德魯伊殘暴近親
惡魔
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
monster hellscape charge +% [-35]
Druidic Dire Familiar
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/LeagueExpedition/RatMonster/ExpeditionRatSpectre |
標籤 | animal_claw_weapon, bone_armour, demon, is_runic_monster, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent, undead |
Packs |
生命
260%
閃避
+50%
異常狀態臨界值
185%
抗性
0 75 0 0
傷害
208%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
10 ~ 13
攻擊間隔
1.065 秒
傷害分佈
±20%
經驗值
130%
Model Size
100%
類型
ExpeditionRat
Metadata
ExpeditionRat
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
16,727
護甲
28,790
閃避
7,109
能量護盾
0
傷害
777
法術傷害
777
命中
290
攻擊間隔
1.065
經驗值
13,332
異常狀態臨界值
11,902
冰緩
38
感電
38
易碎
213
焦灼
38
殘喘
104
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 622–932
暴擊率: 5%
攻擊間隔: 1.065 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EAAExpeditionRatLeap
攻擊
基本傷害: 622–932
暴擊率: 5%
攻擊間隔: 1.065 秒
冷卻時間: 5 秒
+6 米近戰打擊距離
action attack or cast time uses animation length [1]
action attack or cast time uses animation length [1]
EASExpeditionRatSummon
法術
施放時間: 3.5 秒
冷卻時間: 12 秒
GAExpeditionRatDTT
攻擊, 可觸發, 引導
基本傷害: 622–932
暴擊率: 5%
攻擊傷害: 120%
攻擊傷害: 120%
攻擊間隔: 1.065 秒
造成 20% 更多攻擊傷害
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase" StateMachine { define_shared_state = "empty" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase" BaseEvents { on_construction_complete = "this.ratball = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/raticate/rat_cluster.ao, spine_3_jntBnd );" } StateMachine { on_or_create_state_empty_2 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/raticate/rat_cluster.ao );" } Animated { on_event_rat1 = "ratball.HideMeshSegmentsBySubstring( 01| );" on_event_rat2 = "ratball.HideMeshSegmentsBySubstring( 02 );" on_event_rat3 = "ratball.HideMeshSegmentsBySubstring( 03 );" on_event_rat4 = "ratball.HideMeshSegmentsBySubstring( 04 );" on_event_rat5 = "ratball.HideMeshSegmentsBySubstring( 05 );" on_event_rat6 = "ratball.HideMeshSegmentsBySubstring( 06 );" on_event_rat7 = "ratball.HideMeshSegmentsBySubstring( 07 );" on_event_rat8 = "ratball.HideMeshSegmentsBySubstring( 08 );" on_event_rat9 = "ratball.HideMeshSegmentsBySubstring( 09 );" on_event_rat10 = "ratball.HideMeshSegmentsBySubstring( 010 );" on_event_rat11 = "ratball.HideMeshSegmentsBySubstring( 011 );" on_event_rat12 = "ratball.HideMeshSegmentsBySubstring( 012 );" } Actor { on_start_EmptyActionSpell = "SetStateTo( glowboost, 1 );" on_end_or_destroy_EmptyActionSpell = "SetStateTo( glowboost, 0 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/RatMonster/ExpeditionRat"] = { name = "Druidic Dire Familiar", life = 2.6, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 2.08, damageSpread = 0.2, attackTime = 1.065, attackRange = 13, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GAExpeditionRatDTT", "EASExpeditionRatSummon", "EAAExpeditionRatLeap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAExpeditionRatDTT"] = { name = "GAExpeditionRatDTT", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.2, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASExpeditionRatSummon"] = { name = "EASExpeditionRatSummon", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAExpeditionRatLeap"] = { name = "EAAExpeditionRatLeap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.8, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | MonsterTagExpedition |
---|---|
Family | MonsterTag |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Adds Tags | expedition_monster |
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Id | ExpeditionReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
德魯伊殘暴近親
Druidic Dire Familiar
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/LeagueExpedition/RatMonster/ExpeditionRatSpectre |
地區 | 壁壘地圖 |
標籤 | animal_claw_weapon, bone_armour, demon, is_runic_monster, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent, undead |
Packs |
生命
260%
生命轉為保護
20%
閃避
+50%
異常狀態臨界值
185%
抗性
0 75 0 0
傷害
208%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
10 ~ 13
攻擊間隔
1.065 秒
傷害分佈
±20%
經驗值
130%
Model Size
100%
類型
ExpeditionRat
Metadata
ExpeditionRatStandalone
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
84
生命
91,767
護甲
99,834
閃避
12,180
能量護盾
0
傷害
1,983
法術傷害
1,983
命中
538
攻擊間隔
1.065
經驗值
17,225
異常狀態臨界值
65,296
冰緩
206
感電
206
易碎
1,168
焦灼
206
殘喘
570
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 1586–2379
暴擊率: 5%
攻擊間隔: 1.065 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EAAExpeditionRatLeap
攻擊
基本傷害: 1586–2379
暴擊率: 5%
攻擊間隔: 1.065 秒
冷卻時間: 5 秒
+6 米近戰打擊距離
action attack or cast time uses animation length [1]
action attack or cast time uses animation length [1]
EASExpeditionRatSummon
法術
施放時間: 3.5 秒
冷卻時間: 12 秒
GAExpeditionRatDTT
攻擊, 可觸發, 引導
基本傷害: 1586–2379
暴擊率: 5%
攻擊傷害: 120%
攻擊傷害: 120%
攻擊間隔: 1.065 秒
造成 20% 更多攻擊傷害
is area damage [1]
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/RatMonster/ExpeditionRatStandalone"] = { name = "Druidic Dire Familiar", life = 2.6, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 2.08, damageSpread = 0.2, attackTime = 1.065, attackRange = 13, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GAExpeditionRatDTT", "EASExpeditionRatSummon", "EAAExpeditionRatLeap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAExpeditionRatDTT"] = { name = "GAExpeditionRatDTT", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.2, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASExpeditionRatSummon"] = { name = "EASExpeditionRatSummon", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAExpeditionRatLeap"] = { name = "EAAExpeditionRatLeap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.8, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | MonsterTagExpedition |
---|---|
Family | MonsterTag |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Adds Tags | expedition_monster |
移除所有能量護盾
monster gain base ward equal to total maximum life % [20]
Id | MonsterGainLifeAsWardElite |
---|---|
Family | MonsterGainLifeAsWard |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
德魯伊殘暴近親
惡魔
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
monster hellscape charge +% [-35]
Druidic Dire Familiar
幽魂 | Y |
---|---|
標籤 | animal_claw_weapon, bone_armour, demon, is_runic_monster, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent, undead |
生命
260%
閃避
+50%
異常狀態臨界值
185%
抗性
0 75 0 0
傷害
208%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
10 ~ 13
攻擊間隔
1.065 秒
傷害分佈
±20%
經驗值
130%
Model Size
100%
類型
ExpeditionRat
Metadata
ExpeditionRatSpectre
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
16,727
護甲
28,790
閃避
7,109
能量護盾
0
傷害
777
法術傷害
777
命中
290
攻擊間隔
1.065
經驗值
13,332
異常狀態臨界值
11,902
冰緩
38
感電
38
易碎
213
焦灼
38
殘喘
104
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 622–932
暴擊率: 5%
攻擊間隔: 1.065 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EAAExpeditionRatLeap
攻擊
基本傷害: 622–932
暴擊率: 5%
攻擊間隔: 1.065 秒
冷卻時間: 5 秒
+6 米近戰打擊距離
action attack or cast time uses animation length [1]
action attack or cast time uses animation length [1]
EASExpeditionRatSummon
法術
施放時間: 3.5 秒
冷卻時間: 12 秒
GAExpeditionRatDTT
攻擊, 可觸發, 引導
基本傷害: 622–932
暴擊率: 5%
攻擊傷害: 120%
攻擊傷害: 120%
攻擊間隔: 1.065 秒
造成 20% 更多攻擊傷害
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase" StateMachine { define_shared_state = "empty" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase" BaseEvents { on_construction_complete = "this.ratball = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/raticate/rat_cluster.ao, spine_3_jntBnd );" } StateMachine { on_or_create_state_empty_2 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/raticate/rat_cluster.ao );" } Animated { on_event_rat1 = "ratball.HideMeshSegmentsBySubstring( 01| );" on_event_rat2 = "ratball.HideMeshSegmentsBySubstring( 02 );" on_event_rat3 = "ratball.HideMeshSegmentsBySubstring( 03 );" on_event_rat4 = "ratball.HideMeshSegmentsBySubstring( 04 );" on_event_rat5 = "ratball.HideMeshSegmentsBySubstring( 05 );" on_event_rat6 = "ratball.HideMeshSegmentsBySubstring( 06 );" on_event_rat7 = "ratball.HideMeshSegmentsBySubstring( 07 );" on_event_rat8 = "ratball.HideMeshSegmentsBySubstring( 08 );" on_event_rat9 = "ratball.HideMeshSegmentsBySubstring( 09 );" on_event_rat10 = "ratball.HideMeshSegmentsBySubstring( 010 );" on_event_rat11 = "ratball.HideMeshSegmentsBySubstring( 011 );" on_event_rat12 = "ratball.HideMeshSegmentsBySubstring( 012 );" } Actor { on_start_EmptyActionSpell = "SetStateTo( glowboost, 1 );" on_end_or_destroy_EmptyActionSpell = "SetStateTo( glowboost, 0 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/RatMonster/ExpeditionRatSpectre"] = { name = "Druidic Dire Familiar", life = 2.6, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 2.08, damageSpread = 0.2, attackTime = 1.065, attackRange = 13, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GAExpeditionRatDTT", "EASExpeditionRatSummon", "EAAExpeditionRatLeap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAExpeditionRatDTT"] = { name = "GAExpeditionRatDTT", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.2, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASExpeditionRatSummon"] = { name = "EASExpeditionRatSummon", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAExpeditionRatLeap"] = { name = "EAAExpeditionRatLeap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.8, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Id | ExpeditionReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
德魯伊殘暴近親
Druidic Dire Familiar
幽魂 | N |
---|---|
地區 | 卡蘭德迷湖 |
標籤 | animal_claw_weapon, bone_armour, demon, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent, undead |
Packs |
生命
260%
閃避
+50%
異常狀態臨界值
185%
抗性
0 75 0 0
傷害
208%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
10 ~ 13
攻擊間隔
1.065 秒
傷害分佈
±20%
經驗值
130%
Model Size
100%
類型
ExpeditionRat
Metadata
ExpeditionRat
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
16,727
護甲
28,790
閃避
7,109
能量護盾
0
傷害
777
法術傷害
777
命中
290
攻擊間隔
1.065
經驗值
13,332
異常狀態臨界值
11,902
冰緩
38
感電
38
易碎
213
焦灼
38
殘喘
104
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 622–932
暴擊率: 5%
攻擊間隔: 1.065 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EAAExpeditionRatLeap
攻擊
基本傷害: 622–932
暴擊率: 5%
攻擊間隔: 1.065 秒
冷卻時間: 5 秒
+6 米近戰打擊距離
action attack or cast time uses animation length [1]
action attack or cast time uses animation length [1]
EASExpeditionRatSummon
法術
施放時間: 3.5 秒
冷卻時間: 12 秒
GAExpeditionRatDTT
攻擊, 可觸發, 引導
基本傷害: 622–932
暴擊率: 5%
攻擊傷害: 120%
攻擊傷害: 120%
攻擊間隔: 1.065 秒
造成 20% 更多攻擊傷害
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase" StateMachine { define_shared_state = "empty" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase" BaseEvents { on_construction_complete = "this.ratball = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/raticate/rat_cluster.ao, spine_3_jntBnd );" } StateMachine { on_or_create_state_empty_2 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/raticate/rat_cluster.ao );" } Animated { on_event_rat1 = "ratball.HideMeshSegmentsBySubstring( 01| );" on_event_rat2 = "ratball.HideMeshSegmentsBySubstring( 02 );" on_event_rat3 = "ratball.HideMeshSegmentsBySubstring( 03 );" on_event_rat4 = "ratball.HideMeshSegmentsBySubstring( 04 );" on_event_rat5 = "ratball.HideMeshSegmentsBySubstring( 05 );" on_event_rat6 = "ratball.HideMeshSegmentsBySubstring( 06 );" on_event_rat7 = "ratball.HideMeshSegmentsBySubstring( 07 );" on_event_rat8 = "ratball.HideMeshSegmentsBySubstring( 08 );" on_event_rat9 = "ratball.HideMeshSegmentsBySubstring( 09 );" on_event_rat10 = "ratball.HideMeshSegmentsBySubstring( 010 );" on_event_rat11 = "ratball.HideMeshSegmentsBySubstring( 011 );" on_event_rat12 = "ratball.HideMeshSegmentsBySubstring( 012 );" } Actor { on_start_EmptyActionSpell = "SetStateTo( glowboost, 1 );" on_end_or_destroy_EmptyActionSpell = "SetStateTo( glowboost, 0 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueLake/RatMonster/ExpeditionRat"] = { name = "Druidic Dire Familiar", life = 2.6, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 2.08, damageSpread = 0.2, attackTime = 1.065, attackRange = 13, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GAExpeditionRatDTT", "EASExpeditionRatSummon", "EAAExpeditionRatLeap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAExpeditionRatDTT"] = { name = "GAExpeditionRatDTT", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.2, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASExpeditionRatSummon"] = { name = "EASExpeditionRatSummon", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAExpeditionRatLeap"] = { name = "EAAExpeditionRatLeap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.8, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | MonsterTagExpedition |
---|---|
Family | MonsterTag |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Adds Tags | expedition_monster |
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Id | ExpeditionReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |