Zombie exhumé
Mort-vivant
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
monster no map drops [1]
Unearthed Zombie
SpectreY
Spectre OverrideMetadata/Monsters/LeagueExpedition/Zombies/ExpeditionZombieMeleeSpectre_
AreaLe Lac de Kalandra, Le Lac de Kalandra, Le Lac de Kalandra, Le Lac de Kalandra
Tagsflesh_armour, humanoid, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
Packs
  • Zombie exhumé, Frimas exhumé, Saccageur exhumé, Rampant exhumé
  • Zombie exhumé, Rampant exhumé
  • Zombie exhumé, Frimas exhumé, Rampant exhumé
  • Mercenaire de la Faux noire, Zombie exhumé, Frimas exhumé, Saccageur exhumé, Rampant exhumé
  • Prêtre du Calice, Zombie exhumé, Frimas exhumé, Saccageur exhumé, Rampant exhumé
  • Le Lac de Kalandra: Druide du Cercle brisé, Épéiste squelette exhumé, Guerrier squelette exhumé, Archer squelette exhumé, Zombie exhumé
  • Le Lac de Kalandra: Familier druidique calamiteux, Épéiste squelette exhumé, Guerrier squelette exhumé, Archer squelette exhumé, Zombie exhumé
  • Le Lac de Kalandra: Arbalétrier de la Faux noire, Épéiste squelette exhumé, Guerrier squelette exhumé, Archer squelette exhumé, Zombie exhumé
  • Le Lac de Kalandra: Mercenaire de la Faux noire, Épéiste squelette exhumé, Guerrier squelette exhumé, Archer squelette exhumé, Zombie exhumé
  • Le Lac de Kalandra: Prêtre du Calice, Épéiste squelette exhumé, Guerrier squelette exhumé, Archer squelette exhumé, Zombie exhumé
  • Le Lac de Kalandra: Surveillant de l'Ordre, Épéiste squelette exhumé, Guerrier squelette exhumé, Archer squelette exhumé, Zombie exhumé
  • Le Lac de Kalandra: Chevalier du Soleil, Épéiste squelette exhumé, Guerrier squelette exhumé, Archer squelette exhumé, Zombie exhumé
  • Le Lac de Kalandra: Chevalier runique, Épéiste squelette exhumé, Guerrier squelette exhumé, Archer squelette exhumé, Zombie exhumé
  • Vie
    200%
    Armure
    +50%
    Ailment Threshold
    115%
    Résistance
    0 40 0 0
    Damage
    215%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    Expérience
    100%
    Model Size
    100%
    Type
    ExpeditionZombie
    Metadata
    ExpeditionZombieMelee
    Niveau
    68
    Vie
    12,867
    Armure
    43,185
    Évasion
    4,739
    Bouclier d'énergie
    0
    Damage
    803
    Dégâts des sorts
    803
    Précision
    290
    Attack Time
    1.32
    Expérience
    10,255
    Ailment Threshold
    7,398
    Chill
    23
    Shock
    23
    Brittle
    132
    Scorch
    23
    Sap
    65
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 643–964
    Chances de coup critique: 5%
    Attack Time: 1.32 sec.
    Frappez vos ennemis d'un coup puissant.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase"
    
    Render
    {
    	//turn_duration = 0.5
    	
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/Zombies/ExpeditionZombieMelee"] = {
        name = "Unearthed Zombie",
        life = 2,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.15,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    IdExpeditionReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -35 Max: -35 Global
  • monster beyond portal chance +% final Min: -35 Max: -35 Global
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Unearthed Zombie
    Mort-vivant
    SpectreY
    Spectre OverrideMetadata/Monsters/LeagueExpedition/Zombies/ExpeditionZombieMeleeSpectre_
    AreaCitadel Map
    Tagsflesh_armour, humanoid, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
    Packs
  • Citadel Map: Druidic Dire Familiar, Unearthed Zombie, Unearthed Rampager
  • Citadel Map: Priest of the Chalice, Unearthed Zombie, Unearthed Rampager
  • Vie
    200%
    Armure
    +50%
    Ailment Threshold
    115%
    Résistance
    0 40 0 0
    Damage
    215%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    Expérience
    100%
    Model Size
    100%
    Type
    ExpeditionZombie
    Metadata
    ExpeditionZombieMeleeStandalone_
    Niveau
    84
    Vie
    70,590
    Armure
    149,751
    Évasion
    8,120
    Bouclier d'énergie
    0
    Damage
    2,049
    Dégâts des sorts
    2,049
    Précision
    538
    Attack Time
    1.32
    Expérience
    13,250
    Ailment Threshold
    40,589
    Chill
    128
    Shock
    128
    Brittle
    726
    Scorch
    128
    Sap
    355
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 1640–2459
    Chances de coup critique: 5%
    Attack Time: 1.32 sec.
    Frappez vos ennemis d'un coup puissant.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase"
    
    Render
    {
    	//turn_duration = 0.5
    	
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/Zombies/ExpeditionZombieMeleeStandalone_"] = {
        name = "Unearthed Zombie",
        life = 2,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.15,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Zombie exhumé
    Mort-vivant
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    Unearthed Zombie
    SpectreY
    Tagsflesh_armour, humanoid, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
    Vie
    200%
    Armure
    +50%
    Ailment Threshold
    115%
    Résistance
    0 40 0 0
    Damage
    215%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    Expérience
    100%
    Model Size
    100%
    Type
    ExpeditionZombie
    Metadata
    ExpeditionZombieMeleeSpectre_
    Niveau
    68
    Vie
    12,867
    Armure
    43,185
    Évasion
    4,739
    Bouclier d'énergie
    0
    Damage
    803
    Dégâts des sorts
    803
    Précision
    290
    Attack Time
    1.32
    Expérience
    10,255
    Ailment Threshold
    7,398
    Chill
    23
    Shock
    23
    Brittle
    132
    Scorch
    23
    Sap
    65
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 643–964
    Chances de coup critique: 5%
    Attack Time: 1.32 sec.
    Frappez vos ennemis d'un coup puissant.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase"
    
    Render
    {
    	//turn_duration = 0.5
    	
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/Zombies/ExpeditionZombieMeleeSpectre_"] = {
        name = "Unearthed Zombie",
        life = 2,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.15,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    IdExpeditionReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -35 Max: -35 Global
  • monster beyond portal chance +% final Min: -35 Max: -35 Global
  • Zombie exhumé
    Mort-vivant
    monster no map drops [1]
    Unearthed Zombie
    SpectreY
    Tagsflesh_armour, humanoid, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
    Vie
    200%
    Armure
    +50%
    Ailment Threshold
    115%
    Résistance
    0 40 0 0
    Damage
    215%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    Expérience
    100%
    Model Size
    100%
    Type
    ExpeditionZombie
    Metadata
    ExpeditionZombieMeleeUhtredBoss
    Niveau
    68
    Vie
    12,867
    Armure
    43,185
    Évasion
    4,739
    Bouclier d'énergie
    0
    Damage
    803
    Dégâts des sorts
    803
    Précision
    290
    Attack Time
    1.32
    Expérience
    10,255
    Ailment Threshold
    7,398
    Chill
    23
    Shock
    23
    Brittle
    132
    Scorch
    23
    Sap
    65
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 643–964
    Chances de coup critique: 5%
    Attack Time: 1.32 sec.
    Frappez vos ennemis d'un coup puissant.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/Zombies/Zombie"
    
    Actor
    {
    	basic_action = "Emerge2"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/Zombies/Zombie"
    
    Life
    {
    	on_death =
    	"
    		Delay( 0.5, { AddEffectPack( Metadata/Effects/Utility/EPKs/fade_Out.epk ); } );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/Zombies/ExpeditionZombieMeleeUhtredBoss"] = {
        name = "Unearthed Zombie",
        life = 2,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.15,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Zombie exhumé
    Mort-vivant
    undead description [1]
    monster no map drops [1]
    Unearthed Zombie
    SpectreN
    Tagsflesh_armour, humanoid, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
    Vie
    200%
    Armure
    +50%
    Ailment Threshold
    115%
    Résistance
    0 40 0 0
    Damage
    215%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    Expérience
    100%
    Model Size
    100%
    Type
    ExpeditionZombie
    Metadata
    ExpeditionZombieMeleeSarcophagus
    Niveau
    68
    Vie
    12,867
    Armure
    43,185
    Évasion
    4,739
    Bouclier d'énergie
    0
    Damage
    803
    Dégâts des sorts
    803
    Précision
    290
    Attack Time
    1.32
    Expérience
    10,255
    Ailment Threshold
    7,398
    Chill
    23
    Shock
    23
    Brittle
    132
    Scorch
    23
    Sap
    65
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 643–964
    Chances de coup critique: 5%
    Attack Time: 1.32 sec.
    Frappez vos ennemis d'un coup puissant.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase"
    
    Render
    {
    	//turn_duration = 0.5
    	
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/Zombies/ExpeditionZombieMeleeSarcophagus"] = {
        name = "Unearthed Zombie",
        life = 2,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.15,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Edit

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