出土的冰封埋屍
不死
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
monster hellscape charge +% [-35]
Unearthed Icebearer
幽魂 | N |
---|---|
標籤 | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Packs |
生命
200%
異常狀態臨界值
115%
抗性
0 40 0 0
傷害
215%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 10
攻擊間隔
1.32 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
ExpeditionZombie
Metadata
ExpeditionZombieColdCloudOnDeath
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
12,867
護甲
28,790
閃避
4,739
能量護盾
0
傷害
803
法術傷害
803
命中
290
攻擊間隔
1.32
經驗值
10,255
異常狀態臨界值
7,398
冰緩
23
感電
23
易碎
132
焦灼
23
殘喘
65
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 643–964
暴擊率: 5%
攻擊間隔: 1.32 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
CGEExpeditionZombie
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
+4 秒基礎持續時間
每秒造成 1984.4 基礎冰冷傷害
減少 25% 範圍效果
ground maelstrom art variation [12]
每秒造成 1984.4 基礎冰冷傷害
減少 25% 範圍效果
ground maelstrom art variation [12]
GTExpeditionZombieCloudDegen
可觸發, 法術
施放時間: 1 秒
Object Type
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterFodderBase" Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterFodderBase" Render { //turn_duration = 0.5 } Life { on_death = " Delay( 0.1, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/zombie/EPKs/zombie_fade_fog.epk ); } ); " } BaseEvents { on_construction_complete = " IfAnimatedObject( Metadata/Monsters/LeagueExpedition/Zombies/BasicZombie.ao, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/zombie/EPKs/cold_mist_01.epk ); }, {} ); IfAnimatedObject( Metadata/Monsters/LeagueExpedition/Zombies/BasicZombieTwo.ao, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/zombie/EPKs/cold_mist_02.epk ); }, {} ); IfAnimatedObject( Metadata/Monsters/LeagueExpedition/Zombies/BasicZombieColdCloudOnDeath.ao, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/zombie/EPKs/cold_mist_03.epk ); }, {} ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/Zombies/ExpeditionZombieColdCloudOnDeath"] = { name = "Unearthed Icebearer", life = 2, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 2.15, damageSpread = 0.2, attackTime = 1.32, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "CGEExpeditionZombie", "GTExpeditionZombieCloudDegen", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEExpeditionZombie"] = { name = "CGEExpeditionZombie", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "active_skill_damage_+%_final", "ground_maelstrom_art_variation", "base_skill_area_of_effect_+%", "base_skill_effect_duration", }, levels = { [1] = {7.5, 0, 12, -25, 4000, levelRequirement = 1, statInterpolation = {3, 2}, cost = { }, }, [2] = {7.5, 0, 12, -25, 4000, levelRequirement = 83, statInterpolation = {3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTExpeditionZombieCloudDegen"] = { name = "GTExpeditionZombieCloudDegen", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Id | ExpeditionReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |