Druida del Círculo roto
Humanoide
{{Rúnico}}
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Elimina todo el escudo de energía
monster gain base ward equal to total maximum life % [30]
Druid of the Broken Circle
SpectreY
Spectre OverrideMetadata/Monsters/LeagueExpedition/BoneCultist/ExpeditionBoneCultistSpectre
Tagsbone_armour, Lanzador de hechizos, chaos_affinity, human, humanoid, is_runic_monster, is_unarmed, ranged, red_blood, very_slow_movement, ward_armour
Packs
  • Druida del Círculo roto
  • Druida del Círculo roto, Conjurarunas exhumado, Soldado exhumado
  • Vida
    280%
    Ward From Life
    30%
    Ailment Threshold
    199%
    Resistencia
    75 0 0 0
    Damage
    140%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    Experiencia
    140%
    Model Size
    100%
    Type
    ExpeditionBoneCultist
    Metadata
    ExpeditionBoneCultist
    Nivel
    68
    Vida
    18,013
    Armaduras
    28,790
    Evasión
    4,739
    Escudo de energía
    0
    Damage
    523
    Daño de hechizos
    523
    Precisión
    290
    Attack Time
    1.32
    Experiencia
    14,357
    Ailment Threshold
    12,802
    Chill
    40
    Shock
    40
    Brittle
    229
    Scorch
    40
    Sap
    112
    MPSExpeditionBoneCultistProjectiles
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Tiempo de lanzamiento: 1.333 seg
    Inflige de 471.8 a 707.7 de daño físico
    El 20% del daño físico se convierte en daño de caos
    base is projectile [1]
    monster projectile variation [192]
    projectile uses contact position [1]
    spell maximum action distance +% [-55]
    GPSBoneCultistOrb
    Spell, Triggerable
    Tiempo de lanzamiento: 3 seg
    Tiempo de recarga: 15 seg
    Inflige de 204.1 a 306.1 de daño físico
    Dispara 3 proyectiles adicionales
    El 20% del daño físico se convierte en daño de caos
    base is projectile [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-58]
    use scaled contact offset [1]
    GSExpeditionBoneCultistOrbExplosion
    Spell, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 1.5 seg
    Inflige de 359.9 a 539.9 de daño físico
    El 20% del daño físico se convierte en daño de caos
    is area damage [1]
    SpawnObjectExpeditionBoneCultistEgg
    Triggerable, Spell
    Tiempo de lanzamiento: 2 seg
    spell maximum action distance +% [-60]
    GSExpeditionBoneCultistEggExplosion
    Spell, Triggerable
    Tiempo de lanzamiento: 1 seg
    Inflige de 833 a 1250 de daño físico
    El 35% del daño físico se convierte en daño de caos
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    StateMachine
    {
    	define_shared_state = "epk1; epk2; epk3; death;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    StateMachine
    {
    	on_or_create_state_epk1_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop.epk );"
    
    	on_state_epk1_2 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop_fade.epk );
    	"
    
    	on_or_create_state_epk1_0 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop_fade.epk );
    	"
    
    	on_or_create_state_epk2_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_l.epk );"
    
    	on_state_epk2_2 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_l.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_fade_l.epk );
    	"
    
    	on_or_create_state_epk2_0 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_l.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_fade_l.epk );
    	"
    
    	on_or_create_state_epk3_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj.epk );"
    
    	on_state_epk3_2 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_fade.epk );
    	"
    
    	on_or_create_state_epk3_0 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_fade.epk );
    	"
    
    	on_state_death_1 =
    	"
    		RemoveEffects();
    		HideWeapons();
    	"
    }
    
    Actor
    {
    	on_start_GeometryProjectiles = "SetStateTo( glowboost, 1 );"
    	on_end_or_destroy_GeometryProjectiles = "SetStateTo( glowboost, 0 );"
    	on_animation_end_Death = "DisableRendering();"
    }
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/basefx.epk );"
    	on_spawned_dead = "DisableRendering();"
    	on_death =
    	"
    		HideMeshSegment( bone_remainsShape );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/basefx.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/death_fade.epk );
    	"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Monsters/LeagueExpedition/BoneCultist/BoneCultistZealotNoPhysInvisible.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/bone_remains.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/BoneCultist/ExpeditionBoneCultist"] = {
        name = "Druid of the Broken Circle",
        life = 2.8,
        fireResist = 75,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.4,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "GSExpeditionBoneCultistOrbExplosion",
            "GPSBoneCultistOrb",
            "SpawnObjectExpeditionBoneCultistEgg",
            "GSExpeditionBoneCultistEggExplosion",
            "MPSExpeditionBoneCultistProjectiles",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionBoneCultistOrbExplosion"] = {
        name = "GSExpeditionBoneCultistOrbExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3, 2},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSBoneCultistOrb"] = {
        name = "GPSBoneCultistOrb",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "number_of_additional_projectiles",
            "spell_maximum_action_distance_+%",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, -58, 20, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 1, -58, 20, levelRequirement = 20, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 2, -58, 20, levelRequirement = 45, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 3, -58, 20, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpawnObjectExpeditionBoneCultistEgg"] = {
        name = "SpawnObjectExpeditionBoneCultistEgg",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {-60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionBoneCultistEggExplosion"] = {
        name = "GSExpeditionBoneCultistEggExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSExpeditionBoneCultistProjectiles"] = {
        name = "MPSExpeditionBoneCultistProjectiles",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_damage_+%_final",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 20, 192, -55, 20, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 10, 192, -55, 20, levelRequirement = 45, statInterpolation = {3, 3, 2},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 0, 192, -55, 20, levelRequirement = 68, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    
    IdMonsterTagExpedition
    FamilyMonsterTag
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Adds Tagsexpedition_monster
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    IdExpeditionReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -35 Max: -35 Global
  • monster beyond portal chance +% final Min: -35 Max: -35 Global
  • Elimina todo el escudo de energía
    monster gain base ward equal to total maximum life % [30]
    IdMonsterGainLifeAsWardEliteExtra
    FamilyMonsterGainLifeAsWard
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • no energy shield Min: 1 Max: 1 Global
  • monster gain base ward equal to total maximum life % Min: 30 Max: 30 Global
  • Druida del Círculo roto
    Humanoide
    {{Rúnico}}
    Elimina todo el escudo de energía
    monster gain base ward equal to total maximum life % [30]
    Druid of the Broken Circle
    SpectreY
    Spectre OverrideMetadata/Monsters/LeagueExpedition/BoneCultist/ExpeditionBoneCultistSpectre
    AreaMapa de Ciudadela
    Tagsbone_armour, Lanzador de hechizos, chaos_affinity, human, humanoid, is_runic_monster, is_unarmed, ranged, red_blood, very_slow_movement, ward_armour
    Packs
  • Mapa de Ciudadela: Druida del Círculo roto, Conjurarunas exhumado
  • Druida del Círculo roto, Sacerdote del Cáliz, Arbalestero de la Guadaña negra, Caballero del Sol
  • Vida
    280%
    Ward From Life
    30%
    Ailment Threshold
    199%
    Resistencia
    75 0 0 0
    Damage
    140%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    Experiencia
    140%
    Model Size
    100%
    Type
    ExpeditionBoneCultist
    Metadata
    ExpeditionBoneCultistStandalone
    Nivel
    84
    Vida
    98,826
    Armaduras
    99,834
    Evasión
    8,120
    Escudo de energía
    0
    Damage
    1,334
    Daño de hechizos
    1,334
    Precisión
    538
    Attack Time
    1.32
    Experiencia
    18,550
    Ailment Threshold
    70,237
    Chill
    222
    Shock
    222
    Brittle
    1,256
    Scorch
    222
    Sap
    614
    MPSExpeditionBoneCultistProjectiles
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Tiempo de lanzamiento: 1.333 seg
    Inflige de 745.5 a 1118 de daño físico
    El 20% del daño físico se convierte en daño de caos
    base is projectile [1]
    monster projectile variation [192]
    projectile uses contact position [1]
    spell maximum action distance +% [-55]
    GPSBoneCultistOrb
    Spell, Triggerable
    Tiempo de lanzamiento: 3 seg
    Tiempo de recarga: 15 seg
    Inflige de 403.4 a 605 de daño físico
    Dispara 3 proyectiles adicionales
    El 20% del daño físico se convierte en daño de caos
    base is projectile [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-58]
    use scaled contact offset [1]
    GSExpeditionBoneCultistOrbExplosion
    Spell, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 1.5 seg
    Inflige de 711.4 a 1067 de daño físico
    El 20% del daño físico se convierte en daño de caos
    is area damage [1]
    SpawnObjectExpeditionBoneCultistEgg
    Triggerable, Spell
    Tiempo de lanzamiento: 2 seg
    spell maximum action distance +% [-60]
    GSExpeditionBoneCultistEggExplosion
    Spell, Triggerable
    Tiempo de lanzamiento: 1 seg
    Inflige de 1288 a 1931 de daño físico
    El 35% del daño físico se convierte en daño de caos
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    StateMachine
    {
    	define_shared_state = "epk1; epk2; epk3; death;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    StateMachine
    {
    	on_or_create_state_epk1_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop.epk );"
    
