Runed Knight
หุ่นกล
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
monster hellscape charge +% [-35]
กำจัดโล่พลังงาน ทั้งหมด
monster gain base ward equal to total maximum life % [20]
monster gain base ward equal to total maximum life % [20]
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueExpedition/VaalArmour/ExpeditionArmourCasterSpectre_ |
Tags | นักเวท, construct, fire_affinity, has_staff, has_two_handed_melee, humanoid, is_runic_monster, lightning_affinity, medium_movement, metal_armour, not_dex, not_int, puncturing_weapon, ranged, ward_armour |
Packs |
พลังชีวิต
280%
Ward From Life
20%
ค่าเกราะ
+100%
Ailment Threshold
199%
ค่าต้านทาน
0 0 75 0
Damage
140%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
11 ~ 18
Attack Time
1.32 Second
Damage Spread
±20%
ค่าประสบการณ์
140%
Model Size
120%
Type
ExpeditionArmourCaster
Metadata
ExpeditionArmourCaster
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
18,013
ค่าเกราะ
57,580
การหลบหลีก
4,739
โล่พลังงาน
0
Damage
523
ความเสียหายเวท
523
ความแม่นยำ
290
Attack Time
1.32
ค่าประสบการณ์
14,357
Ailment Threshold
12,802
Chill
40
Shock
40
Brittle
229
Scorch
40
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSArmourCasterBasic
Spell, Projectile, ProjectilesFromUser, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.17 วินาที
สร้างความเสียหาย ไฟ 1310 ถึง 1966
ยิงกระสุน +1 ลูก
base is projectile [1]
disable visual hit effect [1]
distribute projectiles over contact points [1]
ignite art variation [3]
monster projectile variation [197]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
ยิงกระสุน +1 ลูก
base is projectile [1]
disable visual hit effect [1]
distribute projectiles over contact points [1]
ignite art variation [3]
monster projectile variation [197]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
ExpeditionGroundLaser
Spell, Damage, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 2 วินาที
คูลดาวน์: 2 วินาที
การปะทะของคุณ ไม่สามารถสร้างสถานะ มึนงง ต่อศัตรูได้
สร้างความเสียหาย ไฟ 306.3 ถึง 459.4
มีโอกาสสร้างสถานะ ลุกไหม้ ต่อศัตรู 10%
เพิ่มความเสียหาย ลุกไหม้ อีก 200%
disable visual hit effect [1]
ignite art variation [3]
is area damage [1]
spell maximum action distance +% [-65]
สร้างความเสียหาย ไฟ 306.3 ถึง 459.4
มีโอกาสสร้างสถานะ ลุกไหม้ ต่อศัตรู 10%
เพิ่มความเสียหาย ลุกไหม้ อีก 200%
disable visual hit effect [1]
ignite art variation [3]
is area damage [1]
spell maximum action distance +% [-65]
EASArmourCasterSpawnVolatiles
Spell
เวลาร่าย: 3.2 วินาที
คูลดาวน์: 15 วินาที
SOArmourCasterSpawnVolatiles
Triggerable, Spell
เวลาร่าย: 1 วินาที
GTArmourCasterSpawnVolatiles
Triggerable, Spell
เวลาร่าย: 1 วินาที
EGArmourCasterActivateVolatiles
Triggerable, Spell
เวลาร่าย: 1 วินาที
GSArmourCasterVolatileExplode
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย สายฟ้า 157.7 ถึง 473.2
มีโอกาสสร้างสถานะ ช็อค ต่อศัตรู 50%
มีโอกาสสร้างสถานะ ตาบอด ต่อศัตรู 50% เมื่อปะทะ
is area damage [1]
มีโอกาสสร้างสถานะ ช็อค ต่อศัตรู 50%
มีโอกาสสร้างสถานะ ตาบอด ต่อศัตรู 50% เมื่อปะทะ
is area damage [1]
WalkEmergeExpeditionArmourCaster
walk emerge distance [288]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase" Actor { on_start_SingleGroundLaser = "LockOrientation();" on_end_or_destroy_SingleGroundLaser = "UnlockOrientation();" } Animated { animated_object = "Metadata/Monsters/LeagueExpedition/VaalArmour/VaalArmour.ao" on_event_end_face = " this.projectile_target = GetLocation()+RotateLocation( [0, -50] ); SetTargetLocation( projectile_target ); this.projectile_target = null; " }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/armored_caster/EPKs/LightningStaff.