Druidic Dire Familiar
Demon
{{Runic}}
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
SpectreY
Spectre OverrideMetadata/Monsters/LeagueExpedition/RatMonster/ExpeditionRatSpectre
Tagsanimal_claw_weapon, bone_armour, demon, is_runic_monster, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent, undead
Packs
  • Druidic Dire Familiar
  • Druidic Dire Familiar, Unearthed Urchin
  • Life
    260%
    Evasion
    +50%
    Ailment Threshold
    185%
    Resistance
    0 75 0 0
    Damage
    208%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    10 ~ 13
    Attack Time
    1.065 Second
    Damage Spread
    ±20%
    Experience
    130%
    Model Size
    100%
    Type
    ExpeditionRat
    Metadata
    ExpeditionRat
    Level
    68
    Life
    16,727
    Armour
    28,790
    Evasion
    4,739
    Energy Shield
    0
    Damage
    777
    Spell Damage
    777
    Accuracy
    0
    Attack Time
    1.065
    Experience
    13,332
    Ailment Threshold
    11,902
    Chill
    38
    Shock
    38
    Brittle
    213
    Scorch
    38
    Sap
    104
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 622–932
    Critical Strike Chance: 5%
    Attack Time: 1.065 sec
    Strike your foes down with a powerful blow.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EAAExpeditionRatLeap
    Attack
    Base Damage: 622–932
    Critical Strike Chance: 5%
    Attack Time: 1.065 sec
    Cooldown Time: 5 sec
    +6 metres to Melee Strike Range
    action attack or cast time uses animation length [1]
    EASExpeditionRatSummon
    Spell
    Cast Time: 3.5 sec
    Cooldown Time: 12 sec
    GAExpeditionRatDTT
    Attack, Triggerable, Channel
    Base Damage: 622–932
    Critical Strike Chance: 5%
    Attack Damage: 120%
    Attack Damage: 120%
    Attack Time: 1.065 sec
    Deals 20% more Attack Damage
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    StateMachine
    {
    	define_shared_state = "empty"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    BaseEvents
    {
    	on_construction_complete = "this.ratball = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/raticate/rat_cluster.ao, spine_3_jntBnd );"
    }
    
    StateMachine
    {
    	on_or_create_state_empty_2 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/raticate/rat_cluster.ao );"
    }
    
    Animated
    {
    	on_event_rat1 = "ratball.HideMeshSegmentsBySubstring( 01| );"
    	on_event_rat2 = "ratball.HideMeshSegmentsBySubstring( 02 );"
    	on_event_rat3 = "ratball.HideMeshSegmentsBySubstring( 03 );"
    	on_event_rat4 = "ratball.HideMeshSegmentsBySubstring( 04 );"
    	on_event_rat5 = "ratball.HideMeshSegmentsBySubstring( 05 );"
    	on_event_rat6 = "ratball.HideMeshSegmentsBySubstring( 06 );"
    	on_event_rat7 = "ratball.HideMeshSegmentsBySubstring( 07 );"
    	on_event_rat8 = "ratball.HideMeshSegmentsBySubstring( 08 );"
    	on_event_rat9 = "ratball.HideMeshSegmentsBySubstring( 09 );"
    	on_event_rat10 = "ratball.HideMeshSegmentsBySubstring( 010 );"
    	on_event_rat11 = "ratball.HideMeshSegmentsBySubstring( 011 );"
    	on_event_rat12 = "ratball.HideMeshSegmentsBySubstring( 012 );"
    }
    