    	on_state_epk1_2 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop_fade.epk );
    	"
    
    	on_or_create_state_epk1_0 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop_fade.epk );
    	"
    
    	on_or_create_state_epk2_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_l.epk );"
    
    	on_state_epk2_2 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_l.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_fade_l.epk );
    	"
    
    	on_or_create_state_epk2_0 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_l.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_fade_l.epk );
    	"
    
    	on_or_create_state_epk3_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj.epk );"
    
    	on_state_epk3_2 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_fade.epk );
    	"
    
    	on_or_create_state_epk3_0 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_fade.epk );
    	"
    
    	on_state_death_1 =
    	"
    		RemoveEffects();
    		HideWeapons();
    	"
    }
    
    Actor
    {
    	on_start_GeometryProjectiles = "SetStateTo( glowboost, 1 );"
    	on_end_or_destroy_GeometryProjectiles = "SetStateTo( glowboost, 0 );"
    	on_animation_end_Death = "DisableRendering();"
    }
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/basefx.epk );"
    	on_spawned_dead = "DisableRendering();"
    	on_death =
    	"
    		HideMeshSegment( bone_remainsShape );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/basefx.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/death_fade.epk );
    	"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Monsters/LeagueExpedition/BoneCultist/BoneCultistZealotNoPhysInvisible.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/bone_remains.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/BoneCultist/ExpeditionBoneCultistStandalone"] = {
        name = "Druid of the Broken Circle",
        life = 2.8,
        fireResist = 75,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.4,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "GSExpeditionBoneCultistOrbExplosion",
            "GPSBoneCultistOrb",
            "SpawnObjectExpeditionBoneCultistEgg",
            "GSExpeditionBoneCultistEggExplosion",
            "MPSExpeditionBoneCultistProjectiles",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionBoneCultistOrbExplosion"] = {
        name = "GSExpeditionBoneCultistOrbExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3, 2},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSBoneCultistOrb"] = {
        name = "GPSBoneCultistOrb",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "number_of_additional_projectiles",
            "spell_maximum_action_distance_+%",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, -58, 20, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 1, -58, 20, levelRequirement = 20, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 2, -58, 20, levelRequirement = 45, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 3, -58, 20, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpawnObjectExpeditionBoneCultistEgg"] = {
        name = "SpawnObjectExpeditionBoneCultistEgg",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {-60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionBoneCultistEggExplosion"] = {
        name = "GSExpeditionBoneCultistEggExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSExpeditionBoneCultistProjectiles"] = {
        name = "MPSExpeditionBoneCultistProjectiles",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_damage_+%_final",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 20, 192, -55, 20, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 10, 192, -55, 20, levelRequirement = 45, statInterpolation = {3, 3, 2},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 0, 192, -55, 20, levelRequirement = 68, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    
    IdMonsterTagExpedition
    FamilyMonsterTag
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Adds Tagsexpedition_monster
    Elimina todo el escudo de energía
    monster gain base ward equal to total maximum life % [30]
    IdMonsterGainLifeAsWardEliteExtra
    FamilyMonsterGainLifeAsWard
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • no energy shield Min: 1 Max: 1 Global
  • monster gain base ward equal to total maximum life % Min: 30 Max: 30 Global
  • Druida del Círculo roto
    Humanoide
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    Elimina todo el escudo de energía
    monster gain base ward equal to total maximum life % [30]
    Druid of the Broken Circle
    SpectreY
    Tagsbone_armour, Lanzador de hechizos, chaos_affinity, human, humanoid, is_runic_monster, is_unarmed, ranged, red_blood, very_slow_movement, ward_armour
    Vida
    280%
    Ward From Life
    30%
    Ailment Threshold
    199%
    Resistencia
    75 0 0 0
    Damage
    140%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    Experiencia
    140%
    Model Size
    100%
    Type
    ExpeditionBoneCultist
    Metadata
    ExpeditionBoneCultistSpectre
    Nivel
    68
    Vida
    18,013
    Armaduras
    28,790
    Evasión
    4,739
    Escudo de energía
    0
    Damage
    523
    Daño de hechizos
    523
    Precisión
    290
    Attack Time
    1.32
    Experiencia
    14,357
    Ailment Threshold
    12,802
    Chill
    40
    Shock
    40
    Brittle
    229
    Scorch
    40
    Sap
    112
    MPSExpeditionBoneCultistProjectiles
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Tiempo de lanzamiento: 1.333 seg
    Inflige de 471.8 a 707.7 de daño físico
    El 20% del daño físico se convierte en daño de caos
    base is projectile [1]
    monster projectile variation [192]
    projectile uses contact position [1]
    spell maximum action distance +% [-55]
    GPSBoneCultistOrb
    Spell, Triggerable
    Tiempo de lanzamiento: 3 seg
    Tiempo de recarga: 15 seg
    Inflige de 204.1 a 306.1 de daño físico
    Dispara 3 proyectiles adicionales
    El 20% del daño físico se convierte en daño de caos
    base is projectile [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-58]
    use scaled contact offset [1]
    GSExpeditionBoneCultistOrbExplosion
    Spell, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 1.5 seg
    Inflige de 359.9 a 539.9 de daño físico
    El 20% del daño físico se convierte en daño de caos
    is area damage [1]
    SpawnObjectExpeditionBoneCultistEgg
    Triggerable, Spell
    Tiempo de lanzamiento: 2 seg
    spell maximum action distance +% [-60]
    GSExpeditionBoneCultistEggExplosion
    Spell, Triggerable
    Tiempo de lanzamiento: 1 seg
    Inflige de 833 a 1250 de daño físico
    El 35% del daño físico se convierte en daño de caos
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    StateMachine
    {
    	define_shared_state = "epk1; epk2; epk3; death;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    StateMachine
    {
    	on_or_create_state_epk1_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop.epk );"
    
    	on_state_epk1_2 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop_fade.epk );
    	"
    
    	on_or_create_state_epk1_0 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop_fade.epk );
    	"
    
    	on_or_create_state_epk2_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_l.epk );"
    
    	on_state_epk2_2 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_l.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_fade_l.epk );
    	"
    
    	on_or_create_state_epk2_0 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_l.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_fade_l.epk );
    	"
    
    	on_or_create_state_epk3_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj.epk );"
    
    	on_state_epk3_2 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_fade.epk );
    	"
    
    	on_or_create_state_epk3_0 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_fade.epk );
    	"
    
    	on_state_death_1 =
    	"
    		RemoveEffects();
    		HideWeapons();
    	"
    }
    
    Actor
    {
    	on_start_GeometryProjectiles = "SetStateTo( glowboost, 1 );"
    	on_end_or_destroy_GeometryProjectiles = "SetStateTo( glowboost, 0 );"
    	on_animation_end_Death = "DisableRendering();"
    }
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/basefx.epk );"
    	on_spawned_dead = "DisableRendering();"
    	on_death =
    	"
    		HideMeshSegment( bone_remainsShape );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/basefx.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/death_fade.epk );
    	"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Monsters/LeagueExpedition/BoneCultist/BoneCultistZealotNoPhysInvisible.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/bone_remains.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/BoneCultist/ExpeditionBoneCultistSpectre"] = {
        name = "Druid of the Broken Circle",
        life = 2.8,
        fireResist = 75,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.4,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "GSExpeditionBoneCultistOrbExplosion",
            "GPSBoneCultistOrb",
            "SpawnObjectExpeditionBoneCultistEgg",
            "GSExpeditionBoneCultistEggExplosion",
            "MPSExpeditionBoneCultistProjectiles",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionBoneCultistOrbExplosion"] = {
        name = "GSExpeditionBoneCultistOrbExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3, 2},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSBoneCultistOrb"] = {
        name = "GPSBoneCultistOrb",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "number_of_additional_projectiles",
            "spell_maximum_action_distance_+%",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, -58, 20, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 1, -58, 20, levelRequirement = 20, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 2, -58, 20, levelRequirement = 45, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 3, -58, 20, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpawnObjectExpeditionBoneCultistEgg"] = {
        name = "SpawnObjectExpeditionBoneCultistEgg",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {-60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionBoneCultistEggExplosion"] = {
        name = "GSExpeditionBoneCultistEggExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSExpeditionBoneCultistProjectiles"] = {
        name = "MPSExpeditionBoneCultistProjectiles",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_damage_+%_final",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 20, 192, -55, 20, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 10, 192, -55, 20, levelRequirement = 45, statInterpolation = {3, 3, 2},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 0, 192, -55, 20, levelRequirement = 68, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    IdExpeditionReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -35 Max: -35 Global
  • monster beyond portal chance +% final Min: -35 Max: -35 Global
  • Elimina todo el escudo de energía
    monster gain base ward equal to total maximum life % [30]
    IdMonsterGainLifeAsWardEliteExtra
    FamilyMonsterGainLifeAsWard
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • no energy shield Min: 1 Max: 1 Global
  • monster gain base ward equal to total maximum life % Min: 30 Max: 30 Global
  • Druida del Círculo roto
    Humanoide
    {{Rúnico}}
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    Elimina todo el escudo de energía
    monster gain base ward equal to total maximum life % [30]
    Druid of the Broken Circle
    SpectreN
    AreaLago de Kalandra
    Tagsbone_armour, Lanzador de hechizos, chaos_affinity, human, humanoid, is_unarmed, ranged, red_blood, very_slow_movement, ward_armour
    Packs
  • Lago de Kalandra: Druida del Círculo roto, Espadachín esquelético exhumado, Guerrero esquelético exhumado, Arquero esquelético exhumado, Zombi exhumado
  • Vida
    280%
    Ward From Life
    30%
    Ailment Threshold
    199%
    Resistencia
    75 0 0 0
    Damage
    140%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    Experiencia
    140%
    Model Size
    100%
    Type
    ExpeditionBoneCultist
    Metadata
    ExpeditionBoneCultist
    Nivel
    68
    Vida
    18,013
    Armaduras
    28,790
    Evasión
    4,739
    Escudo de energía
    0
    Damage
    523
    Daño de hechizos
    523
    Precisión
    290
    Attack Time
    1.32
    Experiencia
    14,357
    Ailment Threshold
    12,802
    Chill
    40
    Shock
    40
    Brittle
    229
    Scorch
    40
    Sap
    112
    MPSExpeditionBoneCultistProjectiles
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Tiempo de lanzamiento: 1.333 seg
    Inflige de 471.8 a 707.7 de daño físico
    El 20% del daño físico se convierte en daño de caos
    base is projectile [1]
    monster projectile variation [192]
    projectile uses contact position [1]
    spell maximum action distance +% [-55]
    GPSBoneCultistOrb
    Spell, Triggerable
    Tiempo de lanzamiento: 3 seg
    Tiempo de recarga: 15 seg
    Inflige de 204.1 a 306.1 de daño físico
    Dispara 3 proyectiles adicionales
    El 20% del daño físico se convierte en daño de caos
    base is projectile [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-58]
    use scaled contact offset [1]
    GSExpeditionBoneCultistOrbExplosion
    Spell, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 1.5 seg
    Inflige de 359.9 a 539.9 de daño físico
    El 20% del daño físico se convierte en daño de caos
    is area damage [1]
    SpawnObjectExpeditionBoneCultistEgg
    Triggerable, Spell
    Tiempo de lanzamiento: 2 seg
    spell maximum action distance +% [-60]
    GSExpeditionBoneCultistEggExplosion
    Spell, Triggerable
    Tiempo de lanzamiento: 1 seg
    Inflige de 833 a 1250 de daño físico
    El 35% del daño físico se convierte en daño de caos
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    StateMachine
    {
    	define_shared_state = "epk1; epk2; epk3; death;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    StateMachine
    {
    	on_or_create_state_epk1_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop.epk );"
    