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/armored_caster/EPKs/LightningStaff.epk );" } Actor { on_start_EmptyActionSpell = "SetStateTo( glowboost, 1 );" on_end_or_destroy_EmptyActionSpell = "SetStateTo( glowboost, 0 );" on_start_WalkEmerge = " HideAttachedMeshSegments(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/portal_Transition_caster.epk ); " on_end_WalkEmerge = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/portal_Transition_caster.epk ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/weapon_Transition.epk, Metadata/Monsters/LeagueExpedition/VaalArmour/attachments/VaalArmourStaffHeld.ao ); ShowAttachedMeshSegments(); Delay( 1, { RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/weapon_Transition.epk, Metadata/Monsters/LeagueExpedition/VaalArmour/attachments/VaalArmourStaffHeld.ao ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/VaalArmour/ExpeditionArmourCaster"] = { name = "Runed Knight", life = 2.8, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 1.4, damageSpread = 0.2, attackTime = 1.32, attackRange = 18, accuracy = 1, weaponType1 = "Staff", skillList = { "WalkEmergeExpeditionArmourCaster", "MPSArmourCasterBasic", "ExpeditionGroundLaser", "EASArmourCasterSpawnVolatiles", "SOArmourCasterSpawnVolatiles", "GTArmourCasterSpawnVolatiles", "EGArmourCasterActivateVolatiles", "GSArmourCasterVolatileExplode", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeExpeditionArmourCaster"] = { name = "WalkEmergeExpeditionArmourCaster", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.66, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {288, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSArmourCasterBasic"] = { name = "MPSArmourCasterBasic", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "ignite_art_variation", "base_number_of_projectiles", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "disable_visual_hit_effect", "distribute_projectiles_over_contact_points", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 197, -30, 3, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExpeditionGroundLaser"] = { name = "ExpeditionGroundLaser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_ignite_damage_+%_final", "ignite_art_variation", "base_chance_to_ignite_%", "spell_maximum_action_distance_+%", "is_area_damage", "cannot_stun", "disable_visual_hit_effect", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, 3, 10, -65, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 200, 3, 10, -65, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASArmourCasterSpawnVolatiles"] = { name = "EASArmourCasterSpawnVolatiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOArmourCasterSpawnVolatiles"] = { name = "SOArmourCasterSpawnVolatiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTArmourCasterSpawnVolatiles"] = { name = "GTArmourCasterSpawnVolatiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGArmourCasterActivateVolatiles"] = { name = "EGArmourCasterActivateVolatiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSArmourCasterVolatileExplode"] = { name = "GSArmourCasterVolatileExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "global_chance_to_blind_on_hit_%", "base_chance_to_shock_%", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 50, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | MonsterTagExpedition |
---|---|
Family | MonsterTag |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Adds Tags | expedition_monster |
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Id | ExpeditionReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
กำจัดโล่พลังงาน ทั้งหมด
monster gain base ward equal to total maximum life % [20]
Id | MonsterGainLifeAsWardElite |
---|---|
Family | MonsterGainLifeAsWard |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
Runed Knight
หุ่นกล
กำจัดโล่พลังงาน ทั้งหมด
monster gain base ward equal to total maximum life % [20]
monster gain base ward equal to total maximum life % [20]
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueExpedition/VaalArmour/ExpeditionArmourCasterSpectre_ |
Tags | นักเวท, construct, fire_affinity, has_staff, has_two_handed_melee, humanoid, is_runic_monster, lightning_affinity, medium_movement, metal_armour, not_dex, not_int, puncturing_weapon, ranged, ward_armour |
Packs |
พลังชีวิต
280%
Ward From Life
20%
ค่าเกราะ
+100%
Ailment Threshold
199%
ค่าต้านทาน
0 0 75 0
Damage
140%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
11 ~ 18
Attack Time
1.32 Second
Damage Spread
±20%
ค่าประสบการณ์
140%
Model Size
120%
Type
ExpeditionArmourCaster
Metadata
ExpeditionArmourCasterStandalone_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
18,013
ค่าเกราะ
57,580
การหลบหลีก
4,739
โล่พลังงาน
0
Damage
523
ความเสียหายเวท
523
ความแม่นยำ
290
Attack Time
1.32
ค่าประสบการณ์
14,357
Ailment Threshold
12,802
Chill
40
Shock
40
Brittle
229
Scorch
40
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSArmourCasterBasic
Spell, Projectile, ProjectilesFromUser, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.17 วินาที
สร้างความเสียหาย ไฟ 1310 ถึง 1966
ยิงกระสุน +1 ลูก
base is projectile [1]
disable visual hit effect [1]
distribute projectiles over contact points [1]
ignite art variation [3]
monster projectile variation [197]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
ยิงกระสุน +1 ลูก
base is projectile [1]
disable visual hit effect [1]
distribute projectiles over contact points [1]
ignite art variation [3]
monster projectile variation [197]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
ExpeditionGroundLaser
Spell, Damage, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 2 วินาที
คูลดาวน์: 2 วินาที
การปะทะของคุณ ไม่สามารถสร้างสถานะ มึนงง ต่อศัตรูได้
สร้างความเสียหาย ไฟ 306.3 ถึง 459.4
มีโอกาสสร้างสถานะ ลุกไหม้ ต่อศัตรู 10%
เพิ่มความเสียหาย ลุกไหม้ อีก 200%
disable visual hit effect [1]
ignite art variation [3]
is area damage [1]
spell maximum action distance +% [-65]
สร้างความเสียหาย ไฟ 306.3 ถึง 459.4
มีโอกาสสร้างสถานะ ลุกไหม้ ต่อศัตรู 10%
เพิ่มความเสียหาย ลุกไหม้ อีก 200%
disable visual hit effect [1]
ignite art variation [3]
is area damage [1]
spell maximum action distance +% [-65]
EASArmourCasterSpawnVolatiles
Spell
เวลาร่าย: 3.2 วินาที
คูลดาวน์: 15 วินาที
SOArmourCasterSpawnVolatiles
Triggerable, Spell
เวลาร่าย: 1 วินาที
GTArmourCasterSpawnVolatiles
Triggerable, Spell
เวลาร่าย: 1 วินาที
EGArmourCasterActivateVolatiles
Triggerable, Spell
เวลาร่าย: 1 วินาที
GSArmourCasterVolatileExplode
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย สายฟ้า 157.7 ถึง 473.2
มีโอกาสสร้างสถานะ ช็อค ต่อศัตรู 50%
มีโอกาสสร้างสถานะ ตาบอด ต่อศัตรู 50% เมื่อปะทะ
is area damage [1]
มีโอกาสสร้างสถานะ ช็อค ต่อศัตรู 50%
มีโอกาสสร้างสถานะ ตาบอด ต่อศัตรู 50% เมื่อปะทะ
is area damage [1]
WalkEmergeExpeditionArmourCaster
walk emerge distance [288]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/VaalArmour/ExpeditionArmourCasterStandalone_"] = { name = "Runed Knight", life = 2.8, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 1.4, damageSpread = 0.2, attackTime = 1.32, attackRange = 18, accuracy = 1, weaponType1 = "Staff", skillList = { "WalkEmergeExpeditionArmourCaster", "MPSArmourCasterBasic", "ExpeditionGroundLaser", "EASArmourCasterSpawnVolatiles", "SOArmourCasterSpawnVolatiles", "GTArmourCasterSpawnVolatiles", "EGArmourCasterActivateVolatiles", "GSArmourCasterVolatileExplode", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeExpeditionArmourCaster"] = { name = "WalkEmergeExpeditionArmourCaster", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.66, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {288, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSArmourCasterBasic"] = { name = "MPSArmourCasterBasic", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "ignite_art_variation", "base_number_of_projectiles", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "disable_visual_hit_effect", "distribute_projectiles_over_contact_points", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 197, -30, 3, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExpeditionGroundLaser"] = { name = "ExpeditionGroundLaser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_ignite_damage_+%_final", "ignite_art_variation", "base_chance_to_ignite_%", "spell_maximum_action_distance_+%", "is_area_damage", "cannot_stun", "disable_visual_hit_effect", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, 3, 10, -65, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 200, 3, 10, -65, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASArmourCasterSpawnVolatiles"] = { name = "EASArmourCasterSpawnVolatiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOArmourCasterSpawnVolatiles"] = { name = "SOArmourCasterSpawnVolatiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTArmourCasterSpawnVolatiles"] = { name = "GTArmourCasterSpawnVolatiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGArmourCasterActivateVolatiles"] = { name = "EGArmourCasterActivateVolatiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSArmourCasterVolatileExplode"] = { name = "GSArmourCasterVolatileExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "global_chance_to_blind_on_hit_%", "base_chance_to_shock_%", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 50, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | MonsterTagExpedition |
---|---|
Family | MonsterTag |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Adds Tags | expedition_monster |
กำจัดโล่พลังงาน ทั้งหมด
monster gain base ward equal to total maximum life % [20]
Id | MonsterGainLifeAsWardElite |
---|---|
Family | MonsterGainLifeAsWard |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
Runed Knight
หุ่นกล
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
monster hellscape charge +% [-35]
กำจัดโล่พลังงาน ทั้งหมด
monster gain base ward equal to total maximum life % [20]
monster gain base ward equal to total maximum life % [20]
Spectre | Y |
---|---|
Tags | นักเวท, construct, fire_affinity, has_staff, has_two_handed_melee, humanoid, is_runic_monster, lightning_affinity, medium_movement, metal_armour, not_dex, not_int, puncturing_weapon, ranged, ward_armour |
พลังชีวิต
280%
Ward From Life
20%
ค่าเกราะ
+100%
Ailment Threshold
199%
ค่าต้านทาน
0 0 75 0
Damage
140%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
11 ~ 18
Attack Time
1.32 Second
Damage Spread
±20%
ค่าประสบการณ์
140%
Model Size
120%
Type
ExpeditionArmourCaster
Metadata
ExpeditionArmourCasterSpectre_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
18,013
ค่าเกราะ
57,580
การหลบหลีก
4,739
โล่พลังงาน
0
Damage
523
ความเสียหายเวท
523
ความแม่นยำ
290
Attack Time
1.32
ค่าประสบการณ์
14,357
Ailment Threshold
12,802
Chill
40
Shock
40
Brittle
229
Scorch
40
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSArmourCasterBasic
Spell, Projectile, ProjectilesFromUser, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.17 วินาที
สร้างความเสียหาย ไฟ 1310 ถึง 1966
ยิงกระสุน +1 ลูก
base is projectile [1]
disable visual hit effect [1]
distribute projectiles over contact points [1]
ignite art variation [3]
monster projectile variation [197]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
ยิงกระสุน +1 ลูก
base is projectile [1]
disable visual hit effect [1]
distribute projectiles over contact points [1]
ignite art variation [3]
monster projectile variation [197]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
ExpeditionGroundLaser
Spell, Damage, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 2 วินาที
คูลดาวน์: 2 วินาที
การปะทะของคุณ ไม่สามารถสร้างสถานะ มึนงง ต่อศัตรูได้
สร้างความเสียหาย ไฟ 306.3 ถึง 459.4
มีโอกาสสร้างสถานะ ลุกไหม้ ต่อศัตรู 10%
เพิ่มความเสียหาย ลุกไหม้ อีก 200%
disable visual hit effect [1]
ignite art variation [3]
is area damage [1]
spell maximum action distance +% [-65]
สร้างความเสียหาย ไฟ 306.3 ถึง 459.4
มีโอกาสสร้างสถานะ ลุกไหม้ ต่อศัตรู 10%
เพิ่มความเสียหาย ลุกไหม้ อีก 200%
disable visual hit effect [1]
ignite art variation [3]
is area damage [1]
spell maximum action distance +% [-65]
EASArmourCasterSpawnVolatiles
Spell
เวลาร่าย: 3.2 วินาที
คูลดาวน์: 15 วินาที
SOArmourCasterSpawnVolatiles
Triggerable, Spell
เวลาร่าย: 1 วินาที
GTArmourCasterSpawnVolatiles
Triggerable, Spell
เวลาร่าย: 1 วินาที
EGArmourCasterActivateVolatiles
Triggerable, Spell
เวลาร่าย: 1 วินาที
GSArmourCasterVolatileExplode
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย สายฟ้า 157.7 ถึง 473.2
มีโอกาสสร้างสถานะ ช็อค ต่อศัตรู 50%
มีโอกาสสร้างสถานะ ตาบอด ต่อศัตรู 50% เมื่อปะทะ
is area damage [1]
มีโอกาสสร้างสถานะ ช็อค ต่อศัตรู 50%
มีโอกาสสร้างสถานะ ตาบอด ต่อศัตรู 50% เมื่อปะทะ
is area damage [1]
WalkEmergeExpeditionArmourCaster
walk emerge distance [288]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase" Actor { on_start_SingleGroundLaser = "LockOrientation();" on_end_or_destroy_SingleGroundLaser = "UnlockOrientation();" } Animated { animated_object = "Metadata/Monsters/LeagueExpedition/VaalArmour/VaalArmour.ao" on_event_end_face = " this.projectile_target = GetLocation()+RotateLocation( [0, -50] ); SetTargetLocation( projectile_target ); this.projectile_target = null; " }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/armored_caster/EPKs/LightningStaff.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/armored_caster/EPKs/LightningStaff.epk );" } Actor { on_start_EmptyActionSpell = "SetStateTo( glowboost, 1 );" on_end_or_destroy_EmptyActionSpell = "SetStateTo( glowboost, 0 );" on_start_WalkEmerge = " HideAttachedMeshSegments(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/portal_Transition_caster.epk ); " on_end_WalkEmerge = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/portal_Transition_caster.epk ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/weapon_Transition.epk, Metadata/Monsters/LeagueExpedition/VaalArmour/attachments/VaalArmourStaffHeld.ao ); ShowAttachedMeshSegments(); Delay( 1, { RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/weapon_Transition.epk, Metadata/Monsters/LeagueExpedition/VaalArmour/attachments/VaalArmourStaffHeld.ao ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/VaalArmour/ExpeditionArmourCasterSpectre_"] = { name = "Runed Knight", life = 2.8, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 1.4, damageSpread = 0.2, attackTime = 1.32, attackRange = 18, accuracy = 1, weaponType1 = "Staff", skillList = { "WalkEmergeExpeditionArmourCaster", "MPSArmourCasterBasic", "ExpeditionGroundLaser", "EASArmourCasterSpawnVolatiles", "SOArmourCasterSpawnVolatiles", "GTArmourCasterSpawnVolatiles", "EGArmourCasterActivateVolatiles", "GSArmourCasterVolatileExplode", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeExpeditionArmourCaster"] = { name = "WalkEmergeExpeditionArmourCaster", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.66, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {288, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSArmourCasterBasic"] = { name = "MPSArmourCasterBasic", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "ignite_art_variation", "base_number_of_projectiles", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "disable_visual_hit_effect", "distribute_projectiles_over_contact_points", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 197, -30, 3, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExpeditionGroundLaser"] = { name = "ExpeditionGroundLaser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_ignite_damage_+%_final", "ignite_art_variation", "base_chance_to_ignite_%", "spell_maximum_action_distance_+%", "is_area_damage", "cannot_stun", "disable_visual_hit_effect", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, 3, 10, -65, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 200, 3, 10, -65, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASArmourCasterSpawnVolatiles"] = { name = "EASArmourCasterSpawnVolatiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOArmourCasterSpawnVolatiles"] = { name = "SOArmourCasterSpawnVolatiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTArmourCasterSpawnVolatiles"] = { name = "GTArmourCasterSpawnVolatiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGArmourCasterActivateVolatiles"] = { name = "EGArmourCasterActivateVolatiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSArmourCasterVolatileExplode"] = { name = "GSArmourCasterVolatileExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "global_chance_to_blind_on_hit_%", "base_chance_to_shock_%", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 50, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Id | ExpeditionReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
กำจัดโล่พลังงาน ทั้งหมด
monster gain base ward equal to total maximum life % [20]
Id | MonsterGainLifeAsWardElite |
---|---|
Family | MonsterGainLifeAsWard |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
Runed Knight
หุ่นกล
ด่าน: ทะเลสาบคาลานดรา
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
monster hellscape charge +% [-35]
กำจัดโล่พลังงาน ทั้งหมด
monster gain base ward equal to total maximum life % [20]
monster gain base ward equal to total maximum life % [20]
Spectre | N |
---|---|
Area | ทะเลสาบคาลานดรา |
Tags | นักเวท, construct, fire_affinity, has_staff, has_two_handed_melee, humanoid, is_runic_monster, lightning_affinity, medium_movement, metal_armour, not_dex, not_int, puncturing_weapon, ranged, ward_armour |
Packs |
พลังชีวิต
280%
Ward From Life
20%
ค่าเกราะ
+100%
Ailment Threshold
199%
ค่าต้านทาน
0 0 75 0
Damage
140%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
11 ~ 18
Attack Time
1.32 Second
Damage Spread
±20%
ค่าประสบการณ์
140%
Model Size
120%
Type
ExpeditionArmourCaster
Metadata
ExpeditionArmourCaster
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
18,013
ค่าเกราะ
57,580
การหลบหลีก
4,739
โล่พลังงาน
0
Damage
523
ความเสียหายเวท
523
ความแม่นยำ
290
Attack Time
1.32
ค่าประสบการณ์
14,357
Ailment Threshold
12,802
Chill
40
Shock
40
Brittle
229
Scorch
40
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSArmourCasterBasic
Spell, Projectile, ProjectilesFromUser, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.17 วินาที
สร้างความเสียหาย ไฟ 1310 ถึง 1966
ยิงกระสุน +1 ลูก
base is projectile [1]
disable visual hit effect [1]
distribute projectiles over contact points [1]
ignite art variation [3]
monster projectile variation [197]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
ยิงกระสุน +1 ลูก
base is projectile [1]
disable visual hit effect [1]
distribute projectiles over contact points [1]
ignite art variation [3]
monster projectile variation [197]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
ExpeditionGroundLaser
Spell, Damage, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 2 วินาที
คูลดาวน์: 2 วินาที
การปะทะของคุณ ไม่สามารถสร้างสถานะ มึนงง ต่อศัตรูได้
สร้างความเสียหาย ไฟ 306.3 ถึง 459.4
มีโอกาสสร้างสถานะ ลุกไหม้ ต่อศัตรู 10%
เพิ่มความเสียหาย ลุกไหม้ อีก 200%
disable visual hit effect [1]
ignite art variation [3]
is area damage [1]
spell maximum action distance +% [-65]
สร้างความเสียหาย ไฟ 306.3 ถึง 459.4
มีโอกาสสร้างสถานะ ลุกไหม้ ต่อศัตรู 10%
เพิ่มความเสียหาย ลุกไหม้ อีก 200%
disable visual hit effect [1]
ignite art variation [3]
is area damage [1]
spell maximum action distance +% [-65]
EASArmourCasterSpawnVolatiles
Spell
เวลาร่าย: 3.2 วินาที
คูลดาวน์: 15 วินาที
SOArmourCasterSpawnVolatiles
Triggerable, Spell
เวลาร่าย: 1 วินาที
GTArmourCasterSpawnVolatiles
Triggerable, Spell
เวลาร่าย: 1 วินาที
EGArmourCasterActivateVolatiles
Triggerable, Spell
เวลาร่าย: 1 วินาที
GSArmourCasterVolatileExplode
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย สายฟ้า 157.7 ถึง 473.2
มีโอกาสสร้างสถานะ ช็อค ต่อศัตรู 50%
มีโอกาสสร้างสถานะ ตาบอด ต่อศัตรู 50% เมื่อปะทะ
is area damage [1]
มีโอกาสสร้างสถานะ ช็อค ต่อศัตรู 50%
มีโอกาสสร้างสถานะ ตาบอด ต่อศัตรู 50% เมื่อปะทะ
is area damage [1]
WalkEmergeExpeditionArmourCaster
walk emerge distance [288]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase" Actor { on_start_SingleGroundLaser = "LockOrientation();" on_end_or_destroy_SingleGroundLaser = "UnlockOrientation();" } Animated { animated_object = "Metadata/Monsters/LeagueExpedition/VaalArmour/VaalArmour.ao" on_event_end_face = " this.projectile_target = GetLocation()+RotateLocation( [0, -50] ); SetTargetLocation( projectile_target ); this.projectile_target = null; " }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/armored_caster/EPKs/LightningStaff.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/armored_caster/EPKs/LightningStaff.epk );" } Actor { on_start_EmptyActionSpell = "SetStateTo( glowboost, 1 );" on_end_or_destroy_EmptyActionSpell = "SetStateTo( glowboost, 0 );" on_start_WalkEmerge = " HideAttachedMeshSegments(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/portal_Transition_caster.epk ); " on_end_WalkEmerge = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/portal_Transition_caster.epk ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/weapon_Transition.epk, Metadata/Monsters/LeagueExpedition/VaalArmour/attachments/VaalArmourStaffHeld.ao ); ShowAttachedMeshSegments(); Delay( 1, { RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/weapon_Transition.epk, Metadata/Monsters/LeagueExpedition/VaalArmour/attachments/VaalArmourStaffHeld.ao ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueLake/VaalArmour/ExpeditionArmourCaster"] = { name = "Runed Knight", life = 2.8, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 1.4, damageSpread = 0.2, attackTime = 1.32, attackRange = 18, accuracy = 1, weaponType1 = "Staff", skillList = { "WalkEmergeExpeditionArmourCaster", "MPSArmourCasterBasic", "ExpeditionGroundLaser", "EASArmourCasterSpawnVolatiles", "SOArmourCasterSpawnVolatiles", "GTArmourCasterSpawnVolatiles", "EGArmourCasterActivateVolatiles", "GSArmourCasterVolatileExplode", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeExpeditionArmourCaster"] = { name = "WalkEmergeExpeditionArmourCaster", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.66, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {288, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSArmourCasterBasic"] = { name = "MPSArmourCasterBasic", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "ignite_art_variation", "base_number_of_projectiles", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "disable_visual_hit_effect", "distribute_projectiles_over_contact_points", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 197, -30, 3, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExpeditionGroundLaser"] = { name = "ExpeditionGroundLaser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_ignite_damage_+%_final", "ignite_art_variation", "base_chance_to_ignite_%", "spell_maximum_action_distance_+%", "is_area_damage", "cannot_stun", "disable_visual_hit_effect", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, 3, 10, -65, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 200, 3, 10, -65, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASArmourCasterSpawnVolatiles"] = { name = "EASArmourCasterSpawnVolatiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOArmourCasterSpawnVolatiles"] = { name = "SOArmourCasterSpawnVolatiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTArmourCasterSpawnVolatiles"] = { name = "GTArmourCasterSpawnVolatiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGArmourCasterActivateVolatiles"] = { name = "EGArmourCasterActivateVolatiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSArmourCasterVolatileExplode"] = { name = "GSArmourCasterVolatileExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "global_chance_to_blind_on_hit_%", "base_chance_to_shock_%", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 50, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | MonsterTagExpedition |
---|---|
Family | MonsterTag |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Adds Tags | expedition_monster |
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Id | ExpeditionReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
กำจัดโล่พลังงาน ทั้งหมด
monster gain base ward equal to total maximum life % [20]
Id | MonsterGainLifeAsWardElite |
---|---|
Family | MonsterGainLifeAsWard |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.