Druidic Dire Familiar
Demon
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
monster hellscape charge +% [-35]
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueExpedition/RatMonster/ExpeditionRatSpectre |
Tags | animal_claw_weapon, bone_armour, demon, is_runic_monster, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent, undead |
Packs |
Life
260%
Evasion
+50%
Ailment Threshold
185%
Resistance
0 75 0 0
Damage
208%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
10 ~ 13
Attack Time
1.065 Second
Damage Spread
±20%
Experience
130%
Model Size
100%
Type
ExpeditionRat
Metadata
ExpeditionRat
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
16,727
Armour
28,790
Evasion
7,109
Energy Shield
0
Damage
777
Spell Damage
777
Accuracy
290
Attack Time
1.065
Experience
13,332
Ailment Threshold
11,902
Chill
38
Shock
38
Brittle
213
Scorch
38
Sap
104
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 622–932
Critical Strike Chance: 5%
Attack Time: 1.065 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EAAExpeditionRatLeap
Attack
Base Damage: 622–932
Critical Strike Chance: 5%
Attack Time: 1.065 sec
Cooldown Time: 5 sec
+6 metres to Melee Strike Range
action attack or cast time uses animation length [1]
action attack or cast time uses animation length [1]
EASExpeditionRatSummon
Spell
Cast Time: 3.5 sec
Cooldown Time: 12 sec
GAExpeditionRatDTT
Attack, Triggerable, Channel
Base Damage: 622–932
Critical Strike Chance: 5%
Attack Damage: 120%
Attack Damage: 120%
Attack Time: 1.065 sec
Deals 20% more Attack Damage
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase" StateMachine { define_shared_state = "empty" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase" BaseEvents { on_construction_complete = "this.ratball = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/raticate/rat_cluster.ao, spine_3_jntBnd );" } StateMachine { on_or_create_state_empty_2 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/raticate/rat_cluster.ao );" } Animated { on_event_rat1 = "ratball.HideMeshSegmentsBySubstring( 01| );" on_event_rat2 = "ratball.HideMeshSegmentsBySubstring( 02 );" on_event_rat3 = "ratball.HideMeshSegmentsBySubstring( 03 );" on_event_rat4 = "ratball.HideMeshSegmentsBySubstring( 04 );" on_event_rat5 = "ratball.HideMeshSegmentsBySubstring( 05 );" on_event_rat6 = "ratball.HideMeshSegmentsBySubstring( 06 );" on_event_rat7 = "ratball.HideMeshSegmentsBySubstring( 07 );" on_event_rat8 = "ratball.HideMeshSegmentsBySubstring( 08 );" on_event_rat9 = "ratball.HideMeshSegmentsBySubstring( 09 );" on_event_rat10 = "ratball.HideMeshSegmentsBySubstring( 010 );" on_event_rat11 = "ratball.HideMeshSegmentsBySubstring( 011 );" on_event_rat12 = "ratball.HideMeshSegmentsBySubstring( 012 );" } Actor { on_start_EmptyActionSpell = "SetStateTo( glowboost, 1 );" on_end_or_destroy_EmptyActionSpell = "SetStateTo( glowboost, 0 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/RatMonster/ExpeditionRat"] = { name = "Druidic Dire Familiar", life = 2.6, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 2.08, damageSpread = 0.2, attackTime = 1.065, attackRange = 13, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GAExpeditionRatDTT", "EASExpeditionRatSummon", "EAAExpeditionRatLeap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAExpeditionRatDTT"] = { name = "GAExpeditionRatDTT", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.2, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASExpeditionRatSummon"] = { name = "EASExpeditionRatSummon", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAExpeditionRatLeap"] = { name = "EAAExpeditionRatLeap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.8, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | MonsterTagExpedition |
---|---|
Family | MonsterTag |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Adds Tags | expedition_monster |
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Id | ExpeditionReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Druidic Dire Familiar
Demon
Area: Citadel Map
Removes all Energy Shield
monster gain base ward equal to total maximum life % [20]
monster gain base ward equal to total maximum life % [20]
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueExpedition/RatMonster/ExpeditionRatSpectre |
Area | Citadel Map |
Tags | animal_claw_weapon, bone_armour, demon, is_runic_monster, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent, undead |
Packs |
Life
260%
Ward From Life
20%
Evasion
+50%
Ailment Threshold
185%
Resistance
0 75 0 0
Damage
208%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
10 ~ 13
Attack Time
1.065 Second
Damage Spread
±20%
Experience
130%
Model Size
100%
Type
ExpeditionRat
Metadata
ExpeditionRatStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
84
Life
91,767
Armour
99,834
Evasion
12,180
Energy Shield
0
Damage
1,983
Spell Damage
1,983
Accuracy
538
Attack Time
1.065
Experience
17,225
Ailment Threshold
65,296
Chill
206
Shock
206
Brittle
1,168
Scorch
206
Sap
570
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1586–2379
Critical Strike Chance: 5%
Attack Time: 1.065 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EAAExpeditionRatLeap
Attack
Base Damage: 1586–2379
Critical Strike Chance: 5%
Attack Time: 1.065 sec
Cooldown Time: 5 sec
+6 metres to Melee Strike Range
action attack or cast time uses animation length [1]
action attack or cast time uses animation length [1]
EASExpeditionRatSummon
Spell
Cast Time: 3.5 sec
Cooldown Time: 12 sec
GAExpeditionRatDTT
Attack, Triggerable, Channel
Base Damage: 1586–2379
Critical Strike Chance: 5%
Attack Damage: 120%
Attack Damage: 120%
Attack Time: 1.065 sec
Deals 20% more Attack Damage
is area damage [1]
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/RatMonster/ExpeditionRatStandalone"] = { name = "Druidic Dire Familiar", life = 2.6, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 2.08, damageSpread = 0.2, attackTime = 1.065, attackRange = 13, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GAExpeditionRatDTT", "EASExpeditionRatSummon", "EAAExpeditionRatLeap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAExpeditionRatDTT"] = { name = "GAExpeditionRatDTT", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.2, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASExpeditionRatSummon"] = { name = "EASExpeditionRatSummon", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAExpeditionRatLeap"] = { name = "EAAExpeditionRatLeap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.8, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | MonsterTagExpedition |
---|---|
Family | MonsterTag |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Adds Tags | expedition_monster |
Removes all Energy Shield
monster gain base ward equal to total maximum life % [20]
Id | MonsterGainLifeAsWardElite |
---|---|
Family | MonsterGainLifeAsWard |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Druidic Dire Familiar
Demon
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
monster hellscape charge +% [-35]
Spectre | Y |
---|---|
Tags | animal_claw_weapon, bone_armour, demon, is_runic_monster, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent, undead |
Life
260%
Evasion
+50%
Ailment Threshold
185%
Resistance
0 75 0 0
Damage
208%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
10 ~ 13
Attack Time
1.065 Second
Damage Spread
±20%
Experience
130%
Model Size
100%
Type
ExpeditionRat
Metadata
ExpeditionRatSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
16,727
Armour
28,790
Evasion
7,109
Energy Shield
0
Damage
777
Spell Damage
777
Accuracy
290
Attack Time
1.065
Experience
13,332
Ailment Threshold
11,902
Chill
38
Shock
38
Brittle
213
Scorch
38
Sap
104
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 622–932
Critical Strike Chance: 5%
Attack Time: 1.065 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EAAExpeditionRatLeap
Attack
Base Damage: 622–932
Critical Strike Chance: 5%
Attack Time: 1.065 sec
Cooldown Time: 5 sec
+6 metres to Melee Strike Range
action attack or cast time uses animation length [1]
action attack or cast time uses animation length [1]
EASExpeditionRatSummon
Spell
Cast Time: 3.5 sec
Cooldown Time: 12 sec
GAExpeditionRatDTT
Attack, Triggerable, Channel
Base Damage: 622–932
Critical Strike Chance: 5%
Attack Damage: 120%
Attack Damage: 120%
Attack Time: 1.065 sec
Deals 20% more Attack Damage
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase" StateMachine { define_shared_state = "empty" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase" BaseEvents { on_construction_complete = "this.ratball = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/raticate/rat_cluster.ao, spine_3_jntBnd );" } StateMachine { on_or_create_state_empty_2 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/raticate/rat_cluster.ao );" } Animated { on_event_rat1 = "ratball.HideMeshSegmentsBySubstring( 01| );" on_event_rat2 = "ratball.HideMeshSegmentsBySubstring( 02 );" on_event_rat3 = "ratball.HideMeshSegmentsBySubstring( 03 );" on_event_rat4 = "ratball.HideMeshSegmentsBySubstring( 04 );" on_event_rat5 = "ratball.HideMeshSegmentsBySubstring( 05 );" on_event_rat6 = "ratball.HideMeshSegmentsBySubstring( 06 );" on_event_rat7 = "ratball.HideMeshSegmentsBySubstring( 07 );" on_event_rat8 = "ratball.HideMeshSegmentsBySubstring( 08 );" on_event_rat9 = "ratball.HideMeshSegmentsBySubstring( 09 );" on_event_rat10 = "ratball.HideMeshSegmentsBySubstring( 010 );" on_event_rat11 = "ratball.HideMeshSegmentsBySubstring( 011 );" on_event_rat12 = "ratball.HideMeshSegmentsBySubstring( 012 );" } Actor { on_start_EmptyActionSpell = "SetStateTo( glowboost, 1 );" on_end_or_destroy_EmptyActionSpell = "SetStateTo( glowboost, 0 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/RatMonster/ExpeditionRatSpectre"] = { name = "Druidic Dire Familiar", life = 2.6, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 2.08, damageSpread = 0.2, attackTime = 1.065, attackRange = 13, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GAExpeditionRatDTT", "EASExpeditionRatSummon", "EAAExpeditionRatLeap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAExpeditionRatDTT"] = { name = "GAExpeditionRatDTT", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.2, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASExpeditionRatSummon"] = { name = "EASExpeditionRatSummon", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAExpeditionRatLeap"] = { name = "EAAExpeditionRatLeap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.8, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Id | ExpeditionReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Druidic Dire Familiar
Demon
Area: The Lake of Kalandra
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
monster hellscape charge +% [-35]
Spectre | N |
---|---|
Area | The Lake of Kalandra |
Tags | animal_claw_weapon, bone_armour, demon, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent, undead |
Packs |
Life
260%
Evasion
+50%
Ailment Threshold
185%
Resistance
0 75 0 0
Damage
208%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
10 ~ 13
Attack Time
1.065 Second
Damage Spread
±20%
Experience
130%
Model Size
100%
Type
ExpeditionRat
Metadata
ExpeditionRat
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
16,727
Armour
28,790
Evasion
7,109
Energy Shield
0
Damage
777
Spell Damage
777
Accuracy
290
Attack Time
1.065
Experience
13,332
Ailment Threshold
11,902
Chill
38
Shock
38
Brittle
213
Scorch
38
Sap
104
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 622–932
Critical Strike Chance: 5%
Attack Time: 1.065 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EAAExpeditionRatLeap
Attack
Base Damage: 622–932
Critical Strike Chance: 5%
Attack Time: 1.065 sec
Cooldown Time: 5 sec
+6 metres to Melee Strike Range
action attack or cast time uses animation length [1]
action attack or cast time uses animation length [1]
EASExpeditionRatSummon
Spell
Cast Time: 3.5 sec
Cooldown Time: 12 sec
GAExpeditionRatDTT
Attack, Triggerable, Channel
Base Damage: 622–932
Critical Strike Chance: 5%
Attack Damage: 120%
Attack Damage: 120%
Attack Time: 1.065 sec
Deals 20% more Attack Damage
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase" StateMachine { define_shared_state = "empty" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase" BaseEvents { on_construction_complete = "this.ratball = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/raticate/rat_cluster.ao, spine_3_jntBnd );" } StateMachine { on_or_create_state_empty_2 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/raticate/rat_cluster.ao );" } Animated { on_event_rat1 = "ratball.HideMeshSegmentsBySubstring( 01| );" on_event_rat2 = "ratball.HideMeshSegmentsBySubstring( 02 );" on_event_rat3 = "ratball.HideMeshSegmentsBySubstring( 03 );" on_event_rat4 = "ratball.HideMeshSegmentsBySubstring( 04 );" on_event_rat5 = "ratball.HideMeshSegmentsBySubstring( 05 );" on_event_rat6 = "ratball.HideMeshSegmentsBySubstring( 06 );" on_event_rat7 = "ratball.HideMeshSegmentsBySubstring( 07 );" on_event_rat8 = "ratball.HideMeshSegmentsBySubstring( 08 );" on_event_rat9 = "ratball.HideMeshSegmentsBySubstring( 09 );" on_event_rat10 = "ratball.HideMeshSegmentsBySubstring( 010 );" on_event_rat11 = "ratball.HideMeshSegmentsBySubstring( 011 );" on_event_rat12 = "ratball.HideMeshSegmentsBySubstring( 012 );" } Actor { on_start_EmptyActionSpell = "SetStateTo( glowboost, 1 );" on_end_or_destroy_EmptyActionSpell = "SetStateTo( glowboost, 0 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueLake/RatMonster/ExpeditionRat"] = { name = "Druidic Dire Familiar", life = 2.6, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 2.08, damageSpread = 0.2, attackTime = 1.065, attackRange = 13, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GAExpeditionRatDTT", "EASExpeditionRatSummon", "EAAExpeditionRatLeap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAExpeditionRatDTT"] = { name = "GAExpeditionRatDTT", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.2, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASExpeditionRatSummon"] = { name = "EASExpeditionRatSummon", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAExpeditionRatLeap"] = { name = "EAAExpeditionRatLeap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.8, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | MonsterTagExpedition |
---|---|
Family | MonsterTag |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Adds Tags | expedition_monster |
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Id | ExpeditionReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |