy shield Min: 1 Max: 1 Global
  • monster gain base ward equal to total maximum life % Min: 30 Max: 30 Global