烈日骑士
构造体
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
移除所有能量护盾
monster gain base ward equal to total maximum life % [20]
Knight of the Sun
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/LeagueExpedition/DeathKnight/ExpeditionDeathKnightSpectre |
标签 | bludgeoning_weapon, 施法, cold_affinity, construct, has_two_hand_mace, has_two_handed_melee, humanoid, is_runic_monster, melee, metal_armour, not_dex, not_int, physical_affinity, very_slow_movement, ward_armour |
Packs |
生命
343%
生命转为保护
20%
护甲
+100%
异常状态临界值
219%
抗性
0 75 0 0
伤害
217%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
5 ~ 22
攻击间隔
2.25 秒
伤害分布
±20%
经验值
140%
Model Size
140%
类型
ExpeditionDeathKnight
Metadata
ExpeditionDeathKnight
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
22,066
护甲
57,580
闪避值
4,739
能量护盾
0
伤害
811
法术伤害
811
命中
290
攻击间隔
2.25
经验值
14,357
异常状态临界值
14,089
冰缓
45
Shock
45
Brittle
252
Scorch
45
Sap
123
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 648–973
暴击几率: 5%
攻击间隔: 2.25 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAExpeditionDeathKnightSlam
可触发, 攻击
基本伤害: 648–973
暴击几率: 5%
攻击伤害: 165%
攻击间隔: 2.25 秒
冷却时间: 4 秒
攻击伤害总增 65%
物理伤害的 20% 转化为冰霜伤害
is area damage [1]
main hand base maximum attack distance [35]
物理伤害的 20% 转化为冰霜伤害
is area damage [1]
main hand base maximum attack distance [35]
GSExpeditionDeathKnightNova
法术, 可触发
暴击几率: 5%
施放间隔: 2 秒
冷却时间: 2.5 秒
造成 857.1 - 1071 物理伤害
物理伤害的 20% 转化为冰霜伤害
is area damage [1]
spell maximum action distance +% [-75]
物理伤害的 20% 转化为冰霜伤害
is area damage [1]
spell maximum action distance +% [-75]
WalkEmergeExpeditionDeathKnight
walk emerge distance [288]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase" Actor { on_start_WalkEmerge = "RemoveCollidability();" on_end_WalkEmerge = " Delay( 2, { MakeCollidable(); } ); " }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase" Actor { on_start_GeometryAttack = "SetStateTo( glowboost, 1 );" on_end_or_destroy_GeometryAttack = "SetStateTo( glowboost, 0 );" on_start_WalkEmerge = " DisableRendering(); HideAttachedMeshSegments(); Delay( 0.47, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/portal_Transition_knight.epk ); EnableRendering(); } ); " on_end_WalkEmerge = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/portal_Transition_knight.epk ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/weapon_Transition.epk, Metadata/Monsters/LeagueExpedition/DeathKnight/attachments/DeathKnightMaceHeld.ao ); ShowAttachedMeshSegments(); Delay( 1, { RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/weapon_Transition.epk, Metadata/Monsters/LeagueExpedition/DeathKnight/attachments/DeathKnightMaceHeld.ao ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/DeathKnight/ExpeditionDeathKnight"] = { name = "Knight of the Sun", life = 3.43, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 2.17, damageSpread = 0.2, attackTime = 2.25, attackRange = 22, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "MeleeAtAnimationSpeed", "WalkEmergeExpeditionDeathKnight", "GAExpeditionDeathKnightSlam", "GSExpeditionDeathKnightNova", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeExpeditionDeathKnight"] = { name = "WalkEmergeExpeditionDeathKnight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.56, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {288, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAExpeditionDeathKnightSlam"] = { name = "GAExpeditionDeathKnightSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "main_hand_base_maximum_attack_distance", "skill_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {35, 35, 20, baseMultiplier = 1.65, levelRequirement = 0, statInterpolation = {2}, cost = { }, }, [2] = {0, 35, 20, baseMultiplier = 1.65, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSExpeditionDeathKnightNova"] = { name = "GSExpeditionDeathKnightNova", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_cold", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1, 20, -75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | MonsterTagExpedition |
---|---|
Family | MonsterTag |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Adds Tags | expedition_monster |
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Id | ExpeditionReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
移除所有能量护盾
monster gain base ward equal to total maximum life % [20]
Id | MonsterGainLifeAsWardElite |
---|---|
Family | MonsterGainLifeAsWard |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
烈日骑士
构造体
移除所有能量护盾
monster gain base ward equal to total maximum life % [20]
Knight of the Sun
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/LeagueExpedition/DeathKnight/ExpeditionDeathKnightSpectre |
标签 | bludgeoning_weapon, 施法, cold_affinity, construct, has_two_hand_mace, has_two_handed_melee, humanoid, is_runic_monster, melee, metal_armour, not_dex, not_int, physical_affinity, very_slow_movement, ward_armour |
Packs |
生命
343%
生命转为保护
20%
护甲
+100%
异常状态临界值
219%
抗性
0 75 0 0
伤害
217%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
5 ~ 22
攻击间隔
2.25 秒
伤害分布
±20%
经验值
140%
Model Size
140%
类型
ExpeditionDeathKnight
Metadata
ExpeditionDeathKnightStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
22,066
护甲
57,580
闪避值
4,739
能量护盾
0
伤害
811
法术伤害
811
命中
290
攻击间隔
2.25
经验值
14,357
异常状态临界值
14,089
冰缓
45
Shock
45
Brittle
252
Scorch
45
Sap
123
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 648–973
暴击几率: 5%
攻击间隔: 2.25 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAExpeditionDeathKnightSlam
可触发, 攻击
基本伤害: 648–973
暴击几率: 5%
攻击伤害: 165%
攻击间隔: 2.25 秒
冷却时间: 4 秒
攻击伤害总增 65%
物理伤害的 20% 转化为冰霜伤害
is area damage [1]
main hand base maximum attack distance [35]
物理伤害的 20% 转化为冰霜伤害
is area damage [1]
main hand base maximum attack distance [35]
GSExpeditionDeathKnightNova
法术, 可触发
暴击几率: 5%
施放间隔: 2 秒
冷却时间: 2.5 秒
造成 857.1 - 1071 物理伤害
物理伤害的 20% 转化为冰霜伤害
is area damage [1]
spell maximum action distance +% [-75]
物理伤害的 20% 转化为冰霜伤害
is area damage [1]
spell maximum action distance +% [-75]
WalkEmergeExpeditionDeathKnight
walk emerge distance [288]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/DeathKnight/ExpeditionDeathKnightStandalone"] = { name = "Knight of the Sun", life = 3.43, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 2.17, damageSpread = 0.2, attackTime = 2.25, attackRange = 22, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "MeleeAtAnimationSpeed", "WalkEmergeExpeditionDeathKnight", "GAExpeditionDeathKnightSlam", "GSExpeditionDeathKnightNova", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeExpeditionDeathKnight"] = { name = "WalkEmergeExpeditionDeathKnight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.56, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {288, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAExpeditionDeathKnightSlam"] = { name = "GAExpeditionDeathKnightSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "main_hand_base_maximum_attack_distance", "skill_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {35, 35, 20, baseMultiplier = 1.65, levelRequirement = 0, statInterpolation = {2}, cost = { }, }, [2] = {0, 35, 20, baseMultiplier = 1.65, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSExpeditionDeathKnightNova"] = { name = "GSExpeditionDeathKnightNova", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_cold", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1, 20, -75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | MonsterTagExpedition |
---|---|
Family | MonsterTag |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Adds Tags | expedition_monster |
移除所有能量护盾
monster gain base ward equal to total maximum life % [20]
Id | MonsterGainLifeAsWardElite |
---|---|
Family | MonsterGainLifeAsWard |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
烈日骑士
构造体
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
移除所有能量护盾
monster gain base ward equal to total maximum life % [20]
monster hellscape charge +% [-35]
移除所有能量护盾
monster gain base ward equal to total maximum life % [20]
Knight of the Sun
幽魂 | Y |
---|---|
标签 | bludgeoning_weapon, 施法, cold_affinity, construct, has_two_hand_mace, has_two_handed_melee, humanoid, is_runic_monster, melee, metal_armour, not_dex, not_int, physical_affinity, very_slow_movement, ward_armour |
生命
343%
生命转为保护
20%
护甲
+100%
异常状态临界值
219%
抗性
0 75 0 0
伤害
217%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
5 ~ 22
攻击间隔
2.25 秒
伤害分布
±20%
经验值
140%
Model Size
140%
类型
ExpeditionDeathKnight
Metadata
ExpeditionDeathKnightSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
22,066
护甲
57,580
闪避值
4,739
能量护盾
0
伤害
811
法术伤害
811
命中
290
攻击间隔
2.25
经验值
14,357
异常状态临界值
14,089
冰缓
45
Shock
45
Brittle
252
Scorch
45
Sap
123
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 648–973
暴击几率: 5%
攻击间隔: 2.25 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAExpeditionDeathKnightSlam
可触发, 攻击
基本伤害: 648–973
暴击几率: 5%
攻击伤害: 165%
攻击间隔: 2.25 秒
冷却时间: 4 秒
攻击伤害总增 65%
物理伤害的 20% 转化为冰霜伤害
is area damage [1]
main hand base maximum attack distance [35]
物理伤害的 20% 转化为冰霜伤害
is area damage [1]
main hand base maximum attack distance [35]
GSExpeditionDeathKnightNova
法术, 可触发
暴击几率: 5%
施放间隔: 2 秒
冷却时间: 2.5 秒
造成 857.1 - 1071 物理伤害
物理伤害的 20% 转化为冰霜伤害
is area damage [1]
spell maximum action distance +% [-75]
物理伤害的 20% 转化为冰霜伤害
is area damage [1]
spell maximum action distance +% [-75]
WalkEmergeExpeditionDeathKnight
walk emerge distance [288]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase" Actor { on_start_WalkEmerge = "RemoveCollidability();" on_end_WalkEmerge = " Delay( 2, { MakeCollidable(); } ); " }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase" Actor { on_start_GeometryAttack = "SetStateTo( glowboost, 1 );" on_end_or_destroy_GeometryAttack = "SetStateTo( glowboost, 0 );" on_start_WalkEmerge = " DisableRendering(); HideAttachedMeshSegments(); Delay( 0.47, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/portal_Transition_knight.epk ); EnableRendering(); } ); " on_end_WalkEmerge = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/portal_Transition_knight.epk ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/weapon_Transition.epk, Metadata/Monsters/LeagueExpedition/DeathKnight/attachments/DeathKnightMaceHeld.ao ); ShowAttachedMeshSegments(); Delay( 1, { RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/weapon_Transition.epk, Metadata/Monsters/LeagueExpedition/DeathKnight/attachments/DeathKnightMaceHeld.ao ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/DeathKnight/ExpeditionDeathKnightSpectre"] = { name = "Knight of the Sun", life = 3.43, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 2.17, damageSpread = 0.2, attackTime = 2.25, attackRange = 22, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "MeleeAtAnimationSpeed", "WalkEmergeExpeditionDeathKnight", "GAExpeditionDeathKnightSlam", "GSExpeditionDeathKnightNova", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeExpeditionDeathKnight"] = { name = "WalkEmergeExpeditionDeathKnight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.56, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {288, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAExpeditionDeathKnightSlam"] = { name = "GAExpeditionDeathKnightSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "main_hand_base_maximum_attack_distance", "skill_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {35, 35, 20, baseMultiplier = 1.65, levelRequirement = 0, statInterpolation = {2}, cost = { }, }, [2] = {0, 35, 20, baseMultiplier = 1.65, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSExpeditionDeathKnightNova"] = { name = "GSExpeditionDeathKnightNova", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_cold", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1, 20, -75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Id | ExpeditionReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
移除所有能量护盾
monster gain base ward equal to total maximum life % [20]
Id | MonsterGainLifeAsWardElite |
---|---|
Family | MonsterGainLifeAsWard |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
烈日骑士
构造体
区域: 卡兰德之湖
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
移除所有能量护盾
monster gain base ward equal to total maximum life % [20]
Knight of the Sun
幽魂 | N |
---|---|
地区 | 卡兰德之湖 |
标签 | bludgeoning_weapon, 施法, cold_affinity, construct, has_two_hand_mace, has_two_handed_melee, humanoid, melee, metal_armour, not_dex, not_int, physical_affinity, very_slow_movement, ward_armour |
Packs |
生命
343%
生命转为保护
20%
护甲
+100%
异常状态临界值
219%
抗性
0 75 0 0
伤害
217%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
5 ~ 22
攻击间隔
2.25 秒
伤害分布
±20%
经验值
140%
Model Size
140%
类型
ExpeditionDeathKnight
Metadata
ExpeditionDeathKnight
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
22,066
护甲
57,580
闪避值
4,739
能量护盾
0
伤害
811
法术伤害
811
命中
290
攻击间隔
2.25
经验值
14,357
异常状态临界值
14,089
冰缓
45
Shock
45
Brittle
252
Scorch
45
Sap
123
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 648–973
暴击几率: 5%
攻击间隔: 2.25 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAExpeditionDeathKnightSlam
可触发, 攻击
基本伤害: 648–973
暴击几率: 5%
攻击伤害: 165%
攻击间隔: 2.25 秒
冷却时间: 4 秒
攻击伤害总增 65%
物理伤害的 20% 转化为冰霜伤害
is area damage [1]
main hand base maximum attack distance [35]
物理伤害的 20% 转化为冰霜伤害
is area damage [1]
main hand base maximum attack distance [35]
GSExpeditionDeathKnightNova
法术, 可触发
暴击几率: 5%
施放间隔: 2 秒
冷却时间: 2.5 秒
造成 857.1 - 1071 物理伤害
物理伤害的 20% 转化为冰霜伤害
is area damage [1]
spell maximum action distance +% [-75]
物理伤害的 20% 转化为冰霜伤害
is area damage [1]
spell maximum action distance +% [-75]
WalkEmergeExpeditionDeathKnight
walk emerge distance [288]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase" Actor { on_start_WalkEmerge = "RemoveCollidability();" on_end_WalkEmerge = " Delay( 2, { MakeCollidable(); } ); " }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase" Actor { on_start_GeometryAttack = "SetStateTo( glowboost, 1 );" on_end_or_destroy_GeometryAttack = "SetStateTo( glowboost, 0 );" on_start_WalkEmerge = " DisableRendering(); HideAttachedMeshSegments(); Delay( 0.47, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/portal_Transition_knight.epk ); EnableRendering(); } ); " on_end_WalkEmerge = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/portal_Transition_knight.epk ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/weapon_Transition.epk, Metadata/Monsters/LeagueExpedition/DeathKnight/attachments/DeathKnightMaceHeld.ao ); ShowAttachedMeshSegments(); Delay( 1, { RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/weapon_Transition.epk, Metadata/Monsters/LeagueExpedition/DeathKnight/attachments/DeathKnightMaceHeld.ao ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueLake/DeathKnight/ExpeditionDeathKnight"] = { name = "Knight of the Sun", life = 3.43, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 2.17, damageSpread = 0.2, attackTime = 2.25, attackRange = 22, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "MeleeAtAnimationSpeed", "WalkEmergeExpeditionDeathKnight", "GAExpeditionDeathKnightSlam", "GSExpeditionDeathKnightNova", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeExpeditionDeathKnight"] = { name = "WalkEmergeExpeditionDeathKnight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.56, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {288, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAExpeditionDeathKnightSlam"] = { name = "GAExpeditionDeathKnightSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "main_hand_base_maximum_attack_distance", "skill_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {35, 35, 20, baseMultiplier = 1.65, levelRequirement = 0, statInterpolation = {2}, cost = { }, }, [2] = {0, 35, 20, baseMultiplier = 1.65, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSExpeditionDeathKnightNova"] = { name = "GSExpeditionDeathKnightNova", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_cold", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1, 20, -75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | MonsterTagExpedition |
---|---|
Family | MonsterTag |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Adds Tags | expedition_monster |
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Id | ExpeditionReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
移除所有能量护盾
monster gain base ward equal to total maximum life % [20]
Id | MonsterGainLifeAsWardElite |
---|---|
Family | MonsterGainLifeAsWard |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |