德魯伊殘暴近親
惡魔
{{魔符}}
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Druidic Dire Familiar
幽魂Y
幽魂 取代Metadata/Monsters/LeagueExpedition/RatMonster/ExpeditionRatSpectre
標籤animal_claw_weapon, bone_armour, demon, is_runic_monster, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent, undead
Packs
  • 德魯伊殘暴近親
  • 德魯伊殘暴近親, 出土的亡靈
  • 生命
    260%
    閃避
    +50%
    異常狀態臨界值
    185%
    抗性
    0 75 0 0
    傷害
    208%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    10 ~ 13
    攻擊間隔
    1.065 秒
    傷害分佈
    ±20%
    經驗值
    130%
    Model Size
    100%
    類型
    ExpeditionRat
    Metadata
    ExpeditionRat
    等級
    68
    生命
    16,727
    護甲
    28,790
    閃避
    4,739
    能量護盾
    0
    傷害
    777
    法術傷害
    777
    命中
    0
    攻擊間隔
    1.065
    經驗值
    13,332
    異常狀態臨界值
    11,902
    冰緩
    38
    感電
    38
    易碎
    213
    焦灼
    38
    殘喘
    104
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 622–932
    暴擊率: 5%
    攻擊間隔: 1.065 秒
    用強大的攻擊擊倒敵人。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EAAExpeditionRatLeap
    攻擊
    基本傷害: 622–932
    暴擊率: 5%
    攻擊間隔: 1.065 秒
    冷卻時間: 5 秒
    +6 米近戰打擊距離
    action attack or cast time uses animation length [1]
    EASExpeditionRatSummon
    法術
    施放時間: 3.5 秒
    冷卻時間: 12 秒
    GAExpeditionRatDTT
    攻擊, 可觸發, 引導
    基本傷害: 622–932
    暴擊率: 5%
    攻擊傷害: 120%
    攻擊傷害: 120%
    攻擊間隔: 1.065 秒
    造成 20% 更多攻擊傷害
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    StateMachine
    {
    	define_shared_state = "empty"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    BaseEvents
    {
    	on_construction_complete = "this.ratball = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/raticate/rat_cluster.ao, spine_3_jntBnd );"
    }
    
    StateMachine
    {
    	on_or_create_state_empty_2 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/raticate/rat_cluster.ao );"
    }
    
    Animated
    {
    	on_event_rat1 = "ratball.HideMeshSegmentsBySubstring( 01| );"
    	on_event_rat2 = "ratball.HideMeshSegmentsBySubstring( 02 );"
    	on_event_rat3 = "ratball.HideMeshSegmentsBySubstring( 03 );"
    	on_event_rat4 = "ratball.HideMeshSegmentsBySubstring( 04 );"
    	on_event_rat5 = "ratball.HideMeshSegmentsBySubstring( 05 );"
    	on_event_rat6 = "ratball.HideMeshSegmentsBySubstring( 06 );"
    	on_event_rat7 = "ratball.HideMeshSegmentsBySubstring( 07 );"
    	on_event_rat8 = "ratball.HideMeshSegmentsBySubstring( 08 );"
    	on_event_rat9 = "ratball.HideMeshSegmentsBySubstring( 09 );"
    	on_event_rat10 = "ratball.HideMeshSegmentsBySubstring( 010 );"
    	on_event_rat11 = "ratball.HideMeshSegmentsBySubstring( 011 );"
    	on_event_rat12 = "ratball.HideMeshSegmentsBySubstring( 012 );"
    }
    
    Actor
    {
    	on_start_EmptyActionSpell = "SetStateTo( glowboost, 1 );"
    	on_end_or_destroy_EmptyActionSpell = "SetStateTo( glowboost, 0 );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/RatMonster/ExpeditionRat"] = {
        name = "Druidic Dire Familiar",
        life = 2.6,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.08,
        damageSpread = 0.2,
        attackTime = 1.065,
        attackRange = 13,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GAExpeditionRatDTT",
            "EASExpeditionRatSummon",
            "EAAExpeditionRatLeap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAExpeditionRatDTT"] = {
        name = "GAExpeditionRatDTT",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Channel] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASExpeditionRatSummon"] = {
        name = "EASExpeditionRatSummon",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAExpeditionRatLeap"] = {
        name = "EAAExpeditionRatLeap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.8,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdMonsterTagExpedition
    FamilyMonsterTag
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Adds Tagsexpedition_monster
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    IdExpeditionReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -35 Max: -35 全域
  • monster beyond portal chance +% final Min: -35 Max: -35 全域
  • 德魯伊殘暴近親
    惡魔
    地區: 壁壘地圖
    {{魔符}}
    移除所有能量護盾
    monster gain base ward equal to total maximum life % [20]
    Druidic Dire Familiar
    幽魂Y
    幽魂 取代Metadata/Monsters/LeagueExpedition/RatMonster/ExpeditionRatSpectre
    地區壁壘地圖
    標籤animal_claw_weapon, bone_armour, demon, is_runic_monster, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent, undead
    Packs
  • 壁壘地圖: 德魯伊殘暴近親, 出土的殭屍, 出土的狂暴者
  • 生命
    260%
    生命轉為保護
    20%
    閃避
    +50%
    異常狀態臨界值
    185%
    抗性
    0 75 0 0
    傷害
    208%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    10 ~ 13
    攻擊間隔
    1.065 秒
    傷害分佈
    ±20%
    經驗值
    130%
    Model Size
    100%
    類型
    ExpeditionRat
    Metadata
    ExpeditionRatStandalone
    等級
    84
    生命
    91,767
    護甲
    99,834
    閃避
    8,120
    能量護盾
    0
    傷害
    1,983
    法術傷害
    1,983
    命中
    0
    攻擊間隔
    1.065
    經驗值
    17,225
    異常狀態臨界值
    65,296
    冰緩
    206
    感電
    206
    易碎
    1,168
    焦灼
    206
    殘喘
    570
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 1586–2379
    暴擊率: 5%
    攻擊間隔: 1.065 秒
    用強大的攻擊擊倒敵人。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EAAExpeditionRatLeap
    攻擊
    基本傷害: 1586–2379
    暴擊率: 5%
    攻擊間隔: 1.065 秒
    冷卻時間: 5 秒
    +6 米近戰打擊距離
    action attack or cast time uses animation length [1]
    EASExpeditionRatSummon
    法術
    施放時間: 3.5 秒
    冷卻時間: 12 秒
    GAExpeditionRatDTT
    攻擊, 可觸發, 引導
    基本傷害: 1586–2379
    暴擊率: 5%
    攻擊傷害: 120%
    攻擊傷害: 120%
    攻擊間隔: 1.065 秒
    造成 20% 更多攻擊傷害
    is area damage [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/RatMonster/ExpeditionRatStandalone"] = {
        name = "Druidic Dire Familiar",
        life = 2.6,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.08,
        damageSpread = 0.2,
        attackTime = 1.065,
        attackRange = 13,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GAExpeditionRatDTT",
            "EASExpeditionRatSummon",
            "EAAExpeditionRatLeap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAExpeditionRatDTT"] = {
        name = "GAExpeditionRatDTT",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Channel] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASExpeditionRatSummon"] = {
        name = "EASExpeditionRatSummon",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAExpeditionRatLeap"] = {
        name = "EAAExpeditionRatLeap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.8,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdMonsterTagExpedition
    FamilyMonsterTag
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Adds Tagsexpedition_monster
    移除所有能量護盾
    monster gain base ward equal to total maximum life % [20]
    IdMonsterGainLifeAsWardElite
    FamilyMonsterGainLifeAsWard
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • no energy shield Min: 1 Max: 1 全域
  • monster gain base ward equal to total maximum life % Min: 20 Max: 20 全域
  • 德魯伊殘暴近親
    惡魔
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    Druidic Dire Familiar
    幽魂Y
    標籤animal_claw_weapon, bone_armour, demon, is_runic_monster, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent, undead
    生命
    260%
    閃避
    +50%
    異常狀態臨界值
    185%
    抗性
    0 75 0 0
    傷害
    208%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    10 ~ 13
    攻擊間隔
    1.065 秒
    傷害分佈
    ±20%
    經驗值
    130%
    Model Size
    100%
    類型
    ExpeditionRat
    Metadata
    ExpeditionRatSpectre
    等級
    68
    生命
    16,727
    護甲
    28,790
    閃避
    4,739
    能量護盾
    0
    傷害
    777
    法術傷害
    777
    命中
    0
    攻擊間隔
    1.065
    經驗值
    13,332
    異常狀態臨界值
    11,902
    冰緩
    38
    感電
    38
    易碎
    213
    焦灼
    38
    殘喘
    104
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 622–932
    暴擊率: 5%
    攻擊間隔: 1.065 秒
    用強大的攻擊擊倒敵人。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EAAExpeditionRatLeap
    攻擊
    基本傷害: 622–932
    暴擊率: 5%
    攻擊間隔: 1.065 秒
    冷卻時間: 5 秒
    +6 米近戰打擊距離
    action attack or cast time uses animation length [1]
    EASExpeditionRatSummon
    法術
    施放時間: 3.5 秒
    冷卻時間: 12 秒
    GAExpeditionRatDTT
    攻擊, 可觸發, 引導
    基本傷害: 622–932
    暴擊率: 5%
    攻擊傷害: 120%
    攻擊傷害: 120%
    攻擊間隔: 1.065 秒
    造成 20% 更多攻擊傷害
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    StateMachine
    {
    	define_shared_state = "empty"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    BaseEvents
    {
    	on_construction_complete = "this.ratball = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/raticate/rat_cluster.ao, spine_3_jntBnd );"
    }
    
    StateMachine
    {
    	on_or_create_state_empty_2 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/raticate/rat_cluster.ao );"
    }
    
    Animated
    {
    	on_event_rat1 = "ratball.HideMeshSegmentsBySubstring( 01| );"
    	on_event_rat2 = "ratball.HideMeshSegmentsBySubstring( 02 );"
    	on_event_rat3 = "ratball.HideMeshSegmentsBySubstring( 03 );"
    	on_event_rat4 = "ratball.HideMeshSegmentsBySubstring( 04 );"
    	on_event_rat5 = "ratball.HideMeshSegmentsBySubstring( 05 );"
    	on_event_rat6 = "ratball.HideMeshSegmentsBySubstring( 06 );"
    	on_event_rat7 = "ratball.HideMeshSegmentsBySubstring( 07 );"
    	on_event_rat8 = "ratball.HideMeshSegmentsBySubstring( 08 );"
    	on_event_rat9 = "ratball.HideMeshSegmentsBySubstring( 09 );"
    	on_event_rat10 = "ratball.HideMeshSegmentsBySubstring( 010 );"
    	on_event_rat11 = "ratball.HideMeshSegmentsBySubstring( 011 );"
    	on_event_rat12 = "ratball.HideMeshSegmentsBySubstring( 012 );"
    }
    
    Actor
    {
    	on_start_EmptyActionSpell = "SetStateTo( glowboost, 1 );"
    	on_end_or_destroy_EmptyActionSpell = "SetStateTo( glowboost, 0 );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/RatMonster/ExpeditionRatSpectre"] = {
        name = "Druidic Dire Familiar",
        life = 2.6,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.08,
        damageSpread = 0.2,
        attackTime = 1.065,
        attackRange = 13,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GAExpeditionRatDTT",
            "EASExpeditionRatSummon",
            "EAAExpeditionRatLeap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAExpeditionRatDTT"] = {
        name = "GAExpeditionRatDTT",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Channel] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASExpeditionRatSummon"] = {
        name = "EASExpeditionRatSummon",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAExpeditionRatLeap"] = {
        name = "EAAExpeditionRatLeap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.8,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    IdExpeditionReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -35 Max: -35 全域
  • monster beyond portal chance +% final Min: -35 Max: -35 全域
  • 德魯伊殘暴近親
    惡魔
    {{魔符}}
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    Druidic Dire Familiar
    幽魂N
    地區卡蘭德迷湖
    標籤animal_claw_weapon, bone_armour, demon, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent, undead
    Packs
  • 卡蘭德迷湖: 德魯伊殘暴近親, 出土的骷髏劍士, 出土的骷髏戰士, 出土的骷髏弓手, 出土的殭屍
  • 生命
    260%
    閃避
    +50%
    異常狀態臨界值
    185%
    抗性
    0 75 0 0
    傷害
    208%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    10 ~ 13
    攻擊間隔
    1.065 秒
    傷害分佈
    ±20%
    經驗值
    130%
    Model Size
    100%
    類型
    ExpeditionRat
    Metadata
    ExpeditionRat
    等級
    68
    生命
    16,727
    護甲
    28,790
    閃避
    4,739
    能量護盾
    0
    傷害
    777
    法術傷害
    777
    命中
    0
    攻擊間隔
    1.065
    經驗值
    13,332
    異常狀態臨界值
    11,902
    冰緩
    38
    感電
    38
    易碎
    213
    焦灼
    38
    殘喘
    104
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 622–932
    暴擊率: 5%
    攻擊間隔: 1.065 秒
    用強大的攻擊擊倒敵人。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EAAExpeditionRatLeap
    攻擊
    基本傷害: 622–932
    暴擊率: 5%
    攻擊間隔: 1.065 秒
    冷卻時間: 5 秒
    +6 米近戰打擊距離
    action attack or cast time uses animation length [1]
    EASExpeditionRatSummon
    法術
    施放時間: 3.5 秒
    冷卻時間: 12 秒
    GAExpeditionRatDTT
    攻擊, 可觸發, 引導
    基本傷害: 622–932
    暴擊率: 5%
    攻擊傷害: 120%
    攻擊傷害: 120%
    攻擊間隔: 1.065 秒
    造成 20% 更多攻擊傷害
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    StateMachine
    {
    	define_shared_state = "empty"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    BaseEvents
    {
    	on_construction_complete = "this.ratball = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/raticate/rat_cluster.ao, spine_3_jntBnd );"
    }
    
    StateMachine
    {
    	on_or_create_state_empty_2 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/raticate/rat_cluster.ao );"
    }
    
    Animated
    {
    	on_event_rat1 = "ratball.HideMeshSegmentsBySubstring( 01| );"
    	on_event_rat2 = "ratball.HideMeshSegmentsBySubstring( 02 );"
    	on_event_rat3 = "ratball.HideMeshSegmentsBySubstring( 03 );"
    	on_event_rat4 = "ratball.HideMeshSegmentsBySubstring( 04 );"
    	on_event_rat5 = "ratball.HideMeshSegmentsBySubstring( 05 );"
    	on_event_rat6 = "ratball.HideMeshSegmentsBySubstring( 06 );"
    	on_event_rat7 = "ratball.HideMeshSegmentsBySubstring( 07 );"
    	on_event_rat8 = "ratball.HideMeshSegmentsBySubstring( 08 );"
    	on_event_rat9 = "ratball.HideMeshSegmentsBySubstring( 09 );"
    	on_event_rat10 = "ratball.HideMeshSegmentsBySubstring( 010 );"
    	on_event_rat11 = "ratball.HideMeshSegmentsBySubstring( 011 );"
    	on_event_rat12 = "ratball.HideMeshSegmentsBySubstring( 012 );"
    }
    
    Actor
    {
    	on_start_EmptyActionSpell = "SetStateTo( glowboost, 1 );"
    	on_end_or_destroy_EmptyActionSpell = "SetStateTo( glowboost, 0 );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueLake/RatMonster/ExpeditionRat"] = {
        name = "Druidic Dire Familiar",
        life = 2.6,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.08,
        damageSpread = 0.2,
        attackTime = 1.065,
        attackRange = 13,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GAExpeditionRatDTT",
            "EASExpeditionRatSummon",
            "EAAExpeditionRatLeap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAExpeditionRatDTT"] = {
        name = "GAExpeditionRatDTT",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Channel] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASExpeditionRatSummon"] = {
        name = "EASExpeditionRatSummon",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAExpeditionRatLeap"] = {
        name = "EAAExpeditionRatLeap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.8,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdMonsterTagExpedition
    FamilyMonsterTag
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Adds Tagsexpedition_monster
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    IdExpeditionReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -35 Max: -35 全域
  • monster beyond portal chance +% final Min: -35 Max: -35 全域
  • Edit

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