발굴된 얼음 운반자
언데드
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Unearthed Icebearer
SpectreN
Tagsflesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie
Packs
  • 발굴된 좀비, 발굴된 얼음 운반자, 발굴된 광란자, 발굴된 벌레
  • 발굴된 좀비, 발굴된 얼음 운반자, 발굴된 벌레
  • 발굴된 해골 궁수, 발굴된 얼음 운반자, 발굴된 광란자, 발굴된 악동
  • 검은 낫 용병, 발굴된 좀비, 발굴된 얼음 운반자, 발굴된 광란자, 발굴된 벌레
  • 성배단 사제, 발굴된 좀비, 발굴된 얼음 운반자, 발굴된 광란자, 발굴된 벌레
  • 생명력
    200%
    Ailment Threshold
    115%
    저항
    0 40 0 0
    Damage
    215%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    경험치
    100%
    Model Size
    100%
    Type
    ExpeditionZombie
    Metadata
    ExpeditionZombieColdCloudOnDeath
    레벨
    68
    생명력
    12,867
    방어도
    28,790
    회피
    4,739
    에너지 보호막
    0
    Damage
    803
    주문 피해
    803
    정확도
    290
    Attack Time
    1.32
    경험치
    10,255
    Ailment Threshold
    7,398
    Chill
    23
    Shock
    23
    Brittle
    132
    Scorch
    23
    Sap
    65
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 643–964
    치명타 확률: 5%
    Attack Time: 1.32 초
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    CGEExpeditionZombie
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    시전 속도: 1 초
    기본 지속시간 4
    1초마다 1984.4의 기본 냉기 피해를 줌
    효과 범위 25% 감소
    ground maelstrom art variation [12]
    GTExpeditionZombieCloudDegen
    Triggerable, Spell
    시전 속도: 1 초

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterFodderBase"
    
    Life
    {
    	corpse_usable = false
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterFodderBase"
    
    Render
    {
    	//turn_duration = 0.5
    	
    }
    
    Life
    {
    	on_death =
    	"
    		Delay( 0.1, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/zombie/EPKs/zombie_fade_fog.epk ); } );
    	"
    }
    
    BaseEvents
    {
    	on_construction_complete =
    	"
    		IfAnimatedObject( Metadata/Monsters/LeagueExpedition/Zombies/BasicZombie.ao, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/zombie/EPKs/cold_mist_01.epk ); }, {} );
    		IfAnimatedObject( Metadata/Monsters/LeagueExpedition/Zombies/BasicZombieTwo.ao, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/zombie/EPKs/cold_mist_02.epk ); }, {} );
    		IfAnimatedObject( Metadata/Monsters/LeagueExpedition/Zombies/BasicZombieColdCloudOnDeath.ao, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/zombie/EPKs/cold_mist_03.epk ); }, {} );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/Zombies/ExpeditionZombieColdCloudOnDeath"] = {
        name = "Unearthed Icebearer",
        life = 2,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.15,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "CGEExpeditionZombie",
            "GTExpeditionZombieCloudDegen",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEExpeditionZombie"] = {
        name = "CGEExpeditionZombie",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_cold_damage_to_deal_per_minute",
            "active_skill_damage_+%_final",
            "ground_maelstrom_art_variation",
            "base_skill_area_of_effect_+%",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {7.5, 0, 12, -25, 4000, levelRequirement = 1, statInterpolation = {3, 2},  cost = { }, },
            [2] = {7.5, 0, 12, -25, 4000, levelRequirement = 83, statInterpolation = {3, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTExpeditionZombieCloudDegen"] = {
        name = "GTExpeditionZombieCloudDegen",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    IdExpeditionReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -35 Max: -35 Global
  • monster beyond portal chance +% final Min: -35 Max: -35 Global
  • Edit

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