Druide du Cercle brisé
Humanoïde
{{Runique}}
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Retire tout le Bouclier d'énergie
monster gain base ward equal to total maximum life % [30]
Druid of the Broken Circle
SpectreY
Spectre OverrideMetadata/Monsters/LeagueExpedition/BoneCultist/ExpeditionBoneCultistSpectre
Tagsbone_armour, Lanceur de sorts, chaos_affinity, human, humanoid, is_runic_monster, is_unarmed, ranged, red_blood, very_slow_movement, ward_armour
Packs
  • Druide du Cercle brisé
  • Druide du Cercle brisé, Sorcerune exhumé, Soldat exhumé
  • Vie
    280%
    Ward From Life
    30%
    Ailment Threshold
    199%
    Résistance
    75 0 0 0
    Damage
    140%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    Expérience
    140%
    Model Size
    100%
    Type
    ExpeditionBoneCultist
    Metadata
    ExpeditionBoneCultist
    Niveau
    68
    Vie
    18,013
    Armure
    28,790
    Évasion
    4,739
    Bouclier d'énergie
    0
    Damage
    523
    Dégâts des sorts
    523
    Précision
    290
    Attack Time
    1.32
    Expérience
    14,357
    Ailment Threshold
    12,802
    Chill
    40
    Shock
    40
    Brittle
    229
    Scorch
    40
    Sap
    112
    MPSExpeditionBoneCultistProjectiles
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Temps d'incantation: 1.333 sec.
    Inflige 471.8 à 707.7 Dégâts physiques
    20% des Dégâts physiques sont Convertis en Dégâts de chaos
    base is projectile [1]
    monster projectile variation [192]
    projectile uses contact position [1]
    spell maximum action distance +% [-55]
    GPSBoneCultistOrb
    Spell, Triggerable
    Temps d'incantation: 3 sec.
    Temps de recharge: 15 sec.
    Inflige 204.1 à 306.1 Dégâts physiques
    Tire 3 Projectiles supplémentaires
    20% des Dégâts physiques sont Convertis en Dégâts de chaos
    base is projectile [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-58]
    use scaled contact offset [1]
    GSExpeditionBoneCultistOrbExplosion
    Spell, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1 sec.
    Temps de recharge: 1.5 sec.
    Inflige 359.9 à 539.9 Dégâts physiques
    20% des Dégâts physiques sont Convertis en Dégâts de chaos
    is area damage [1]
    SpawnObjectExpeditionBoneCultistEgg
    Triggerable, Spell
    Temps d'incantation: 2 sec.
    spell maximum action distance +% [-60]
    GSExpeditionBoneCultistEggExplosion
    Spell, Triggerable
    Temps d'incantation: 1 sec.
    Inflige 833 à 1250 Dégâts physiques
    35% des Dégâts physiques sont Convertis en Dégâts de chaos
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    StateMachine
    {
    	define_shared_state = "epk1; epk2; epk3; death;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    StateMachine
    {
    	on_or_create_state_epk1_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop.epk );"
    
    	on_state_epk1_2 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop_fade.epk );
    	"
    
    	on_or_create_state_epk1_0 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop_fade.epk );
    	"
    
    	on_or_create_state_epk2_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_l.epk );"
    
    	on_state_epk2_2 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_l.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_fade_l.epk );
    	"
    
    	on_or_create_state_epk2_0 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_l.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_fade_l.epk );
    	"
    
    	on_or_create_state_epk3_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj.epk );"
    
    	on_state_epk3_2 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_fade.epk );
    	"
    
    	on_or_create_state_epk3_0 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_fade.epk );
    	"
    
    	on_state_death_1 =
    	"
    		RemoveEffects();
    		HideWeapons();
    	"
    }
    
    Actor
    {
    	on_start_GeometryProjectiles = "SetStateTo( glowboost, 1 );"
    	on_end_or_destroy_GeometryProjectiles = "SetStateTo( glowboost, 0 );"
    	on_animation_end_Death = "DisableRendering();"
    }
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/basefx.epk );"
    	on_spawned_dead = "DisableRendering();"
    	on_death =
    	"
    		HideMeshSegment( bone_remainsShape );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/basefx.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/death_fade.epk );
    	"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Monsters/LeagueExpedition/BoneCultist/BoneCultistZealotNoPhysInvisible.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/bone_remains.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/BoneCultist/ExpeditionBoneCultist"] = {
        name = "Druid of the Broken Circle",
        life = 2.8,
        fireResist = 75,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.4,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "GSExpeditionBoneCultistOrbExplosion",
            "GPSBoneCultistOrb",
            "SpawnObjectExpeditionBoneCultistEgg",
            "GSExpeditionBoneCultistEggExplosion",
            "MPSExpeditionBoneCultistProjectiles",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionBoneCultistOrbExplosion"] = {
        name = "GSExpeditionBoneCultistOrbExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3, 2},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSBoneCultistOrb"] = {
        name = "GPSBoneCultistOrb",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "number_of_additional_projectiles",
            "spell_maximum_action_distance_+%",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, -58, 20, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 1, -58, 20, levelRequirement = 20, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 2, -58, 20, levelRequirement = 45, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 3, -58, 20, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpawnObjectExpeditionBoneCultistEgg"] = {
        name = "SpawnObjectExpeditionBoneCultistEgg",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {-60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionBoneCultistEggExplosion"] = {
        name = "GSExpeditionBoneCultistEggExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSExpeditionBoneCultistProjectiles"] = {
        name = "MPSExpeditionBoneCultistProjectiles",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_damage_+%_final",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 20, 192, -55, 20, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 10, 192, -55, 20, levelRequirement = 45, statInterpolation = {3, 3, 2},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 0, 192, -55, 20, levelRequirement = 68, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    
    IdMonsterTagExpedition
    FamilyMonsterTag
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Adds Tagsexpedition_monster
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    IdExpeditionReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -35 Max: -35 Global
  • monster beyond portal chance +% final Min: -35 Max: -35 Global
  • Retire tout le Bouclier d'énergie
    monster gain base ward equal to total maximum life % [30]
    IdMonsterGainLifeAsWardEliteExtra
    FamilyMonsterGainLifeAsWard
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • no energy shield Min: 1 Max: 1 Global
  • monster gain base ward equal to total maximum life % Min: 30 Max: 30 Global
  • Druide du Cercle brisé
    Humanoïde
    {{Runique}}
    Retire tout le Bouclier d'énergie
    monster gain base ward equal to total maximum life % [30]
    Druid of the Broken Circle
    SpectreY
    Spectre OverrideMetadata/Monsters/LeagueExpedition/BoneCultist/ExpeditionBoneCultistSpectre
    AreaCitadelle, Carte
    Tagsbone_armour, Lanceur de sorts, chaos_affinity, human, humanoid, is_runic_monster, is_unarmed, ranged, red_blood, very_slow_movement, ward_armour
    Packs
  • Citadelle, Carte: Druide du Cercle brisé, Sorcerune exhumé
  • Druide du Cercle brisé, Prêtre du Calice, Arbalétrier de la Faux noire, Chevalier du Soleil
  • Vie
    280%
    Ward From Life
    30%
    Ailment Threshold
    199%
    Résistance
    75 0 0 0
    Damage
    140%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    Expérience
    140%
    Model Size
    100%
    Type
    ExpeditionBoneCultist
    Metadata
    ExpeditionBoneCultistStandalone
    Niveau
    84
    Vie
    98,826
    Armure
    99,834
    Évasion
    8,120
    Bouclier d'énergie
    0
    Damage
    1,334
    Dégâts des sorts
    1,334
    Précision
    538
    Attack Time
    1.32
    Expérience
    18,550
    Ailment Threshold
    70,237
    Chill
    222
    Shock
    222
    Brittle
    1,256
    Scorch
    222
    Sap
    614
    MPSExpeditionBoneCultistProjectiles
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Temps d'incantation: 1.333 sec.
    Inflige 745.5 à 1118 Dégâts physiques
    20% des Dégâts physiques sont Convertis en Dégâts de chaos
    base is projectile [1]
    monster projectile variation [192]
    projectile uses contact position [1]
    spell maximum action distance +% [-55]
    GPSBoneCultistOrb
    Spell, Triggerable
    Temps d'incantation: 3 sec.
    Temps de recharge: 15 sec.
    Inflige 403.4 à 605 Dégâts physiques
    Tire 3 Projectiles supplémentaires
    20% des Dégâts physiques sont Convertis en Dégâts de chaos
    base is projectile [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-58]
    use scaled contact offset [1]
    GSExpeditionBoneCultistOrbExplosion
    Spell, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1 sec.
    Temps de recharge: 1.5 sec.
    Inflige 711.4 à 1067 Dégâts physiques
    20% des Dégâts physiques sont Convertis en Dégâts de chaos
    is area damage [1]
    SpawnObjectExpeditionBoneCultistEgg
    Triggerable, Spell
    Temps d'incantation: 2 sec.
    spell maximum action distance +% [-60]
    GSExpeditionBoneCultistEggExplosion
    Spell, Triggerable
    Temps d'incantation: 1 sec.
    Inflige 1288 à 1931 Dégâts physiques
    35% des Dégâts physiques sont Convertis en Dégâts de chaos
    is area damage [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/BoneCultist/ExpeditionBoneCultistStandalone"] = {
        name = "Druid of the Broken Circle",
        life = 2.8,
        fireResist = 75,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.4,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "GSExpeditionBoneCultistOrbExplosion",
            "GPSBoneCultistOrb",
            "SpawnObjectExpeditionBoneCultistEgg",
            "GSExpeditionBoneCultistEggExplosion",
            "MPSExpeditionBoneCultistProjectiles",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionBoneCultistOrbExplosion"] = {
        name = "GSExpeditionBoneCultistOrbExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3, 2},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSBoneCultistOrb"] = {
        name = "GPSBoneCultistOrb",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "number_of_additional_projectiles",
            "spell_maximum_action_distance_+%",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, -58, 20, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 1, -58, 20, levelRequirement = 20, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 2, -58, 20, levelRequirement = 45, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 3, -58, 20, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpawnObjectExpeditionBoneCultistEgg"] = {
        name = "SpawnObjectExpeditionBoneCultistEgg",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {-60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionBoneCultistEggExplosion"] = {
        name = "GSExpeditionBoneCultistEggExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSExpeditionBoneCultistProjectiles"] = {
        name = "MPSExpeditionBoneCultistProjectiles",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_damage_+%_final",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 20, 192, -55, 20, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 10, 192, -55, 20, levelRequirement = 45, statInterpolation = {3, 3, 2},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 0, 192, -55, 20, levelRequirement = 68, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    
    IdMonsterTagExpedition
    FamilyMonsterTag
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Adds Tagsexpedition_monster
    Retire tout le Bouclier d'énergie
    monster gain base ward equal to total maximum life % [30]
    IdMonsterGainLifeAsWardEliteExtra
    FamilyMonsterGainLifeAsWard
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • no energy shield Min: 1 Max: 1 Global
  • monster gain base ward equal to total maximum life % Min: 30 Max: 30 Global
  • Druide du Cercle brisé
    Humanoïde
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    Retire tout le Bouclier d'énergie
    monster gain base ward equal to total maximum life % [30]
    Druid of the Broken Circle
    SpectreY
    Tagsbone_armour, Lanceur de sorts, chaos_affinity, human, humanoid, is_runic_monster, is_unarmed, ranged, red_blood, very_slow_movement, ward_armour
    Vie
    280%
    Ward From Life
    30%
    Ailment Threshold
    199%
    Résistance
    75 0 0 0
    Damage
    140%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    Expérience
    140%
    Model Size
    100%
    Type
    ExpeditionBoneCultist
    Metadata
    ExpeditionBoneCultistSpectre
    Niveau
    68
    Vie
    18,013
    Armure
    28,790
    Évasion
    4,739
    Bouclier d'énergie
    0
    Damage
    523
    Dégâts des sorts
    523
    Précision
    290
    Attack Time
    1.32
    Expérience
    14,357
    Ailment Threshold
    12,802
    Chill
    40
    Shock
    40
    Brittle
    229
    Scorch
    40
    Sap
    112
    MPSExpeditionBoneCultistProjectiles
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Temps d'incantation: 1.333 sec.
    Inflige 471.8 à 707.7 Dégâts physiques
    20% des Dégâts physiques sont Convertis en Dégâts de chaos
    base is projectile [1]
    monster projectile variation [192]
    projectile uses contact position [1]
    spell maximum action distance +% [-55]
    GPSBoneCultistOrb
    Spell, Triggerable
    Temps d'incantation: 3 sec.
    Temps de recharge: 15 sec.
    Inflige 204.1 à 306.1 Dégâts physiques
    Tire 3 Projectiles supplémentaires
    20% des Dégâts physiques sont Convertis en Dégâts de chaos
    base is projectile [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-58]
    use scaled contact offset [1]
    GSExpeditionBoneCultistOrbExplosion
    Spell, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1 sec.
    Temps de recharge: 1.5 sec.
    Inflige 359.9 à 539.9 Dégâts physiques
    20% des Dégâts physiques sont Convertis en Dégâts de chaos
    is area damage [1]
    SpawnObjectExpeditionBoneCultistEgg
    Triggerable, Spell
    Temps d'incantation: 2 sec.
    spell maximum action distance +% [-60]
    GSExpeditionBoneCultistEggExplosion
    Spell, Triggerable
    Temps d'incantation: 1 sec.
    Inflige 833 à 1250 Dégâts physiques
    35% des Dégâts physiques sont Convertis en Dégâts de chaos
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    StateMachine
    {
    	define_shared_state = "epk1; epk2; epk3; death;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    StateMachine
    {
    	on_or_create_state_epk1_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop.epk );"
    
    	on_state_epk1_2 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop_fade.epk );
    	"
    
    	on_or_create_state_epk1_0 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop_fade.epk );
    	"
    
    	on_or_create_state_epk2_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_l.epk );"
    
    	on_state_epk2_2 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_l.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_fade_l.epk );
    	"
    
    	on_or_create_state_epk2_0 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_l.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_fade_l.epk );
    	"
    
    	on_or_create_state_epk3_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj.epk );"
    
    	on_state_epk3_2 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_fade.epk );
    	"
    
    	on_or_create_state_epk3_0 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_fade.epk );
    	"
    
    	on_state_death_1 =
    	"
    		RemoveEffects();
    		HideWeapons();
    	"
    }
    
    Actor
    {
    	on_start_GeometryProjectiles = "SetStateTo( glowboost, 1 );"
    	on_end_or_destroy_GeometryProjectiles = "SetStateTo( glowboost, 0 );"
    	on_animation_end_Death = "DisableRendering();"
    }
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/basefx.epk );"
    	on_spawned_dead = "DisableRendering();"
    	on_death =
    	"
    		HideMeshSegment( bone_remainsShape );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/basefx.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/death_fade.epk );
    	"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Monsters/LeagueExpedition/BoneCultist/BoneCultistZealotNoPhysInvisible.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/bone_remains.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/BoneCultist/ExpeditionBoneCultistSpectre"] = {
        name = "Druid of the Broken Circle",
        life = 2.8,
        fireResist = 75,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.4,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "GSExpeditionBoneCultistOrbExplosion",
            "GPSBoneCultistOrb",
            "SpawnObjectExpeditionBoneCultistEgg",
            "GSExpeditionBoneCultistEggExplosion",
            "MPSExpeditionBoneCultistProjectiles",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionBoneCultistOrbExplosion"] = {
        name = "GSExpeditionBoneCultistOrbExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3, 2},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSBoneCultistOrb"] = {
        name = "GPSBoneCultistOrb",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "number_of_additional_projectiles",
            "spell_maximum_action_distance_+%",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, -58, 20, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 1, -58, 20, levelRequirement = 20, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 2, -58, 20, levelRequirement = 45, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 3, -58, 20, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpawnObjectExpeditionBoneCultistEgg"] = {
        name = "SpawnObjectExpeditionBoneCultistEgg",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {-60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionBoneCultistEggExplosion"] = {
        name = "GSExpeditionBoneCultistEggExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSExpeditionBoneCultistProjectiles"] = {
        name = "MPSExpeditionBoneCultistProjectiles",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_damage_+%_final",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 20, 192, -55, 20, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 10, 192, -55, 20, levelRequirement = 45, statInterpolation = {3, 3, 2},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 0, 192, -55, 20, levelRequirement = 68, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    IdExpeditionReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -35 Max: -35 Global
  • monster beyond portal chance +% final Min: -35 Max: -35 Global
  • Retire tout le Bouclier d'énergie
    monster gain base ward equal to total maximum life % [30]
    IdMonsterGainLifeAsWardEliteExtra
    FamilyMonsterGainLifeAsWard
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • no energy shield Min: 1 Max: 1 Global
  • monster gain base ward equal to total maximum life % Min: 30 Max: 30 Global
  • Druide du Cercle brisé
    Humanoïde
    {{Runique}}
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    Retire tout le Bouclier d'énergie
    monster gain base ward equal to total maximum life % [30]
    Druid of the Broken Circle
    SpectreN
    AreaLe Lac de Kalandra
    Tagsbone_armour, Lanceur de sorts, chaos_affinity, human, humanoid, is_unarmed, ranged, red_blood, very_slow_movement, ward_armour
    Packs
  • Le Lac de Kalandra: Druide du Cercle brisé, Épéiste squelette exhumé, Guerrier squelette exhumé, Archer squelette exhumé, Zombie exhumé
  • Vie
    280%
    Ward From Life
    30%
    Ailment Threshold
    199%
    Résistance
    75 0 0 0
    Damage
    140%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    Expérience
    140%
    Model Size
    100%
    Type
    ExpeditionBoneCultist
    Metadata
    ExpeditionBoneCultist
    Niveau
    68
    Vie
    18,013
    Armure
    28,790
    Évasion
    4,739
    Bouclier d'énergie
    0
    Damage
    523
    Dégâts des sorts
    523
    Précision
    290
    Attack Time
    1.32
    Expérience
    14,357
    Ailment Threshold
    12,802
    Chill
    40
    Shock
    40
    Brittle
    229
    Scorch
    40
    Sap
    112
    MPSExpeditionBoneCultistProjectiles
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Temps d'incantation: 1.333 sec.
    Inflige 471.8 à 707.7 Dégâts physiques
    20% des Dégâts physiques sont Convertis en Dégâts de chaos
    base is projectile [1]
    monster projectile variation [192]
    projectile uses contact position [1]
    spell maximum action distance +% [-55]
    GPSBoneCultistOrb
    Spell, Triggerable
    Temps d'incantation: 3 sec.
    Temps de recharge: 15 sec.
    Inflige 204.1 à 306.1 Dégâts physiques
    Tire 3 Projectiles supplémentaires
    20% des Dégâts physiques sont Convertis en Dégâts de chaos
    base is projectile [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-58]
    use scaled contact offset [1]
    GSExpeditionBoneCultistOrbExplosion
    Spell, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1 sec.
    Temps de recharge: 1.5 sec.
    Inflige 359.9 à 539.9 Dégâts physiques
    20% des Dégâts physiques sont Convertis en Dégâts de chaos
    is area damage [1]
    SpawnObjectExpeditionBoneCultistEgg
    Triggerable, Spell
    Temps d'incantation: 2 sec.
    spell maximum action distance +% [-60]
    GSExpeditionBoneCultistEggExplosion
    Spell, Triggerable
    Temps d'incantation: 1 sec.
    Inflige 833 à 1250 Dégâts physiques
    35% des Dégâts physiques sont Convertis en Dégâts de chaos
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    StateMachine
    {
    	define_shared_state = "epk1; epk2; epk3; death;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    StateMachine
    {
    	on_or_create_state_epk1_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop.epk );"
    
    	on_state_epk1_2 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop_fade.epk );
    	"
    
    	on_or_create_state_epk1_0 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop_fade.epk );
    	"
    
    	on_or_create_state_epk2_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_l.epk );"
    
    	on_state_epk2_2 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_l.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_fade_l.epk );
    	"
    
    	on_or_create_state_epk2_0 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_l.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_fade_l.epk );
    	"
    
    	on_or_create_state_epk3_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj.epk );"
    
    	on_state_epk3_2 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_fade.epk );
    	"
    
    	on_or_create_state_epk3_0 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggproj_fade.epk );
    	"
    
    	on_state_death_1 =
    	"
    		RemoveEffects();
    		HideWeapons();
    	"
    }
    
    Actor
    {
    	on_start_GeometryProjectiles = "SetStateTo( glowboost, 1 );"
    	on_end_or_destroy_GeometryProjectiles = "SetStateTo( glowboost, 0 );"
    	on_animation_end_Death = "DisableRendering();"
    }
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/basefx.epk );"
    	on_spawned_dead = "DisableRendering();"
    	on_death =
    	"
    		HideMeshSegment( bone_remainsShape );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/basefx.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/death_fade.epk );
    	"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Monsters/LeagueExpedition/BoneCultist/BoneCultistZealotNoPhysInvisible.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/bone_remains.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueLake/BoneCultist/ExpeditionBoneCultist"] = {
        name = "Druid of the Broken Circle",
        life = 2.8,
        fireResist = 75,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.4,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "GSExpeditionBoneCultistOrbExplosion",
            "GPSBoneCultistOrb",
            "SpawnObjectExpeditionBoneCultistEgg",
            "GSExpeditionBoneCultistEggExplosion",
            "MPSExpeditionBoneCultistProjectiles",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionBoneCultistOrbExplosion"] = {
        name = "GSExpeditionBoneCultistOrbExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3, 2},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSBoneCultistOrb"] = {
        name = "GPSBoneCultistOrb",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "number_of_additional_projectiles",
            "spell_maximum_action_distance_+%",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, -58, 20, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 1, -58, 20, levelRequirement = 20, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 2, -58, 20, levelRequirement = 45, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 3, -58, 20, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpawnObjectExpeditionBoneCultistEgg"] = {
        name = "SpawnObjectExpeditionBoneCultistEgg",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {-60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionBoneCultistEggExplosion"] = {
        name = "GSExpeditionBoneCultistEggExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSExpeditionBoneCultistProjectiles"] = {
        name = "MPSExpeditionBoneCultistProjectiles",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_damage_+%_final",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 20, 192, -55, 20, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 10, 192, -55, 20, levelRequirement = 45, statInterpolation = {3, 3, 2},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 0, 192, -55, 20, levelRequirement = 68, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    
    IdMonsterTagExpedition
    FamilyMonsterTag
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Adds Tagsexpedition_monster
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    IdExpeditionReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -35 Max: -35 Global
  • monster beyond portal chance +% final Min: -35 Max: -35 Global
  • Retire tout le Bouclier d'énergie
    monster gain base ward equal to total maximum life % [30]
    IdMonsterGainLifeAsWardEliteExtra
    FamilyMonsterGainLifeAsWard
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • no energy shield Min: 1 Max: 1 Global
  • monster gain base ward equal to total maximum life % Min: 30 Max: 30 Global
  • Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.