掘出的冰巫
亡灵
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
monster hellscape charge +% [-35]
Unearthed Icebearer
幽魂 | N |
---|---|
标签 | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Packs |
生命
200%
异常状态临界值
115%
抗性
0 40 0 0
伤害
215%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 10
攻击间隔
1.32 秒
伤害分布
±20%
经验值
100%
Model Size
100%
类型
ExpeditionZombie
Metadata
ExpeditionZombieColdCloudOnDeath
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
12,867
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
803
法术伤害
803
命中
290
攻击间隔
1.32
经验值
10,255
异常状态临界值
7,398
冰缓
23
Shock
23
Brittle
132
Scorch
23
Sap
65
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 643–964
暴击几率: 5%
攻击间隔: 1.32 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
CGEExpeditionZombie
法术, 范围, 伤害, 可触发, 持续时间, 范围法术
施放间隔: 1 秒
基础持续时间为 4 秒
每秒造成 1984.4 基础冰霜伤害
效果区域缩小 25%
ground maelstrom art variation [12]
每秒造成 1984.4 基础冰霜伤害
效果区域缩小 25%
ground maelstrom art variation [12]
GTExpeditionZombieCloudDegen
可触发, 法术
施放间隔: 1 秒
Object Type
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterFodderBase" Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterFodderBase" Render { //turn_duration = 0.5 } Life { on_death = " Delay( 0.1, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/zombie/EPKs/zombie_fade_fog.epk ); } ); " } BaseEvents { on_construction_complete = " IfAnimatedObject( Metadata/Monsters/LeagueExpedition/Zombies/BasicZombie.ao, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/zombie/EPKs/cold_mist_01.epk ); }, {} ); IfAnimatedObject( Metadata/Monsters/LeagueExpedition/Zombies/BasicZombieTwo.ao, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/zombie/EPKs/cold_mist_02.epk ); }, {} ); IfAnimatedObject( Metadata/Monsters/LeagueExpedition/Zombies/BasicZombieColdCloudOnDeath.ao, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/zombie/EPKs/cold_mist_03.epk ); }, {} ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/Zombies/ExpeditionZombieColdCloudOnDeath"] = { name = "Unearthed Icebearer", life = 2, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 2.15, damageSpread = 0.2, attackTime = 1.32, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "CGEExpeditionZombie", "GTExpeditionZombieCloudDegen", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEExpeditionZombie"] = { name = "CGEExpeditionZombie", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "active_skill_damage_+%_final", "ground_maelstrom_art_variation", "base_skill_area_of_effect_+%", "base_skill_effect_duration", }, levels = { [1] = {7.5, 0, 12, -25, 4000, levelRequirement = 1, statInterpolation = {3, 2}, cost = { }, }, [2] = {7.5, 0, 12, -25, 4000, levelRequirement = 83, statInterpolation = {3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTExpeditionZombieCloudDegen"] = { name = "GTExpeditionZombieCloudDegen", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Id | ExpeditionReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |