태양의 기사
구조물
{{룬}}
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
모든 에너지 보호막 제거
monster gain base ward equal to total maximum life % [20]
Knight of the Sun
SpectreY
Spectre OverrideMetadata/Monsters/LeagueExpedition/DeathKnight/ExpeditionDeathKnightSpectre
Tagsbludgeoning_weapon, 시전, cold_affinity, construct, has_two_hand_mace, has_two_handed_melee, humanoid, is_runic_monster, melee, metal_armour, not_dex, not_int, physical_affinity, very_slow_movement, ward_armour
Packs
  • 태양의 기사
  • 태양의 기사, 발굴된 악동
  • 생명력
    343%
    Ward From Life
    20%
    방어도
    +100%
    Ailment Threshold
    219%
    저항
    0 75 0 0
    Damage
    217%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    5 ~ 22
    Attack Time
    2.25 Second
    Damage Spread
    ±20%
    경험치
    140%
    Model Size
    140%
    Type
    ExpeditionDeathKnight
    Metadata
    ExpeditionDeathKnight
    레벨
    68
    생명력
    22,066
    방어도
    57,580
    회피
    4,739
    에너지 보호막
    0
    Damage
    811
    주문 피해
    811
    정확도
    290
    Attack Time
    2.25
    경험치
    14,357
    Ailment Threshold
    14,089
    Chill
    45
    Shock
    45
    Brittle
    252
    Scorch
    45
    Sap
    123
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 648–973
    치명타 확률: 5%
    Attack Time: 2.25 초
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GAExpeditionDeathKnightSlam
    Triggerable, Attack
    Base Damage: 648–973
    치명타 확률: 5%
    공격 피해: 165%
    Attack Time: 2.25 초
    재사용 대기시간: 4 초
    주는 공격 피해 65% 증폭
    물리 피해의 20%를 냉기 피해로 전환
    is area damage [1]
    main hand base maximum attack distance [35]
    GSExpeditionDeathKnightNova
    Spell, Triggerable
    치명타 확률: 5%
    시전 속도: 2 초
    재사용 대기시간: 2.5 초
    857.1~1071 물리 피해
    물리 피해의 20%를 냉기 피해로 전환
    is area damage [1]
    spell maximum action distance +% [-75]
    WalkEmergeExpeditionDeathKnight
    walk emerge distance [288]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    Actor
    {
    	on_start_WalkEmerge = "RemoveCollidability();"
    
    	on_end_WalkEmerge =
    	"
    		Delay( 2, { MakeCollidable(); } );
    	"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    Actor
    {
    	on_start_GeometryAttack = "SetStateTo( glowboost, 1 );"
    	on_end_or_destroy_GeometryAttack = "SetStateTo( glowboost, 0 );"
    
    	on_start_WalkEmerge =
    	"
    		DisableRendering();
    		HideAttachedMeshSegments();
    		Delay( 0.47,
    		{
    			AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/portal_Transition_knight.epk );
    			EnableRendering();
    		} );
    	"
    
    	on_end_WalkEmerge =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/portal_Transition_knight.epk );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/weapon_Transition.epk, Metadata/Monsters/LeagueExpedition/DeathKnight/attachments/DeathKnightMaceHeld.ao );
    		ShowAttachedMeshSegments();
    		Delay( 1, { RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/weapon_Transition.epk, Metadata/Monsters/LeagueExpedition/DeathKnight/attachments/DeathKnightMaceHeld.ao ); } );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/DeathKnight/ExpeditionDeathKnight"] = {
        name = "Knight of the Sun",
        life = 3.43,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.17,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 22,
        accuracy = 1,
        weaponType1 = "Two Hand Mace",
        skillList = {
            "MeleeAtAnimationSpeed",
            "WalkEmergeExpeditionDeathKnight",
            "GAExpeditionDeathKnightSlam",
            "GSExpeditionDeathKnightNova",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeExpeditionDeathKnight"] = {
        name = "WalkEmergeExpeditionDeathKnight",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.56,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {288, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAExpeditionDeathKnightSlam"] = {
        name = "GAExpeditionDeathKnightSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "main_hand_base_maximum_attack_distance",
            "skill_physical_damage_%_to_convert_to_cold",
            "is_area_damage",
        },
        levels = {
            [1] = {35, 35, 20, baseMultiplier = 1.65, levelRequirement = 0, statInterpolation = {2},  cost = { }, },
            [2] = {0, 35, 20, baseMultiplier = 1.65, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionDeathKnightNova"] = {
        name = "GSExpeditionDeathKnightNova",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1, 20, -75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    IdMonsterTagExpedition
    FamilyMonsterTag
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Adds Tagsexpedition_monster
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    IdExpeditionReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -35 Max: -35 Global
  • monster beyond portal chance +% final Min: -35 Max: -35 Global
  • 모든 에너지 보호막 제거
    monster gain base ward equal to total maximum life % [20]
    IdMonsterGainLifeAsWardElite
    FamilyMonsterGainLifeAsWard
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • no energy shield Min: 1 Max: 1 Global
  • monster gain base ward equal to total maximum life % Min: 20 Max: 20 Global
  • 태양의 기사
    구조물
    {{룬}}
    모든 에너지 보호막 제거
    monster gain base ward equal to total maximum life % [20]
    Knight of the Sun
    SpectreY
    Spectre OverrideMetadata/Monsters/LeagueExpedition/DeathKnight/ExpeditionDeathKnightSpectre
    Tagsbludgeoning_weapon, 시전, cold_affinity, construct, has_two_hand_mace, has_two_handed_melee, humanoid, is_runic_monster, melee, metal_armour, not_dex, not_int, physical_affinity, very_slow_movement, ward_armour
    Packs
  • 태양의 기사, 발굴된 병사
  • 끊어진 원의 드루이드, 성배단 사제, 검은 낫 석궁병, 태양의 기사
  • 생명력
    343%
    Ward From Life
    20%
    방어도
    +100%
    Ailment Threshold
    219%
    저항
    0 75 0 0
    Damage
    217%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    5 ~ 22
    Attack Time
    2.25 Second
    Damage Spread
    ±20%
    경험치
    140%
    Model Size
    140%
    Type
    ExpeditionDeathKnight
    Metadata
    ExpeditionDeathKnightStandalone
    레벨
    68
    생명력
    22,066
    방어도
    57,580
    회피
    4,739
    에너지 보호막
    0
    Damage
    811
    주문 피해
    811
    정확도
    290
    Attack Time
    2.25
    경험치
    14,357
    Ailment Threshold
    14,089
    Chill
    45
    Shock
    45
    Brittle
    252
    Scorch
    45
    Sap
    123
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 648–973
    치명타 확률: 5%
    Attack Time: 2.25 초
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GAExpeditionDeathKnightSlam
    Triggerable, Attack
    Base Damage: 648–973
    치명타 확률: 5%
    공격 피해: 165%
    Attack Time: 2.25 초
    재사용 대기시간: 4 초
    주는 공격 피해 65% 증폭
    물리 피해의 20%를 냉기 피해로 전환
    is area damage [1]
    main hand base maximum attack distance [35]
    GSExpeditionDeathKnightNova
    Spell, Triggerable
    치명타 확률: 5%
    시전 속도: 2 초
    재사용 대기시간: 2.5 초
    857.1~1071 물리 피해
    물리 피해의 20%를 냉기 피해로 전환
    is area damage [1]
    spell maximum action distance +% [-75]
    WalkEmergeExpeditionDeathKnight
    walk emerge distance [288]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/DeathKnight/ExpeditionDeathKnightStandalone"] = {
        name = "Knight of the Sun",
        life = 3.43,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.17,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 22,
        accuracy = 1,
        weaponType1 = "Two Hand Mace",
        skillList = {
            "MeleeAtAnimationSpeed",
            "WalkEmergeExpeditionDeathKnight",
            "GAExpeditionDeathKnightSlam",
            "GSExpeditionDeathKnightNova",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeExpeditionDeathKnight"] = {
        name = "WalkEmergeExpeditionDeathKnight",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.56,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {288, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAExpeditionDeathKnightSlam"] = {
        name = "GAExpeditionDeathKnightSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "main_hand_base_maximum_attack_distance",
            "skill_physical_damage_%_to_convert_to_cold",
            "is_area_damage",
        },
        levels = {
            [1] = {35, 35, 20, baseMultiplier = 1.65, levelRequirement = 0, statInterpolation = {2},  cost = { }, },
            [2] = {0, 35, 20, baseMultiplier = 1.65, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionDeathKnightNova"] = {
        name = "GSExpeditionDeathKnightNova",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1, 20, -75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    IdMonsterTagExpedition
    FamilyMonsterTag
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Adds Tagsexpedition_monster
    모든 에너지 보호막 제거
    monster gain base ward equal to total maximum life % [20]
    IdMonsterGainLifeAsWardElite
    FamilyMonsterGainLifeAsWard
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • no energy shield Min: 1 Max: 1 Global
  • monster gain base ward equal to total maximum life % Min: 20 Max: 20 Global
  • 태양의 기사
    구조물
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    모든 에너지 보호막 제거
    monster gain base ward equal to total maximum life % [20]
    Knight of the Sun
    SpectreY
    Tagsbludgeoning_weapon, 시전, cold_affinity, construct, has_two_hand_mace, has_two_handed_melee, humanoid, is_runic_monster, melee, metal_armour, not_dex, not_int, physical_affinity, very_slow_movement, ward_armour
    생명력
    343%
    Ward From Life
    20%
    방어도
    +100%
    Ailment Threshold
    219%
    저항
    0 75 0 0
    Damage
    217%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    5 ~ 22
    Attack Time
    2.25 Second
    Damage Spread
    ±20%
    경험치
    140%
    Model Size
    140%
    Type
    ExpeditionDeathKnight
    Metadata
    ExpeditionDeathKnightSpectre
    레벨
    68
    생명력
    22,066
    방어도
    57,580
    회피
    4,739
    에너지 보호막
    0
    Damage
    811
    주문 피해
    811
    정확도
    290
    Attack Time
    2.25
    경험치
    14,357
    Ailment Threshold
    14,089
    Chill
    45
    Shock
    45
    Brittle
    252
    Scorch
    45
    Sap
    123
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 648–973
    치명타 확률: 5%
    Attack Time: 2.25 초
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GAExpeditionDeathKnightSlam
    Triggerable, Attack
    Base Damage: 648–973
    치명타 확률: 5%
    공격 피해: 165%
    Attack Time: 2.25 초
    재사용 대기시간: 4 초
    주는 공격 피해 65% 증폭
    물리 피해의 20%를 냉기 피해로 전환
    is area damage [1]
    main hand base maximum attack distance [35]
    GSExpeditionDeathKnightNova
    Spell, Triggerable
    치명타 확률: 5%
    시전 속도: 2 초
    재사용 대기시간: 2.5 초
    857.1~1071 물리 피해
    물리 피해의 20%를 냉기 피해로 전환
    is area damage [1]
    spell maximum action distance +% [-75]
    WalkEmergeExpeditionDeathKnight
    walk emerge distance [288]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    Actor
    {
    	on_start_WalkEmerge = "RemoveCollidability();"
    
    	on_end_WalkEmerge =
    	"
    		Delay( 2, { MakeCollidable(); } );
    	"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    Actor
    {
    	on_start_GeometryAttack = "SetStateTo( glowboost, 1 );"
    	on_end_or_destroy_GeometryAttack = "SetStateTo( glowboost, 0 );"
    
    	on_start_WalkEmerge =
    	"
    		DisableRendering();
    		HideAttachedMeshSegments();
    		Delay( 0.47,
    		{
    			AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/portal_Transition_knight.epk );
    			EnableRendering();
    		} );
    	"
    
    	on_end_WalkEmerge =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/portal_Transition_knight.epk );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/weapon_Transition.epk, Metadata/Monsters/LeagueExpedition/DeathKnight/attachments/DeathKnightMaceHeld.ao );
    		ShowAttachedMeshSegments();
    		Delay( 1, { RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/weapon_Transition.epk, Metadata/Monsters/LeagueExpedition/DeathKnight/attachments/DeathKnightMaceHeld.ao ); } );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/DeathKnight/ExpeditionDeathKnightSpectre"] = {
        name = "Knight of the Sun",
        life = 3.43,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.17,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 22,
        accuracy = 1,
        weaponType1 = "Two Hand Mace",
        skillList = {
            "MeleeAtAnimationSpeed",
            "WalkEmergeExpeditionDeathKnight",
            "GAExpeditionDeathKnightSlam",
            "GSExpeditionDeathKnightNova",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeExpeditionDeathKnight"] = {
        name = "WalkEmergeExpeditionDeathKnight",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.56,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {288, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAExpeditionDeathKnightSlam"] = {
        name = "GAExpeditionDeathKnightSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "main_hand_base_maximum_attack_distance",
            "skill_physical_damage_%_to_convert_to_cold",
            "is_area_damage",
        },
        levels = {
            [1] = {35, 35, 20, baseMultiplier = 1.65, levelRequirement = 0, statInterpolation = {2},  cost = { }, },
            [2] = {0, 35, 20, baseMultiplier = 1.65, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionDeathKnightNova"] = {
        name = "GSExpeditionDeathKnightNova",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1, 20, -75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    IdExpeditionReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -35 Max: -35 Global
  • monster beyond portal chance +% final Min: -35 Max: -35 Global
  • 모든 에너지 보호막 제거
    monster gain base ward equal to total maximum life % [20]
    IdMonsterGainLifeAsWardElite
    FamilyMonsterGainLifeAsWard
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • no energy shield Min: 1 Max: 1 Global
  • monster gain base ward equal to total maximum life % Min: 20 Max: 20 Global
  • 태양의 기사
    구조물
    {{룬}}
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    모든 에너지 보호막 제거
    monster gain base ward equal to total maximum life % [20]
    Knight of the Sun
    SpectreN
    Area칼란드라 호수
    Tagsbludgeoning_weapon, 시전, cold_affinity, construct, has_two_hand_mace, has_two_handed_melee, humanoid, melee, metal_armour, not_dex, not_int, physical_affinity, very_slow_movement, ward_armour
    Packs
  • 칼란드라 호수: 태양의 기사, 발굴된 해골 검사, 발굴된 해골 전사, 발굴된 해골 궁수, 발굴된 좀비
  • 생명력
    343%
    Ward From Life
    20%
    방어도
    +100%
    Ailment Threshold
    219%
    저항
    0 75 0 0
    Damage
    217%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    5 ~ 22
    Attack Time
    2.25 Second
    Damage Spread
    ±20%
    경험치
    140%
    Model Size
    140%
    Type
    ExpeditionDeathKnight
    Metadata
    ExpeditionDeathKnight
    레벨
    68
    생명력
    22,066
    방어도
    57,580
    회피
    4,739
    에너지 보호막
    0
    Damage
    811
    주문 피해
    811
    정확도
    290
    Attack Time
    2.25
    경험치
    14,357
    Ailment Threshold
    14,089
    Chill
    45
    Shock
    45
    Brittle
    252
    Scorch
    45
    Sap
    123
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 648–973
    치명타 확률: 5%
    Attack Time: 2.25 초
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GAExpeditionDeathKnightSlam
    Triggerable, Attack
    Base Damage: 648–973
    치명타 확률: 5%
    공격 피해: 165%
    Attack Time: 2.25 초
    재사용 대기시간: 4 초
    주는 공격 피해 65% 증폭
    물리 피해의 20%를 냉기 피해로 전환
    is area damage [1]
    main hand base maximum attack distance [35]
    GSExpeditionDeathKnightNova
    Spell, Triggerable
    치명타 확률: 5%
    시전 속도: 2 초
    재사용 대기시간: 2.5 초
    857.1~1071 물리 피해
    물리 피해의 20%를 냉기 피해로 전환
    is area damage [1]
    spell maximum action distance +% [-75]
    WalkEmergeExpeditionDeathKnight
    walk emerge distance [288]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    Actor
    {
    	on_start_WalkEmerge = "RemoveCollidability();"
    
    	on_end_WalkEmerge =
    	"
    		Delay( 2, { MakeCollidable(); } );
    	"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    Actor
    {
    	on_start_GeometryAttack = "SetStateTo( glowboost, 1 );"
    	on_end_or_destroy_GeometryAttack = "SetStateTo( glowboost, 0 );"
    
    	on_start_WalkEmerge =
    	"
    		DisableRendering();
    		HideAttachedMeshSegments();
    		Delay( 0.47,
    		{
    			AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/portal_Transition_knight.epk );
    			EnableRendering();
    		} );
    	"
    
    	on_end_WalkEmerge =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/portal_Transition_knight.epk );
    		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/weapon_Transition.epk, Metadata/Monsters/LeagueExpedition/DeathKnight/attachments/DeathKnightMaceHeld.ao );
    		ShowAttachedMeshSegments();
    		Delay( 1, { RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/weapon_Transition.epk, Metadata/Monsters/LeagueExpedition/DeathKnight/attachments/DeathKnightMaceHeld.ao ); } );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueLake/DeathKnight/ExpeditionDeathKnight"] = {
        name = "Knight of the Sun",
        life = 3.43,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.17,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 22,
        accuracy = 1,
        weaponType1 = "Two Hand Mace",
        skillList = {
            "MeleeAtAnimationSpeed",
            "WalkEmergeExpeditionDeathKnight",
            "GAExpeditionDeathKnightSlam",
            "GSExpeditionDeathKnightNova",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeExpeditionDeathKnight"] = {
        name = "WalkEmergeExpeditionDeathKnight",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.56,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {288, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAExpeditionDeathKnightSlam"] = {
        name = "GAExpeditionDeathKnightSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "main_hand_base_maximum_attack_distance",
            "skill_physical_damage_%_to_convert_to_cold",
            "is_area_damage",
        },
        levels = {
            [1] = {35, 35, 20, baseMultiplier = 1.65, levelRequirement = 0, statInterpolation = {2},  cost = { }, },
            [2] = {0, 35, 20, baseMultiplier = 1.65, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionDeathKnightNova"] = {
        name = "GSExpeditionDeathKnightNova",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1, 20, -75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    IdMonsterTagExpedition
    FamilyMonsterTag
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Adds Tagsexpedition_monster
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    IdExpeditionReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -35 Max: -35 Global
  • monster beyond portal chance +% final Min: -35 Max: -35 Global
  • 모든 에너지 보호막 제거
    monster gain base ward equal to total maximum life % [20]
    IdMonsterGainLifeAsWardElite
    FamilyMonsterGainLifeAsWard
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • no energy shield Min: 1 Max: 1 Global
  • monster gain base ward equal to total maximum life % Min: 20 Max: 20 Global
  • Edit

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