裂环祭司
人形
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
移除所有能量护盾
monster gain base ward equal to total maximum life % [30]
Druid of the Broken Circle
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/LeagueExpedition/BoneCultist/ExpeditionBoneCultistSpectre |
标签 | bone_armour, 施法, chaos_affinity, human, humanoid, is_runic_monster, is_unarmed, ranged, red_blood, very_slow_movement, ward_armour |
Packs |
生命
280%
生命转为保护
30%
异常状态临界值
199%
抗性
75 0 0 0
伤害
140%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 10
攻击间隔
1.32 秒
伤害分布
±20%
经验值
140%
Model Size
100%
类型
ExpeditionBoneCultist
Metadata
ExpeditionBoneCultist
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
18,013
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
523
法术伤害
523
命中
290
攻击间隔
1.32
经验值
14,357
异常状态临界值
12,802
冰缓
40
Shock
40
Brittle
229
Scorch
40
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSExpeditionBoneCultistProjectiles
法术, 投射物, 玩家投射物, 可触发
施放间隔: 1.333 秒
造成 471.8 - 707.7 物理伤害
将物理伤害的 20% 转化为混沌伤害
base is projectile [1]
monster projectile variation [192]
projectile uses contact position [1]
spell maximum action distance +% [-55]
将物理伤害的 20% 转化为混沌伤害
base is projectile [1]
monster projectile variation [192]
projectile uses contact position [1]
spell maximum action distance +% [-55]
GPSBoneCultistOrb
法术, 可触发
施放间隔: 3 秒
冷却时间: 15 秒
造成 204.1 - 306.1 物理伤害
额外发射 3 个投射物
将物理伤害的 20% 转化为混沌伤害
base is projectile [1]
projectile uses contact position [1]
spell maximum action distance +% [-58]
use scaled contact offset [1]
额外发射 3 个投射物
将物理伤害的 20% 转化为混沌伤害
base is projectile [1]
projectile uses contact position [1]
spell maximum action distance +% [-58]
use scaled contact offset [1]
GSExpeditionBoneCultistOrbExplosion
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
冷却时间: 1.5 秒
造成 359.9 - 539.9 物理伤害
将物理伤害的 20% 转化为混沌伤害
is area damage [1]
将物理伤害的 20% 转化为混沌伤害
is area damage [1]
SpawnObjectExpeditionBoneCultistEgg
可触发, 法术
施放间隔: 2 秒
spell maximum action distance +% [-60]
GSExpeditionBoneCultistEggExplosion
法术, 可触发
施放间隔: 1 秒
造成 833 - 1250 物理伤害
将物理伤害的 35% 转化为混沌伤害
is area damage [1]
将物理伤害的 35% 转化为混沌伤害
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase" StateMachine { define_shared_state = "epk1; epk2; epk3; death;" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase" StateMachine { on_or_create_state_epk1_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop.epk );" on_state_epk1_2 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop_fade.epk ); " on_or_create_state_epk1_0 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop_fade.epk ); " on_or_create_state_epk2_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_l.epk );" on_state_epk2_2 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_l.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_fade_l.epk ); " on_or_create_state_epk2_0 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_l.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_fade_l.epk ); " on_or_create_state_epk3_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj.epk );" on_state_epk3_2 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_fade.epk ); " on_or_create_state_epk3_0 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_fade.epk ); " on_state_death_1 = " RemoveEffects(); HideWeapons(); " } Actor { on_start_GeometryProjectiles = "SetStateTo( glowboost, 1 );" on_end_or_destroy_GeometryProjectiles = "SetStateTo( glowboost, 0 );" on_animation_end_Death = "DisableRendering();" } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/basefx.epk );" on_spawned_dead = "DisableRendering();" on_death = " HideMeshSegment( bone_remainsShape ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/basefx.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/death_fade.epk ); " } Preload { preload_animated_object = "Metadata/Monsters/LeagueExpedition/BoneCultist/BoneCultistZealotNoPhysInvisible.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/bone_remains.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/BoneCultist/ExpeditionBoneCultist"] = { name = "Druid of the Broken Circle", life = 2.8, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.4, damageSpread = 0.2, attackTime = 1.32, attackRange = 10, accuracy = 1, skillList = { "GSExpeditionBoneCultistOrbExplosion", "GPSBoneCultistOrb", "SpawnObjectExpeditionBoneCultistEgg", "GSExpeditionBoneCultistEggExplosion", "MPSExpeditionBoneCultistProjectiles", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GSExpeditionBoneCultistOrbExplosion"] = { name = "GSExpeditionBoneCultistOrbExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3, 2}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSBoneCultistOrb"] = { name = "GPSBoneCultistOrb", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "spell_maximum_action_distance_+%", "skill_physical_damage_%_to_convert_to_chaos", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0, -58, 20, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 1, -58, 20, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 2, -58, 20, levelRequirement = 45, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 3, -58, 20, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpawnObjectExpeditionBoneCultistEgg"] = { name = "SpawnObjectExpeditionBoneCultistEgg", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-60, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSExpeditionBoneCultistEggExplosion"] = { name = "GSExpeditionBoneCultistEggExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSExpeditionBoneCultistProjectiles"] = { name = "MPSExpeditionBoneCultistProjectiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_damage_+%_final", "monster_projectile_variation", "spell_maximum_action_distance_+%", "skill_physical_damage_%_to_convert_to_chaos", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, 192, -55, 20, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 10, 192, -55, 20, levelRequirement = 45, statInterpolation = {3, 3, 2}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 0, 192, -55, 20, levelRequirement = 68, statInterpolation = {3, 3, 2}, cost = { }, }, }, }
Id | MonsterTagExpedition |
---|---|
Family | MonsterTag |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Adds Tags | expedition_monster |
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Id | ExpeditionReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
移除所有能量护盾
monster gain base ward equal to total maximum life % [30]
Id | MonsterGainLifeAsWardEliteExtra |
---|---|
Family | MonsterGainLifeAsWard |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
裂环祭司
Druid of the Broken Circle
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/LeagueExpedition/BoneCultist/ExpeditionBoneCultistSpectre |
地区 | 幽闭城塞 |
标签 | bone_armour, 施法, chaos_affinity, human, humanoid, is_runic_monster, is_unarmed, ranged, red_blood, very_slow_movement, ward_armour |
Packs |
生命
280%
生命转为保护
30%
异常状态临界值
199%
抗性
75 0 0 0
伤害
140%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 10
攻击间隔
1.32 秒
伤害分布
±20%
经验值
140%
Model Size
100%
类型
ExpeditionBoneCultist
Metadata
ExpeditionBoneCultistStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
84
生命
98,826
护甲
99,834
闪避值
8,120
能量护盾
0
伤害
1,334
法术伤害
1,334
命中
538
攻击间隔
1.32
经验值
18,550
异常状态临界值
70,237
冰缓
222
Shock
222
Brittle
1,256
Scorch
222
Sap
614
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSExpeditionBoneCultistProjectiles
法术, 投射物, 玩家投射物, 可触发
施放间隔: 1.333 秒
造成 745.5 - 1118 物理伤害
将物理伤害的 20% 转化为混沌伤害
base is projectile [1]
monster projectile variation [192]
projectile uses contact position [1]
spell maximum action distance +% [-55]
将物理伤害的 20% 转化为混沌伤害
base is projectile [1]
monster projectile variation [192]
projectile uses contact position [1]
spell maximum action distance +% [-55]
GPSBoneCultistOrb
法术, 可触发
施放间隔: 3 秒
冷却时间: 15 秒
造成 403.4 - 605 物理伤害
额外发射 3 个投射物
将物理伤害的 20% 转化为混沌伤害
base is projectile [1]
projectile uses contact position [1]
spell maximum action distance +% [-58]
use scaled contact offset [1]
额外发射 3 个投射物
将物理伤害的 20% 转化为混沌伤害
base is projectile [1]
projectile uses contact position [1]
spell maximum action distance +% [-58]
use scaled contact offset [1]
GSExpeditionBoneCultistOrbExplosion
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
冷却时间: 1.5 秒
造成 711.4 - 1067 物理伤害
将物理伤害的 20% 转化为混沌伤害
is area damage [1]
将物理伤害的 20% 转化为混沌伤害
is area damage [1]
SpawnObjectExpeditionBoneCultistEgg
可触发, 法术
施放间隔: 2 秒
spell maximum action distance +% [-60]
GSExpeditionBoneCultistEggExplosion
法术, 可触发
施放间隔: 1 秒
造成 1288 - 1931 物理伤害
将物理伤害的 35% 转化为混沌伤害
is area damage [1]
将物理伤害的 35% 转化为混沌伤害
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/BoneCultist/ExpeditionBoneCultistStandalone"] = { name = "Druid of the Broken Circle", life = 2.8, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.4, damageSpread = 0.2, attackTime = 1.32, attackRange = 10, accuracy = 1, skillList = { "GSExpeditionBoneCultistOrbExplosion", "GPSBoneCultistOrb", "SpawnObjectExpeditionBoneCultistEgg", "GSExpeditionBoneCultistEggExplosion", "MPSExpeditionBoneCultistProjectiles", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GSExpeditionBoneCultistOrbExplosion"] = { name = "GSExpeditionBoneCultistOrbExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3, 2}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSBoneCultistOrb"] = { name = "GPSBoneCultistOrb", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "spell_maximum_action_distance_+%", "skill_physical_damage_%_to_convert_to_chaos", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0, -58, 20, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 1, -58, 20, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 2, -58, 20, levelRequirement = 45, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 3, -58, 20, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpawnObjectExpeditionBoneCultistEgg"] = { name = "SpawnObjectExpeditionBoneCultistEgg", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-60, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSExpeditionBoneCultistEggExplosion"] = { name = "GSExpeditionBoneCultistEggExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSExpeditionBoneCultistProjectiles"] = { name = "MPSExpeditionBoneCultistProjectiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_damage_+%_final", "monster_projectile_variation", "spell_maximum_action_distance_+%", "skill_physical_damage_%_to_convert_to_chaos", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, 192, -55, 20, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 10, 192, -55, 20, levelRequirement = 45, statInterpolation = {3, 3, 2}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 0, 192, -55, 20, levelRequirement = 68, statInterpolation = {3, 3, 2}, cost = { }, }, }, }
Id | MonsterTagExpedition |
---|---|
Family | MonsterTag |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Adds Tags | expedition_monster |
移除所有能量护盾
monster gain base ward equal to total maximum life % [30]
Id | MonsterGainLifeAsWardEliteExtra |
---|---|
Family | MonsterGainLifeAsWard |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
裂环祭司
人形
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
移除所有能量护盾
monster gain base ward equal to total maximum life % [30]
monster hellscape charge +% [-35]
移除所有能量护盾
monster gain base ward equal to total maximum life % [30]
Druid of the Broken Circle
幽魂 | Y |
---|---|
标签 | bone_armour, 施法, chaos_affinity, human, humanoid, is_runic_monster, is_unarmed, ranged, red_blood, very_slow_movement, ward_armour |
生命
280%
生命转为保护
30%
异常状态临界值
199%
抗性
75 0 0 0
伤害
140%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 10
攻击间隔
1.32 秒
伤害分布
±20%
经验值
140%
Model Size
100%
类型
ExpeditionBoneCultist
Metadata
ExpeditionBoneCultistSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
18,013
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
523
法术伤害
523
命中
290
攻击间隔
1.32
经验值
14,357
异常状态临界值
12,802
冰缓
40
Shock
40
Brittle
229
Scorch
40
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSExpeditionBoneCultistProjectiles
法术, 投射物, 玩家投射物, 可触发
施放间隔: 1.333 秒
造成 471.8 - 707.7 物理伤害
将物理伤害的 20% 转化为混沌伤害
base is projectile [1]
monster projectile variation [192]
projectile uses contact position [1]
spell maximum action distance +% [-55]
将物理伤害的 20% 转化为混沌伤害
base is projectile [1]
monster projectile variation [192]
projectile uses contact position [1]
spell maximum action distance +% [-55]
GPSBoneCultistOrb
法术, 可触发
施放间隔: 3 秒
冷却时间: 15 秒
造成 204.1 - 306.1 物理伤害
额外发射 3 个投射物
将物理伤害的 20% 转化为混沌伤害
base is projectile [1]
projectile uses contact position [1]
spell maximum action distance +% [-58]
use scaled contact offset [1]
额外发射 3 个投射物
将物理伤害的 20% 转化为混沌伤害
base is projectile [1]
projectile uses contact position [1]
spell maximum action distance +% [-58]
use scaled contact offset [1]
GSExpeditionBoneCultistOrbExplosion
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
冷却时间: 1.5 秒
造成 359.9 - 539.9 物理伤害
将物理伤害的 20% 转化为混沌伤害
is area damage [1]
将物理伤害的 20% 转化为混沌伤害
is area damage [1]
SpawnObjectExpeditionBoneCultistEgg
可触发, 法术
施放间隔: 2 秒
spell maximum action distance +% [-60]
GSExpeditionBoneCultistEggExplosion
法术, 可触发
施放间隔: 1 秒
造成 833 - 1250 物理伤害
将物理伤害的 35% 转化为混沌伤害
is area damage [1]
将物理伤害的 35% 转化为混沌伤害
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase" StateMachine { define_shared_state = "epk1; epk2; epk3; death;" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase" StateMachine { on_or_create_state_epk1_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop.epk );" on_state_epk1_2 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop_fade.epk ); " on_or_create_state_epk1_0 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop_fade.epk ); " on_or_create_state_epk2_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_l.epk );" on_state_epk2_2 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_l.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_fade_l.epk ); " on_or_create_state_epk2_0 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_l.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_fade_l.epk ); " on_or_create_state_epk3_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj.epk );" on_state_epk3_2 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_fade.epk ); " on_or_create_state_epk3_0 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_fade.epk ); " on_state_death_1 = " RemoveEffects(); HideWeapons(); " } Actor { on_start_GeometryProjectiles = "SetStateTo( glowboost, 1 );" on_end_or_destroy_GeometryProjectiles = "SetStateTo( glowboost, 0 );" on_animation_end_Death = "DisableRendering();" } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/basefx.epk );" on_spawned_dead = "DisableRendering();" on_death = " HideMeshSegment( bone_remainsShape ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/basefx.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/death_fade.epk ); " } Preload { preload_animated_object = "Metadata/Monsters/LeagueExpedition/BoneCultist/BoneCultistZealotNoPhysInvisible.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/bone_remains.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/BoneCultist/ExpeditionBoneCultistSpectre"] = { name = "Druid of the Broken Circle", life = 2.8, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.4, damageSpread = 0.2, attackTime = 1.32, attackRange = 10, accuracy = 1, skillList = { "GSExpeditionBoneCultistOrbExplosion", "GPSBoneCultistOrb", "SpawnObjectExpeditionBoneCultistEgg", "GSExpeditionBoneCultistEggExplosion", "MPSExpeditionBoneCultistProjectiles", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GSExpeditionBoneCultistOrbExplosion"] = { name = "GSExpeditionBoneCultistOrbExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3, 2}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSBoneCultistOrb"] = { name = "GPSBoneCultistOrb", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "spell_maximum_action_distance_+%", "skill_physical_damage_%_to_convert_to_chaos", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0, -58, 20, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 1, -58, 20, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 2, -58, 20, levelRequirement = 45, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 3, -58, 20, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpawnObjectExpeditionBoneCultistEgg"] = { name = "SpawnObjectExpeditionBoneCultistEgg", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-60, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSExpeditionBoneCultistEggExplosion"] = { name = "GSExpeditionBoneCultistEggExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSExpeditionBoneCultistProjectiles"] = { name = "MPSExpeditionBoneCultistProjectiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_damage_+%_final", "monster_projectile_variation", "spell_maximum_action_distance_+%", "skill_physical_damage_%_to_convert_to_chaos", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, 192, -55, 20, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 10, 192, -55, 20, levelRequirement = 45, statInterpolation = {3, 3, 2}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 0, 192, -55, 20, levelRequirement = 68, statInterpolation = {3, 3, 2}, cost = { }, }, }, }
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Id | ExpeditionReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
移除所有能量护盾
monster gain base ward equal to total maximum life % [30]
Id | MonsterGainLifeAsWardEliteExtra |
---|---|
Family | MonsterGainLifeAsWard |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
裂环祭司
人形
区域: 卡兰德之湖
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
移除所有能量护盾
monster gain base ward equal to total maximum life % [30]
Druid of the Broken Circle
幽魂 | N |
---|---|
地区 | 卡兰德之湖 |
标签 | bone_armour, 施法, chaos_affinity, human, humanoid, is_unarmed, ranged, red_blood, very_slow_movement, ward_armour |
Packs |
生命
280%
生命转为保护
30%
异常状态临界值
199%
抗性
75 0 0 0
伤害
140%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 10
攻击间隔
1.32 秒
伤害分布
±20%
经验值
140%
Model Size
100%
类型
ExpeditionBoneCultist
Metadata
ExpeditionBoneCultist
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
18,013
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
523
法术伤害
523
命中
290
攻击间隔
1.32
经验值
14,357
异常状态临界值
12,802
冰缓
40
Shock
40
Brittle
229
Scorch
40
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSExpeditionBoneCultistProjectiles
法术, 投射物, 玩家投射物, 可触发
施放间隔: 1.333 秒
造成 471.8 - 707.7 物理伤害
将物理伤害的 20% 转化为混沌伤害
base is projectile [1]
monster projectile variation [192]
projectile uses contact position [1]
spell maximum action distance +% [-55]
将物理伤害的 20% 转化为混沌伤害
base is projectile [1]
monster projectile variation [192]
projectile uses contact position [1]
spell maximum action distance +% [-55]
GPSBoneCultistOrb
法术, 可触发
施放间隔: 3 秒
冷却时间: 15 秒
造成 204.1 - 306.1 物理伤害
额外发射 3 个投射物
将物理伤害的 20% 转化为混沌伤害
base is projectile [1]
projectile uses contact position [1]
spell maximum action distance +% [-58]
use scaled contact offset [1]
额外发射 3 个投射物
将物理伤害的 20% 转化为混沌伤害
base is projectile [1]
projectile uses contact position [1]
spell maximum action distance +% [-58]
use scaled contact offset [1]
GSExpeditionBoneCultistOrbExplosion
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
冷却时间: 1.5 秒
造成 359.9 - 539.9 物理伤害
将物理伤害的 20% 转化为混沌伤害
is area damage [1]
将物理伤害的 20% 转化为混沌伤害
is area damage [1]
SpawnObjectExpeditionBoneCultistEgg
可触发, 法术
施放间隔: 2 秒
spell maximum action distance +% [-60]
GSExpeditionBoneCultistEggExplosion
法术, 可触发
施放间隔: 1 秒
造成 833 - 1250 物理伤害
将物理伤害的 35% 转化为混沌伤害
is area damage [1]
将物理伤害的 35% 转化为混沌伤害
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase" StateMachine { define_shared_state = "epk1; epk2; epk3; death;" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase" StateMachine { on_or_create_state_epk1_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop.epk );" on_state_epk1_2 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop_fade.epk ); " on_or_create_state_epk1_0 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop_fade.epk ); " on_or_create_state_epk2_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_l.epk );" on_state_epk2_2 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_l.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_fade_l.epk ); " on_or_create_state_epk2_0 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_l.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_fade_l.epk ); " on_or_create_state_epk3_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj.epk );" on_state_epk3_2 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_fade.epk ); " on_or_create_state_epk3_0 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_fade.epk ); " on_state_death_1 = " RemoveEffects(); HideWeapons(); " } Actor { on_start_GeometryProjectiles = "SetStateTo( glowboost, 1 );" on_end_or_destroy_GeometryProjectiles = "SetStateTo( glowboost, 0 );" on_animation_end_Death = "DisableRendering();" } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/basefx.epk );" on_spawned_dead = "DisableRendering();" on_death = " HideMeshSegment( bone_remainsShape ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/basefx.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/death_fade.epk ); " } Preload { preload_animated_object = "Metadata/Monsters/LeagueExpedition/BoneCultist/BoneCultistZealotNoPhysInvisible.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/bone_remains.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueLake/BoneCultist/ExpeditionBoneCultist"] = { name = "Druid of the Broken Circle", life = 2.8, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.4, damageSpread = 0.2, attackTime = 1.32, attackRange = 10, accuracy = 1, skillList = { "GSExpeditionBoneCultistOrbExplosion", "GPSBoneCultistOrb", "SpawnObjectExpeditionBoneCultistEgg", "GSExpeditionBoneCultistEggExplosion", "MPSExpeditionBoneCultistProjectiles", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GSExpeditionBoneCultistOrbExplosion"] = { name = "GSExpeditionBoneCultistOrbExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3, 2}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSBoneCultistOrb"] = { name = "GPSBoneCultistOrb", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "spell_maximum_action_distance_+%", "skill_physical_damage_%_to_convert_to_chaos", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0, -58, 20, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 1, -58, 20, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 2, -58, 20, levelRequirement = 45, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 3, -58, 20, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpawnObjectExpeditionBoneCultistEgg"] = { name = "SpawnObjectExpeditionBoneCultistEgg", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-60, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSExpeditionBoneCultistEggExplosion"] = { name = "GSExpeditionBoneCultistEggExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSExpeditionBoneCultistProjectiles"] = { name = "MPSExpeditionBoneCultistProjectiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_damage_+%_final", "monster_projectile_variation", "spell_maximum_action_distance_+%", "skill_physical_damage_%_to_convert_to_chaos", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, 192, -55, 20, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 10, 192, -55, 20, levelRequirement = 45, statInterpolation = {3, 3, 2}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 0, 192, -55, 20, levelRequirement = 68, statInterpolation = {3, 3, 2}, cost = { }, }, }, }
Id | MonsterTagExpedition |
---|---|
Family | MonsterTag |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Adds Tags | expedition_monster |
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Id | ExpeditionReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
移除所有能量护盾
monster gain base ward equal to total maximum life % [30]
Id | MonsterGainLifeAsWardEliteExtra |
---|---|
Family | MonsterGainLifeAsWard |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.