Рунный рыцарь
Механизм
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Удаляет весь энергетический щит
monster gain base ward equal to total maximum life % [20]
Runed Knight
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueExpedition/VaalArmour/ExpeditionArmourCasterSpectre_ |
Tags | Чародейский, construct, fire_affinity, has_staff, has_two_handed_melee, humanoid, is_runic_monster, lightning_affinity, medium_movement, metal_armour, not_dex, not_int, puncturing_weapon, ranged, ward_armour |
Packs |
Здоровье
280%
Ward From Life
20%
Броня
+100%
Ailment Threshold
199%
Сопротивление
0 0 75 0
Damage
140%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
11 ~ 18
Attack Time
1.32 Second
Damage Spread
±20%
Опыт
140%
Model Size
120%
Type
ExpeditionArmourCaster
Metadata
ExpeditionArmourCaster
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
18,013
Броня
57,580
Уклонение
4,739
Энергетический щит
0
Damage
523
Урон от чар
523
Точность
290
Attack Time
1.32
Опыт
14,357
Ailment Threshold
12,802
Chill
40
Shock
40
Brittle
229
Scorch
40
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSArmourCasterBasic
Spell, Projectile, ProjectilesFromUser, Triggerable
Шанс критического удара: 5%
Время применения: 1.17 сек.
Наносит от 1310 до 1966 урона от огня
Выпускает +1 снаряд
base is projectile [1]
disable visual hit effect [1]
distribute projectiles over contact points [1]
ignite art variation [3]
monster projectile variation [197]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
Выпускает +1 снаряд
base is projectile [1]
disable visual hit effect [1]
distribute projectiles over contact points [1]
ignite art variation [3]
monster projectile variation [197]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
ExpeditionGroundLaser
Spell, Damage, Triggerable
Шанс критического удара: 5%
Время применения: 2 сек.
Перезарядка: 2 сек.
Ваши удары не могут оглушать врагов
Наносит от 306.3 до 459.4 урона от огня
10% шанс поджечь врагов
На 200% больше урона от поджога
disable visual hit effect [1]
ignite art variation [3]
is area damage [1]
spell maximum action distance +% [-65]
Наносит от 306.3 до 459.4 урона от огня
10% шанс поджечь врагов
На 200% больше урона от поджога
disable visual hit effect [1]
ignite art variation [3]
is area damage [1]
spell maximum action distance +% [-65]
EASArmourCasterSpawnVolatiles
Spell
Время применения: 3.2 сек.
Перезарядка: 15 сек.
SOArmourCasterSpawnVolatiles
Triggerable, Spell
Время применения: 1 сек.
GTArmourCasterSpawnVolatiles
Triggerable, Spell
Время применения: 1 сек.
EGArmourCasterActivateVolatiles
Triggerable, Spell
Время применения: 1 сек.
GSArmourCasterVolatileExplode
Spell, Triggerable
Шанс критического удара: 5%
Время применения: 1 сек.
Наносит от 157.7 до 473.2 урона от молнии
50% шанс наложить шок на врагов
50% шанс ослепить врагов при нанесении удара
is area damage [1]
50% шанс наложить шок на врагов
50% шанс ослепить врагов при нанесении удара
is area damage [1]
WalkEmergeExpeditionArmourCaster
walk emerge distance [288]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase" Actor { on_start_SingleGroundLaser = "LockOrientation();" on_end_or_destroy_SingleGroundLaser = "UnlockOrientation();" } Animated { animated_object = "Metadata/Monsters/LeagueExpedition/VaalArmour/VaalArmour.ao" on_event_end_face = " this.projectile_target = GetLocation()+RotateLocation( [0, -50] ); SetTargetLocation( projectile_target ); this.projectile_target = null; " }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/armored_caster/EPKs/LightningStaff.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/armored_caster/EPKs/LightningStaff.epk );" } Actor { on_start_EmptyActionSpell = "SetStateTo( glowboost, 1 );" on_end_or_destroy_EmptyActionSpell = "SetStateTo( glowboost, 0 );" on_start_WalkEmerge = " HideAttachedMeshSegments(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/portal_Transition_caster.epk ); " on_end_WalkEmerge = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/portal_Transition_caster.epk ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/weapon_Transition.epk, Metadata/Monsters/LeagueExpedition/VaalArmour/attachments/VaalArmourStaffHeld.ao ); ShowAttachedMeshSegments(); Delay( 1, { RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/weapon_Transition.epk, Metadata/Monsters/LeagueExpedition/VaalArmour/attachments/VaalArmourStaffHeld.ao ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/VaalArmour/ExpeditionArmourCaster"] = { name = "Runed Knight", life = 2.8, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 1.4, damageSpread = 0.2, attackTime = 1.32, attackRange = 18, accuracy = 1, weaponType1 = "Staff", skillList = { "WalkEmergeExpeditionArmourCaster", "MPSArmourCasterBasic", "ExpeditionGroundLaser", "EASArmourCasterSpawnVolatiles", "SOArmourCasterSpawnVolatiles", "GTArmourCasterSpawnVolatiles", "EGArmourCasterActivateVolatiles", "GSArmourCasterVolatileExplode", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeExpeditionArmourCaster"] = { name = "WalkEmergeExpeditionArmourCaster", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.66, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {288, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSArmourCasterBasic"] = { name = "MPSArmourCasterBasic", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "ignite_art_variation", "base_number_of_projectiles", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "disable_visual_hit_effect", "distribute_projectiles_over_contact_points", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 197, -30, 3, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExpeditionGroundLaser"] = { name = "ExpeditionGroundLaser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_ignite_damage_+%_final", "ignite_art_variation", "base_chance_to_ignite_%", "spell_maximum_action_distance_+%", "is_area_damage", "cannot_stun", "disable_visual_hit_effect", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, 3, 10, -65, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 200, 3, 10, -65, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASArmourCasterSpawnVolatiles"] = { name = "EASArmourCasterSpawnVolatiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOArmourCasterSpawnVolatiles"] = { name = "SOArmourCasterSpawnVolatiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTArmourCasterSpawnVolatiles"] = { name = "GTArmourCasterSpawnVolatiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGArmourCasterActivateVolatiles"] = { name = "EGArmourCasterActivateVolatiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSArmourCasterVolatileExplode"] = { name = "GSArmourCasterVolatileExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "global_chance_to_blind_on_hit_%", "base_chance_to_shock_%", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 50, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | MonsterTagExpedition |
---|---|
Family | MonsterTag |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Adds Tags | expedition_monster |
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Id | ExpeditionReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Удаляет весь энергетический щит
monster gain base ward equal to total maximum life % [20]
Id | MonsterGainLifeAsWardElite |
---|---|
Family | MonsterGainLifeAsWard |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Рунный рыцарь
Механизм
Удаляет весь энергетический щит
monster gain base ward equal to total maximum life % [20]
Runed Knight
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueExpedition/VaalArmour/ExpeditionArmourCasterSpectre_ |
Tags | Чародейский, construct, fire_affinity, has_staff, has_two_handed_melee, humanoid, is_runic_monster, lightning_affinity, medium_movement, metal_armour, not_dex, not_int, puncturing_weapon, ranged, ward_armour |
Packs |
Здоровье
280%
Ward From Life
20%
Броня
+100%
Ailment Threshold
199%
Сопротивление
0 0 75 0
Damage
140%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
11 ~ 18
Attack Time
1.32 Second
Damage Spread
±20%
Опыт
140%
Model Size
120%
Type
ExpeditionArmourCaster
Metadata
ExpeditionArmourCasterStandalone_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
18,013
Броня
57,580
Уклонение
4,739
Энергетический щит
0
Damage
523
Урон от чар
523
Точность
290
Attack Time
1.32
Опыт
14,357
Ailment Threshold
12,802
Chill
40
Shock
40
Brittle
229
Scorch
40
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSArmourCasterBasic
Spell, Projectile, ProjectilesFromUser, Triggerable
Шанс критического удара: 5%
Время применения: 1.17 сек.
Наносит от 1310 до 1966 урона от огня
Выпускает +1 снаряд
base is projectile [1]
disable visual hit effect [1]
distribute projectiles over contact points [1]
ignite art variation [3]
monster projectile variation [197]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
Выпускает +1 снаряд
base is projectile [1]
disable visual hit effect [1]
distribute projectiles over contact points [1]
ignite art variation [3]
monster projectile variation [197]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
ExpeditionGroundLaser
Spell, Damage, Triggerable
Шанс критического удара: 5%
Время применения: 2 сек.
Перезарядка: 2 сек.
Ваши удары не могут оглушать врагов
Наносит от 306.3 до 459.4 урона от огня
10% шанс поджечь врагов
На 200% больше урона от поджога
disable visual hit effect [1]
ignite art variation [3]
is area damage [1]
spell maximum action distance +% [-65]
Наносит от 306.3 до 459.4 урона от огня
10% шанс поджечь врагов
На 200% больше урона от поджога
disable visual hit effect [1]
ignite art variation [3]
is area damage [1]
spell maximum action distance +% [-65]
EASArmourCasterSpawnVolatiles
Spell
Время применения: 3.2 сек.
Перезарядка: 15 сек.
SOArmourCasterSpawnVolatiles
Triggerable, Spell
Время применения: 1 сек.
GTArmourCasterSpawnVolatiles
Triggerable, Spell
Время применения: 1 сек.
EGArmourCasterActivateVolatiles
Triggerable, Spell
Время применения: 1 сек.
GSArmourCasterVolatileExplode
Spell, Triggerable
Шанс критического удара: 5%
Время применения: 1 сек.
Наносит от 157.7 до 473.2 урона от молнии
50% шанс наложить шок на врагов
50% шанс ослепить врагов при нанесении удара
is area damage [1]
50% шанс наложить шок на врагов
50% шанс ослепить врагов при нанесении удара
is area damage [1]
WalkEmergeExpeditionArmourCaster
walk emerge distance [288]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/VaalArmour/ExpeditionArmourCasterStandalone_"] = { name = "Runed Knight", life = 2.8, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 1.4, damageSpread = 0.2, attackTime = 1.32, attackRange = 18, accuracy = 1, weaponType1 = "Staff", skillList = { "WalkEmergeExpeditionArmourCaster", "MPSArmourCasterBasic", "ExpeditionGroundLaser", "EASArmourCasterSpawnVolatiles", "SOArmourCasterSpawnVolatiles", "GTArmourCasterSpawnVolatiles", "EGArmourCasterActivateVolatiles", "GSArmourCasterVolatileExplode", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeExpeditionArmourCaster"] = { name = "WalkEmergeExpeditionArmourCaster", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.66, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {288, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSArmourCasterBasic"] = { name = "MPSArmourCasterBasic", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "ignite_art_variation", "base_number_of_projectiles", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "disable_visual_hit_effect", "distribute_projectiles_over_contact_points", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 197, -30, 3, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExpeditionGroundLaser"] = { name = "ExpeditionGroundLaser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_ignite_damage_+%_final", "ignite_art_variation", "base_chance_to_ignite_%", "spell_maximum_action_distance_+%", "is_area_damage", "cannot_stun", "disable_visual_hit_effect", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, 3, 10, -65, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 200, 3, 10, -65, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASArmourCasterSpawnVolatiles"] = { name = "EASArmourCasterSpawnVolatiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOArmourCasterSpawnVolatiles"] = { name = "SOArmourCasterSpawnVolatiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTArmourCasterSpawnVolatiles"] = { name = "GTArmourCasterSpawnVolatiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGArmourCasterActivateVolatiles"] = { name = "EGArmourCasterActivateVolatiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSArmourCasterVolatileExplode"] = { name = "GSArmourCasterVolatileExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "global_chance_to_blind_on_hit_%", "base_chance_to_shock_%", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 50, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | MonsterTagExpedition |
---|---|
Family | MonsterTag |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Adds Tags | expedition_monster |
Удаляет весь энергетический щит
monster gain base ward equal to total maximum life % [20]
Id | MonsterGainLifeAsWardElite |
---|---|
Family | MonsterGainLifeAsWard |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Рунный рыцарь
Механизм
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Удаляет весь энергетический щит
monster gain base ward equal to total maximum life % [20]
monster hellscape charge +% [-35]
Удаляет весь энергетический щит
monster gain base ward equal to total maximum life % [20]
Runed Knight
Spectre | Y |
---|---|
Tags | Чародейский, construct, fire_affinity, has_staff, has_two_handed_melee, humanoid, is_runic_monster, lightning_affinity, medium_movement, metal_armour, not_dex, not_int, puncturing_weapon, ranged, ward_armour |
Здоровье
280%
Ward From Life
20%
Броня
+100%
Ailment Threshold
199%
Сопротивление
0 0 75 0
Damage
140%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
11 ~ 18
Attack Time
1.32 Second
Damage Spread
±20%
Опыт
140%
Model Size
120%
Type
ExpeditionArmourCaster
Metadata
ExpeditionArmourCasterSpectre_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
18,013
Броня
57,580
Уклонение
4,739
Энергетический щит
0
Damage
523
Урон от чар
523
Точность
290
Attack Time
1.32
Опыт
14,357
Ailment Threshold
12,802
Chill
40
Shock
40
Brittle
229
Scorch
40
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSArmourCasterBasic
Spell, Projectile, ProjectilesFromUser, Triggerable
Шанс критического удара: 5%
Время применения: 1.17 сек.
Наносит от 1310 до 1966 урона от огня
Выпускает +1 снаряд
base is projectile [1]
disable visual hit effect [1]
distribute projectiles over contact points [1]
ignite art variation [3]
monster projectile variation [197]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
Выпускает +1 снаряд
base is projectile [1]
disable visual hit effect [1]
distribute projectiles over contact points [1]
ignite art variation [3]
monster projectile variation [197]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
ExpeditionGroundLaser
Spell, Damage, Triggerable
Шанс критического удара: 5%
Время применения: 2 сек.
Перезарядка: 2 сек.
Ваши удары не могут оглушать врагов
Наносит от 306.3 до 459.4 урона от огня
10% шанс поджечь врагов
На 200% больше урона от поджога
disable visual hit effect [1]
ignite art variation [3]
is area damage [1]
spell maximum action distance +% [-65]
Наносит от 306.3 до 459.4 урона от огня
10% шанс поджечь врагов
На 200% больше урона от поджога
disable visual hit effect [1]
ignite art variation [3]
is area damage [1]
spell maximum action distance +% [-65]
EASArmourCasterSpawnVolatiles
Spell
Время применения: 3.2 сек.
Перезарядка: 15 сек.
SOArmourCasterSpawnVolatiles
Triggerable, Spell
Время применения: 1 сек.
GTArmourCasterSpawnVolatiles
Triggerable, Spell
Время применения: 1 сек.
EGArmourCasterActivateVolatiles
Triggerable, Spell
Время применения: 1 сек.
GSArmourCasterVolatileExplode
Spell, Triggerable
Шанс критического удара: 5%
Время применения: 1 сек.
Наносит от 157.7 до 473.2 урона от молнии
50% шанс наложить шок на врагов
50% шанс ослепить врагов при нанесении удара
is area damage [1]
50% шанс наложить шок на врагов
50% шанс ослепить врагов при нанесении удара
is area damage [1]
WalkEmergeExpeditionArmourCaster
walk emerge distance [288]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase" Actor { on_start_SingleGroundLaser = "LockOrientation();" on_end_or_destroy_SingleGroundLaser = "UnlockOrientation();" } Animated { animated_object = "Metadata/Monsters/LeagueExpedition/VaalArmour/VaalArmour.ao" on_event_end_face = " this.projectile_target = GetLocation()+RotateLocation( [0, -50] ); SetTargetLocation( projectile_target ); this.projectile_target = null; " }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/armored_caster/EPKs/LightningStaff.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/armored_caster/EPKs/LightningStaff.epk );" } Actor { on_start_EmptyActionSpell = "SetStateTo( glowboost, 1 );" on_end_or_destroy_EmptyActionSpell = "SetStateTo( glowboost, 0 );" on_start_WalkEmerge = " HideAttachedMeshSegments(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/portal_Transition_caster.epk ); " on_end_WalkEmerge = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/portal_Transition_caster.epk ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/weapon_Transition.epk, Metadata/Monsters/LeagueExpedition/VaalArmour/attachments/VaalArmourStaffHeld.ao ); ShowAttachedMeshSegments(); Delay( 1, { RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/weapon_Transition.epk, Metadata/Monsters/LeagueExpedition/VaalArmour/attachments/VaalArmourStaffHeld.ao ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/VaalArmour/ExpeditionArmourCasterSpectre_"] = { name = "Runed Knight", life = 2.8, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 1.4, damageSpread = 0.2, attackTime = 1.32, attackRange = 18, accuracy = 1, weaponType1 = "Staff", skillList = { "WalkEmergeExpeditionArmourCaster", "MPSArmourCasterBasic", "ExpeditionGroundLaser", "EASArmourCasterSpawnVolatiles", "SOArmourCasterSpawnVolatiles", "GTArmourCasterSpawnVolatiles", "EGArmourCasterActivateVolatiles", "GSArmourCasterVolatileExplode", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeExpeditionArmourCaster"] = { name = "WalkEmergeExpeditionArmourCaster", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.66, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {288, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSArmourCasterBasic"] = { name = "MPSArmourCasterBasic", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "ignite_art_variation", "base_number_of_projectiles", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "disable_visual_hit_effect", "distribute_projectiles_over_contact_points", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 197, -30, 3, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExpeditionGroundLaser"] = { name = "ExpeditionGroundLaser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_ignite_damage_+%_final", "ignite_art_variation", "base_chance_to_ignite_%", "spell_maximum_action_distance_+%", "is_area_damage", "cannot_stun", "disable_visual_hit_effect", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, 3, 10, -65, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 200, 3, 10, -65, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASArmourCasterSpawnVolatiles"] = { name = "EASArmourCasterSpawnVolatiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOArmourCasterSpawnVolatiles"] = { name = "SOArmourCasterSpawnVolatiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTArmourCasterSpawnVolatiles"] = { name = "GTArmourCasterSpawnVolatiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGArmourCasterActivateVolatiles"] = { name = "EGArmourCasterActivateVolatiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSArmourCasterVolatileExplode"] = { name = "GSArmourCasterVolatileExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "global_chance_to_blind_on_hit_%", "base_chance_to_shock_%", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 50, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Id | ExpeditionReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Удаляет весь энергетический щит
monster gain base ward equal to total maximum life % [20]
Id | MonsterGainLifeAsWardElite |
---|---|
Family | MonsterGainLifeAsWard |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Рунный рыцарь
Механизм
Область: Озеро Каландры
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Удаляет весь энергетический щит
monster gain base ward equal to total maximum life % [20]
Runed Knight
Spectre | N |
---|---|
Area | Озеро Каландры |
Tags | Чародейский, construct, fire_affinity, has_staff, has_two_handed_melee, humanoid, is_runic_monster, lightning_affinity, medium_movement, metal_armour, not_dex, not_int, puncturing_weapon, ranged, ward_armour |
Packs |
Здоровье
280%
Ward From Life
20%
Броня
+100%
Ailment Threshold
199%
Сопротивление
0 0 75 0
Damage
140%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
11 ~ 18
Attack Time
1.32 Second
Damage Spread
±20%
Опыт
140%
Model Size
120%
Type
ExpeditionArmourCaster
Metadata
ExpeditionArmourCaster
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
18,013
Броня
57,580
Уклонение
4,739
Энергетический щит
0
Damage
523
Урон от чар
523
Точность
290
Attack Time
1.32
Опыт
14,357
Ailment Threshold
12,802
Chill
40
Shock
40
Brittle
229
Scorch
40
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSArmourCasterBasic
Spell, Projectile, ProjectilesFromUser, Triggerable
Шанс критического удара: 5%
Время применения: 1.17 сек.
Наносит от 1310 до 1966 урона от огня
Выпускает +1 снаряд
base is projectile [1]
disable visual hit effect [1]
distribute projectiles over contact points [1]
ignite art variation [3]
monster projectile variation [197]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
Выпускает +1 снаряд
base is projectile [1]
disable visual hit effect [1]
distribute projectiles over contact points [1]
ignite art variation [3]
monster projectile variation [197]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
ExpeditionGroundLaser
Spell, Damage, Triggerable
Шанс критического удара: 5%
Время применения: 2 сек.
Перезарядка: 2 сек.
Ваши удары не могут оглушать врагов
Наносит от 306.3 до 459.4 урона от огня
10% шанс поджечь врагов
На 200% больше урона от поджога
disable visual hit effect [1]
ignite art variation [3]
is area damage [1]
spell maximum action distance +% [-65]
Наносит от 306.3 до 459.4 урона от огня
10% шанс поджечь врагов
На 200% больше урона от поджога
disable visual hit effect [1]
ignite art variation [3]
is area damage [1]
spell maximum action distance +% [-65]
EASArmourCasterSpawnVolatiles
Spell
Время применения: 3.2 сек.
Перезарядка: 15 сек.
SOArmourCasterSpawnVolatiles
Triggerable, Spell
Время применения: 1 сек.
GTArmourCasterSpawnVolatiles
Triggerable, Spell
Время применения: 1 сек.
EGArmourCasterActivateVolatiles
Triggerable, Spell
Время применения: 1 сек.
GSArmourCasterVolatileExplode
Spell, Triggerable
Шанс критического удара: 5%
Время применения: 1 сек.
Наносит от 157.7 до 473.2 урона от молнии
50% шанс наложить шок на врагов
50% шанс ослепить врагов при нанесении удара
is area damage [1]
50% шанс наложить шок на врагов
50% шанс ослепить врагов при нанесении удара
is area damage [1]
WalkEmergeExpeditionArmourCaster
walk emerge distance [288]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase" Actor { on_start_SingleGroundLaser = "LockOrientation();" on_end_or_destroy_SingleGroundLaser = "UnlockOrientation();" } Animated { animated_object = "Metadata/Monsters/LeagueExpedition/VaalArmour/VaalArmour.ao" on_event_end_face = " this.projectile_target = GetLocation()+RotateLocation( [0, -50] ); SetTargetLocation( projectile_target ); this.projectile_target = null; " }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/armored_caster/EPKs/LightningStaff.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/armored_caster/EPKs/LightningStaff.epk );" } Actor { on_start_EmptyActionSpell = "SetStateTo( glowboost, 1 );" on_end_or_destroy_EmptyActionSpell = "SetStateTo( glowboost, 0 );" on_start_WalkEmerge = " HideAttachedMeshSegments(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/portal_Transition_caster.epk ); " on_end_WalkEmerge = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/portal_Transition_caster.epk ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/weapon_Transition.epk, Metadata/Monsters/LeagueExpedition/VaalArmour/attachments/VaalArmourStaffHeld.ao ); ShowAttachedMeshSegments(); Delay( 1, { RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/weapon_Transition.epk, Metadata/Monsters/LeagueExpedition/VaalArmour/attachments/VaalArmourStaffHeld.ao ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueLake/VaalArmour/ExpeditionArmourCaster"] = { name = "Runed Knight", life = 2.8, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 1.4, damageSpread = 0.2, attackTime = 1.32, attackRange = 18, accuracy = 1, weaponType1 = "Staff", skillList = { "WalkEmergeExpeditionArmourCaster", "MPSArmourCasterBasic", "ExpeditionGroundLaser", "EASArmourCasterSpawnVolatiles", "SOArmourCasterSpawnVolatiles", "GTArmourCasterSpawnVolatiles", "EGArmourCasterActivateVolatiles", "GSArmourCasterVolatileExplode", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeExpeditionArmourCaster"] = { name = "WalkEmergeExpeditionArmourCaster", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.66, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {288, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSArmourCasterBasic"] = { name = "MPSArmourCasterBasic", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "ignite_art_variation", "base_number_of_projectiles", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "disable_visual_hit_effect", "distribute_projectiles_over_contact_points", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 197, -30, 3, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExpeditionGroundLaser"] = { name = "ExpeditionGroundLaser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_ignite_damage_+%_final", "ignite_art_variation", "base_chance_to_ignite_%", "spell_maximum_action_distance_+%", "is_area_damage", "cannot_stun", "disable_visual_hit_effect", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, 3, 10, -65, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 200, 3, 10, -65, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASArmourCasterSpawnVolatiles"] = { name = "EASArmourCasterSpawnVolatiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOArmourCasterSpawnVolatiles"] = { name = "SOArmourCasterSpawnVolatiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTArmourCasterSpawnVolatiles"] = { name = "GTArmourCasterSpawnVolatiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGArmourCasterActivateVolatiles"] = { name = "EGArmourCasterActivateVolatiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSArmourCasterVolatileExplode"] = { name = "GSArmourCasterVolatileExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "global_chance_to_blind_on_hit_%", "base_chance_to_shock_%", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 50, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | MonsterTagExpedition |
---|---|
Family | MonsterTag |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Adds Tags | expedition_monster |
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Id | ExpeditionReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Удаляет весь энергетический щит
monster gain base ward equal to total maximum life % [20]
Id | MonsterGainLifeAsWardElite |
---|---|
Family | MonsterGainLifeAsWard |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |