Granuja exhumado
No muerto
undead description [1]
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Unearthed Urchin
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueExpedition/Urchin/ExpeditionUrchinSpectre |
Tags | animal_claw_weapon, flesh_armour, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, undead, zombie |
Packs |
Vida
174%
Evasión
+50%
Ailment Threshold
138%
Resistencia
0 0 0 0
Damage
126%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
3 ~ 7
Attack Time
1.335 Second
Damage Spread
±20%
Experiencia
120%
Model Size
100%
Type
ExpeditionUrchin
Metadata
ExpeditionUrchin
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
11,194
Armadura
28,790
Evasión
7,109
Escudo de energía
0
Damage
471
Daño de hechizos
471
Precisión
290
Attack Time
1.335
Experiencia
12,306
Ailment Threshold
8,878
Chill
28
Shock
28
Brittle
159
Scorch
28
Sap
78
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 377–565
Probabilidad de golpe crítico: 5%
Attack Time: 1.335 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
ExpeditionWhirlingBlades
Attack, Melee, Movement, Travel
Filos giratorios
Base Damage: 377–565
Probabilidad de golpe crítico: 5%
Daño de ataque: 110%
Attack Time: 1.335 seg
Tiempo de recarga: 4 seg
Te lanzas entre los enemigos e infliges daño de arma. Si empuñas dos armas, atacarás con ambas e infligirás el daño de las dos en un solo golpe. Solo funciona con dagas, garras y espadas a una mano.
Los ataques cuerpo a cuerpo tienen un 20% de probabilidad de aplicar sangrado
Inflige un 10% más de daño de ataque
+60.85% más de daño con sangrado
cast time overrides attack duration [1]
ignores proximity shield [1]
monster flurry [1]
skill sound variation [3]
Inflige un 10% más de daño de ataque
+60.85% más de daño con sangrado
cast time overrides attack duration [1]
ignores proximity shield [1]
monster flurry [1]
skill sound variation [3]
MPWExpeditionBoneThrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 377–565
Probabilidad de golpe crítico: 5%
Attack Time: 1.335 seg
Tiempo de recarga: 6 seg
+2.8 metros al alcance de los golpes cuerpo a cuerpo
Lisia con Cada Golpe
base is projectile [1]
cast time overrides attack duration [1]
monster projectile variation [144]
projectile uses contact position [1]
use scaled contact offset [1]
Lisia con Cada Golpe
base is projectile [1]
cast time overrides attack duration [1]
monster projectile variation [144]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterFodderBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterFodderBase" Render { //turn_duration = 0.5 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/Urchin/ExpeditionUrchin"] = { name = "Unearthed Urchin", life = 1.74, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.26, damageSpread = 0.2, attackTime = 1.335, attackRange = 7, accuracy = 1, skillList = { "ExpeditionWhirlingBlades", "MeleeAtAnimationSpeed", "MPWExpeditionBoneThrow", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ExpeditionWhirlingBlades"] = { name = "Whirling Blades", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.866, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_bleeding_damage_+%_final", "monster_flurry", "skill_sound_variation", "bleed_on_melee_attack_chance_%", "cast_time_overrides_attack_duration", "ignores_proximity_shield", }, levels = { [1] = {20, 1, 3, 20, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {70, 1, 3, 20, baseMultiplier = 1.1, levelRequirement = 83, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWExpeditionBoneThrow"] = { name = "MPWExpeditionBoneThrow", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.733, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "melee_range_+", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "cast_time_overrides_attack_duration", "global_maim_on_hit", }, levels = { [1] = {144, 28, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Id | ExpeditionReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Granuja exhumado
No muerto
undead description [1]
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Unearthed Urchin
Spectre | Y |
---|---|
Tags | animal_claw_weapon, flesh_armour, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, undead, zombie |
Vida
174%
Evasión
+50%
Ailment Threshold
138%
Resistencia
0 0 0 0
Damage
126%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
3 ~ 7
Attack Time
1.335 Second
Damage Spread
±20%
Experiencia
120%
Model Size
100%
Type
ExpeditionUrchin
Metadata
ExpeditionUrchinSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
11,194
Armadura
28,790
Evasión
7,109
Escudo de energía
0
Damage
471
Daño de hechizos
471
Precisión
290
Attack Time
1.335
Experiencia
12,306
Ailment Threshold
8,878
Chill
28
Shock
28
Brittle
159
Scorch
28
Sap
78
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 377–565
Probabilidad de golpe crítico: 5%
Attack Time: 1.335 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
ExpeditionWhirlingBlades
Attack, Melee, Movement, Travel
Filos giratorios
Base Damage: 377–565
Probabilidad de golpe crítico: 5%
Daño de ataque: 110%
Attack Time: 1.335 seg
Tiempo de recarga: 4 seg
Te lanzas entre los enemigos e infliges daño de arma. Si empuñas dos armas, atacarás con ambas e infligirás el daño de las dos en un solo golpe. Solo funciona con dagas, garras y espadas a una mano.
Los ataques cuerpo a cuerpo tienen un 20% de probabilidad de aplicar sangrado
Inflige un 10% más de daño de ataque
+60.85% más de daño con sangrado
cast time overrides attack duration [1]
ignores proximity shield [1]
monster flurry [1]
skill sound variation [3]
Inflige un 10% más de daño de ataque
+60.85% más de daño con sangrado
cast time overrides attack duration [1]
ignores proximity shield [1]
monster flurry [1]
skill sound variation [3]
MPWExpeditionBoneThrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 377–565
Probabilidad de golpe crítico: 5%
Attack Time: 1.335 seg
Tiempo de recarga: 6 seg
+2.8 metros al alcance de los golpes cuerpo a cuerpo
Lisia con Cada Golpe
base is projectile [1]
cast time overrides attack duration [1]
monster projectile variation [144]
projectile uses contact position [1]
use scaled contact offset [1]
Lisia con Cada Golpe
base is projectile [1]
cast time overrides attack duration [1]
monster projectile variation [144]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterFodderBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterFodderBase" Render { //turn_duration = 0.5 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/Urchin/ExpeditionUrchinSpectre"] = { name = "Unearthed Urchin", life = 1.74, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.26, damageSpread = 0.2, attackTime = 1.335, attackRange = 7, accuracy = 1, skillList = { "ExpeditionWhirlingBlades", "MeleeAtAnimationSpeed", "MPWExpeditionBoneThrow", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ExpeditionWhirlingBlades"] = { name = "Whirling Blades", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.866, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_bleeding_damage_+%_final", "monster_flurry", "skill_sound_variation", "bleed_on_melee_attack_chance_%", "cast_time_overrides_attack_duration", "ignores_proximity_shield", }, levels = { [1] = {20, 1, 3, 20, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {70, 1, 3, 20, baseMultiplier = 1.1, levelRequirement = 83, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWExpeditionBoneThrow"] = { name = "MPWExpeditionBoneThrow", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.733, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "melee_range_+", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "cast_time_overrides_attack_duration", "global_maim_on_hit", }, levels = { [1] = {144, 28, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Id | ExpeditionReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.