발굴된 해골 검사
언데드
undead description [1]
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Unearthed Skeletal Swordsman
SpectreY
Spectre OverrideMetadata/Monsters/LeagueExpedition/Skeletons/ExpeditionSkeletonSwordSpectre
Area칼란드라 호수, 칼란드라 호수, 칼란드라 호수, 칼란드라 호수
Tagsbone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
Packs
  • 발굴된 해골 검사, 발굴된 해골 전사, 발굴된 해골 궁수
  • 발굴된 해골 검사, 발굴된 해골 궁수
  • 검은 낫 석궁병, 발굴된 해골 검사, 발굴된 해골 전사, 발굴된 해골 궁수
  • 결사단 수문관, 발굴된 해골 검사, 발굴된 해골 전사, 발굴된 해골 궁수
  • 칼란드라 호수: 끊어진 원의 드루이드, 발굴된 해골 검사, 발굴된 해골 전사, 발굴된 해골 궁수, 발굴된 좀비
  • 칼란드라 호수: 드루이드의 거대 사역수, 발굴된 해골 검사, 발굴된 해골 전사, 발굴된 해골 궁수, 발굴된 좀비
  • 칼란드라 호수: 검은 낫 석궁병, 발굴된 해골 검사, 발굴된 해골 전사, 발굴된 해골 궁수, 발굴된 좀비
  • 칼란드라 호수: 검은 낫 용병, 발굴된 해골 검사, 발굴된 해골 전사, 발굴된 해골 궁수, 발굴된 좀비
  • 칼란드라 호수: 성배단 사제, 발굴된 해골 검사, 발굴된 해골 전사, 발굴된 해골 궁수, 발굴된 좀비
  • 칼란드라 호수: 결사단 수문관, 발굴된 해골 검사, 발굴된 해골 전사, 발굴된 해골 궁수, 발굴된 좀비
  • 칼란드라 호수: 태양의 기사, 발굴된 해골 검사, 발굴된 해골 전사, 발굴된 해골 궁수, 발굴된 좀비
  • 칼란드라 호수: 룬 기사, 발굴된 해골 검사, 발굴된 해골 전사, 발굴된 해골 궁수, 발굴된 좀비
  • 생명력
    182%
    방어도
    +25%
    Ailment Threshold
    144%
    저항
    0 0 40 0
    Damage
    174%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    5 ~ 11
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    경험치
    120%
    Model Size
    100%
    Type
    ExpeditionSkeletonSword
    Metadata
    ExpeditionSkeletonSword
    레벨
    68
    생명력
    11,709
    방어도
    35,988
    회피
    4,739
    에너지 보호막
    0
    Damage
    650
    주문 피해
    650
    정확도
    290
    Attack Time
    1.5
    경험치
    12,306
    Ailment Threshold
    9,264
    Chill
    29
    Shock
    29
    Brittle
    166
    Scorch
    29
    Sap
    81
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 520–780
    치명타 확률: 5%
    Attack Time: 1.5 초
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterFodderBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterFodderBase"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/Skeletons/ExpeditionSkeletonSword"] = {
        name = "Unearthed Skeletal Swordsman",
        life = 1.82,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.74,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 11,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    IdExpeditionReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -35 Max: -35 Global
  • monster beyond portal chance +% final Min: -35 Max: -35 Global
  • 발굴된 해골 검사
    언데드
    undead description [1]
    Unearthed Skeletal Swordsman
    SpectreY
    Spectre OverrideMetadata/Monsters/LeagueExpedition/Skeletons/ExpeditionSkeletonSwordSpectre
    Area성채 지도
    Tagsbone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
    Packs
  • 성채 지도: 결사단 수문관, 발굴된 해골 검사, 발굴된 해골 전사
  • 성채 지도: 검은 낫 용병, 발굴된 해골 검사, 발굴된 해골 전사
  • 생명력
    182%
    방어도
    +25%
    Ailment Threshold
    144%
    저항
    0 0 40 0
    Damage
    174%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    5 ~ 11
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    경험치
    120%
    Model Size
    100%
    Type
    ExpeditionSkeletonSword
    Metadata
    ExpeditionSkeletonSwordStandalone
    레벨
    84
    생명력
    64,237
    방어도
    124,793
    회피
    8,120
    에너지 보호막
    0
    Damage
    1,659
    주문 피해
    1,659
    정확도
    538
    Attack Time
    1.5
    경험치
    15,900
    Ailment Threshold
    50,825
    Chill
    161
    Shock
    161
    Brittle
    909
    Scorch
    161
    Sap
    444
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 1327–1990
    치명타 확률: 5%
    Attack Time: 1.5 초
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    abstract
    extends "nothing"
    
    Stats
    {
    	item_drop_slots = 1
    	energy_shield_recharge_rate_per_minute_% = 2000
    	mana_regeneration_rate_per_minute_% = 100
    	base_maximum_mana = 200
    	maximum_physical_damage_reduction_% = 75
    	max_viper_strike_orbs = 4
    	base_maximum_all_resistances_% = 75
    	max_fuse_arrow_orbs = 5
    	max_fire_beam_stacks = 8
    	max_charged_attack_stacks = 10
    	base_critical_strike_multiplier = 130
    	critical_ailment_dot_multiplier_+ = 30
    	max_endurance_charges = 3
    	max_frenzy_charges = 3
    	max_power_charges = 3
    	base_attack_speed_+%_per_frenzy_charge = 4
    	base_attack_speed_+%_per_frenzy_charge_if_not_player_minion = 11
    	base_cast_speed_+%_per_frenzy_charge = 4
    	base_cast_speed_+%_per_frenzy_charge_if_not_player_minion = 11
    	movement_velocity_+%_per_frenzy_charge_if_not_player_minion = 5
    	object_inherent_damage_+%_final_per_frenzy_charge = 4
    	physical_damage_reduction_%_per_endurance_charge = 4
    	physical_damage_reduction_%_per_endurance_charge_if_not_player_minion = 11
    	resist_all_elements_%_per_endurance_charge = 4
    	resist_all_elements_%_per_endurance_charge_if_not_player_minion = 11
    	critical_strike_chance_+%_per_power_charge = 50
    	critical_strike_chance_+%_per_power_charge_if_not_player_minion = 150
    	maximum_block_% = 75
    	base_maximum_spell_block_% = 75
    	base_number_of_totems_allowed = 1
    	base_number_of_traps_allowed = 3
    	base_number_of_remote_mines_allowed = 5
    	movement_velocity_cap = 128
    	maximum_life_leech_rate_%_per_minute = 1200
    	maximum_mana_leech_rate_%_per_minute = 1200
    	maximum_energy_shield_leech_rate_%_per_minute = 600
    	monster_ignite_damage_+%_final = -72
    	monster_bleeding_damage_+%_final = -86
    	monster_poison_damage_+%_final = -50
    	bleeding_moving_damage_%_of_base_override = 500
    	max_azurite_debuff_stacks = 10
    	impaled_debuff_base_duration_ms = 8000
    	impaled_debuff_number_of_reflected_hits = 5
    	ignore_skill_weapon_restrictions = 1
    	base_total_number_of_sigils_allowed = 3
    	maximum_life_leech_amount_per_leech_%_max_life = 10
    	maximum_mana_leech_amount_per_leech_%_max_mana = 10
    	maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield = 10
    	object_inherent_melee_hit_stun_duration_+%_final = 20
    	scale_melee_range_to_actor_scale = 1
    	use_melee_pattern_range = 1
    	actor_scale_+%_limit = 100
    	damage_taken_when_hit_+%_final_per_fortification = -1
    	base_max_fortification = 20
    	soul_eater_maximum_stacks = 45
    }
    
    ObjectMagicProperties
    {
    	stat_description_list = "Metadata/StatDescriptions/monster_stat_descriptions.txt"
    }
    
    Positioned
    {
    	blocking = true
    	team = 0
    	serialise_collidable = true
    }
    
    BaseEvents
    {
    	server_only = true
    }
    
    Pathfinding
    {
    }
    
    Buffs
    {
    }
    
    Life
    {
    }
    
    Animated
    {
    }
    
    Inventories
    {
    }
    
    Actor
    {
    	basic_action = "Move"
    	basic_action = "Flee"
    	basic_action = "StrafeLeft"
    	basic_action = "StrafeRight"
    	basic_action = "Advance"
    	basic_action = "DoNothing"
    	basic_action = "MonsterPickup"
    	slow_animations_go_to_idle = true
    }
    
    Monster
    {
    }

    Object Type Codes

    version 2
    extends "nothing"
    
    Render
    {
    	has_light = false
    	on_hit_bone_group = "root"
    	scale_interp_speed = 5.0
    }
    
    Targetable
    {
    	attackable = true
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/Skeletons/ExpeditionSkeletonSwordStandalone"] = {
        name = "Unearthed Skeletal Swordsman",
        life = 1.82,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.74,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 11,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    발굴된 해골 검사
    언데드
    undead description [1]
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    Unearthed Skeletal Swordsman
    SpectreY
    Tagsbone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
    생명력
    182%
    방어도
    +25%
    Ailment Threshold
    144%
    저항
    0 0 40 0
    Damage
    174%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    5 ~ 11
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    경험치
    120%
    Model Size
    100%
    Type
    ExpeditionSkeletonSword
    Metadata
    ExpeditionSkeletonSwordSpectre
    레벨
    68
    생명력
    11,709
    방어도
    35,988
    회피
    4,739
    에너지 보호막
    0
    Damage
    650
    주문 피해
    650
    정확도
    290
    Attack Time
    1.5
    경험치
    12,306
    Ailment Threshold
    9,264
    Chill
    29
    Shock
    29
    Brittle
    166
    Scorch
    29
    Sap
    81
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 520–780
    치명타 확률: 5%
    Attack Time: 1.5 초
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterFodderBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterFodderBase"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/Skeletons/ExpeditionSkeletonSwordSpectre"] = {
        name = "Unearthed Skeletal Swordsman",
        life = 1.82,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.74,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 11,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    IdExpeditionReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -35 Max: -35 Global
  • monster beyond portal chance +% final Min: -35 Max: -35 Global