掘出的老鼠
恶魔
{{符文}}
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Druidic Dire Familiar
幽魂Y
幽魂 取代Metadata/Monsters/LeagueExpedition/RatMonster/ExpeditionRatSpectre
标签animal_claw_weapon, bone_armour, demon, is_runic_monster, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent, undead
Packs
  • 掘出的老鼠
  • 掘出的老鼠, 掘出的顽童
  • 生命
    260%
    闪避值
    +50%
    异常状态临界值
    185%
    抗性
    0 75 0 0
    伤害
    208%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    10 ~ 13
    攻击间隔
    1.065 秒
    伤害分布
    ±20%
    经验值
    130%
    Model Size
    100%
    类型
    ExpeditionRat
    Metadata
    ExpeditionRat
    等级
    68
    生命
    16,727
    护甲
    28,790
    闪避值
    7,109
    能量护盾
    0
    伤害
    777
    法术伤害
    777
    命中
    290
    攻击间隔
    1.065
    经验值
    13,332
    异常状态临界值
    11,902
    冰缓
    38
    Shock
    38
    Brittle
    213
    Scorch
    38
    Sap
    104
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 622–932
    攻击暴击率: 5%
    攻击间隔: 1.065 秒
    对你的敌人无情痛击。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EAAExpeditionRatLeap
    攻击
    基本伤害: 622–932
    攻击暴击率: 5%
    攻击间隔: 1.065 秒
    冷却时间: 5 秒
    近战打击范围 +6
    action attack or cast time uses animation length [1]
    EASExpeditionRatSummon
    法术
    施放间隔: 3.5 秒
    冷却时间: 12 秒
    GAExpeditionRatDTT
    攻击, 可触发, 引导
    基本伤害: 622–932
    攻击暴击率: 5%
    攻击伤害: 120%
    攻击伤害: 120%
    攻击间隔: 1.065 秒
    攻击伤害总增 20%
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    StateMachine
    {
    	define_shared_state = "empty"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    BaseEvents
    {
    	on_construction_complete = "this.ratball = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/raticate/rat_cluster.ao, spine_3_jntBnd );"
    }
    
    StateMachine
    {
    	on_or_create_state_empty_2 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/raticate/rat_cluster.ao );"
    }
    
    Animated
    {
    	on_event_rat1 = "ratball.HideMeshSegmentsBySubstring( 01| );"
    	on_event_rat2 = "ratball.HideMeshSegmentsBySubstring( 02 );"
    	on_event_rat3 = "ratball.HideMeshSegmentsBySubstring( 03 );"
    	on_event_rat4 = "ratball.HideMeshSegmentsBySubstring( 04 );"
    	on_event_rat5 = "ratball.HideMeshSegmentsBySubstring( 05 );"
    	on_event_rat6 = "ratball.HideMeshSegmentsBySubstring( 06 );"
    	on_event_rat7 = "ratball.HideMeshSegmentsBySubstring( 07 );"
    	on_event_rat8 = "ratball.HideMeshSegmentsBySubstring( 08 );"
    	on_event_rat9 = "ratball.HideMeshSegmentsBySubstring( 09 );"
    	on_event_rat10 = "ratball.HideMeshSegmentsBySubstring( 010 );"
    	on_event_rat11 = "ratball.HideMeshSegmentsBySubstring( 011 );"
    	on_event_rat12 = "ratball.HideMeshSegmentsBySubstring( 012 );"
    }
    
    Actor
    {
    	on_start_EmptyActionSpell = "SetStateTo( glowboost, 1 );"
    	on_end_or_destroy_EmptyActionSpell = "SetStateTo( glowboost, 0 );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/RatMonster/ExpeditionRat"] = {
        name = "Druidic Dire Familiar",
        life = 2.6,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.08,
        damageSpread = 0.2,
        attackTime = 1.065,
        attackRange = 13,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GAExpeditionRatDTT",
            "EASExpeditionRatSummon",
            "EAAExpeditionRatLeap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAExpeditionRatDTT"] = {
        name = "GAExpeditionRatDTT",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Channel] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASExpeditionRatSummon"] = {
        name = "EASExpeditionRatSummon",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAExpeditionRatLeap"] = {
        name = "EAAExpeditionRatLeap",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.8,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdMonsterTagExpedition
    FamilyMonsterTag
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Adds Tagsexpedition_monster
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    IdExpeditionReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -35 Max: -35 全域
  • monster beyond portal chance +% final Min: -35 Max: -35 全域
  • 裂环恐犬
    恶魔
    区域: 幽闭城塞
    {{符文}}
    移除所有能量护盾
    monster gain base ward equal to total maximum life % [20]
    Druidic Dire Familiar
    幽魂Y
    幽魂 取代Metadata/Monsters/LeagueExpedition/RatMonster/ExpeditionRatSpectre
    地区幽闭城塞
    标签animal_claw_weapon, bone_armour, demon, is_runic_monster, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent, undead
    Packs
  • 幽闭城塞: 裂环恐犬, 掘出的灵柩灵柩灵柩, 掘出的莽夫
  • 生命
    260%
    生命转为保护
    20%
    闪避值
    +50%
    异常状态临界值
    185%
    抗性
    0 75 0 0
    伤害
    208%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    10 ~ 13
    攻击间隔
    1.065 秒
    伤害分布
    ±20%
    经验值
    130%
    Model Size
    100%
    类型
    ExpeditionRat
    Metadata
    ExpeditionRatStandalone
    等级
    84
    生命
    91,767
    护甲
    99,834
    闪避值
    12,180
    能量护盾
    0
    伤害
    1,983
    法术伤害
    1,983
    命中
    538
    攻击间隔
    1.065
    经验值
    17,225
    异常状态临界值
    65,296
    冰缓
    206
    Shock
    206
    Brittle
    1,168
    Scorch
    206
    Sap
    570
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 1586–2379
    攻击暴击率: 5%
    攻击间隔: 1.065 秒
    对你的敌人无情痛击。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EAAExpeditionRatLeap
    攻击
    基本伤害: 1586–2379
    攻击暴击率: 5%
    攻击间隔: 1.065 秒
    冷却时间: 5 秒
    近战打击范围 +6
    action attack or cast time uses animation length [1]
    EASExpeditionRatSummon
    法术
    施放间隔: 3.5 秒
    冷却时间: 12 秒
    GAExpeditionRatDTT
    攻击, 可触发, 引导
    基本伤害: 1586–2379
    攻击暴击率: 5%
    攻击伤害: 120%
    攻击伤害: 120%
    攻击间隔: 1.065 秒
    攻击伤害总增 20%
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    StateMachine
    {
    	define_shared_state = "empty"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    BaseEvents
    {
    	on_construction_complete = "this.ratball = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/raticate/rat_cluster.ao, spine_3_jntBnd );"
    }
    
    StateMachine
    {
    	on_or_create_state_empty_2 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/raticate/rat_cluster.ao );"
    }
    
    Animated
    {
    	on_event_rat1 = "ratball.HideMeshSegmentsBySubstring( 01| );"
    	on_event_rat2 = "ratball.HideMeshSegmentsBySubstring( 02 );"
    	on_event_rat3 = "ratball.HideMeshSegmentsBySubstring( 03 );"
    	on_event_rat4 = "ratball.HideMeshSegmentsBySubstring( 04 );"
    	on_event_rat5 = "ratball.HideMeshSegmentsBySubstring( 05 );"
    	on_event_rat6 = "ratball.HideMeshSegmentsBySubstring( 06 );"
    	on_event_rat7 = "ratball.HideMeshSegmentsBySubstring( 07 );"
    	on_event_rat8 = "ratball.HideMeshSegmentsBySubstring( 08 );"
    	on_event_rat9 = "ratball.HideMeshSegmentsBySubstring( 09 );"
    	on_event_rat10 = "ratball.HideMeshSegmentsBySubstring( 010 );"
    	on_event_rat11 = "ratball.HideMeshSegmentsBySubstring( 011 );"
    	on_event_rat12 = "ratball.HideMeshSegmentsBySubstring( 012 );"
    }
    
    Actor
    {
    	on_start_EmptyActionSpell = "SetStateTo( glowboost, 1 );"
    	on_end_or_destroy_EmptyActionSpell = "SetStateTo( glowboost, 0 );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/RatMonster/ExpeditionRatStandalone"] = {
        name = "Druidic Dire Familiar",
        life = 2.6,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.08,
        damageSpread = 0.2,
        attackTime = 1.065,
        attackRange = 13,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GAExpeditionRatDTT",
            "EASExpeditionRatSummon",
            "EAAExpeditionRatLeap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAExpeditionRatDTT"] = {
        name = "GAExpeditionRatDTT",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Channel] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASExpeditionRatSummon"] = {
        name = "EASExpeditionRatSummon",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAExpeditionRatLeap"] = {
        name = "EAAExpeditionRatLeap",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.8,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdMonsterTagExpedition
    FamilyMonsterTag
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Adds Tagsexpedition_monster
    移除所有能量护盾
    monster gain base ward equal to total maximum life % [20]
    IdMonsterGainLifeAsWardElite
    FamilyMonsterGainLifeAsWard
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • no energy shield Min: 1 Max: 1 全域
  • monster gain base ward equal to total maximum life % Min: 20 Max: 20 全域
  • 裂环恐犬
    恶魔
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    Druidic Dire Familiar
    幽魂Y
    标签animal_claw_weapon, bone_armour, demon, is_runic_monster, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent, undead
    生命
    260%
    闪避值
    +50%
    异常状态临界值
    185%
    抗性
    0 75 0 0
    伤害
    208%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    10 ~ 13
    攻击间隔
    1.065 秒
    伤害分布
    ±20%
    经验值
    130%
    Model Size
    100%
    类型
    ExpeditionRat
    Metadata
    ExpeditionRatSpectre
    等级
    68
    生命
    16,727
    护甲
    28,790
    闪避值
    7,109
    能量护盾
    0
    伤害
    777
    法术伤害
    777
    命中
    290
    攻击间隔
    1.065
    经验值
    13,332
    异常状态临界值
    11,902
    冰缓
    38
    Shock
    38
    Brittle
    213
    Scorch
    38
    Sap
    104
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 622–932
    攻击暴击率: 5%
    攻击间隔: 1.065 秒
    对你的敌人无情痛击。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EAAExpeditionRatLeap
    攻击
    基本伤害: 622–932
    攻击暴击率: 5%
    攻击间隔: 1.065 秒
    冷却时间: 5 秒
    近战打击范围 +6
    action attack or cast time uses animation length [1]
    EASExpeditionRatSummon
    法术
    施放间隔: 3.5 秒
    冷却时间: 12 秒
    GAExpeditionRatDTT
    攻击, 可触发, 引导
    基本伤害: 622–932
    攻击暴击率: 5%
    攻击伤害: 120%
    攻击伤害: 120%
    攻击间隔: 1.065 秒
    攻击伤害总增 20%
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    StateMachine
    {
    	define_shared_state = "empty"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    BaseEvents
    {
    	on_construction_complete = "this.ratball = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/raticate/rat_cluster.ao, spine_3_jntBnd );"
    }
    
    StateMachine
    {
    	on_or_create_state_empty_2 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/raticate/rat_cluster.ao );"
    }
    
    Animated
    {
    	on_event_rat1 = "ratball.HideMeshSegmentsBySubstring( 01| );"
    	on_event_rat2 = "ratball.HideMeshSegmentsBySubstring( 02 );"
    	on_event_rat3 = "ratball.HideMeshSegmentsBySubstring( 03 );"
    	on_event_rat4 = "ratball.HideMeshSegmentsBySubstring( 04 );"
    	on_event_rat5 = "ratball.HideMeshSegmentsBySubstring( 05 );"
    	on_event_rat6 = "ratball.HideMeshSegmentsBySubstring( 06 );"
    	on_event_rat7 = "ratball.HideMeshSegmentsBySubstring( 07 );"
    	on_event_rat8 = "ratball.HideMeshSegmentsBySubstring( 08 );"
    	on_event_rat9 = "ratball.HideMeshSegmentsBySubstring( 09 );"
    	on_event_rat10 = "ratball.HideMeshSegmentsBySubstring( 010 );"
    	on_event_rat11 = "ratball.HideMeshSegmentsBySubstring( 011 );"
    	on_event_rat12 = "ratball.HideMeshSegmentsBySubstring( 012 );"
    }
    
    Actor
    {
    	on_start_EmptyActionSpell = "SetStateTo( glowboost, 1 );"
    	on_end_or_destroy_EmptyActionSpell = "SetStateTo( glowboost, 0 );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/RatMonster/ExpeditionRatSpectre"] = {
        name = "Druidic Dire Familiar",
        life = 2.6,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.08,
        damageSpread = 0.2,
        attackTime = 1.065,
        attackRange = 13,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GAExpeditionRatDTT",
            "EASExpeditionRatSummon",
            "EAAExpeditionRatLeap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAExpeditionRatDTT"] = {
        name = "GAExpeditionRatDTT",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Channel] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASExpeditionRatSummon"] = {
        name = "EASExpeditionRatSummon",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAExpeditionRatLeap"] = {
        name = "EAAExpeditionRatLeap",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.8,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    IdExpeditionReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -35 Max: -35 全域
  • monster beyond portal chance +% final Min: -35 Max: -35 全域
  • 裂环恐犬
    恶魔
    {{符文}}
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    Druidic Dire Familiar
    幽魂N
    地区卡兰德之湖
    标签animal_claw_weapon, bone_armour, demon, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent, undead
    Packs
  • 卡兰德之湖: 裂环恐犬, 掘出的骨剑士, 掘出的骨武士, 掘出的骨弓手, 掘出的灵柩
  • 生命
    260%
    闪避值
    +50%
    异常状态临界值
    185%
    抗性
    0 75 0 0
    伤害
    208%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    10 ~ 13
    攻击间隔
    1.065 秒
    伤害分布
    ±20%
    经验值
    130%
    Model Size
    100%
    类型
    ExpeditionRat
    Metadata
    ExpeditionRat
    等级
    68
    生命
    16,727
    护甲
    28,790
    闪避值
    7,109
    能量护盾
    0
    伤害
    777
    法术伤害
    777
    命中
    290
    攻击间隔
    1.065
    经验值
    13,332
    异常状态临界值
    11,902
    冰缓
    38
    Shock
    38
    Brittle
    213
    Scorch
    38
    Sap
    104
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 622–932
    攻击暴击率: 5%
    攻击间隔: 1.065 秒
    对你的敌人无情痛击。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EAAExpeditionRatLeap
    攻击
    基本伤害: 622–932
    攻击暴击率: 5%
    攻击间隔: 1.065 秒
    冷却时间: 5 秒
    近战打击范围 +6
    action attack or cast time uses animation length [1]
    EASExpeditionRatSummon
    法术
    施放间隔: 3.5 秒
    冷却时间: 12 秒
    GAExpeditionRatDTT
    攻击, 可触发, 引导
    基本伤害: 622–932
    攻击暴击率: 5%
    攻击伤害: 120%
    攻击伤害: 120%
    攻击间隔: 1.065 秒
    攻击伤害总增 20%
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    StateMachine
    {
    	define_shared_state = "empty"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    BaseEvents
    {
    	on_construction_complete = "this.ratball = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/raticate/rat_cluster.ao, spine_3_jntBnd );"
    }
    
    StateMachine
    {
    	on_or_create_state_empty_2 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/raticate/rat_cluster.ao );"
    }
    
    Animated
    {
    	on_event_rat1 = "ratball.HideMeshSegmentsBySubstring( 01| );"
    	on_event_rat2 = "ratball.HideMeshSegmentsBySubstring( 02 );"
    	on_event_rat3 = "ratball.HideMeshSegmentsBySubstring( 03 );"
    	on_event_rat4 = "ratball.HideMeshSegmentsBySubstring( 04 );"
    	on_event_rat5 = "ratball.HideMeshSegmentsBySubstring( 05 );"
    	on_event_rat6 = "ratball.HideMeshSegmentsBySubstring( 06 );"
    	on_event_rat7 = "ratball.HideMeshSegmentsBySubstring( 07 );"
    	on_event_rat8 = "ratball.HideMeshSegmentsBySubstring( 08 );"
    	on_event_rat9 = "ratball.HideMeshSegmentsBySubstring( 09 );"
    	on_event_rat10 = "ratball.HideMeshSegmentsBySubstring( 010 );"
    	on_event_rat11 = "ratball.HideMeshSegmentsBySubstring( 011 );"
    	on_event_rat12 = "ratball.HideMeshSegmentsBySubstring( 012 );"
    }
    
    Actor
    {
    	on_start_EmptyActionSpell = "SetStateTo( glowboost, 1 );"
    	on_end_or_destroy_EmptyActionSpell = "SetStateTo( glowboost, 0 );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueLake/RatMonster/ExpeditionRat"] = {
        name = "Druidic Dire Familiar",
        life = 2.6,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.08,
        damageSpread = 0.2,
        attackTime = 1.065,
        attackRange = 13,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GAExpeditionRatDTT",
            "EASExpeditionRatSummon",
            "EAAExpeditionRatLeap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAExpeditionRatDTT"] = {
        name = "GAExpeditionRatDTT",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Channel] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASExpeditionRatSummon"] = {
        name = "EASExpeditionRatSummon",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAExpeditionRatLeap"] = {
        name = "EAAExpeditionRatLeap",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.8,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdMonsterTagExpedition
    FamilyMonsterTag
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Adds Tagsexpedition_monster
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    IdExpeditionReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -35 Max: -35 全域
  • monster beyond portal chance +% final Min: -35 Max: -35 全域
  • Edit

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