Ужасный подручный друида
Демон
{{Рунический}}
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Druidic Dire Familiar
SpectreY
Spectre OverrideMetadata/Monsters/LeagueExpedition/RatMonster/ExpeditionRatSpectre
Tagsanimal_claw_weapon, bone_armour, demon, is_runic_monster, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent, undead
Packs
  • Ужасный подручный друида
  • Ужасный подручный друида, Эксгумированный оборванец
  • Здоровье
    260%
    Уклонение
    +50%
    Ailment Threshold
    185%
    Сопротивление
    0 75 0 0
    Damage
    208%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    10 ~ 13
    Attack Time
    1.065 Second
    Damage Spread
    ±20%
    Опыт
    130%
    Model Size
    100%
    Type
    ExpeditionRat
    Metadata
    ExpeditionRat
    Уровень
    68
    Здоровье
    16,727
    Броня
    28,790
    Уклонение
    7,109
    Энерг. щит
    0
    Damage
    777
    Урон от чар
    777
    Точность
    290
    Attack Time
    1.065
    Опыт
    13,332
    Ailment Threshold
    11,902
    Chill
    38
    Shock
    38
    Brittle
    213
    Scorch
    38
    Sap
    104
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 622–932
    Шанс критического удара: 5%
    Attack Time: 1.065 сек.
    Герой наносит обычный удар.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EAAExpeditionRatLeap
    Attack
    Base Damage: 622–932
    Шанс критического удара: 5%
    Attack Time: 1.065 сек.
    Перезарядка: 5 сек.
    +6 м к дальности ударов ближнего боя
    action attack or cast time uses animation length [1]
    EASExpeditionRatSummon
    Spell
    Время применения: 3.5 сек.
    Перезарядка: 12 сек.
    GAExpeditionRatDTT
    Attack, Triggerable, Channel
    Base Damage: 622–932
    Шанс критического удара: 5%
    Урон от атаки: 120%
    Урон от атаки: 120%
    Attack Time: 1.065 сек.
    Наносит на 20% больше урона атаками
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    StateMachine
    {
    	define_shared_state = "empty"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    BaseEvents
    {
    	on_construction_complete = "this.ratball = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/raticate/rat_cluster.ao, spine_3_jntBnd );"
    }
    
    StateMachine
    {
    	on_or_create_state_empty_2 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/raticate/rat_cluster.ao );"
    }
    
    Animated
    {
    	on_event_rat1 = "ratball.HideMeshSegmentsBySubstring( 01| );"
    	on_event_rat2 = "ratball.HideMeshSegmentsBySubstring( 02 );"
    	on_event_rat3 = "ratball.HideMeshSegmentsBySubstring( 03 );"
    	on_event_rat4 = "ratball.HideMeshSegmentsBySubstring( 04 );"
    	on_event_rat5 = "ratball.HideMeshSegmentsBySubstring( 05 );"
    	on_event_rat6 = "ratball.HideMeshSegmentsBySubstring( 06 );"
    	on_event_rat7 = "ratball.HideMeshSegmentsBySubstring( 07 );"
    	on_event_rat8 = "ratball.HideMeshSegmentsBySubstring( 08 );"
    	on_event_rat9 = "ratball.HideMeshSegmentsBySubstring( 09 );"
    	on_event_rat10 = "ratball.HideMeshSegmentsBySubstring( 010 );"
    	on_event_rat11 = "ratball.HideMeshSegmentsBySubstring( 011 );"
    	on_event_rat12 = "ratball.HideMeshSegmentsBySubstring( 012 );"
    }
    
    Actor
    {
    	on_start_EmptyActionSpell = "SetStateTo( glowboost, 1 );"
    	on_end_or_destroy_EmptyActionSpell = "SetStateTo( glowboost, 0 );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/RatMonster/ExpeditionRat"] = {
        name = "Druidic Dire Familiar",
        life = 2.6,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.08,
        damageSpread = 0.2,
        attackTime = 1.065,
        attackRange = 13,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GAExpeditionRatDTT",
            "EASExpeditionRatSummon",
            "EAAExpeditionRatLeap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAExpeditionRatDTT"] = {
        name = "GAExpeditionRatDTT",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Channel] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASExpeditionRatSummon"] = {
        name = "EASExpeditionRatSummon",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAExpeditionRatLeap"] = {
        name = "EAAExpeditionRatLeap",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.8,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdMonsterTagExpedition
    FamilyMonsterTag
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Adds Tagsexpedition_monster
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    IdExpeditionReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -35 Max: -35 Global
  • monster beyond portal chance +% final Min: -35 Max: -35 Global
  • Ужасный подручный друида
    Демон
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    Druidic Dire Familiar
    SpectreY
    Tagsanimal_claw_weapon, bone_armour, demon, is_runic_monster, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent, undead
    Здоровье
    260%
    Уклонение
    +50%
    Ailment Threshold
    185%
    Сопротивление
    0 75 0 0
    Damage
    208%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    10 ~ 13
    Attack Time
    1.065 Second
    Damage Spread
    ±20%
    Опыт
    130%
    Model Size
    100%
    Type
    ExpeditionRat
    Metadata
    ExpeditionRatSpectre
    Уровень
    68
    Здоровье
    16,727
    Броня
    28,790
    Уклонение
    7,109
    Энерг. щит
    0
    Damage
    777
    Урон от чар
    777
    Точность
    290
    Attack Time
    1.065
    Опыт
    13,332
    Ailment Threshold
    11,902
    Chill
    38
    Shock
    38
    Brittle
    213
    Scorch
    38
    Sap
    104
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 622–932
    Шанс критического удара: 5%
    Attack Time: 1.065 сек.
    Герой наносит обычный удар.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EAAExpeditionRatLeap
    Attack
    Base Damage: 622–932
    Шанс критического удара: 5%
    Attack Time: 1.065 сек.
    Перезарядка: 5 сек.
    +6 м к дальности ударов ближнего боя
    action attack or cast time uses animation length [1]
    EASExpeditionRatSummon
    Spell
    Время применения: 3.5 сек.
    Перезарядка: 12 сек.
    GAExpeditionRatDTT
    Attack, Triggerable, Channel
    Base Damage: 622–932
    Шанс критического удара: 5%
    Урон от атаки: 120%
    Урон от атаки: 120%
    Attack Time: 1.065 сек.
    Наносит на 20% больше урона атаками
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    StateMachine
    {
    	define_shared_state = "empty"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    BaseEvents
    {
    	on_construction_complete = "this.ratball = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/raticate/rat_cluster.ao, spine_3_jntBnd );"
    }
    
    StateMachine
    {
    	on_or_create_state_empty_2 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/raticate/rat_cluster.ao );"
    }
    
    Animated
    {
    	on_event_rat1 = "ratball.HideMeshSegmentsBySubstring( 01| );"
    	on_event_rat2 = "ratball.HideMeshSegmentsBySubstring( 02 );"
    	on_event_rat3 = "ratball.HideMeshSegmentsBySubstring( 03 );"
    	on_event_rat4 = "ratball.HideMeshSegmentsBySubstring( 04 );"
    	on_event_rat5 = "ratball.HideMeshSegmentsBySubstring( 05 );"
    	on_event_rat6 = "ratball.HideMeshSegmentsBySubstring( 06 );"
    	on_event_rat7 = "ratball.HideMeshSegmentsBySubstring( 07 );"
    	on_event_rat8 = "ratball.HideMeshSegmentsBySubstring( 08 );"
    	on_event_rat9 = "ratball.HideMeshSegmentsBySubstring( 09 );"
    	on_event_rat10 = "ratball.HideMeshSegmentsBySubstring( 010 );"
    	on_event_rat11 = "ratball.HideMeshSegmentsBySubstring( 011 );"
    	on_event_rat12 = "ratball.HideMeshSegmentsBySubstring( 012 );"
    }
    
    Actor
    {
    	on_start_EmptyActionSpell = "SetStateTo( glowboost, 1 );"
    	on_end_or_destroy_EmptyActionSpell = "SetStateTo( glowboost, 0 );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/RatMonster/ExpeditionRatSpectre"] = {
        name = "Druidic Dire Familiar",
        life = 2.6,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.08,
        damageSpread = 0.2,
        attackTime = 1.065,
        attackRange = 13,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GAExpeditionRatDTT",
            "EASExpeditionRatSummon",
            "EAAExpeditionRatLeap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAExpeditionRatDTT"] = {
        name = "GAExpeditionRatDTT",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Channel] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASExpeditionRatSummon"] = {
        name = "EASExpeditionRatSummon",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAExpeditionRatLeap"] = {
        name = "EAAExpeditionRatLeap",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.8,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    IdExpeditionReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -35 Max: -35 Global
  • monster beyond portal chance +% final Min: -35 Max: -35 Global
  • Ужасный подручный друида
    Демон
    {{Рунический}}
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    Druidic Dire Familiar
    SpectreN
    AreaОзеро Каландры
    Tagsanimal_claw_weapon, bone_armour, demon, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent, undead
    Packs
  • Озеро Каландры: Ужасный подручный друида, Эксгумированный скелет-мечник, Эксгумированный скелет-воин, Эксгумированный скелет-лучник, Эксгумированный зомби
  • Здоровье
    260%
    Уклонение
    +50%
    Ailment Threshold
    185%
    Сопротивление
    0 75 0 0
    Damage
    208%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    10 ~ 13
    Attack Time
    1.065 Second
    Damage Spread
    ±20%
    Опыт
    130%
    Model Size
    100%
    Type
    ExpeditionRat
    Metadata
    ExpeditionRat
    Уровень
    68
    Здоровье
    16,727
    Броня
    28,790
    Уклонение
    7,109
    Энерг. щит
    0
    Damage
    777
    Урон от чар
    777
    Точность
    290
    Attack Time
    1.065
    Опыт
    13,332
    Ailment Threshold
    11,902
    Chill
    38
    Shock
    38
    Brittle
    213
    Scorch
    38
    Sap
    104
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 622–932
    Шанс критического удара: 5%
    Attack Time: 1.065 сек.
    Герой наносит обычный удар.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EAAExpeditionRatLeap
    Attack
    Base Damage: 622–932
    Шанс критического удара: 5%
    Attack Time: 1.065 сек.
    Перезарядка: 5 сек.
    +6 м к дальности ударов ближнего боя
    action attack or cast time uses animation length [1]
    EASExpeditionRatSummon
    Spell
    Время применения: 3.5 сек.
    Перезарядка: 12 сек.
    GAExpeditionRatDTT
    Attack, Triggerable, Channel
    Base Damage: 622–932
    Шанс критического удара: 5%
    Урон от атаки: 120%
    Урон от атаки: 120%
    Attack Time: 1.065 сек.
    Наносит на 20% больше урона атаками
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    StateMachine
    {
    	define_shared_state = "empty"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
    
    BaseEvents
    {
    	on_construction_complete = "this.ratball = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/raticate/rat_cluster.ao, spine_3_jntBnd );"
    }
    
    StateMachine
    {
    	on_or_create_state_empty_2 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/raticate/rat_cluster.ao );"
    }
    
    Animated
    {
    	on_event_rat1 = "ratball.HideMeshSegmentsBySubstring( 01| );"
    	on_event_rat2 = "ratball.HideMeshSegmentsBySubstring( 02 );"
    	on_event_rat3 = "ratball.HideMeshSegmentsBySubstring( 03 );"
    	on_event_rat4 = "ratball.HideMeshSegmentsBySubstring( 04 );"
    	on_event_rat5 = "ratball.HideMeshSegmentsBySubstring( 05 );"
    	on_event_rat6 = "ratball.HideMeshSegmentsBySubstring( 06 );"
    	on_event_rat7 = "ratball.HideMeshSegmentsBySubstring( 07 );"
    	on_event_rat8 = "ratball.HideMeshSegmentsBySubstring( 08 );"
    	on_event_rat9 = "ratball.HideMeshSegmentsBySubstring( 09 );"
    	on_event_rat10 = "ratball.HideMeshSegmentsBySubstring( 010 );"
    	on_event_rat11 = "ratball.HideMeshSegmentsBySubstring( 011 );"
    	on_event_rat12 = "ratball.HideMeshSegmentsBySubstring( 012 );"
    }
    
    Actor
    {
    	on_start_EmptyActionSpell = "SetStateTo( glowboost, 1 );"
    	on_end_or_destroy_EmptyActionSpell = "SetStateTo( glowboost, 0 );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueLake/RatMonster/ExpeditionRat"] = {
        name = "Druidic Dire Familiar",
        life = 2.6,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.08,
        damageSpread = 0.2,
        attackTime = 1.065,
        attackRange = 13,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GAExpeditionRatDTT",
            "EASExpeditionRatSummon",
            "EAAExpeditionRatLeap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAExpeditionRatDTT"] = {
        name = "GAExpeditionRatDTT",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Channel] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASExpeditionRatSummon"] = {
        name = "EASExpeditionRatSummon",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAExpeditionRatLeap"] = {
        name = "EAAExpeditionRatLeap",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.8,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdMonsterTagExpedition
    FamilyMonsterTag
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Adds Tagsexpedition_monster
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    IdExpeditionReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -35 Max: -35 Global
  • monster beyond portal chance +% final Min: -35 Max: -35 Global
  • Edit

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