    	on_state_epk1_2 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop_fade.epk );
    	"
    
    	on_or_create_state_epk1_0 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop_fade.epk );
    	"
    
    	on_or_create_state_epk2_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_l.epk );"
    
    	on_state_epk2_2 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_l.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_fade_l.epk );
    	"
    
    	on_or_create_state_epk2_0 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_l.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_fade_l.epk );
    	"
    
    	on_or_create_state_epk3_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj.epk );"
    
    	on_state_epk3_2 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_fade.epk );
    	"
    
    	on_or_create_state_epk3_0 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_fade.epk );
    	"
    
    	on_state_death_1 =
    	"
    		RemoveEffects();
    		HideWeapons();
    	"
    }
    
    Actor
    {
    	on_start_GeometryProjectiles = "SetStateTo( glowboost, 1 );"
    	on_end_or_destroy_GeometryProjectiles = "SetStateTo( glowboost, 0 );"
    	on_animation_end_Death = "DisableRendering();"
    }
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/basefx.epk );"
    	on_spawned_dead = "DisableRendering();"
    	on_death =
    	"
    		HideMeshSegment( bone_remainsShape );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/basefx.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/death_fade.epk );
    	"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Monsters/LeagueExpedition/BoneCultist/BoneCultistZealotNoPhysInvisible.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/bone_remains.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueLake/BoneCultist/ExpeditionBoneCultist"] = {
        name = "Druid of the Broken Circle",
        life = 2.8,
        fireResist = 75,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.4,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "GSExpeditionBoneCultistOrbExplosion",
            "GPSBoneCultistOrb",
            "SpawnObjectExpeditionBoneCultistEgg",
            "GSExpeditionBoneCultistEggExplosion",
            "MPSExpeditionBoneCultistProjectiles",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionBoneCultistOrbExplosion"] = {
        name = "GSExpeditionBoneCultistOrbExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3, 2},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSBoneCultistOrb"] = {
        name = "GPSBoneCultistOrb",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "number_of_additional_projectiles",
            "spell_maximum_action_distance_+%",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, -58, 20, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 1, -58, 20, levelRequirement = 20, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 2, -58, 20, levelRequirement = 45, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 3, -58, 20, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpawnObjectExpeditionBoneCultistEgg"] = {
        name = "SpawnObjectExpeditionBoneCultistEgg",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {-60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionBoneCultistEggExplosion"] = {
        name = "GSExpeditionBoneCultistEggExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSExpeditionBoneCultistProjectiles"] = {
        name = "MPSExpeditionBoneCultistProjectiles",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_damage_+%_final",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 20, 192, -55, 20, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 10, 192, -55, 20, levelRequirement = 45, statInterpolation = {3, 3, 2},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 0, 192, -55, 20, levelRequirement = 68, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    
    IdMonsterTagExpedition
    FamilyMonsterTag
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Adds Tagsexpedition_monster
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    IdExpeditionReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -35 Max: -35 Global
  • monster beyond portal chance +% final Min: -35 Max: -35 Global
  • Elimina todo el escudo de energía
    monster gain base ward equal to total maximum life % [30]
    IdMonsterGainLifeAsWardEliteExtra
    FamilyMonsterGainLifeAsWard
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • no energy shield Min: 1 Max: 1 Global
  • monster gain base ward equal to total maximum life % Min: 30 Max: 30 Global
  • Edit

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