    Actor
    {
    	on_start_EmptyActionSpell = "SetStateTo( glowboost, 1 );"
    	on_end_or_destroy_EmptyActionSpell = "SetStateTo( glowboost, 0 );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/RatMonster/ExpeditionRat"] = {
        name = "Druidic Dire Familiar",
        life = 2.6,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.08,
        damageSpread = 0.2,
        attackTime = 1.065,
        attackRange = 13,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GAExpeditionRatDTT",
            "EASExpeditionRatSummon",
            "EAAExpeditionRatLeap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAExpeditionRatDTT"] = {
        name = "GAExpeditionRatDTT",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Channel] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASExpeditionRatSummon"] = {
        name = "EASExpeditionRatSummon",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAExpeditionRatLeap"] = {
        name = "EAAExpeditionRatLeap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.8,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdMonsterTagExpedition
    FamilyMonsterTag
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Adds Tagsexpedition_monster
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    IdExpeditionReducedBeyondPortalChance
    FamilyBeyondPortalChance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -35 Max: -35 Global
  • monster beyond portal chance +% final Min: -35 Max: -35 Global
  • Druidic Dire Familiar
    Demon
    {{Runic}}
    Removes all Energy Shield
    monster gain base ward equal to total maximum life % [20]
    SpectreY
    Spectre OverrideMetadata/Monsters/LeagueExpedition/RatMonster/ExpeditionRatSpectre
    AreaCitadel Map
    Tagsanimal_claw_weapon, bone_armour, demon, is_runic_monster, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent, undead
    Packs
  • Citadel Map: Druidic Dire Familiar, Unearthed Zombie, Unearthed Rampager
  • Life
    260%
    Ward From Life
    20%
    Evasion
    +50%
    Ailment Threshold
    185%
    Resistance
    0 75 0 0
    Damage
    208%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    10 ~ 13
    Attack Time
    1.065 Second
    Damage Spread
    ±20%
    Experience
    130%
    Model Size
    100%
    Type
    ExpeditionRat
    Metadata
    ExpeditionRatStandalone
    Level
    84
    Life
    91,767
    Armour
    99,834
    Evasion
    8,120
    Energy Shield
    0
    Damage
    1,983
    Spell Damage
    1,983
    Accuracy
    0
    Attack Time
    1.065
    Experience
    17,225
    Ailment Threshold
    65,296
    Chill
    206
    Shock
    206
    Brittle
    1,168
    Scorch
    206
    Sap
    570
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 1586–2379
    Critical Strike Chance: 5%
    Attack Time: 1.065 sec
    Strike your foes down with a powerful blow.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EAAExpeditionRatLeap
    Attack
    Base Damage: 1586–2379
    Critical Strike Chance: 5%
    Attack Time: 1.065 sec
    Cooldown Time: 5 sec
    +6 metres to Melee Strike Range
    action attack or cast time uses animation length [1]
    EASExpeditionRatSummon
    Spell
    Cast Time: 3.5 sec
    Cooldown Time: 12 sec
    GAExpeditionRatDTT
    Attack, Triggerable, Channel
    Base Damage: 1586–2379
    Critical Strike Chance: 5%
    Attack Damage: 120%
    Attack Damage: 120%
    Attack Time: 1.065 sec
    Deals 20% more Attack Damage
    is area damage [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/RatMonster/ExpeditionRatStandalone"] = {
        name = "Druidic Dire Familiar",
        life = 2.6,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.08,
        damageSpread = 0.2,
        attackTime = 1.065,
        attackRange = 13,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GAExpeditionRatDTT",
            "EASExpeditionRatSummon",
            "EAAExpeditionRatLeap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAExpeditionRatDTT"] = {
        name = "GAExpeditionRatDTT",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Channel] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASExpeditionRatSummon"] = {
        name = "EASExpeditionRatSummon",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAExpeditionRatLeap"] = {
        name = "EAAExpeditionRatLeap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.8,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdMonsterTagExpedition
    FamilyMonsterTag
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Adds Tagsexpedition_monster
    Removes all Energy Shield
    monster gain base ward equal to total maximum life % [20]
    IdMonsterGainLifeAsWardElite
    FamilyMonsterGainLifeAsWard
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • no energy shield Min: 1 Max: 1 Global
  • monster gain base ward equal to total maximum life % Min: 20 Max: 20 Global
  • Druidic Dire Familiar
    Demon
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    SpectreY
    Tagsanimal_claw_weapon, bone_armour, demon, is_runic_monster, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent, undead
    Life
    260%
    Evasion
    +50%
    Ailment Threshold
    185%
    Resistance
    0 75 0 0
    Damage
    208%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    10 ~ 13
    Attack Time
    1.065 Second
    Damage Spread
    ±20%
    Experience
    130%
    Model Size
    100%
    Type
    ExpeditionRat
    Metadata
    ExpeditionRatSpectre
    Level
    68
    Life
    16,727
    Armour
    28,790
    Evasion
    4,739
    Energy Shield
    0
    Damage
    777
    Spell Damage
    777
    Accuracy
    0
    Attack Time
    1.065
    Experience
    13,332
    Ailment Threshold
    11,902
    Chill
    38
    Shock
    38
    Brittle
    213
    Scorch
    38
    Sap
    104
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 622–932
    Critical Strike Chance: 5%
    Attack Time: 1.065 sec
    Strike your foes down with a powerful blow.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EAAExpeditionRatLeap
    Attack
    Base Damage: 622–932
    Critical Strike Chance: 5%
    Attack Time: 1.065 sec
    Cooldown Time: 5 sec
    +6 metres to Melee Strike Range
    action attack or cast time uses animation length [1]
    EASExpeditionRatSummon
    Spell
    Cast Time: 3.5 sec
    Cooldown Time: 12 sec
    GAExpeditionRatDTT
    Attack, Triggerable, Channel
    Base Damage: 622–932
    Critical Strike Chance: 5%
    Attack Damage: 120%
    Attack Damage: 120%
    Attack Time: 1.065 sec
    Deals 20% more Attack Damage
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    StateMachine
    {
    	define_shared_state = "empty"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    BaseEvents
    {
    	on_construction_complete = "this.ratball = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/raticate/rat_cluster.ao, spine_3_jntBnd );"
    }
    
    StateMachine
    {
    	on_or_create_state_empty_2 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/raticate/rat_cluster.ao );"
    }
    
    Animated
    {
    	on_event_rat1 = "ratball.HideMeshSegmentsBySubstring( 01| );"
    	on_event_rat2 = "ratball.HideMeshSegmentsBySubstring( 02 );"
    	on_event_rat3 = "ratball.HideMeshSegmentsBySubstring( 03 );"
    	on_event_rat4 = "ratball.HideMeshSegmentsBySubstring( 04 );"
    	on_event_rat5 = "ratball.HideMeshSegmentsBySubstring( 05 );"
    	on_event_rat6 = "ratball.HideMeshSegmentsBySubstring( 06 );"
    	on_event_rat7 = "ratball.HideMeshSegmentsBySubstring( 07 );"
    	on_event_rat8 = "ratball.HideMeshSegmentsBySubstring( 08 );"
    	on_event_rat9 = "ratball.HideMeshSegmentsBySubstring( 09 );"
    	on_event_rat10 = "ratball.HideMeshSegmentsBySubstring( 010 );"
    	on_event_rat11 = "ratball.HideMeshSegmentsBySubstring( 011 );"
    	on_event_rat12 = "ratball.HideMeshSegmentsBySubstring( 012 );"
    }
    
    Actor
    {
    	on_start_EmptyActionSpell = "SetStateTo( glowboost, 1 );"
    	on_end_or_destroy_EmptyActionSpell = "SetStateTo( glowboost, 0 );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/RatMonster/ExpeditionRatSpectre"] = {
        name = "Druidic Dire Familiar",
        life = 2.6,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.08,
        damageSpread = 0.2,
        attackTime = 1.065,
        attackRange = 13,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GAExpeditionRatDTT",
            "EASExpeditionRatSummon",
            "EAAExpeditionRatLeap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAExpeditionRatDTT"] = {
        name = "GAExpeditionRatDTT",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Channel] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASExpeditionRatSummon"] = {
        name = "EASExpeditionRatSummon",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAExpeditionRatLeap"] = {
        name = "EAAExpeditionRatLeap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.8,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    IdExpeditionReducedBeyondPortalChance
    FamilyBeyondPortalChance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -35 Max: -35 Global
  • monster beyond portal chance +% final Min: -35 Max: -35 Global
  • Druidic Dire Familiar
    Demon
    {{Runic}}
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    SpectreN
    AreaThe Lake of Kalandra
    Tagsanimal_claw_weapon, bone_armour, demon, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent, undead
    Packs
  • The Lake of Kalandra: Druidic Dire Familiar, Unearthed Skeletal Swordsman, Unearthed Skeletal Warrior, Unearthed Skeletal Archer, Unearthed Zombie
  • Life
    260%
    Evasion
    +50%
    Ailment Threshold
    185%
    Resistance
    0 75 0 0
    Damage
    208%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    10 ~ 13
    Attack Time
    1.065 Second
    Damage Spread
    ±20%
    Experience
    130%
    Model Size
    100%
    Type
    ExpeditionRat
    Metadata
    ExpeditionRat
    Level
    68
    Life
    16,727
    Armour
    28,790
    Evasion
    4,739
    Energy Shield
    0
    Damage
    777
    Spell Damage
    777
    Accuracy
    0
    Attack Time
    1.065
    Experience
    13,332
    Ailment Threshold
    11,902
    Chill
    38
    Shock
    38
    Brittle
    213
    Scorch
    38
    Sap
    104
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 622–932
    Critical Strike Chance: 5%
    Attack Time: 1.065 sec
    Strike your foes down with a powerful blow.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EAAExpeditionRatLeap
    Attack
    Base Damage: 622–932
    Critical Strike Chance: 5%
    Attack Time: 1.065 sec
    Cooldown Time: 5 sec
    +6 metres to Melee Strike Range
    action attack or cast time uses animation length [1]
    EASExpeditionRatSummon
    Spell
    Cast Time: 3.5 sec
    Cooldown Time: 12 sec
    GAExpeditionRatDTT
    Attack, Triggerable, Channel
    Base Damage: 622–932
    Critical Strike Chance: 5%
    Attack Damage: 120%
    Attack Damage: 120%
    Attack Time: 1.065 sec
    Deals 20% more Attack Damage
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    StateMachine
    {
    	define_shared_state = "empty"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    BaseEvents
    {
    	on_construction_complete = "this.ratball = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/raticate/rat_cluster.ao, spine_3_jntBnd );"
    }
    
    StateMachine
    {
    	on_or_create_state_empty_2 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/raticate/rat_cluster.ao );"
    }
    
    Animated
    {
    	on_event_rat1 = "ratball.HideMeshSegmentsBySubstring( 01| );"
    	on_event_rat2 = "ratball.HideMeshSegmentsBySubstring( 02 );"
    	on_event_rat3 = "ratball.HideMeshSegmentsBySubstring( 03 );"
    	on_event_rat4 = "ratball.HideMeshSegmentsBySubstring( 04 );"
    	on_event_rat5 = "ratball.HideMeshSegmentsBySubstring( 05 );"
    	on_event_rat6 = "ratball.HideMeshSegmentsBySubstring( 06 );"
    	on_event_rat7 = "ratball.HideMeshSegmentsBySubstring( 07 );"
    	on_event_rat8 = "ratball.HideMeshSegmentsBySubstring( 08 );"
    	on_event_rat9 = "ratball.HideMeshSegmentsBySubstring( 09 );"
    	on_event_rat10 = "ratball.HideMeshSegmentsBySubstring( 010 );"
    	on_event_rat11 = "ratball.HideMeshSegmentsBySubstring( 011 );"
    	on_event_rat12 = "ratball.HideMeshSegmentsBySubstring( 012 );"
    }
    
    Actor
    {
    	on_start_EmptyActionSpell = "SetStateTo( glowboost, 1 );"
    	on_end_or_destroy_EmptyActionSpell = "SetStateTo( glowboost, 0 );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueLake/RatMonster/ExpeditionRat"] = {
        name = "Druidic Dire Familiar",
        life = 2.6,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.08,
        damageSpread = 0.2,
        attackTime = 1.065,
        attackRange = 13,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GAExpeditionRatDTT",
            "EASExpeditionRatSummon",
            "EAAExpeditionRatLeap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAExpeditionRatDTT"] = {
        name = "GAExpeditionRatDTT",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Channel] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASExpeditionRatSummon"] = {
        name = "EASExpeditionRatSummon",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAExpeditionRatLeap"] = {
        name = "EAAExpeditionRatLeap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.8,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdMonsterTagExpedition
    FamilyMonsterTag
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Adds Tagsexpedition_monster
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    IdExpeditionReducedBeyondPortalChance
    FamilyBeyondPortalChance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -35 Max: -35 Global
  • monster beyond portal chance +% final Min: -35 Max: -35 Global
  • Edit

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